Created
December 25, 2023 06:11
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Genshin gimi d3d11 log
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D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:06:45 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Hooked_LoadLibraryExW switching to original dll: original_nvapi64.dll to C:\windows\system32\nvapi64.dll. | |
overriding NVAPI wrapper failed. | |
NvAPI_Initialize failed: ðó | |
Trying to load original_d3d11.dll | |
Hooked_LoadLibraryExW switching to original dll: original_d3d11.dll to C:\windows\system32\d3d11.dll. | |
*** IDXGIFactory creating hook for CreateSwapChain. | |
Successfully installed IDXGIFactory->CreateSwapChain hook. | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 0000000022FEC250 | |
*** IDXGIFactory2 creating hooks for CreateSwapChain variants. | |
Successfully installed IDXGIFactory2->CreateSwapChainForHwnd hook. | |
Successfully installed IDXGIFactory2->CreateSwapChainForCoreWindow hook. | |
Successfully installed IDXGIFactory2->CreateSwapChainForComposition hook. | |
CreateDXGIFactory1 returned factory = 0000000022FEC250, result = 0 | |
*** D3D11CreateDevice called with | |
pAdapter = 0000000021C680F0 | |
Flags = 0x81 | |
pFeatureLevels = 0xb100 | |
FeatureLevels = 4 | |
ppDevice = 0000000181FCE3E8 | |
pFeatureLevel = 0x9300 | |
ppImmediateContext = 0000000181FCE408 | |
->Feature level allowed through unchanged: 0xb100 | |
D3D11CreateDevice returned device handle = 00000000234A0098, context handle = 0000000024760050 | |
Checking what interfaces 00000000234A0098 supports... | |
Supports IUnknown: 00000000234A0050 | |
Supports IDXGIDevice: 00000000234A0050 | |
Supports IDXGIDevice1: 00000000234A0050 | |
Supports IDXGIDevice2: 00000000234A0050 | |
Supports IDXGIObject: 00000000234A0050 | |
Supports ID3D10Device: 000000001A791E10 | |
Supports ID3D10Device1: 000000001A791E10 | |
Supports ID3D10Multithread: 0000000024760090 (COM identity violation: 0000000024760050) | |
Supports ID3D11Device: 00000000234A0098 | |
Supports ID3D11Device1: 00000000234A0098 | |
Supports IDXGIDevice3: 00000000234A0050 | |
Supports ID3D11Device2: 00000000234A0098 | |
Supports IDXGIDevice4: 00000000234A0050 | |
Supports ID3D11Device3: 00000000234A0098 | |
Supports ID3D11Device4: 00000000234A0098 | |
Supports ID3D11Multithread: 0000000024760090 (COM identity violation: 0000000024760050) | |
Supports ID3D11Device5: 00000000234A0098 | |
Checking what interfaces 0000000024760050 supports... | |
Supports IUnknown: 0000000024760050 | |
Supports ID3D10Multithread: 0000000024760090 | |
Supports ID3D11DeviceChild: 0000000024760050 | |
Supports ID3D11DeviceContext: 0000000024760050 | |
Supports ID3D11DeviceContext1: 0000000024760050 | |
Supports ID3D11DeviceContext2: 0000000024760050 | |
Supports ID3D11DeviceContext3: 0000000024760050 | |
Supports ID3D11Multithread: 0000000024760090 | |
Supports ID3D11DeviceContext4: 0000000024760050 | |
QueryInterface(ID3D11Device1) returned result = 0, device1 handle = 00000000234A0098 | |
QueryInterface(ID3D11DeviceContext1) returned result = 0, context1 handle = 0000000024760050 | |
register_hacker_device: Registering IUnknown: 00000000234A0050 -> HackerDevice: 000000002475CD10 | |
HackerDevice 000000002475CD10 created to wrap 00000000234A0098 | |
Creating FrameAnalysisContext | |
HackerContext 0000000022F9A370 created to wrap 0000000024760050 | |
HackerDevice::Create3DMigotoResources(class HackerDevice@000000002475CD10) called. | |
HackerDevice::CreateStereoParamResources NvAPI_Stereo_CreateHandleFromIUnknown failed: -3 | |
creating .ini constant parameter texture. | |
IniParam texture created, handle = 000000002334AF50 | |
creating IniParam resource view. | |
Iniparams resource view created, handle = 0000000021E1E810. | |
Created pink mode pixel shader: 0 | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
-> device handle = 00000000234A0098, device wrapper = 000000002475CD10, context handle = 0000000024760050, context wrapper = 0000000022F9A370 | |
->D3D11CreateDevice result = 0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 0000000022FEC550 | |
CreateDXGIFactory returned factory = 0000000022FEC550, result = 0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 0000000022FEC550 | |
CreateDXGIFactory returned factory = 0000000022FEC550, result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 7a832640 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 7a832640 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 28c1759b | |
returns result = 0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 0000000022FEC750 | |
CreateDXGIFactory returned factory = 0000000022FEC750, result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 159a0c46 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = f6edae62 | |
returns result = 0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2204, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c97f3426d396d60d | |
shader registered for possible reloading: c97f3426d396d60d_vs as bin - | |
returns result = 0, handle = 0000000025DBB850 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 460, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = f0659546d50257b2 | |
shader registered for possible reloading: f0659546d50257b2_ps as bin - | |
returns result = 0, handle = 0000000025DBB8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6632, handle = 000003C1BC03AFC8 | |
FNV hash = 24c31306c79f406c | |
shader registered for possible reloading: 24c31306c79f406c_cs as bin - | |
returns result = 0, handle = 0000000025DBB950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6816, handle = 000003C1BC03CA40 | |
FNV hash = 4b1b004bdc680ff3 | |
shader registered for possible reloading: 4b1b004bdc680ff3_cs as bin - | |
returns result = 0, handle = 0000000025DBB9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6776, handle = 000003C1BC03E570 | |
FNV hash = 3994b9c3ed1eceaf | |
shader registered for possible reloading: 3994b9c3ed1eceaf_cs as bin - | |
returns result = 0, handle = 0000000025DBBA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6960, handle = 000003C1BC040080 | |
FNV hash = 440ac6b53654bf54 | |
shader registered for possible reloading: 440ac6b53654bf54_cs as bin - | |
returns result = 0, handle = 0000000025DBBAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2444, handle = 000003C1BC041C78 | |
FNV hash = 0bd8ded1a48bf3b6 | |
shader registered for possible reloading: 0bd8ded1a48bf3b6_cs as bin - | |
returns result = 0, handle = 0000000025DBBE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2568, handle = 000003C1BC042698 | |
FNV hash = 0d0fe7a0187cb003 | |
shader registered for possible reloading: 0d0fe7a0187cb003_cs as bin - | |
returns result = 0, handle = 0000000025DBBED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6160, handle = 000003C1BC043138 | |
FNV hash = f9e2655f8c7cfc75 | |
shader registered for possible reloading: f9e2655f8c7cfc75_cs as bin - | |
returns result = 0, handle = 0000000025DBBF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6392, handle = 000003C1BC0449E8 | |
FNV hash = 9971c84f91031959 | |
shader registered for possible reloading: 9971c84f91031959_cs as bin - | |
returns result = 0, handle = 0000000025DBBFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2552, handle = 000003C1BC0463A8 | |
FNV hash = f241f69b184390ac | |
shader registered for possible reloading: f241f69b184390ac_cs as bin - | |
returns result = 0, handle = 0000000025DBC250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20356, handle = 000003C1BC046E48 | |
FNV hash = 9fdb89a01eeb2f5a | |
shader registered for possible reloading: 9fdb89a01eeb2f5a_cs as bin - | |
returns result = 0, handle = 0000000025DBC3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18248, handle = 000003C1BC04BE60 | |
FNV hash = 0a37eabf1fca86b9 | |
shader registered for possible reloading: 0a37eabf1fca86b9_cs as bin - | |
returns result = 0, handle = 0000000025DBC450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 19784, handle = 000003C1BC050650 | |
FNV hash = b440151919cf056c | |
shader registered for possible reloading: b440151919cf056c_cs as bin - | |
returns result = 0, handle = 0000000025DBC4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 17676, handle = 000003C1BC055438 | |
FNV hash = 490fcf591f37d09f | |
shader registered for possible reloading: 490fcf591f37d09f_cs as bin - | |
returns result = 0, handle = 0000000025DBC550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 172, handle = 000003C1BC059A38 | |
FNV hash = e9e6eb61a45e58f1 | |
shader registered for possible reloading: e9e6eb61a45e58f1_cs as bin - | |
returns result = 0, handle = 0000000025DBC850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1380, handle = 000003C1BC059B60 | |
FNV hash = 2ce5b2eb6368950f | |
shader registered for possible reloading: 2ce5b2eb6368950f_cs as bin - | |
returns result = 0, handle = 0000000025DBC8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 856, handle = 000003C1BC05A140 | |
FNV hash = 3c6f7ef710ad2ad3 | |
shader registered for possible reloading: 3c6f7ef710ad2ad3_cs as bin - | |
returns result = 0, handle = 0000000025DBC9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 16440, handle = 000003C1BC05A520 | |
FNV hash = 6363d8e53c3c0080 | |
shader registered for possible reloading: 6363d8e53c3c0080_cs as bin - | |
returns result = 0, handle = 0000000025DBCA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9684, handle = 000003C1BC05E5D8 | |
FNV hash = fbb95627dbaa68f4 | |
shader registered for possible reloading: fbb95627dbaa68f4_cs as bin - | |
returns result = 0, handle = 0000000025DBCAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 16892, handle = 000003C1BC060C30 | |
FNV hash = 057aa5f91b658174 | |
shader registered for possible reloading: 057aa5f91b658174_cs as bin - | |
returns result = 0, handle = 0000000025DBCB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10136, handle = 000003C1BC064EA8 | |
FNV hash = 0d2407b44bd1d352 | |
shader registered for possible reloading: 0d2407b44bd1d352_cs as bin - | |
returns result = 0, handle = 0000000025DBCBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1712, handle = 000003C1BC0676C8 | |
FNV hash = f8267844e7cc5c5d | |
shader registered for possible reloading: f8267844e7cc5c5d_cs as bin - | |
returns result = 0, handle = 0000000025DBCCD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 448, handle = 000003C1BC067E00 | |
FNV hash = d8862e30c0050895 | |
shader registered for possible reloading: d8862e30c0050895_cs as bin - | |
returns result = 0, handle = 0000000025DBCD50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1764, handle = 000003C1BC068048 | |
FNV hash = de91f8f5af24f24d | |
shader registered for possible reloading: de91f8f5af24f24d_cs as bin - | |
returns result = 0, handle = 0000000025DBCDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 716, handle = 000003C1BC0687A8 | |
FNV hash = 8a7146db2729a6db | |
shader registered for possible reloading: 8a7146db2729a6db_cs as bin - | |
returns result = 0, handle = 0000000025DBCE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4048, handle = 000003C1BC068B38 | |
FNV hash = e828839c0af7a453 | |
shader registered for possible reloading: e828839c0af7a453_cs as bin - | |
returns result = 0, handle = 0000000025DBD3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4320, handle = 000003C1BC069B88 | |
FNV hash = af075fd684b8c050 | |
shader registered for possible reloading: af075fd684b8c050_cs as bin - | |
returns result = 0, handle = 0000000025DBD450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 880, handle = 000003C1BC06AD30 | |
FNV hash = 3c18ed7f51ef22d9 | |
shader registered for possible reloading: 3c18ed7f51ef22d9_cs as bin - | |
returns result = 0, handle = 0000000025DBD6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 880, handle = 000003C1BC06B118 | |
FNV hash = 3c18ed7f51ef22d9 | |
shader registered for possible reloading: 3c18ed7f51ef22d9_cs as bin - | |
returns result = 0, handle = 0000000025DBD750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3328, handle = 000003C1BC06B508 | |
FNV hash = 1b521ff2a95fc467 | |
shader registered for possible reloading: 1b521ff2a95fc467_cs as bin - | |
returns result = 0, handle = 0000000025DBD7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3328, handle = 000003C1BC06C280 | |
FNV hash = 1b521ff2a95fc467 | |
shader registered for possible reloading: 1b521ff2a95fc467_cs as bin - | |
returns result = 0, handle = 0000000025DBD850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 22036, handle = 000003C1BC06D000 | |
FNV hash = 3d12e3c8a48ae278 | |
shader registered for possible reloading: 3d12e3c8a48ae278_cs as bin - | |
returns result = 0, handle = 0000000025DBD8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 22744, handle = 000003C1BC072698 | |
FNV hash = 6a8cda4106e30db2 | |
shader registered for possible reloading: 6a8cda4106e30db2_cs as bin - | |
returns result = 0, handle = 0000000025DBD9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 22464, handle = 000003C1BC077FF8 | |
FNV hash = 5beac63d636ad098 | |
shader registered for possible reloading: 5beac63d636ad098_cs as bin - | |
returns result = 0, handle = 0000000025DBDA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1416, handle = 000003C1BC07D840 | |
FNV hash = 1fcdf6d8d1323e03 | |
shader registered for possible reloading: 1fcdf6d8d1323e03_cs as bin - | |
returns result = 0, handle = 0000000025DBDBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1024, handle = 000003C1BC07DE48 | |
FNV hash = e04d0df88bc2227c | |
shader registered for possible reloading: e04d0df88bc2227c_cs as bin - | |
returns result = 0, handle = 0000000025DBDCD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18552, handle = 000003C1BC07E2F8 | |
FNV hash = b44a35b969b3cc40 | |
shader registered for possible reloading: b44a35b969b3cc40_cs as bin - | |
returns result = 0, handle = 0000000025DBE050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18552, handle = 000003C1BC082BF0 | |
FNV hash = b49769774f4cffcd | |
shader registered for possible reloading: b49769774f4cffcd_cs as bin - | |
returns result = 0, handle = 0000000025DBE0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18552, handle = 000003C1BC0874E8 | |
FNV hash = 7cc6600cd8f47d40 | |
shader registered for possible reloading: 7cc6600cd8f47d40_cs as bin - | |
returns result = 0, handle = 0000000025DBE150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18552, handle = 000003C1BC08BDE0 | |
FNV hash = 19b44d98dafb7698 | |
shader registered for possible reloading: 19b44d98dafb7698_cs as bin - | |
