Created
August 3, 2016 19:31
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package; | |
import nape.util.BitmapDebug; | |
import nape.util.Debug; | |
import nape.phys.Body; | |
import nape.phys.BodyType; | |
import nape.shape.Circle; | |
import nape.shape.Polygon; | |
import nape.geom.Vec2; | |
import nape.space.Space; | |
import openfl.display.Sprite; | |
import openfl.display.DisplayObject; | |
import openfl.events.Event; | |
import openfl.Lib; | |
class Main extends Sprite { | |
public var space:Space; | |
private var _t:Int; | |
private var debug:Debug; | |
public function new () { | |
super (); | |
_t = Lib.getTimer(); | |
space = new Space(new Vec2(0, 600)); | |
addEventListener(Event.ENTER_FRAME, update, false); | |
var floorBody:Body = new Body(BodyType.STATIC); | |
var floorShape:Polygon = new Polygon(Polygon.rect(0, Lib.current.stage.stageHeight - 5, Lib.current.stage.stageWidth, 5)); | |
floorShape.body = floorBody; | |
floorBody.space = space; | |
var block:Body = new Body(); | |
var blockShape:Polygon = new Polygon(Polygon.rect(300, 100, 50, 50)); | |
blockShape.body = block; | |
block.space = space; | |
var circle:Body = new Body(); | |
var circleShape:Circle = new Circle(50, new Vec2(100, 100)); | |
circle.rotation = 45; | |
circle.position.x = 300; | |
circle.position.y = 100; | |
circleShape.body = circle; | |
circle.space = space; | |
debug = new BitmapDebug(Lib.current.stage.stageWidth, Lib.current.stage.stageHeight, 0x33BADA55); | |
var display:DisplayObject = debug.display; | |
addChild(display); | |
} | |
public function update(e:Event) | |
{ | |
var t:Int = Lib.getTimer(); | |
var dt:Float = (t - _t) * 0.001; | |
_t = t; | |
space.step(dt); | |
debug.clear(); | |
debug.draw(space); | |
debug.flush(); | |
} | |
} |
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