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Quick grid graph implementation for searching square map with Rust.
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/// Coordinate on 2D plane, which `+X` is right and `+Y` is down. | |
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)] | |
pub struct Coordinate { | |
pub x: usize, | |
pub y: usize, | |
} | |
#[derive(Debug, Clone, PartialEq, Eq, Hash)] | |
pub struct GridGraph<T> { | |
grid: Vec<Vec<T>>, | |
blocked: Vec<Vec<bool>>, | |
width: usize, | |
height: usize, | |
} | |
impl<T> GridGraph<T> { | |
pub fn new(width: usize, height: usize) -> Self | |
where | |
T: Default, | |
{ | |
Self { | |
grid: (0..height) | |
.map(|_| (0..width).map(|_| T::default()).collect()) | |
.collect(), | |
blocked: vec![vec![false; width]; height], | |
width, | |
height, | |
} | |
} | |
pub fn area(&self) -> usize { | |
self.height * self.width | |
} | |
pub fn contains(&self, on: Coordinate) -> bool { | |
on.x < self.width && on.y < self.height && !self.blocked[on.y][on.x] | |
} | |
pub fn is_blocked(&self, on: Coordinate) -> bool { | |
self.blocked[on.y][on.x] | |
} | |
pub fn block(&mut self, on: Coordinate) -> bool { | |
self.set_blocked(on, true) | |
} | |
pub fn unblock(&mut self, on: Coordinate) -> bool { | |
self.set_blocked(on, false) | |
} | |
pub fn set_blocked(&mut self, on: Coordinate, value: bool) -> bool { | |
std::mem::replace(&mut self.blocked[on.y][on.x], value) | |
} | |
pub fn coordinates(&self) -> impl Iterator<Item = Coordinate> { | |
let width = self.width; | |
let height = self.height; | |
(0..height).flat_map(move |y| (0..width).map(move |x| Coordinate { x, y })) | |
} | |
pub fn iter(&self) -> impl Iterator<Item = &T> { | |
self.grid.iter().flatten() | |
} | |
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> { | |
self.grid.iter_mut().flatten() | |
} | |
pub fn entries(&self) -> impl Iterator<Item = (Coordinate, &T)> { | |
self.coordinates().zip(self.iter()) | |
} | |
pub fn entries_mut(&mut self) -> impl Iterator<Item = (Coordinate, &mut T)> { | |
self.coordinates().zip(self.iter_mut()) | |
} | |
/// Makes the neighbor coordinates from `on` with `(diff_x, diff_y)` from `on`. | |
pub fn neighbors(&self, on: Coordinate) -> Vec<(Coordinate, (isize, isize))> { | |
[(-1, 0), (1, 0), (0, -1), (0, 1)] | |
.into_iter() | |
.flat_map(|(dy, dx)| { | |
let new_x = | |
on.x.checked_add_signed(dx) | |
.filter(|&new_x| new_x < self.width)?; | |
let new_y = | |
on.y.checked_add_signed(dy) | |
.filter(|&new_y| new_y < self.height)?; | |
let coordinate = Coordinate { x: new_x, y: new_y }; | |
(!self.blocked[new_y][new_x]).then(|| (coordinate, (dx, dy))) | |
}) | |
.collect() | |
} | |
pub fn get(&self, pos: Coordinate) -> Option<&T> { | |
self.contains(pos) | |
.then(|| self.grid.get(pos.y).and_then(|row| row.get(pos.x)))? | |
} | |
pub fn get_mut(&mut self, pos: Coordinate) -> Option<&mut T> { | |
self.contains(pos) | |
.then(|| self.grid.get_mut(pos.y).and_then(|row| row.get_mut(pos.x)))? | |
} | |
} | |
impl<T> std::ops::Index<Coordinate> for GridGraph<T> { | |
type Output = T; | |
fn index(&self, index: Coordinate) -> &Self::Output { | |
self.get(index).unwrap() | |
} | |
} | |
impl<T> std::ops::IndexMut<Coordinate> for GridGraph<T> { | |
fn index_mut(&mut self, index: Coordinate) -> &mut Self::Output { | |
self.get_mut(index).unwrap() | |
} | |
} |
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