returns result = 0, handle = 0000000025DBE1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20628, handle = 000003C1BC0906D8 | |
FNV hash = e2293507bba1a7dd | |
shader registered for possible reloading: e2293507bba1a7dd_cs as bin - | |
returns result = 0, handle = 0000000025DBE2D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20628, handle = 000003C1BC0957F0 | |
FNV hash = b19ea224900cfc2a | |
shader registered for possible reloading: b19ea224900cfc2a_cs as bin - | |
returns result = 0, handle = 0000000025DBE3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20628, handle = 000003C1BC09A908 | |
FNV hash = a4d64102f7697a7c | |
shader registered for possible reloading: a4d64102f7697a7c_cs as bin - | |
returns result = 0, handle = 0000000025DBE4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20628, handle = 000003C1BC09FA20 | |
FNV hash = 7999ed6f75235d26 | |
shader registered for possible reloading: 7999ed6f75235d26_cs as bin - | |
returns result = 0, handle = 0000000025DBE5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7168, handle = 000003C1BC0A4B58 | |
FNV hash = a80a1df5a1922c90 | |
shader registered for possible reloading: a80a1df5a1922c90_cs as bin - | |
returns result = 0, handle = 0000000025DBE7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8432, handle = 000003C1BC0A67D8 | |
FNV hash = 687985c5ff4fcb55 | |
shader registered for possible reloading: 687985c5ff4fcb55_cs as bin - | |
returns result = 0, handle = 0000000025DBE850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6412, handle = 000003C1BC0A8970 | |
FNV hash = d70e2b0dbfa82cc3 | |
shader registered for possible reloading: d70e2b0dbfa82cc3_cs as bin - | |
returns result = 0, handle = 0000000025DBE9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12108, handle = 000003C1BC0AA310 | |
FNV hash = c9e78a7c7528fda1 | |
shader registered for possible reloading: c9e78a7c7528fda1_cs as bin - | |
returns result = 0, handle = 0000000025DBEBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10832, handle = 000003C1BC0AD2D0 | |
FNV hash = 3d12b2ee12c94fa0 | |
shader registered for possible reloading: 3d12b2ee12c94fa0_cs as bin - | |
returns result = 0, handle = 0000000025DBECD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12872, handle = 000003C1BC0AFDA8 | |
FNV hash = f376bf2e07958b3f | |
shader registered for possible reloading: f376bf2e07958b3f_cs as bin - | |
returns result = 0, handle = 0000000025DBED50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 11608, handle = 000003C1BC0B3070 | |
FNV hash = fbe4fe80cb472d0c | |
shader registered for possible reloading: fbe4fe80cb472d0c_cs as bin - | |
returns result = 0, handle = 0000000025DBEDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3104, handle = 000003C1BC0B5E68 | |
FNV hash = b49496307720d448 | |
shader registered for possible reloading: b49496307720d448_cs as bin - | |
returns result = 0, handle = 0000000025DBEE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3236, handle = 000003C1BC0B6B08 | |
FNV hash = d20df0b02bea7a1e | |
shader registered for possible reloading: d20df0b02bea7a1e_cs as bin - | |
returns result = 0, handle = 0000000025DBEED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3236, handle = 000003C1BC0B7830 | |
FNV hash = 2542fd5a3fee8367 | |
shader registered for possible reloading: 2542fd5a3fee8367_cs as bin - | |
returns result = 0, handle = 0000000025DBEF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3084, handle = 000003C1BC0B8558 | |
FNV hash = 9e3cd575f22345b7 | |
shader registered for possible reloading: 9e3cd575f22345b7_cs as bin - | |
returns result = 0, handle = 0000000025DBEFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3216, handle = 000003C1BC0B91E8 | |
FNV hash = a1d363f9acc9084a | |
shader registered for possible reloading: a1d363f9acc9084a_cs as bin - | |
returns result = 0, handle = 0000000025DBF050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3216, handle = 000003C1BC0B9F08 | |
FNV hash = c5b2b4fc183ae262 | |
shader registered for possible reloading: c5b2b4fc183ae262_cs as bin - | |
returns result = 0, handle = 0000000025DBF0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2796, handle = 000003C1BC0BAC50 | |
FNV hash = 525a751ec30aa1c6 | |
shader registered for possible reloading: 525a751ec30aa1c6_cs as bin - | |
returns result = 0, handle = 0000000025DBF250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1396, handle = 000003C1BC0BB7B0 | |
FNV hash = fd9bb03acaf6b7b2 | |
shader registered for possible reloading: fd9bb03acaf6b7b2_cs as bin - | |
returns result = 0, handle = 0000000025DBF2D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1324, handle = 000003C1BC0BBD98 | |
FNV hash = bd92f88b5a91823d | |
shader registered for possible reloading: bd92f88b5a91823d_cs as bin - | |
returns result = 0, handle = 0000000025DBF350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2420, handle = 000003C1BC0BC338 | |
FNV hash = abe78f988cc2631d | |
shader registered for possible reloading: abe78f988cc2631d_cs as bin - | |
returns result = 0, handle = 0000000025DBF3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2348, handle = 000003C1BC0BCD28 | |
FNV hash = 4257314733216144 | |
shader registered for possible reloading: 4257314733216144_cs as bin - | |
returns result = 0, handle = 0000000025DBF450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7628, handle = 000003C1BC0BD6D0 | |
FNV hash = 300979c839fb0abd | |
shader registered for possible reloading: 300979c839fb0abd_cs as bin - | |
returns result = 0, handle = 0000000025DBF4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5700, handle = 000003C1BC0BF520 | |
FNV hash = acf485752bef9c72 | |
shader registered for possible reloading: acf485752bef9c72_cs as bin - | |
returns result = 0, handle = 0000000025DBF550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4696, handle = 000003C1BC0C0BF0 | |
FNV hash = 611bc27ae8b4435e | |
shader registered for possible reloading: 611bc27ae8b4435e_cs as bin - | |
returns result = 0, handle = 0000000025DBF650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3512, handle = 000003C1BC0C1ED0 | |
FNV hash = ee6c4e6c2bde5644 | |
shader registered for possible reloading: ee6c4e6c2bde5644_cs as bin - | |
returns result = 0, handle = 0000000025DBF750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 548, handle = 000003C1BC0C2D50 | |
FNV hash = f25cf5ccdc8c5fa2 | |
shader registered for possible reloading: f25cf5ccdc8c5fa2_cs as bin - | |
returns result = 0, handle = 0000000025DBF9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 308, handle = 000003C1BC0C2FF0 | |
FNV hash = a335c9c5b6f534ef | |
shader registered for possible reloading: a335c9c5b6f534ef_cs as bin - | |
returns result = 0, handle = 0000000025DBFA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1844, handle = 000003C1BC0C31A0 | |
FNV hash = 6f7a2487b5a8d75a | |
shader registered for possible reloading: 6f7a2487b5a8d75a_cs as bin - | |
returns result = 0, handle = 0000000025DBFAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1212, handle = 000003C1BC0C3950 | |
FNV hash = 62c7e8bebed2251f | |
shader registered for possible reloading: 62c7e8bebed2251f_cs as bin - | |
returns result = 0, handle = 0000000025DBFB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 14596, handle = 000003C1BC0C3EA8 | |
FNV hash = e650ef0cede6eef2 | |
shader registered for possible reloading: e650ef0cede6eef2_cs as bin - | |
returns result = 0, handle = 0000000025DBFDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5172, handle = 000003C1BC0C7830 | |
FNV hash = 5fd375973189d068 | |
shader registered for possible reloading: 5fd375973189d068_cs as bin - | |
returns result = 0, handle = 0000000025DBFE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 984, handle = 000003C1BC0C8CE8 | |
FNV hash = 08f953c09e64eb62 | |
shader registered for possible reloading: 08f953c09e64eb62_cs as bin - | |
returns result = 0, handle = 0000000025DBFED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 984, handle = 000003C1BC0C9148 | |
FNV hash = 78488846eebab5c6 | |
shader registered for possible reloading: 78488846eebab5c6_cs as bin - | |
returns result = 0, handle = 0000000025DBFF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3084, handle = 000003C1BC0C95D8 | |
FNV hash = 6c68a4e7f8206b39 | |
shader registered for possible reloading: 6c68a4e7f8206b39_cs as bin - | |
returns result = 0, handle = 000000002EDA0150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6112, handle = 000003C1BC0CA260 | |
FNV hash = 231427cbd1b3b50e | |
shader registered for possible reloading: 231427cbd1b3b50e_cs as bin - | |
returns result = 0, handle = 000000002EDA01D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8808, handle = 000003C1BC0CBAC8 | |
FNV hash = 61a886ca18a35960 | |
shader registered for possible reloading: 61a886ca18a35960_cs as bin - | |
returns result = 0, handle = 000000002EDA02D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6520, handle = 000003C1BC0CDDB8 | |
FNV hash = f65404f7975ac461 | |
shader registered for possible reloading: f65404f7975ac461_cs as bin - | |
returns result = 0, handle = 000000002EDA0350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3804, handle = 000003C1BC0CF7E8 | |
FNV hash = 1e98161bf9cff8ef | |
shader registered for possible reloading: 1e98161bf9cff8ef_cs as bin - | |
returns result = 0, handle = 000000002EDA0750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4980, handle = 000003C1BC0D0730 | |
FNV hash = 64976bb353df60b9 | |
shader registered for possible reloading: 64976bb353df60b9_cs as bin - | |
returns result = 0, handle = 000000002EDA07D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5168, handle = 000003C1BC0D1B18 | |
FNV hash = 17905de21110faaf | |
shader registered for possible reloading: 17905de21110faaf_cs as bin - | |
returns result = 0, handle = 000000002EDA08D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 780, handle = 000003C1BC0D2FC8 | |
FNV hash = 875b7c52c4ad7179 | |
shader registered for possible reloading: 875b7c52c4ad7179_cs as bin - | |
returns result = 0, handle = 000000002EDA0950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 880, handle = 000003C1BC0D3350 | |
FNV hash = eff780b29da22835 | |
shader registered for possible reloading: eff780b29da22835_cs as bin - | |
returns result = 0, handle = 000000002EDA09D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5116, handle = 000003C1BC0D3778 | |
FNV hash = 3476a55d83e0dc88 | |
shader registered for possible reloading: 3476a55d83e0dc88_cs as bin - | |
returns result = 0, handle = 000000002EDA0B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4516, handle = 000003C1BC0D4C00 | |
FNV hash = 0bf695a29b42adb9 | |
shader registered for possible reloading: 0bf695a29b42adb9_cs as bin - | |
returns result = 0, handle = 000000002EDA0BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 280, handle = 000003C1BC0D5E30 | |
FNV hash = 50623c823e549beb | |
shader registered for possible reloading: 50623c823e549beb_cs as bin - | |
returns result = 0, handle = 000000002EDA0C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2300, handle = 000003C1BC0D5FE8 | |
FNV hash = 2cf0c1af24f61ef3 | |
shader registered for possible reloading: 2cf0c1af24f61ef3_cs as bin - | |
returns result = 0, handle = 000000002EDA0D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2332, handle = 000003C1BC0D6980 | |
FNV hash = c066269198b10f38 | |
shader registered for possible reloading: c066269198b10f38_cs as bin - | |
returns result = 0, handle = 000000002EDA0E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 432, handle = 000003C1BC0D7330 | |
FNV hash = 3d9c2615bd2b728b | |
shader registered for possible reloading: 3d9c2615bd2b728b_cs as bin - | |
returns result = 0, handle = 000000002EDA0ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2912, handle = 000003C1BC0D7580 | |
FNV hash = 668cbb6b9e763991 | |
shader registered for possible reloading: 668cbb6b9e763991_cs as bin - | |
returns result = 0, handle = 000000002EDA0FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4568, handle = 000003C1BC0D8170 | |
FNV hash = 64083cfb65126f7c | |
shader registered for possible reloading: 64083cfb65126f7c_cs as bin - | |
returns result = 0, handle = 000000002EDA1050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC0D93D8 | |
FNV hash = 77bb135bbd006661 | |
shader registered for possible reloading: 77bb135bbd006661_cs as bin - | |
returns result = 0, handle = 000000002EDA10D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC0D94E0 | |
FNV hash = ee53a8859c41a88d | |
shader registered for possible reloading: ee53a8859c41a88d_cs as bin - | |
returns result = 0, handle = 000000002EDA1150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2252, handle = 000003C1BC0D95E8 | |
FNV hash = 279612b31b1b487f | |
shader registered for possible reloading: 279612b31b1b487f_cs as bin - | |
returns result = 0, handle = 000000002EDA11D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 432, handle = 000003C1BC0D9F48 | |
FNV hash = 3d9c2615bd2b728b | |
shader registered for possible reloading: 3d9c2615bd2b728b_cs as bin - | |
returns result = 0, handle = 000000002EDA1250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 63164, handle = 000003C1BC0DA190 | |
FNV hash = 1a065dce49cc92e7 | |
shader registered for possible reloading: 1a065dce49cc92e7_cs as bin - | |
returns result = 0, handle = 000000002EDA12D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4704, handle = 000003C1BC0E98D8 | |
FNV hash = 3c13cba6a32cfd60 | |
shader registered for possible reloading: 3c13cba6a32cfd60_cs as bin - | |
returns result = 0, handle = 000000002EDA1350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4188, handle = 000003C1BC0EABC8 | |
FNV hash = b0b87daf79e50346 | |
shader registered for possible reloading: b0b87daf79e50346_cs as bin - | |
returns result = 0, handle = 000000002EDA13D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 380, handle = 000003C1BC0EBCF0 | |
FNV hash = 2198983153f00ddd | |
shader registered for possible reloading: 2198983153f00ddd_cs as bin - | |
returns result = 0, handle = 000000002EDA1850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 380, handle = 000003C1BC0EBEE8 | |
FNV hash = 710c1af391ae71f7 | |
shader registered for possible reloading: 710c1af391ae71f7_cs as bin - | |
returns result = 0, handle = 000000002EDA18D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 448, handle = 000003C1BC0EC0E0 | |
FNV hash = 12f1cb88827f989f | |
shader registered for possible reloading: 12f1cb88827f989f_cs as bin - | |
returns result = 0, handle = 000000002EDA1950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 448, handle = 000003C1BC0EC328 | |
