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March 25, 2019 15:14
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Demonstrates using PySimpleGUI to create a "flash card" type of mult game
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import PySimpleGUI as sg | |
from random import randint | |
NUM_GUESSES_ALLOWED = 3 | |
layout = [ [sg.Text('Multiplication Game', text_color='blue')], | |
[sg.Text('', size=(20,1), font='Arial 20', key='_QUESTION_', text_color='red')], | |
[sg.Input(size=(4,1), enable_events=True, key='_ANSWER_'), sg.Text('', size=(24,1), text_color='red', key='_OUTPUT_')], | |
# [sg.Button('Answer', bind_return_key=True), sg.Button('Quit')], | |
[sg.Text('Change Difficulty Level')], | |
[ sg.Radio('Easy', 1, key='_EASY_', default=True), sg.Radio('Medium', 1, key='_MED_'), sg.Radio('Hard', 1, key='_HARD_')] ] | |
window = sg.Window('Multiplication Game', | |
font='Arial 14').Layout(layout).Finalize() | |
while True: # Event Loop | |
var1, var2 = randint(0,10), randint(0,10) | |
answer = var1 * var2 | |
window.Element('_QUESTION_').Update('What is {} X {}'.format(var1, var2)) | |
guess_count = 0 | |
while True: | |
event, values = window.Read() | |
if event in (None, 'Quit'): | |
window.Close() | |
exit() | |
if values['_ANSWER_'] == str(answer): | |
window.Element('_OUTPUT_').Update('Correct!') | |
window.Element('_ANSWER_').Update('') | |
break | |
if len(values['_ANSWER_']) >= len(str(answer)): | |
window.Element('_ANSWER_').Update('') | |
window.Element('_OUTPUT_').Update('{} is not correct'.format(values['_ANSWER_'])) | |
guess_count += 1 | |
if guess_count >= NUM_GUESSES_ALLOWED: | |
window.Element('_OUTPUT_').Update('Sorry, the answer was {}'.format(answer)) | |
break |
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If removing the difficulty level stuff, you get this window: