Created by Christopher Manning
class Book<P> { | |
String title; | |
public Book(String s) { | |
title = s; | |
} | |
} | |
interface Biography {} | |
interface Comic {} |
alias nginx.start='sudo launchctl load /Library/LaunchDaemons/homebrew.mxcl.nginx.plist' | |
alias nginx.stop='sudo launchctl unload /Library/LaunchDaemons/homebrew.mxcl.nginx.plist' | |
alias nginx.restart='nginx.stop && nginx.start' | |
alias php-fpm.start="launchctl load -w ~/Library/LaunchAgents/homebrew.mxcl.php56.plist" | |
alias php-fpm.stop="launchctl unload -w ~/Library/LaunchAgents/homebrew.mxcl.php56.plist" | |
alias php-fpm.restart='php-fpm.stop && php-fpm.start' | |
alias mysql.start="launchctl load -w ~/Library/LaunchAgents/homebrew.mxcl.mysql.plist" | |
alias mysql.stop="launchctl unload -w ~/Library/LaunchAgents/homebrew.mxcl.mysql.plist" | |
alias mysql.restart='mysql.stop && mysql.start' | |
alias nginx.logs.error='tail -250f /usr/local/etc/nginx/logs/error.log' |
Moved to git repository: https://github.com/denji/nginx-tuning
For this configuration you can use web server you like, i decided, because i work mostly with it to use nginx.
Generally, properly configured nginx can handle up to 400K to 500K requests per second (clustered), most what i saw is 50K to 80K (non-clustered) requests per second and 30% CPU load, course, this was 2 x Intel Xeon
with HyperThreading enabled, but it can work without problem on slower machines.
You must understand that this config is used in testing environment and not in production so you will need to find a way to implement most of those features best possible for your servers.
Should be work with 0.18
Destructuring(or pattern matching) is a way used to extract data from a data structure(tuple, list, record) that mirros the construction. Compare to other languages, Elm support much less destructuring but let's see what it got !
myTuple = ("A", "B", "C")
myNestedTuple = ("A", "B", "C", ("X", "Y", "Z"))
How do you send information between clients and servers? What format should that information be in? What happens when the server changes the format, but the client has not been updated yet? What happens when the server changes the format, but the database cannot be updated?
These are difficult questions. It is not just about picking a format, but rather picking a format that can evolve as your application evolves.
By now there are many approaches to communicating between client and server. These approaches tend to be known within specific companies and language communities, but the techniques do not cross borders. I will outline JSON, ProtoBuf, and GraphQL here so we can learn from them all.
module GameState | |
exposing | |
( Game(..) | |
, GameDefinition | |
, PlayState | |
, loading | |
, updateGameDefinition | |
, updatePlayState | |
, updateScore | |
, toReady |
for 4.2.4 or higher, 4.2.5,4.2.6,4.3.7, it's works, this is the way which makes Always in evaluation mode.
- open
Terminal
, go to the dir :cd /Applications/Beyond Compare.app/Contents/MacOS
- change the name
BCompare
toBCompare.bak
:mv BCompare BCompare.bak
- touch a file name
BCompare
, andchmod a+ux BCompare
:touch BCompare && chmod a+ux BCompare
- open
BCompare
with text editor, insert the script :
#!/bin/bash
rm "/Users/$(whoami)/Library/Application Support/Beyond Compare/registry.dat"
"`dirname "$0"`"/BCompare.bak $@