FNV hash = 82a1f65bb75c0a3e | |
shader registered for possible reloading: 82a1f65bb75c0a3e_cs as bin - | |
returns result = 0, handle = 000000002EDA19D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1412, handle = 000003C1BC0EC570 | |
FNV hash = a0af8e0d3da16ee6 | |
shader registered for possible reloading: a0af8e0d3da16ee6_cs as bin - | |
returns result = 0, handle = 000000002EDA1A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1356, handle = 000003C1BC0ECB78 | |
FNV hash = b1047bdcf6c97f33 | |
shader registered for possible reloading: b1047bdcf6c97f33_cs as bin - | |
returns result = 0, handle = 000000002EDA1AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 832, handle = 000003C1BC0ED148 | |
FNV hash = f6a90c898742c0be | |
shader registered for possible reloading: f6a90c898742c0be_cs as bin - | |
returns result = 0, handle = 000000002EDA1B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 832, handle = 000003C1BC0ED510 | |
FNV hash = 3a7d110c39623cfe | |
shader registered for possible reloading: 3a7d110c39623cfe_cs as bin - | |
returns result = 0, handle = 000000002EDA1BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 332, handle = 000003C1BC0ED8D0 | |
FNV hash = 848169d78c7d6780 | |
shader registered for possible reloading: 848169d78c7d6780_cs as bin - | |
returns result = 0, handle = 000000002EDA1C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1280, handle = 000003C1BC0EDAD8 | |
FNV hash = 421b2fd792303a80 | |
shader registered for possible reloading: 421b2fd792303a80_cs as bin - | |
returns result = 0, handle = 000000002EDA1DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 33668, handle = 000003C1BC0EE058 | |
FNV hash = 3b2cd02e66bd7ecc | |
shader registered for possible reloading: 3b2cd02e66bd7ecc_cs as bin - | |
returns result = 0, handle = 000000002EDA1E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5168, handle = 000003C1BC0F6450 | |
FNV hash = 66856c7dc1a4d4a7 | |
shader registered for possible reloading: 66856c7dc1a4d4a7_cs as bin - | |
returns result = 0, handle = 000000002EDA1ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1868, handle = 000003C1BC0F7900 | |
FNV hash = ec39f3d6a6e00f33 | |
shader registered for possible reloading: ec39f3d6a6e00f33_cs as bin - | |
returns result = 0, handle = 000000002EDA1FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1224, handle = 000003C1BC0F80D0 | |
FNV hash = 13898fa7590e21a3 | |
shader registered for possible reloading: 13898fa7590e21a3_cs as bin - | |
returns result = 0, handle = 000000002EDA20D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1876, handle = 000003C1BC0F8620 | |
FNV hash = a4f338da6bfb0965 | |
shader registered for possible reloading: a4f338da6bfb0965_cs as bin - | |
returns result = 0, handle = 000000002EDA2150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 344, handle = 000003C1BC0F8DF8 | |
FNV hash = fdbab83adbec646c | |
shader registered for possible reloading: fdbab83adbec646c_cs as bin - | |
returns result = 0, handle = 000000002EDA21D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 344, handle = 000003C1BC0F8FD8 | |
FNV hash = fdbab83adbec646c | |
shader registered for possible reloading: fdbab83adbec646c_cs as bin - | |
returns result = 0, handle = 000000002EDA2250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 860, handle = 000003C1BC0F91B8 | |
FNV hash = 1a22ffc32ddb4990 | |
shader registered for possible reloading: 1a22ffc32ddb4990_cs as bin - | |
returns result = 0, handle = 000000002EDA22D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5196, handle = 000003C1BC0F9598 | |
FNV hash = 82fab0c08362a7e7 | |
shader registered for possible reloading: 82fab0c08362a7e7_cs as bin - | |
returns result = 0, handle = 000000002EDA2350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4860, handle = 000003C1BC0FAA68 | |
FNV hash = 30343c86b5a6a979 | |
shader registered for possible reloading: 30343c86b5a6a979_cs as bin - | |
returns result = 0, handle = 000000002EDA23D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4860, handle = 000003C1BC0FBDE8 | |
FNV hash = 30343c86b5a6a979 | |
shader registered for possible reloading: 30343c86b5a6a979_cs as bin - | |
returns result = 0, handle = 000000002EDA2450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5416, handle = 000003C1BC0FD168 | |
FNV hash = 7caa208a8f9324fe | |
shader registered for possible reloading: 7caa208a8f9324fe_cs as bin - | |
returns result = 0, handle = 000000002EDA24D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9652, handle = 000003C1BC0FE718 | |
FNV hash = f16dcb12ced3f985 | |
shader registered for possible reloading: f16dcb12ced3f985_cs as bin - | |
returns result = 0, handle = 000000002EDA2550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1984, handle = 000003C1BC100D90 | |
FNV hash = 3e50ee36372043bd | |
shader registered for possible reloading: 3e50ee36372043bd_cs as bin - | |
returns result = 0, handle = 000000002EDA2B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1660, handle = 000003C1BC1015C0 | |
FNV hash = 5f795f55be07de2d | |
shader registered for possible reloading: 5f795f55be07de2d_cs as bin - | |
returns result = 0, handle = 000000002EDA2C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1288, handle = 000003C1BC101CA8 | |
FNV hash = a9690bb098bbc35d | |
shader registered for possible reloading: a9690bb098bbc35d_cs as bin - | |
returns result = 0, handle = 000000002EDA2D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 656, handle = 000003C1BC102220 | |
FNV hash = b89e6bae386fca48 | |
shader registered for possible reloading: b89e6bae386fca48_cs as bin - | |
returns result = 0, handle = 000000002EDA2DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4528, handle = 000003C1BC102558 | |
FNV hash = 255ceb98d3c95ab3 | |
shader registered for possible reloading: 255ceb98d3c95ab3_cs as bin - | |
returns result = 0, handle = 000000002EDA2F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4464, handle = 000003C1BC103798 | |
FNV hash = 440fb1972c9d8233 | |
shader registered for possible reloading: 440fb1972c9d8233_cs as bin - | |
returns result = 0, handle = 000000002EDA3050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3044, handle = 000003C1BC1049A0 | |
FNV hash = afe1d74598f06312 | |
shader registered for possible reloading: afe1d74598f06312_cs as bin - | |
returns result = 0, handle = 000000002EDA30D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8520, handle = 000003C1BC105638 | |
FNV hash = 9ac313f4e1dbe84d | |
shader registered for possible reloading: 9ac313f4e1dbe84d_cs as bin - | |
returns result = 0, handle = 000000002EDA3550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 960, handle = 000003C1BC107830 | |
FNV hash = 40d1ad37fb2ac205 | |
shader registered for possible reloading: 40d1ad37fb2ac205_cs as bin - | |
returns result = 0, handle = 000000002EDA36D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2032, handle = 000003C1BC107C70 | |
FNV hash = 58a3bc2f38a3d5f9 | |
shader registered for possible reloading: 58a3bc2f38a3d5f9_cs as bin - | |
returns result = 0, handle = 000000002EDA37D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 476, handle = 000003C1BC1084E0 | |
FNV hash = 8b934d5467431662 | |
shader registered for possible reloading: 8b934d5467431662_cs as bin - | |
returns result = 0, handle = 000000002EDA3850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1740, handle = 000003C1BC108738 | |
FNV hash = 91cb8c27a870897a | |
shader registered for possible reloading: 91cb8c27a870897a_cs as bin - | |
returns result = 0, handle = 000000002EDA38D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 412, handle = 000003C1BC108E80 | |
FNV hash = c61d2fbd55f4c247 | |
shader registered for possible reloading: c61d2fbd55f4c247_cs as bin - | |
returns result = 0, handle = 000000002EDA39D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3332, handle = 000003C1BC1090A0 | |
FNV hash = 95cd7be706992f1f | |
shader registered for possible reloading: 95cd7be706992f1f_cs as bin - | |
returns result = 0, handle = 000000002EDA3A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7064, handle = 000003C1BC109E20 | |
FNV hash = e56d7deb15639ffd | |
shader registered for possible reloading: e56d7deb15639ffd_cs as bin - | |
returns result = 0, handle = 000000002EDA3AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 556, handle = 000003C1BC10BA38 | |
FNV hash = 664ad86de6e550f6 | |
shader registered for possible reloading: 664ad86de6e550f6_cs as bin - | |
returns result = 0, handle = 000000002EDA3B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10296, handle = 000003C1BC10BCE8 | |
FNV hash = f654ed9c437b6f34 | |
shader registered for possible reloading: f654ed9c437b6f34_cs as bin - | |
returns result = 0, handle = 000000002EDA3BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 14028, handle = 000003C1BC10E598 | |
FNV hash = 9b6d597c0651794e | |
shader registered for possible reloading: 9b6d597c0651794e_cs as bin - | |
returns result = 0, handle = 000000002EDA3C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 456, handle = 000003C1BC111CE0 | |
FNV hash = d944711aeae7e7d5 | |
shader registered for possible reloading: d944711aeae7e7d5_cs as bin - | |
returns result = 0, handle = 000000002EDA3CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4936, handle = 000003C1BC111F28 | |
FNV hash = 790dc2f567f90af9 | |
shader registered for possible reloading: 790dc2f567f90af9_cs as bin - | |
returns result = 0, handle = 000000002EDA3D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 624, handle = 000003C1BC1132F0 | |
FNV hash = e399c0532b62b3e7 | |
shader registered for possible reloading: e399c0532b62b3e7_cs as bin - | |
returns result = 0, handle = 000000002EDA3DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 520, handle = 000003C1BC1135E0 | |
FNV hash = f4bec82ebbc4e504 | |
shader registered for possible reloading: f4bec82ebbc4e504_cs as bin - | |
returns result = 0, handle = 000000002EDA3E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 788, handle = 000003C1BC113870 | |
FNV hash = 453c1e7540acfded | |
shader registered for possible reloading: 453c1e7540acfded_cs as bin - | |
returns result = 0, handle = 000000002EDA3ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 11292, handle = 000003C1BC113C10 | |
FNV hash = 62df805c9fbd0c88 | |
shader registered for possible reloading: 62df805c9fbd0c88_cs as bin - | |
returns result = 0, handle = 000000002EDA3F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 452, handle = 000003C1BC1168A8 | |
FNV hash = c7ebea29f03de497 | |
shader registered for possible reloading: c7ebea29f03de497_cs as bin - | |
returns result = 0, handle = 000000002EDA4050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 372, handle = 000003C1BC116AF0 | |
FNV hash = 5cfc83a793fc92f7 | |
shader registered for possible reloading: 5cfc83a793fc92f7_cs as bin - | |
returns result = 0, handle = 000000002EDA40D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 372, handle = 000003C1BC116CE8 | |
FNV hash = 540e3259f194cd21 | |
shader registered for possible reloading: 540e3259f194cd21_cs as bin - | |
returns result = 0, handle = 000000002EDA4150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1320, handle = 000003C1BC116F08 | |
FNV hash = 611d906ccbf59ec0 | |
shader registered for possible reloading: 611d906ccbf59ec0_cs as bin - | |
returns result = 0, handle = 000000002EDA43D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 424, handle = 000003C1BC1174F0 | |
FNV hash = 957907d1cd1326bc | |
shader registered for possible reloading: 957907d1cd1326bc_cs as bin - | |
returns result = 0, handle = 000000002EDA4650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7024, handle = 000003C1BC117728 | |
FNV hash = 0a1b5425d344f207 | |
shader registered for possible reloading: 0a1b5425d344f207_cs as bin - | |
returns result = 0, handle = 000000002EDA46D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2252, handle = 000003C1BC119328 | |
FNV hash = 5e27fefd9c0b9746 | |
shader registered for possible reloading: 5e27fefd9c0b9746_cs as bin - | |
returns result = 0, handle = 000000002EDA4750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 400, handle = 000003C1BC119CB0 | |
FNV hash = d2b631bd1675bf99 | |
shader registered for possible reloading: d2b631bd1675bf99_cs as bin - | |
returns result = 0, handle = 000000002EDA4B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 968, handle = 000003C1BC119EC0 | |
FNV hash = 2257d47c5ff6ceac | |
shader registered for possible reloading: 2257d47c5ff6ceac_cs as bin - | |
returns result = 0, handle = 000000002EDA4C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 548, handle = 000003C1BC11A330 | |
FNV hash = 987d6f6fea3cbcdc | |
shader registered for possible reloading: 987d6f6fea3cbcdc_cs as bin - | |
returns result = 0, handle = 000000002EDA4DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7472, handle = 000003C1BC11A5C8 | |
FNV hash = 87238c02dfb35c15 | |
shader registered for possible reloading: 87238c02dfb35c15_cs as bin - | |
returns result = 0, handle = 000000002EDA4E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3864, handle = 000003C1BC11C368 | |
FNV hash = 82d7fd7878679081 | |
shader registered for possible reloading: 82d7fd7878679081_cs as bin - | |
returns result = 0, handle = 000000002EDA4ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 720, handle = 000003C1BC11D2F8 | |
FNV hash = 8359a16853b35e77 | |
shader registered for possible reloading: 8359a16853b35e77_cs as bin - | |
returns result = 0, handle = 000000002EDA5050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 996, handle = 000003C1BC11D640 | |
FNV hash = 8d90be7a88e2cda5 | |
shader registered for possible reloading: 8d90be7a88e2cda5_cs as bin - | |
returns result = 0, handle = 000000002EDA50D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 940, handle = 000003C1BC11DAA0 | |
FNV hash = 826414a580edfb93 | |
shader registered for possible reloading: 826414a580edfb93_cs as bin - | |
returns result = 0, handle = 000000002EDA5150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2048, handle = 000003C1BC11DEF0 | |
FNV hash = a22f5a4cd2c96d81 | |
shader registered for possible reloading: a22f5a4cd2c96d81_cs as bin - | |
returns result = 0, handle = 000000002EDA52D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 15980, handle = 000003C1BC11E790 | |
FNV hash = b7b723fc10c0d873 | |
shader registered for possible reloading: b7b723fc10c0d873_cs as bin - | |
returns result = 0, handle = 000000002EDA5450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2564, handle = 000003C1BC122698 | |
FNV hash = 0d72195eaa57397e | |
shader registered for possible reloading: 0d72195eaa57397e_cs as bin - | |
returns result = 0, handle = 000000002EDA5550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 620, handle = 000003C1BC123140 | |
FNV hash = 0b465dc4a03f0c87 | |
shader registered for possible reloading: 0b465dc4a03f0c87_cs as bin - | |
returns result = 0, handle = 000000002EDA58D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 296, handle = 000003C1BC123420 | |
FNV hash = 44e671cd692e9606 | |
shader registered for possible reloading: 44e671cd692e9606_cs as bin - | |
returns result = 0, handle = 000000002EDA5950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1812, handle = 000003C1BC1235C8 | |
FNV hash = 659056d3cebdb50f | |
shader registered for possible reloading: 659056d3cebdb50f_cs as bin - | |
returns result = 0, handle = 000000002EDA59D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 424, handle = 000003C1BC123D58 | |
FNV hash = a8f5ae4a6b616422 | |
shader registered for possible reloading: a8f5ae4a6b616422_cs as bin - | |
returns result = 0, handle = 000000002EDA5A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 548, handle = 000003C1BC123F88 | |
FNV hash = 618f561b2f5c7343 | |
shader registered for possible reloading: 618f561b2f5c7343_cs as bin - | |
returns result = 0, handle = 000000002EDA5AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4416, handle = 000003C1BC124228 | |
FNV hash = 7dea633303746650 | |
shader registered for possible reloading: 7dea633303746650_cs as bin - | |
returns result = 0, handle = 000000002EDA5B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1520, handle = 000003C1BC1253E8 | |
FNV hash = a216aac6ae4042d9 | |
shader registered for possible reloading: a216aac6ae4042d9_cs as bin - | |
returns result = 0, handle = 000000002EDA5BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 424, handle = 000003C1BC125A58 | |
FNV hash = 4ff875ba4a2c7dce | |
shader registered for possible reloading: 4ff875ba4a2c7dce_cs as bin - | |
returns result = 0, handle = 000000002EDA5C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 432, handle = 000003C1BC125C88 | |
FNV hash = b92c52e242d4e415 | |
shader registered for possible reloading: b92c52e242d4e415_cs as bin - | |
returns result = 0, handle = 000000002EDA5CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 664, handle = 000003C1BC125EB8 | |
FNV hash = 2d7a9a82e6bca16a | |
shader registered for possible reloading: 2d7a9a82e6bca16a_cs as bin - | |
returns result = 0, handle = 000000002EDA5D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3044, handle = 000003C1BC1261D0 | |
FNV hash = feac02685579d761 | |
shader registered for possible reloading: feac02685579d761_cs as bin - | |
returns result = 0, handle = 000000002EDA5DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12600, handle = 000003C1BC126E38 | |
FNV hash = aeb026c736165e50 | |
shader registered for possible reloading: aeb026c736165e50_cs as bin - | |
returns result = 0, handle = 000000002EDA5E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 280, handle = 000003C1BC129FF0 | |
FNV hash = 04e18d158514c803 | |
shader registered for possible reloading: 04e18d158514c803_cs as bin - | |
returns result = 0, handle = 000000002EDA5ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 316, handle = 000003C1BC12A190 | |
FNV hash = 1907925ace15f688 | |
shader registered for possible reloading: 1907925ace15f688_cs as bin - | |
returns result = 0, handle = 000000002EDA5F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1240, handle = 000003C1BC12A348 | |
FNV hash = dbce24c91c8ad9bf | |
shader registered for possible reloading: dbce24c91c8ad9bf_cs as bin - | |
returns result = 0, handle = 000000002EDA5FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3176, handle = 000003C1BC12A8A0 | |
FNV hash = fe7770fc92cac35b | |
shader registered for possible reloading: fe7770fc92cac35b_cs as bin - | |
returns result = 0, handle = 000000002EDA60D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 332, handle = 000003C1BC12B5B0 | |
FNV hash = 2b488bfe1b7bedbf | |
shader registered for possible reloading: 2b488bfe1b7bedbf_cs as bin - | |
returns result = 0, handle = 000000002EDA62D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4000, handle = 000003C1BC12B798 | |
FNV hash = ede7e771e88895c2 | |
shader registered for possible reloading: ede7e771e88895c2_cs as bin - | |
returns result = 0, handle = 000000002EDA6450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5744, handle = 000003C1BC12C7B0 | |
FNV hash = f49168bf45158fce | |
shader registered for possible reloading: f49168bf45158fce_cs as bin - | |
returns result = 0, handle = 000000002EDA64D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5712, handle = 000003C1BC12DE98 | |
FNV hash = 7b084237a9541106 | |
shader registered for possible reloading: 7b084237a9541106_cs as bin - | |
returns result = 0, handle = 000000002EDA6550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4548, handle = 000003C1BC12F560 | |
FNV hash = 6e5cc684c23e132c | |
shader registered for possible reloading: 6e5cc684c23e132c_cs as bin - | |
returns result = 0, handle = 000000002EDA65D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1572, handle = 000003C1BC130798 | |
FNV hash = 54f5421a7302b22e | |
shader registered for possible reloading: 54f5421a7302b22e_cs as bin - | |
returns result = 0, handle = 000000002EDA6650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1592, handle = 000003C1BC130E30 | |
FNV hash = 2ed51ccb012a61c7 | |
shader registered for possible reloading: 2ed51ccb012a61c7_cs as bin - | |
returns result = 0, handle = 000000002EDA66D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5648, handle = 000003C1BC1314E0 | |
FNV hash = 5275cd5e84c5ae1c | |
shader registered for possible reloading: 5275cd5e84c5ae1c_cs as bin - | |
returns result = 0, handle = 000000002EDA6750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7724, handle = 000003C1BC132B68 | |
FNV hash = 3361f96d7a8f04f5 | |
shader registered for possible reloading: 3361f96d7a8f04f5_cs as bin - | |
returns result = 0, handle = 000000002EDA67D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7692, handle = 000003C1BC134A08 | |
FNV hash = 3d0585c62814c673 | |
shader registered for possible reloading: 3d0585c62814c673_cs as bin - | |
returns result = 0, handle = 000000002EDA6850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6528, handle = 000003C1BC136888 | |
FNV hash = 18cfc4001f1c5a1e | |
shader registered for possible reloading: 18cfc4001f1c5a1e_cs as bin - | |
returns result = 0, handle = 000000002EDA68D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1572, handle = 000003C1BC138280 | |
FNV hash = 54f5421a7302b22e | |
shader registered for possible reloading: 54f5421a7302b22e_cs as bin - | |
returns result = 0, handle = 000000002EDA6950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1592, handle = 000003C1BC138918 | |
FNV hash = 2ed51ccb012a61c7 | |
shader registered for possible reloading: 2ed51ccb012a61c7_cs as bin - | |
returns result = 0, handle = 000000002EDA69D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 49080, handle = 000003C1BC139000 | |
FNV hash = 83ca0df72fb90261 | |
shader registered for possible reloading: 83ca0df72fb90261_cs as bin - | |
returns result = 0, handle = 000000002EDA6C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1240, handle = 000003C1BC145030 | |
FNV hash = 72020b437759b7e6 | |
shader registered for possible reloading: 72020b437759b7e6_cs as bin - | |
returns result = 0, handle = 000000002EDA6CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1708, handle = 000003C1BC145580 | |
FNV hash = 467da86c8815dc10 | |
shader registered for possible reloading: 467da86c8815dc10_cs as bin - | |
returns result = 0, handle = 000000002EDA6D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1420, handle = 000003C1BC145CA0 | |
FNV hash = b2675b5b2939a3b5 | |
shader registered for possible reloading: b2675b5b2939a3b5_cs as bin - | |
returns result = 0, handle = 000000002EDA6DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 644, handle = 000003C1BC1462A0 | |
FNV hash = 79f22736980042f7 | |
shader registered for possible reloading: 79f22736980042f7_cs as bin - | |
returns result = 0, handle = 000000002EDA6E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3916, handle = 000003C1BC1465A8 | |
FNV hash = 4286fb36c3bc5255 | |
shader registered for possible reloading: 4286fb36c3bc5255_cs as bin - | |
returns result = 0, handle = 000000002EDA6ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4736, handle = 000003C1BC147570 | |
FNV hash = 0845507e62bb4726 | |
shader registered for possible reloading: 0845507e62bb4726_cs as bin - | |
returns result = 0, handle = 000000002EDA6F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3248, handle = 000003C1BC148870 | |
FNV hash = 5f2533894de88305 | |
shader registered for possible reloading: 5f2533894de88305_cs as bin - | |
returns result = 0, handle = 000000002EDA6FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3536, handle = 000003C1BC1495E0 | |
FNV hash = 453bdc2f95b042d9 | |
shader registered for possible reloading: 453bdc2f95b042d9_cs as bin - | |
returns result = 0, handle = 000000002EDA7350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 740, handle = 000003C1BC14A440 | |
FNV hash = f612c584dcdff3f4 | |
shader registered for possible reloading: f612c584dcdff3f4_cs as bin - | |
returns result = 0, handle = 000000002EDA73D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 236, handle = 000003C1BC14A7A8 | |
FNV hash = 2771f732be276e7c | |
shader registered for possible reloading: 2771f732be276e7c_cs as bin - | |
returns result = 0, handle = 000000002EDA7450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2064, handle = 000003C1BC14A950 | |
FNV hash = 34e16c1b75cd9a3c | |
shader registered for possible reloading: 34e16c1b75cd9a3c_cs as bin - | |
returns result = 0, handle = 000000002EDA77D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1008, handle = 000003C1BC14B1E8 | |
FNV hash = 24c5680e8b446acf | |
shader registered for possible reloading: 24c5680e8b446acf_cs as bin - | |
returns result = 0, handle = 000000002EDA7850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4652, handle = 000003C1BC14B660 | |
FNV hash = 4f80b249de564e92 | |
shader registered for possible reloading: 4f80b249de564e92_cs as bin - | |
returns result = 0, handle = 000000002EDA78D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 168, handle = 000003C1BC14C910 | |
FNV hash = 82d163eaa0c87cc1 | |
shader registered for possible reloading: 82d163eaa0c87cc1_cs as bin - | |
returns result = 0, handle = 000000002EDA7950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4864, handle = 000003C1BC14CA38 | |
FNV hash = e8a50f1bdc9884bd | |
shader registered for possible reloading: e8a50f1bdc9884bd_cs as bin - | |
returns result = 0, handle = 000000002EDA79D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 400, handle = 000003C1BC14DDC0 | |
FNV hash = 2c92d49408319944 | |
shader registered for possible reloading: 2c92d49408319944_cs as bin - | |
returns result = 0, handle = 000000002EDA7A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2848, handle = 000003C1BC14DFD8 | |
FNV hash = 2afaf27be6e4a427 | |
shader registered for possible reloading: 2afaf27be6e4a427_cs as bin - | |
returns result = 0, handle = 000000002EDA7AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3000, handle = 000003C1BC14EB78 | |
FNV hash = cfafa08526e7ca37 | |
shader registered for possible reloading: cfafa08526e7ca37_cs as bin - | |
returns result = 0, handle = 000000002EDA7B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6168, handle = 000003C1BC14F7B0 | |
FNV hash = 5bc901405a15434d | |
shader registered for possible reloading: 5bc901405a15434d_cs as bin - | |
returns result = 0, handle = 000000002EDA7BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6320, handle = 000003C1BC151048 | |
FNV hash = 45352196f9afe21d | |
shader registered for possible reloading: 45352196f9afe21d_cs as bin - | |
returns result = 0, handle = 000000002EDA7C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 960, handle = 000003C1BC152978 | |
FNV hash = 6315fa18f62fc155 | |
shader registered for possible reloading: 6315fa18f62fc155_cs as bin - | |
returns result = 0, handle = 000000002EDA7CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1624, handle = 000003C1BC152DB8 | |
FNV hash = 8dcaabdad69ad74f | |
shader registered for possible reloading: 8dcaabdad69ad74f_cs as bin - | |
returns result = 0, handle = 000000002EDA7DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 960, handle = 000003C1BC153490 | |
FNV hash = e239ffec4c6a5764 | |
shader registered for possible reloading: e239ffec4c6a5764_cs as bin - | |
returns result = 0, handle = 000000002EDA7E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1668, handle = 000003C1BC1538D0 | |
FNV hash = be0b8b0382012fe3 | |
shader registered for possible reloading: be0b8b0382012fe3_cs as bin - | |
returns result = 0, handle = 000000002EDA7F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5448, handle = 000003C1BC153FD0 | |
FNV hash = 0258e4d28b748603 | |
shader registered for possible reloading: 0258e4d28b748603_cs as bin - | |
returns result = 0, handle = 000000002EDA7FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6216, handle = 000003C1BC155598 | |
FNV hash = 12a5402b26c65ac2 | |
shader registered for possible reloading: 12a5402b26c65ac2_cs as bin - | |
returns result = 0, handle = 000000002EDA8050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5448, handle = 000003C1BC156E60 | |
FNV hash = 7e4fb0b8401f43bc | |
shader registered for possible reloading: 7e4fb0b8401f43bc_cs as bin - | |
returns result = 0, handle = 000000002EDA80D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6216, handle = 000003C1BC158428 | |
FNV hash = a6bf6bbd7c967b4d | |
shader registered for possible reloading: a6bf6bbd7c967b4d_cs as bin - | |
returns result = 0, handle = 000000002EDA8150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2880, handle = 000003C1BC159CF0 | |
FNV hash = c1a1cb55c0240298 | |
shader registered for possible reloading: c1a1cb55c0240298_cs as bin - | |
returns result = 0, handle = 000000002EDA81D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6200, handle = 000003C1BC15A8B0 | |
FNV hash = 57d5840fef256c40 | |
shader registered for possible reloading: 57d5840fef256c40_cs as bin - | |
returns result = 0, handle = 000000002EDA8250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 924, handle = 000003C1BC15C168 | |
FNV hash = 5dcf50534f7b4fa3 | |
shader registered for possible reloading: 5dcf50534f7b4fa3_cs as bin - | |
returns result = 0, handle = 000000002EDA8350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5512, handle = 000003C1BC15C578 | |
FNV hash = 134b977461ff7312 | |
shader registered for possible reloading: 134b977461ff7312_cs as bin - | |
returns result = 0, handle = 000000002EDA83D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 540, handle = 000003C1BC15DBA8 | |
FNV hash = 0d36a92cc79e716f | |
shader registered for possible reloading: 0d36a92cc79e716f_cs as bin - | |
returns result = 0, handle = 000000002EDA8750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 684, handle = 000003C1BC15DE48 | |
FNV hash = b7ac5bfe0651f942 | |
shader registered for possible reloading: b7ac5bfe0651f942_cs as bin - | |
returns result = 0, handle = 000000002EDA87D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 736, handle = 000003C1BC15E178 | |
FNV hash = d022c6cca79c506d | |
shader registered for possible reloading: d022c6cca79c506d_cs as bin - | |
returns result = 0, handle = 000000002EDA8850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 736, handle = 000003C1BC15E4E8 | |
FNV hash = d022c6cca79c506d | |
shader registered for possible reloading: d022c6cca79c506d_cs as bin - | |
returns result = 0, handle = 000000002EDA88D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1360, handle = 000003C1BC15E858 | |
FNV hash = aee36f7f6abbebb7 | |
shader registered for possible reloading: aee36f7f6abbebb7_cs as bin - | |
returns result = 0, handle = 000000002EDA8950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1540, handle = 000003C1BC15EE30 | |
FNV hash = ede16b70032bb7b6 | |
shader registered for possible reloading: ede16b70032bb7b6_cs as bin - | |
returns result = 0, handle = 000000002EDA89D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3772, handle = 000003C1BC15F4B8 | |
FNV hash = d0bd1bcb85fd5290 | |
shader registered for possible reloading: d0bd1bcb85fd5290_cs as bin - | |
returns result = 0, handle = 000000002EDA8A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3584, handle = 000003C1BC1603F8 | |
FNV hash = be84bb91f1fbfe2c | |
shader registered for possible reloading: be84bb91f1fbfe2c_cs as bin - | |
returns result = 0, handle = 000000002EDA8AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2904, handle = 000003C1BC161280 | |
FNV hash = cd35cb68004f5b69 | |
shader registered for possible reloading: cd35cb68004f5b69_cs as bin - | |
returns result = 0, handle = 000000002EDA8B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3156, handle = 000003C1BC161E60 | |
FNV hash = 656b3d649498ff67 | |
shader registered for possible reloading: 656b3d649498ff67_cs as bin - | |
returns result = 0, handle = 000000002EDA8BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5120, handle = 000003C1BC162B38 | |
FNV hash = bcfc8af3f9d91a3f | |
shader registered for possible reloading: bcfc8af3f9d91a3f_cs as bin - | |
returns result = 0, handle = 000000002EDA8C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5312, handle = 000003C1BC163FC8 | |
FNV hash = 7944d38b5cc9d3a6 | |
shader registered for possible reloading: 7944d38b5cc9d3a6_cs as bin - | |
returns result = 0, handle = 000000002EDA8CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 440, handle = 000003C1BC165518 | |
FNV hash = 77ccfed5d6f9306c | |
shader registered for possible reloading: 77ccfed5d6f9306c_cs as bin - | |
returns result = 0, handle = 000000002EDA8D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 572, handle = 000003C1BC165760 | |
FNV hash = aa667de8a822d8cb | |
shader registered for possible reloading: aa667de8a822d8cb_cs as bin - | |
returns result = 0, handle = 000000002EDA8DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 560, handle = 000003C1BC165A28 | |
FNV hash = 3fc41d1f7148b18b | |
shader registered for possible reloading: 3fc41d1f7148b18b_cs as bin - | |
returns result = 0, handle = 000000002EDA8ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 704, handle = 000003C1BC165CE8 | |
FNV hash = e3a3b3bc951b0217 | |
shader registered for possible reloading: e3a3b3bc951b0217_cs as bin - | |
returns result = 0, handle = 000000002EDA8FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2664, handle = 000003C1BC166038 | |
FNV hash = c7dec94e13b72ed6 | |
shader registered for possible reloading: c7dec94e13b72ed6_cs as bin - | |
returns result = 0, handle = 000000002EDA9050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3368, handle = 000003C1BC166B30 | |
FNV hash = 43e8c297afbc1dab | |
shader registered for possible reloading: 43e8c297afbc1dab_cs as bin - | |
returns result = 0, handle = 000000002EDA90D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 280, handle = 000003C1BC1678E8 | |
FNV hash = a1128899cca829bc | |
shader registered for possible reloading: a1128899cca829bc_cs as bin - | |
returns result = 0, handle = 000000002EDA9150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 216, handle = 000003C1BC167AA8 | |
FNV hash = ab14deca760a25c8 | |
shader registered for possible reloading: ab14deca760a25c8_cs as bin - | |
returns result = 0, handle = 000000002EDA92D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 216, handle = 000003C1BC167C08 | |
FNV hash = ff2bf59b1ef581c9 | |
shader registered for possible reloading: ff2bf59b1ef581c9_cs as bin - | |
returns result = 0, handle = 000000002EDA9350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC167D70 | |
FNV hash = 77bb135bbd006661 | |
shader registered for possible reloading: 77bb135bbd006661_cs as bin - | |
returns result = 0, handle = 000000002EDA93D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4956, handle = 000003C1BC167E60 | |
FNV hash = b217645ba8d78615 | |
shader registered for possible reloading: b217645ba8d78615_cs as bin - | |
returns result = 0, handle = 000000002EDA9450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4956, handle = 000003C1BC169238 | |
FNV hash = 9a4a916c76c7ec1e | |
shader registered for possible reloading: 9a4a916c76c7ec1e_cs as bin - | |
returns result = 0, handle = 000000002EDA94D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4656, handle = 000003C1BC16A610 | |
FNV hash = 7144213071283c21 | |
shader registered for possible reloading: 7144213071283c21_cs as bin - | |
returns result = 0, handle = 000000002EDA9550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1508, handle = 000003C1BC16B8C0 | |
FNV hash = 1d1038fe2e629bb5 | |
shader registered for possible reloading: 1d1038fe2e629bb5_cs as bin - | |
returns result = 0, handle = 000000002EDA95D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 984, handle = 000003C1BC16BF20 | |
FNV hash = 75244d7bbaf3a493 | |
shader registered for possible reloading: 75244d7bbaf3a493_cs as bin - | |
returns result = 0, handle = 000000002EDA96D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7448, handle = 000003C1BC16C380 | |
FNV hash = 87b5ea4ea80a97a5 | |
shader registered for possible reloading: 87b5ea4ea80a97a5_cs as bin - | |
returns result = 0, handle = 000000002EDA9750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 14868, handle = 000003C1BC16E118 | |
FNV hash = 1fabfbb315790fb4 | |
shader registered for possible reloading: 1fabfbb315790fb4_cs as bin - | |
returns result = 0, handle = 000000002EDA97D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 17080, handle = 000003C1BC171BA8 | |
FNV hash = af244f2edb87d2e0 | |
shader registered for possible reloading: af244f2edb87d2e0_cs as bin - | |
returns result = 0, handle = 000000002EDA9850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 620, handle = 000003C1BC175EE0 | |
FNV hash = d80dd4165c518922 | |
shader registered for possible reloading: d80dd4165c518922_cs as bin - | |
returns result = 0, handle = 000000002EDA98D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 408, handle = 000003C1BC1761C8 | |
FNV hash = e1e83d8836f8ac1e | |
shader registered for possible reloading: e1e83d8836f8ac1e_cs as bin - | |
returns result = 0, handle = 000000002EDA9950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2080, handle = 000003C1BC1763E0 | |
FNV hash = 27f9ece8b87c0457 | |
shader registered for possible reloading: 27f9ece8b87c0457_cs as bin - | |
returns result = 0, handle = 000000002EDA99D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2080, handle = 000003C1BC176C80 | |
FNV hash = 27f9ece8b87c0457 | |
shader registered for possible reloading: 27f9ece8b87c0457_cs as bin - | |
returns result = 0, handle = 000000002EDA9A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2080, handle = 000003C1BC177520 | |
FNV hash = 27f9ece8b87c0457 | |
shader registered for possible reloading: 27f9ece8b87c0457_cs as bin - | |
returns result = 0, handle = 000000002EDA9AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7984, handle = 000003C1BC177DC0 | |
FNV hash = 4db98fc1f0e3a5f0 | |
shader registered for possible reloading: 4db98fc1f0e3a5f0_cs as bin - | |
returns result = 0, handle = 000000002EDA9B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8052, handle = 000003C1BC179D70 | |
FNV hash = 8b2a02739ee3ef80 | |
shader registered for possible reloading: 8b2a02739ee3ef80_cs as bin - | |
returns result = 0, handle = 000000002EDA9BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7440, handle = 000003C1BC17BD60 | |
FNV hash = b7a98374a5af4207 | |
shader registered for possible reloading: b7a98374a5af4207_cs as bin - | |
returns result = 0, handle = 000000002EDA9C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 604, handle = 000003C1BC17DAF0 | |
FNV hash = 232ff24ebfc65c4e | |
shader registered for possible reloading: 232ff24ebfc65c4e_cs as bin - | |
returns result = 0, handle = 000000002EDA9CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 31084, handle = 000003C1BC17DDD0 | |
FNV hash = b0a82453546a3cf6 | |
shader registered for possible reloading: b0a82453546a3cf6_cs as bin - | |
returns result = 0, handle = 000000002EDA9D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 30612, handle = 000003C1BC1857B0 | |
FNV hash = 288327e1e62d95b4 | |
shader registered for possible reloading: 288327e1e62d95b4_cs as bin - | |
returns result = 0, handle = 000000002EDA9DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 44772, handle = 000003C1BC18CFB8 | |
FNV hash = 99592821ef885204 | |
shader registered for possible reloading: 99592821ef885204_cs as bin - | |
returns result = 0, handle = 000000002EDA9E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42204, handle = 000003C1BC197F10 | |
FNV hash = af43f699e326ff76 | |
shader registered for possible reloading: af43f699e326ff76_cs as bin - | |
returns result = 0, handle = 000000002EDA9ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20596, handle = 000003C1BC1A2460 | |
FNV hash = 0537c978a8749de4 | |
shader registered for possible reloading: 0537c978a8749de4_cs as bin - | |
returns result = 0, handle = 000000002EDA9F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 30408, handle = 000003C1BC1A7548 | |
FNV hash = 477bd2af26147ade | |
shader registered for possible reloading: 477bd2af26147ade_cs as bin - | |
returns result = 0, handle = 000000002EDA9FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 34704, handle = 000003C1BC1AEC88 | |
FNV hash = c7c0438c02a69326 | |
shader registered for possible reloading: c7c0438c02a69326_cs as bin - | |
returns result = 0, handle = 000000002EDAA050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42000, handle = 000003C1BC1B7490 | |
FNV hash = 692a941ae4ce9d5b | |
shader registered for possible reloading: 692a941ae4ce9d5b_cs as bin - | |
returns result = 0, handle = 000000002EDAA0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 31084, handle = 000003C1BC1C1918 | |
FNV hash = 7382056df326aa02 | |
shader registered for possible reloading: 7382056df326aa02_cs as bin - | |
returns result = 0, handle = 000000002EDAA150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 30612, handle = 000003C1BC1C92F8 | |
FNV hash = 169fd07625f47e49 | |
shader registered for possible reloading: 169fd07625f47e49_cs as bin - | |
returns result = 0, handle = 000000002EDAA1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 44772, handle = 000003C1BC1D0B00 | |
FNV hash = 06c1e51e923ff25c | |
shader registered for possible reloading: 06c1e51e923ff25c_cs as bin - | |
returns result = 0, handle = 000000002EDAA250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42204, handle = 000003C1BC1DBA58 | |
FNV hash = c295e0208159c54e | |
shader registered for possible reloading: c295e0208159c54e_cs as bin - | |
returns result = 0, handle = 000000002EDAA2D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20596, handle = 000003C1BC1E5FA8 | |
FNV hash = 77ea2c7c72173d63 | |
shader registered for possible reloading: 77ea2c7c72173d63_cs as bin - | |
returns result = 0, handle = 000000002EDAA350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 30408, handle = 000003C1BC1EB090 | |
FNV hash = 01ff77717ac413b6 | |
shader registered for possible reloading: 01ff77717ac413b6_cs as bin - | |
returns result = 0, handle = 000000002EDAA3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 34704, handle = 000003C1BC1F27D0 | |
FNV hash = ab95dd25e3653b0e | |
shader registered for possible reloading: ab95dd25e3653b0e_cs as bin - | |
returns result = 0, handle = 000000002EDAA450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42000, handle = 000003C1BC1FAFD8 | |
FNV hash = 25cbb2ff0d7cf1c4 | |
shader registered for possible reloading: 25cbb2ff0d7cf1c4_cs as bin - | |
returns result = 0, handle = 000000002EDAA4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 21876, handle = 000003C1BC205460 | |
FNV hash = 158db356eb5305c5 | |
shader registered for possible reloading: 158db356eb5305c5_cs as bin - | |
returns result = 0, handle = 000000002EDAA550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 21420, handle = 000003C1BC20AA48 | |
FNV hash = 86fcb34b4b4c1d2d | |
shader registered for possible reloading: 86fcb34b4b4c1d2d_cs as bin - | |
returns result = 0, handle = 000000002EDAA5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 30988, handle = 000003C1BC20FE68 | |
FNV hash = f8aae48d8249bb46 | |
shader registered for possible reloading: f8aae48d8249bb46_cs as bin - | |
returns result = 0, handle = 000000002EDAA650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 28456, handle = 000003C1BC2177E8 | |
FNV hash = 66c381daa79d9dbc | |
shader registered for possible reloading: 66c381daa79d9dbc_cs as bin - | |
returns result = 0, handle = 000000002EDAA6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 11412, handle = 000003C1BC21E788 | |
FNV hash = 35b379f2e23559c1 | |
shader registered for possible reloading: 35b379f2e23559c1_cs as bin - | |
returns result = 0, handle = 000000002EDAA750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 21216, handle = 000003C1BC221490 | |
FNV hash = fce277f3cfa23ad3 | |
shader registered for possible reloading: fce277f3cfa23ad3_cs as bin - | |
returns result = 0, handle = 000000002EDAA7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20880, handle = 000003C1BC2267E8 | |
FNV hash = 32651324b92b7ac4 | |
shader registered for possible reloading: 32651324b92b7ac4_cs as bin - | |
returns result = 0, handle = 000000002EDAA850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 28252, handle = 000003C1BC22B9F0 | |
FNV hash = b8a22a7d2ccfd8db | |
shader registered for possible reloading: b8a22a7d2ccfd8db_cs as bin - | |
returns result = 0, handle = 000000002EDAA8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 11900, handle = 000003C1BC2328C0 | |
FNV hash = fb37392b764a0637 | |
shader registered for possible reloading: fb37392b764a0637_cs as bin - | |
returns result = 0, handle = 000000002EDAA9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6080, handle = 000003C1BC2357B8 | |
FNV hash = 53de3766af606dac | |
shader registered for possible reloading: 53de3766af606dac_cs as bin - | |
returns result = 0, handle = 000000002EDAAAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10004, handle = 000003C1BC236FF0 | |
FNV hash = a60869bbf4d19686 | |
shader registered for possible reloading: a60869bbf4d19686_cs as bin - | |
returns result = 0, handle = 000000002EDAAB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 28544, handle = 000003C1BC239788 | |
FNV hash = 973ed3026ad5d3ad | |
shader registered for possible reloading: 973ed3026ad5d3ad_cs as bin - | |
returns result = 0, handle = 000000002EDAABD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6564, handle = 000003C1BC240790 | |
FNV hash = 3905ce647636333a | |
shader registered for possible reloading: 3905ce647636333a_cs as bin - | |
returns result = 0, handle = 000000002EDAACD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 25060, handle = 000003C1BC2421B8 | |
FNV hash = 1762adce4da713c2 | |
shader registered for possible reloading: 1762adce4da713c2_cs as bin - | |
returns result = 0, handle = 000000002EDAAD50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10004, handle = 000003C1BC248420 | |
FNV hash = 5bdf48a62f9588f9 | |
shader registered for possible reloading: 5bdf48a62f9588f9_cs as bin - | |
returns result = 0, handle = 000000002EDAADD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 28576, handle = 000003C1BC24ABB8 | |
FNV hash = afec2c4ba635aee9 | |
shader registered for possible reloading: afec2c4ba635aee9_cs as bin - | |
returns result = 0, handle = 000000002EDAAE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6564, handle = 000003C1BC251BE0 | |
FNV hash = 3905ce647636333a | |
shader registered for possible reloading: 3905ce647636333a_cs as bin - | |
returns result = 0, handle = 000000002EDAAED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 25092, handle = 000003C1BC253608 | |
FNV hash = c1533cee2335bd05 | |
shader registered for possible reloading: c1533cee2335bd05_cs as bin - | |
returns result = 0, handle = 000000002EDAAF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10004, handle = 000003C1BC259890 | |
FNV hash = b7cae5ea2cc9ff34 | |
shader registered for possible reloading: b7cae5ea2cc9ff34_cs as bin - | |
returns result = 0, handle = 000000002EDAAFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 28576, handle = 000003C1BC25C028 | |
FNV hash = a877f5051bdfe2b6 | |
shader registered for possible reloading: a877f5051bdfe2b6_cs as bin - | |
returns result = 0, handle = 000000002EDAB050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6564, handle = 000003C1BC263050 | |
FNV hash = 3905ce647636333a | |
shader registered for possible reloading: 3905ce647636333a_cs as bin - | |
returns result = 0, handle = 000000002EDAB0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 25092, handle = 000003C1BC264A78 | |
FNV hash = c1533cee2335bd05 | |
shader registered for possible reloading: c1533cee2335bd05_cs as bin - | |
returns result = 0, handle = 000000002EDAB150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 304, handle = 000003C1BC26AD00 | |
FNV hash = 870e49fe6e218d8d | |
shader registered for possible reloading: 870e49fe6e218d8d_cs as bin - | |
returns result = 0, handle = 000000002EDAB1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4528, handle = 000003C1BC26AEB8 | |
FNV hash = 54b1bdffbec221b0 | |
shader registered for possible reloading: 54b1bdffbec221b0_cs as bin - | |
returns result = 0, handle = 000000002EDAB250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4528, handle = 000003C1BC26C0F0 | |
FNV hash = a50585d57e485e19 | |
shader registered for possible reloading: a50585d57e485e19_cs as bin - | |
returns result = 0, handle = 000000002EDAB2D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4556, handle = 000003C1BC26D328 | |
FNV hash = 995a5098784b8774 | |
shader registered for possible reloading: 995a5098784b8774_cs as bin - | |
returns result = 0, handle = 000000002EDAB350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 968, handle = 000003C1BC26E578 | |
FNV hash = b051302a8fef069f | |
shader registered for possible reloading: b051302a8fef069f_cs as bin - | |
returns result = 0, handle = 000000002EDAB3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 440, handle = 000003C1BC26E9D0 | |
FNV hash = 47d695125ba51b4c | |
shader registered for possible reloading: 47d695125ba51b4c_cs as bin - | |
returns result = 0, handle = 000000002EDAB450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 23584, handle = 000003C1BC26EC30 | |
FNV hash = 3fd36dfda30f4186 | |
shader registered for possible reloading: 3fd36dfda30f4186_cs as bin - | |
returns result = 0, handle = 000000002EDAB650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 50204, handle = 000003C1BC2748D0 | |
FNV hash = 753929a3a835bc5e | |
shader registered for possible reloading: 753929a3a835bc5e_cs as bin - | |
returns result = 0, handle = 000000002EDAB6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 90456, handle = 000003C1BC280D68 | |
FNV hash = 9f27349b09596c53 | |
shader registered for possible reloading: 9f27349b09596c53_cs as bin - | |
returns result = 0, handle = 000000002EDAB750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 91868, handle = 000003C1BC296F50 | |
FNV hash = 02ebe4920578ddb2 | |
shader registered for possible reloading: 02ebe4920578ddb2_cs as bin - | |
returns result = 0, handle = 000000002EDAB7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 90284, handle = 000003C1BC2AD6B8 | |
FNV hash = aa007eedab676d0d | |
shader registered for possible reloading: aa007eedab676d0d_cs as bin - | |
returns result = 0, handle = 000000002EDAB850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 91836, handle = 000003C1BC2C37F0 | |
FNV hash = 357f403c0186e703 | |
shader registered for possible reloading: 357f403c0186e703_cs as bin - | |
returns result = 0, handle = 000000002EDAB8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10336, handle = 000003C1BC2D9F38 | |
FNV hash = 622ed60d7f7159f5 | |
shader registered for possible reloading: 622ed60d7f7159f5_cs as bin - | |
returns result = 0, handle = 000000002EDAB950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12196, handle = 000003C1BC2DC820 | |
FNV hash = c13f33d9631fa62f | |
shader registered for possible reloading: c13f33d9631fa62f_cs as bin - | |
returns result = 0, handle = 000000002EDAB9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13184, handle = 000003C1BC2DF848 | |
FNV hash = 51423a430e063bad | |
shader registered for possible reloading: 51423a430e063bad_cs as bin - | |
returns result = 0, handle = 000000002EDABA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 15020, handle = 000003C1BC2E2C50 | |
FNV hash = ef67e84480f24e48 | |
shader registered for possible reloading: ef67e84480f24e48_cs as bin - | |
returns result = 0, handle = 000000002EDABAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13184, handle = 000003C1BC2E6780 | |
FNV hash = 51423a430e063bad | |
shader registered for possible reloading: 51423a430e063bad_cs as bin - | |
returns result = 0, handle = 000000002EDABB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 15020, handle = 000003C1BC2E9B88 | |
FNV hash = ef67e84480f24e48 | |
shader registered for possible reloading: ef67e84480f24e48_cs as bin - | |
returns result = 0, handle = 000000002EDABBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10268, handle = 000003C1BC2ED6B8 | |
FNV hash = a325b302ad246b80 | |
shader registered for possible reloading: a325b302ad246b80_cs as bin - | |
returns result = 0, handle = 000000002EDABC50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12096, handle = 000003C1BC2EFF58 | |
FNV hash = d0c935cf00043528 | |
shader registered for possible reloading: d0c935cf00043528_cs as bin - | |
returns result = 0, handle = 000000002EDABCD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13152, handle = 000003C1BC2F2F20 | |
FNV hash = ec378eb8cf320ca5 | |
shader registered for possible reloading: ec378eb8cf320ca5_cs as bin - | |
returns result = 0, handle = 000000002EDABD50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 14936, handle = 000003C1BC2F6308 | |
FNV hash = c77b999ec0f1ecbb | |
shader registered for possible reloading: c77b999ec0f1ecbb_cs as bin - | |
returns result = 0, handle = 000000002EDABDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13152, handle = 000003C1BC2F9DE8 | |
FNV hash = ec378eb8cf320ca5 | |
shader registered for possible reloading: ec378eb8cf320ca5_cs as bin - | |
returns result = 0, handle = 000000002EDABE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 14936, handle = 000003C1BC2FD1D0 | |
FNV hash = c77b999ec0f1ecbb | |
shader registered for possible reloading: c77b999ec0f1ecbb_cs as bin - | |
returns result = 0, handle = 000000002EDABED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1988, handle = 000003C1BC300CB0 | |
FNV hash = 8387ee0ac0991040 | |
shader registered for possible reloading: 8387ee0ac0991040_cs as bin - | |
returns result = 0, handle = 000000002EDABFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1868, handle = 000003C1BC3014F8 | |
FNV hash = 129b4a8ffbc8d16e | |
shader registered for possible reloading: 129b4a8ffbc8d16e_cs as bin - | |
returns result = 0, handle = 000000002EDAC0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2328, handle = 000003C1BC301CB8 | |
FNV hash = 1471d0a4fdbecfee | |
shader registered for possible reloading: 1471d0a4fdbecfee_cs as bin - | |
returns result = 0, handle = 000000002EDAC150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6588, handle = 000003C1BC302648 | |
FNV hash = b71baf464a49e53b | |
shader registered for possible reloading: b71baf464a49e53b_cs as bin - | |
returns result = 0, handle = 000000002EDAC250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6496, handle = 000003C1BC304078 | |
FNV hash = 851051a70370eab9 | |
shader registered for possible reloading: 851051a70370eab9_cs as bin - | |
returns result = 0, handle = 000000002EDAC350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9176, handle = 000003C1BC305A50 | |
FNV hash = 002072ad3130ea93 | |
shader registered for possible reloading: 002072ad3130ea93_cs as bin - | |
returns result = 0, handle = 000000002EDAC3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9088, handle = 000003C1BC307EA0 | |
FNV hash = ff5b85b570e36c5a | |
shader registered for possible reloading: ff5b85b570e36c5a_cs as bin - | |
returns result = 0, handle = 000000002EDAC450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4888, handle = 000003C1BC30A298 | |
FNV hash = d761fbf77ce1a957 | |
shader registered for possible reloading: d761fbf77ce1a957_cs as bin - | |
returns result = 0, handle = 000000002EDAC550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4796, handle = 000003C1BC30B628 | |
FNV hash = ac4353f61e7662cb | |
shader registered for possible reloading: ac4353f61e7662cb_cs as bin - | |
returns result = 0, handle = 000000002EDAC650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7412, handle = 000003C1BC30C958 | |
FNV hash = bc06f74384306985 | |
shader registered for possible reloading: bc06f74384306985_cs as bin - | |
returns result = 0, handle = 000000002EDAC6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7324, handle = 000003C1BC30E6C0 | |
FNV hash = e2b75fa08ecdea46 | |
shader registered for possible reloading: e2b75fa08ecdea46_cs as bin - | |
returns result = 0, handle = 000000002EDAC750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6584, handle = 000003C1BC3103D0 | |
FNV hash = 2c3a777196db52f4 | |
shader registered for possible reloading: 2c3a777196db52f4_cs as bin - | |
returns result = 0, handle = 000000002EDAC7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8020, handle = 000003C1BC311E00 | |
FNV hash = 71e8a294737ae42f | |
shader registered for possible reloading: 71e8a294737ae42f_cs as bin - | |
returns result = 0, handle = 000000002EDAC850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42192, handle = 000003C1BC313DE8 | |
FNV hash = 42390e4092cfbcc0 | |
shader registered for possible reloading: 42390e4092cfbcc0_cs as bin - | |
returns result = 0, handle = 000000002EDAC9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 46012, handle = 000003C1BC31E330 | |
FNV hash = e940b238ac791734 | |
shader registered for possible reloading: e940b238ac791734_cs as bin - | |
returns result = 0, handle = 000000002EDACA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 34988, handle = 000003C1BC329760 | |
FNV hash = 448ada492422c64c | |
shader registered for possible reloading: 448ada492422c64c_cs as bin - | |
returns result = 0, handle = 000000002EDACAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 38808, handle = 000003C1BC332080 | |
FNV hash = cff82bd81ace044d | |
shader registered for possible reloading: cff82bd81ace044d_cs as bin - | |
returns result = 0, handle = 000000002EDACB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 42192, handle = 000003C1BC33B890 | |
FNV hash = 42390e4092cfbcc0 | |
shader registered for possible reloading: 42390e4092cfbcc0_cs as bin - | |
returns result = 0, handle = 000000002EDACBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 46036, handle = 000003C1BC345DD8 | |
FNV hash = 9fbc3d4497b4856c | |
shader registered for possible reloading: 9fbc3d4497b4856c_cs as bin - | |
returns result = 0, handle = 000000002EDACC50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 34988, handle = 000003C1BC351220 | |
FNV hash = 448ada492422c64c | |
shader registered for possible reloading: 448ada492422c64c_cs as bin - | |
returns result = 0, handle = 000000002EDACCD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 38832, handle = 000003C1BC359B40 | |
FNV hash = b22dd40619b75acd | |
shader registered for possible reloading: b22dd40619b75acd_cs as bin - | |
returns result = 0, handle = 000000002EDACD50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1048, handle = 000003C1BC363368 | |
FNV hash = 64817292b571910b | |
shader registered for possible reloading: 64817292b571910b_cs as bin - | |
returns result = 0, handle = 000000002EDACDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 257844, handle = 000003C1BC3637F8 | |
FNV hash = 40125f9c21378681 | |
shader registered for possible reloading: 40125f9c21378681_cs as bin - | |
returns result = 0, handle = 000000002EDACE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 258168, handle = 000003C1BC3A27A0 | |
FNV hash = 13dd00c190df3db1 | |
shader registered for possible reloading: 13dd00c190df3db1_cs as bin - | |
returns result = 0, handle = 000000002EDACED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 259156, handle = 000003C1BC3E1890 | |
FNV hash = c3f62861322067ff | |
shader registered for possible reloading: c3f62861322067ff_cs as bin - | |
returns result = 0, handle = 000000002EDACF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 29688, handle = 000003C1BC420D58 | |
FNV hash = 01dd3f18ef026dc4 | |
shader registered for possible reloading: 01dd3f18ef026dc4_cs as bin - | |
returns result = 0, handle = 000000002EDACFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 33172, handle = 000003C1BC4281C8 | |
FNV hash = dd87c78ff50f7ac6 | |
shader registered for possible reloading: dd87c78ff50f7ac6_cs as bin - | |
returns result = 0, handle = 000000002EDAD050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 380, handle = 000003C1BC4303D0 | |
FNV hash = dcdedae3df2db8a6 | |
shader registered for possible reloading: dcdedae3df2db8a6_cs as bin - | |
returns result = 0, handle = 000000002EDAD0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13016, handle = 000003C1BC4305B8 | |
FNV hash = c2a9ad5da1ce90d7 | |
shader registered for possible reloading: c2a9ad5da1ce90d7_cs as bin - | |
returns result = 0, handle = 000000002EDAD1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 596, handle = 000003C1BC433910 | |
FNV hash = 3e9e84e81e9a412d | |
shader registered for possible reloading: 3e9e84e81e9a412d_cs as bin - | |
returns result = 0, handle = 000000002EDAD250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 688, handle = 000003C1BC433C00 | |
FNV hash = 2748f917fbaaf0ce | |
shader registered for possible reloading: 2748f917fbaaf0ce_cs as bin - | |
returns result = 0, handle = 000000002EDAD4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5128, handle = 000003C1BC433F30 | |
FNV hash = aa27120fa7a322eb | |
shader registered for possible reloading: aa27120fa7a322eb_cs as bin - | |
returns result = 0, handle = 000000002EDAD550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1800, handle = 000003C1BC4353B8 | |
FNV hash = e47dcb01048b6039 | |
shader registered for possible reloading: e47dcb01048b6039_cs as bin - | |
returns result = 0, handle = 000000002EDAD5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6100, handle = 000003C1BC435B40 | |
FNV hash = 575c8a3d53aafc1b | |
shader registered for possible reloading: 575c8a3d53aafc1b_cs as bin - | |
returns result = 0, handle = 000000002EDAD6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1516, handle = 000003C1BC437390 | |
FNV hash = c39e65287190840c | |
shader registered for possible reloading: c39e65287190840c_cs as bin - | |
returns result = 0, handle = 000000002EDAD750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5848, handle = 000003C1BC4379F8 | |
FNV hash = 428b0b98c8ae5363 | |
shader registered for possible reloading: 428b0b98c8ae5363_cs as bin - | |
returns result = 0, handle = 000000002EDAD7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2520, handle = 000003C1BC439150 | |
FNV hash = e092e9c1839d18d1 | |
shader registered for possible reloading: e092e9c1839d18d1_cs as bin - | |
returns result = 0, handle = 000000002EDAD850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6820, handle = 000003C1BC439BA8 | |
FNV hash = e2a4b81e45edc6ad | |
shader registered for possible reloading: e2a4b81e45edc6ad_cs as bin - | |
returns result = 0, handle = 000000002EDAD8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2216, handle = 000003C1BC43B6C8 | |
FNV hash = c177434facfc9f13 | |
shader registered for possible reloading: c177434facfc9f13_cs as bin - | |
returns result = 0, handle = 000000002EDAD950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6556, handle = 000003C1BC43BFF0 | |
FNV hash = 917004760326c178 | |
shader registered for possible reloading: 917004760326c178_cs as bin - | |
returns result = 0, handle = 000000002EDAD9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3224, handle = 000003C1BC43DA08 | |
FNV hash = 703b362f60d0360d | |
shader registered for possible reloading: 703b362f60d0360d_cs as bin - | |
returns result = 0, handle = 000000002EDADA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7524, handle = 000003C1BC43E720 | |
FNV hash = 015d916943309df0 | |
shader registered for possible reloading: 015d916943309df0_cs as bin - | |
returns result = 0, handle = 000000002EDADAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1700, handle = 000003C1BC440528 | |
FNV hash = b6754805a03c1259 | |
shader registered for possible reloading: b6754805a03c1259_cs as bin - | |
returns result = 0, handle = 000000002EDADDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1700, handle = 000003C1BC440C48 | |
FNV hash = fe08827bb20f00a7 | |
shader registered for possible reloading: fe08827bb20f00a7_cs as bin - | |
returns result = 0, handle = 000000002EDADED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 508, handle = 000003C1BC441368 | |
FNV hash = 871bb8a6e91d469a | |
shader registered for possible reloading: 871bb8a6e91d469a_cs as bin - | |
returns result = 0, handle = 000000002EDADF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 780, handle = 000003C1BC4415F0 | |
FNV hash = 40a8004aecac44bf | |
shader registered for possible reloading: 40a8004aecac44bf_cs as bin - | |
returns result = 0, handle = 000000002EDADFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4576, handle = 000003C1BC441988 | |
FNV hash = 0b7dcfa9bdcecea9 | |
shader registered for possible reloading: 0b7dcfa9bdcecea9_cs as bin - | |
returns result = 0, handle = 000000002EDAE0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7392, handle = 000003C1BC442BE8 | |
FNV hash = 973485cb807ec4f1 | |
shader registered for possible reloading: 973485cb807ec4f1_cs as bin - | |
returns result = 0, handle = 000000002EDAE1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6276, handle = 000003C1BC444958 | |
FNV hash = 5ff2051af47083ea | |
shader registered for possible reloading: 5ff2051af47083ea_cs as bin - | |
returns result = 0, handle = 000000002EDAE2D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18976, handle = 000003C1BC446258 | |
FNV hash = 9a3b6f62e369323b | |
shader registered for possible reloading: 9a3b6f62e369323b_cs as bin - | |
returns result = 0, handle = 000000002EDAE3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 832, handle = 000003C1BC44ACF8 | |
FNV hash = 1946157555fe3277 | |
shader registered for possible reloading: 1946157555fe3277_cs as bin - | |
returns result = 0, handle = 000000002EDAE450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3556, handle = 000003C1BC44B0B8 | |
FNV hash = 631ca9847cb72bac | |
shader registered for possible reloading: 631ca9847cb72bac_cs as bin - | |
returns result = 0, handle = 000000002EDAE4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1056, handle = 000003C1BC44BF28 | |
FNV hash = 8e73c17c87adf814 | |
shader registered for possible reloading: 8e73c17c87adf814_cs as bin - | |
returns result = 0, handle = 000000002EDAE550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1068, handle = 000003C1BC44C3C8 | |
FNV hash = de8e86f7d5677362 | |
shader registered for possible reloading: de8e86f7d5677362_cs as bin - | |
returns result = 0, handle = 000000002EDAE5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6348, handle = 000003C1BC44C870 | |
FNV hash = 85c8afdb5e3a6793 | |
shader registered for possible reloading: 85c8afdb5e3a6793_cs as bin - | |
returns result = 0, handle = 000000002EDAE650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1120, handle = 000003C1BC44E1B0 | |
FNV hash = 8097bf5c979cfd07 | |
shader registered for possible reloading: 8097bf5c979cfd07_cs as bin - | |
returns result = 0, handle = 000000002EDAE6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1120, handle = 000003C1BC44E690 | |
FNV hash = 1bb4c80a467901ae | |
shader registered for possible reloading: 1bb4c80a467901ae_cs as bin - | |
returns result = 0, handle = 000000002EDAE750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1152, handle = 000003C1BC44EB78 | |
FNV hash = a7fb384139442cf1 | |
shader registered for possible reloading: a7fb384139442cf1_cs as bin - | |
returns result = 0, handle = 000000002EDAE7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5240, handle = 000003C1BC44F080 | |
FNV hash = 1d8496fd8e7d8544 | |
shader registered for possible reloading: 1d8496fd8e7d8544_cs as bin - | |
returns result = 0, handle = 000000002EDAE850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4848, handle = 000003C1BC450578 | |
FNV hash = e1d242011a8fafa2 | |
shader registered for possible reloading: e1d242011a8fafa2_cs as bin - | |
returns result = 0, handle = 000000002EDAE8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4912, handle = 000003C1BC4518F0 | |
FNV hash = 0e70e7a8fae4b6e3 | |
shader registered for possible reloading: 0e70e7a8fae4b6e3_cs as bin - | |
returns result = 0, handle = 000000002EDAE950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5376, handle = 000003C1BC452CA8 | |
FNV hash = af27311b79c88f3e | |
shader registered for possible reloading: af27311b79c88f3e_cs as bin - | |
returns result = 0, handle = 000000002EDAE9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5120, handle = 000003C1BC454228 | |
FNV hash = b73dff4d272ee628 | |
shader registered for possible reloading: b73dff4d272ee628_cs as bin - | |
returns result = 0, handle = 000000002EDAEA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5048, handle = 000003C1BC4556B0 | |
FNV hash = 730cd018321b2af8 | |
shader registered for possible reloading: 730cd018321b2af8_cs as bin - | |
returns result = 0, handle = 000000002EDAEAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 300, handle = 000003C1BC456AF0 | |
FNV hash = 9eca0a7915784a2b | |
shader registered for possible reloading: 9eca0a7915784a2b_cs as bin - | |
returns result = 0, handle = 000000002EDAEB50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 300, handle = 000003C1BC456C98 | |
FNV hash = 7fead3cdffbc3af0 | |
shader registered for possible reloading: 7fead3cdffbc3af0_cs as bin - | |
returns result = 0, handle = 000000002EDAEBD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 300, handle = 000003C1BC456E40 | |
FNV hash = a3ac837987860580 | |
shader registered for possible reloading: a3ac837987860580_cs as bin - | |
returns result = 0, handle = 000000002EDAEC50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4940, handle = 000003C1BC457008 | |
FNV hash = ee62f14576ce1696 | |
shader registered for possible reloading: ee62f14576ce1696_cs as bin - | |
returns result = 0, handle = 000000002EDAEE50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6088, handle = 000003C1BC4583E0 | |
FNV hash = fe3bd2d5a24e537d | |
shader registered for possible reloading: fe3bd2d5a24e537d_cs as bin - | |
returns result = 0, handle = 000000002EDAEED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 18272, handle = 000003C1BC459C38 | |
FNV hash = 65a40e901b9f75bb | |
shader registered for possible reloading: 65a40e901b9f75bb_cs as bin - | |
returns result = 0, handle = 000000002EDAEF50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 692, handle = 000003C1BC45E428 | |
FNV hash = c3f6b5f128a37137 | |
shader registered for possible reloading: c3f6b5f128a37137_cs as bin - | |
returns result = 0, handle = 000000002EDAEFD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2884, handle = 000003C1BC45E760 | |
FNV hash = 276a996688f46357 | |
shader registered for possible reloading: 276a996688f46357_cs as bin - | |
returns result = 0, handle = 000000002EDAF050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3972, handle = 000003C1BC45F338 | |
FNV hash = 2c69479cd61f3232 | |
shader registered for possible reloading: 2c69479cd61f3232_cs as bin - | |
returns result = 0, handle = 000000002EDAF0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2172, handle = 000003C1BC460348 | |
FNV hash = 7fbaf31aa7fd5b1a | |
shader registered for possible reloading: 7fbaf31aa7fd5b1a_cs as bin - | |
returns result = 0, handle = 000000002EDAF150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2532, handle = 000003C1BC460C50 | |
FNV hash = 1c4302a6485eea7c | |
shader registered for possible reloading: 1c4302a6485eea7c_cs as bin - | |
returns result = 0, handle = 000000002EDAF1D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 26916, handle = 000003C1BC4616D8 | |
FNV hash = 7ac31e5ba5a8569c | |
shader registered for possible reloading: 7ac31e5ba5a8569c_cs as bin - | |
returns result = 0, handle = 000000002EDAF350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 32920, handle = 000003C1BC468088 | |
FNV hash = 6e63cef09e81b985 | |
shader registered for possible reloading: 6e63cef09e81b985_cs as bin - | |
returns result = 0, handle = 000000002EDAF3D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 33196, handle = 000003C1BC4701A0 | |
FNV hash = 378dafb805515b2e | |
shader registered for possible reloading: 378dafb805515b2e_cs as bin - | |
returns result = 0, handle = 000000002EDAF450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 90028, handle = 000003C1BC4783E8 | |
FNV hash = d9ac67efdb1847a3 | |
shader registered for possible reloading: d9ac67efdb1847a3_cs as bin - | |
returns result = 0, handle = 000000002EDAF5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 93000, handle = 000003C1BC48E418 | |
FNV hash = 3b7baf6ea76372ff | |
shader registered for possible reloading: 3b7baf6ea76372ff_cs as bin - | |
returns result = 0, handle = 000000002EDAF650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 93000, handle = 000003C1BC4A4FD8 | |
FNV hash = 2999473f5875f9fe | |
shader registered for possible reloading: 2999473f5875f9fe_cs as bin - | |
returns result = 0, handle = 000000002EDAF6D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 93000, handle = 000003C1BC4BBB98 | |
FNV hash = a012f6b45aaec565 | |
shader registered for possible reloading: a012f6b45aaec565_cs as bin - | |
returns result = 0, handle = 000000002EDAF750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 254952, handle = 000003C1BC4D2758 | |
FNV hash = 9d4678c4be47a599 | |
shader registered for possible reloading: 9d4678c4be47a599_cs as bin - | |
returns result = 0, handle = 000000002EDAF7D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 101972, handle = 000003C1BC510BB8 | |
FNV hash = faaebd42d5637231 | |
shader registered for possible reloading: faaebd42d5637231_cs as bin - | |
returns result = 0, handle = 000000002EDAF850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 102032, handle = 000003C1BC529A80 | |
FNV hash = 97da7611eea61be0 | |
shader registered for possible reloading: 97da7611eea61be0_cs as bin - | |
returns result = 0, handle = 000000002EDAF8D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 102032, handle = 000003C1BC542988 | |
FNV hash = 15c4950cbb1ddcc7 | |
shader registered for possible reloading: 15c4950cbb1ddcc7_cs as bin - | |
returns result = 0, handle = 000000002EDAF950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 108584, handle = 000003C1BC55B890 | |
FNV hash = 8534799b48f8b8c1 | |
shader registered for possible reloading: 8534799b48f8b8c1_cs as bin - | |
returns result = 0, handle = 000000002EDAF9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 110904, handle = 000003C1BC576140 | |
FNV hash = 710da00dab8b0bb4 | |
shader registered for possible reloading: 710da00dab8b0bb4_cs as bin - | |
returns result = 0, handle = 000000002EDAFA50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 100668, handle = 000003C1BC5912F8 | |
FNV hash = 6b2e7fc20556a487 | |
shader registered for possible reloading: 6b2e7fc20556a487_cs as bin - | |
returns result = 0, handle = 000000002EDAFAD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 82024, handle = 000003C1BC5A9CD8 | |
FNV hash = 4828eafdde645aff | |
shader registered for possible reloading: 4828eafdde645aff_cs as bin - | |
returns result = 0, handle = 000000002EDAFC50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 85372, handle = 000003C1BC5BDDC0 | |
FNV hash = 377ddf6858c2eb56 | |
shader registered for possible reloading: 377ddf6858c2eb56_cs as bin - | |
returns result = 0, handle = 000000002EDAFCD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 103520, handle = 000003C1BC5D2BB8 | |
FNV hash = f5e9c9d93b32fd97 | |
shader registered for possible reloading: f5e9c9d93b32fd97_cs as bin - | |
returns result = 0, handle = 000000002EDAFD50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 89292, handle = 000003C1BC5EC098 | |
FNV hash = c9d499b2a4c68800 | |
shader registered for possible reloading: c9d499b2a4c68800_cs as bin - | |
returns result = 0, handle = 000000002EDAFDD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 105316, handle = 000003C1BC601DD8 | |
FNV hash = 3f52d3cb73f076f1 | |
shader registered for possible reloading: 3f52d3cb73f076f1_cs as bin - | |
returns result = 0, handle = 000000002EDAFED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 99548, handle = 000003C1BC61B9B0 | |
FNV hash = c1998117ea356022 | |
shader registered for possible reloading: c1998117ea356022_cs as bin - | |
returns result = 0, handle = 0000000030C20050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 104652, handle = 000003C1BC633F00 | |
FNV hash = cb3d946223558845 | |
shader registered for possible reloading: cb3d946223558845_cs as bin - | |
returns result = 0, handle = 0000000030C200D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 105904, handle = 000003C1BC64D858 | |
FNV hash = 8a466caaa9c276cd | |
shader registered for possible reloading: 8a466caaa9c276cd_cs as bin - | |
returns result = 0, handle = 0000000030C20150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 89876, handle = 000003C1BC667688 | |
FNV hash = 9d8d40bcb6380e00 | |
shader registered for possible reloading: 9d8d40bcb6380e00_cs as bin - | |
returns result = 0, handle = 0000000030C201D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 105124, handle = 000003C1BC67D610 | |
FNV hash = d8153360efa3ad60 | |
shader registered for possible reloading: d8153360efa3ad60_cs as bin - | |
returns result = 0, handle = 0000000030C202D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 105848, handle = 000003C1BC697128 | |
FNV hash = 799052ff53ff0d7d | |
shader registered for possible reloading: 799052ff53ff0d7d_cs as bin - | |
returns result = 0, handle = 0000000030C203D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 129968, handle = 000003C1BC6B0F18 | |
FNV hash = 91ff7f266acd2402 | |
shader registered for possible reloading: 91ff7f266acd2402_cs as bin - | |
returns result = 0, handle = 0000000030C20450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20064, handle = 000003C1BC6D0B88 | |
FNV hash = 46f23b9179a7335d | |
shader registered for possible reloading: 46f23b9179a7335d_cs as bin - | |
returns result = 0, handle = 0000000030C205D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20064, handle = 000003C1BC6D5A68 | |
FNV hash = 5f18fa59bb3fcb93 | |
shader registered for possible reloading: 5f18fa59bb3fcb93_cs as bin - | |
returns result = 0, handle = 0000000030C20650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20064, handle = 000003C1BC6DA948 | |
FNV hash = ed696fc2e38a096f | |
shader registered for possible reloading: ed696fc2e38a096f_cs as bin - | |
returns result = 0, handle = 0000000030C206D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20064, handle = 000003C1BC6DF828 | |
FNV hash = 67bd725f0d90edb8 | |
shader registered for possible reloading: 67bd725f0d90edb8_cs as bin - | |
returns result = 0, handle = 0000000030C20750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20064, handle = 000003C1BC6E4708 | |
FNV hash = e166181d2f734a85 | |
shader registered for possible reloading: e166181d2f734a85_cs as bin - | |
returns result = 0, handle = 0000000030C207D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20480, handle = 000003C1BC6E95E8 | |
FNV hash = 9630a356afa2d933 | |
shader registered for possible reloading: 9630a356afa2d933_cs as bin - | |
returns result = 0, handle = 0000000030C20850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20480, handle = 000003C1BC6EE668 | |
FNV hash = fc4ef574be63dce1 | |
shader registered for possible reloading: fc4ef574be63dce1_cs as bin - | |
returns result = 0, handle = 0000000030C208D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20480, handle = 000003C1BC6F36E8 | |
FNV hash = 6a194b386567d362 | |
shader registered for possible reloading: 6a194b386567d362_cs as bin - | |
returns result = 0, handle = 0000000030C20950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20480, handle = 000003C1BC6F8768 | |
FNV hash = 194e1bfc4e9aac4f | |
shader registered for possible reloading: 194e1bfc4e9aac4f_cs as bin - | |
returns result = 0, handle = 0000000030C209D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 20480, handle = 000003C1BC6FD7E8 | |
FNV hash = 18affdce34efba89 | |
shader registered for possible reloading: 18affdce34efba89_cs as bin - | |
returns result = 0, handle = 0000000030C20A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1584, handle = 000003C1BC702868 | |
FNV hash = ee5fa9a0ff742b2d | |
shader registered for possible reloading: ee5fa9a0ff742b2d_cs as bin - | |
returns result = 0, handle = 0000000030C20B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1584, handle = 000003C1BC702F20 | |
FNV hash = 4c1f3f6d8abd1c02 | |
shader registered for possible reloading: 4c1f3f6d8abd1c02_cs as bin - | |
returns result = 0, handle = 0000000030C20C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1584, handle = 000003C1BC7035D8 | |
FNV hash = 68a078e4dad84208 | |
shader registered for possible reloading: 68a078e4dad84208_cs as bin - | |
returns result = 0, handle = 0000000030C20D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1584, handle = 000003C1BC703C90 | |
FNV hash = 769dc0101bda385d | |
shader registered for possible reloading: 769dc0101bda385d_cs as bin - | |
returns result = 0, handle = 0000000030C20E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1584, handle = 000003C1BC704348 | |
FNV hash = 1d25a4975450bd64 | |
shader registered for possible reloading: 1d25a4975450bd64_cs as bin - | |
returns result = 0, handle = 0000000030C20F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3160, handle = 000003C1BC704A00 | |
FNV hash = 687bb919841adafc | |
shader registered for possible reloading: 687bb919841adafc_cs as bin - | |
returns result = 0, handle = 0000000030C20FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 476, handle = 000003C1BC7056E8 | |
FNV hash = 78d84a588bf2cd61 | |
shader registered for possible reloading: 78d84a588bf2cd61_cs as bin - | |
returns result = 0, handle = 0000000030C21050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4252, handle = 000003C1BC705950 | |
FNV hash = 47c2c59bee0bf033 | |
shader registered for possible reloading: 47c2c59bee0bf033_cs as bin - | |
returns result = 0, handle = 0000000030C210D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8912, handle = 000003C1BC706A70 | |
FNV hash = 01562a78828642d4 | |
shader registered for possible reloading: 01562a78828642d4_cs as bin - | |
returns result = 0, handle = 0000000030C21150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4196, handle = 000003C1BC708DC8 | |
FNV hash = 2ebaa3023b4188a3 | |
shader registered for possible reloading: 2ebaa3023b4188a3_cs as bin - | |
returns result = 0, handle = 0000000030C211D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 920, handle = 000003C1BC709EB8 | |
FNV hash = 87b2ce197c0f35b7 | |
shader registered for possible reloading: 87b2ce197c0f35b7_cs as bin - | |
returns result = 0, handle = 0000000030C212D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9648, handle = 000003C1BC70A310 | |
FNV hash = 8f3775cb10cb3cfb | |
shader registered for possible reloading: 8f3775cb10cb3cfb_cs as bin - | |
returns result = 0, handle = 0000000030C216D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10792, handle = 000003C1BC70C948 | |
FNV hash = 510ce3040ac01d1f | |
shader registered for possible reloading: 510ce3040ac01d1f_cs as bin - | |
returns result = 0, handle = 0000000030C21750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3924, handle = 000003C1BC70F418 | |
FNV hash = cf6349230c83591f | |
shader registered for possible reloading: cf6349230c83591f_cs as bin - | |
returns result = 0, handle = 0000000030C218D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4184, handle = 000003C1BC7103E8 | |
FNV hash = 7ae0d64bef5ece9f | |
shader registered for possible reloading: 7ae0d64bef5ece9f_cs as bin - | |
returns result = 0, handle = 0000000030C21950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3924, handle = 000003C1BC7114C0 | |
FNV hash = 38b7b26c167336d9 | |
shader registered for possible reloading: 38b7b26c167336d9_cs as bin - | |
returns result = 0, handle = 0000000030C219D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4236, handle = 000003C1BC712490 | |
FNV hash = 81163fd9ed63b06c | |
shader registered for possible reloading: 81163fd9ed63b06c_cs as bin - | |
returns result = 0, handle = 0000000030C21A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 696, handle = 000003C1BC7135B8 | |
FNV hash = 127aef7c27733bde | |
shader registered for possible reloading: 127aef7c27733bde_cs as bin - | |
returns result = 0, handle = 0000000030C21BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 696, handle = 000003C1BC7138F8 | |
FNV hash = edf8b6ad393744db | |
shader registered for possible reloading: edf8b6ad393744db_cs as bin - | |
returns result = 0, handle = 0000000030C21C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 696, handle = 000003C1BC713C38 | |
FNV hash = cd6a477d48d247ba | |
shader registered for possible reloading: cd6a477d48d247ba_cs as bin - | |
returns result = 0, handle = 0000000030C21CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 696, handle = 000003C1BC713F78 | |
FNV hash = d0cab3ec4ad3e7bf | |
shader registered for possible reloading: d0cab3ec4ad3e7bf_cs as bin - | |
returns result = 0, handle = 0000000030C21D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 696, handle = 000003C1BC7142B8 | |
FNV hash = d7d8f43bd74bc54b | |
shader registered for possible reloading: d7d8f43bd74bc54b_cs as bin - | |
returns result = 0, handle = 0000000030C21DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 584, handle = 000003C1BC7145F8 | |
FNV hash = 57a6e26b087f46b3 | |
shader registered for possible reloading: 57a6e26b087f46b3_cs as bin - | |
returns result = 0, handle = 0000000030C21E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 756, handle = 000003C1BC7148D0 | |
FNV hash = db60639145634e73 | |
shader registered for possible reloading: db60639145634e73_cs as bin - | |
returns result = 0, handle = 0000000030C21ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 728, handle = 000003C1BC714C50 | |
FNV hash = 2c19e0a48895455f | |
shader registered for possible reloading: 2c19e0a48895455f_cs as bin - | |
returns result = 0, handle = 0000000030C21F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1200, handle = 000003C1BC714FB8 | |
FNV hash = f59c40ff00176e1f | |
shader registered for possible reloading: f59c40ff00176e1f_cs as bin - | |
returns result = 0, handle = 0000000030C22050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1320, handle = 000003C1BC7154F0 | |
FNV hash = 9563502c9a7673b5 | |
shader registered for possible reloading: 9563502c9a7673b5_cs as bin - | |
returns result = 0, handle = 0000000030C22150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6568, handle = 000003C1BC715AA0 | |
FNV hash = a668e2110a8d36eb | |
shader registered for possible reloading: a668e2110a8d36eb_cs as bin - | |
returns result = 0, handle = 0000000030C221D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6760, handle = 000003C1BC7174D8 | |
FNV hash = b284918a160cc34a | |
shader registered for possible reloading: b284918a160cc34a_cs as bin - | |
returns result = 0, handle = 0000000030C22250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4060, handle = 000003C1BC718FD0 | |
FNV hash = c64952dcad26e520 | |
shader registered for possible reloading: c64952dcad26e520_cs as bin - | |
returns result = 0, handle = 0000000030C222D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4056, handle = 000003C1BC71A038 | |
FNV hash = 37be52980a4143bf | |
shader registered for possible reloading: 37be52980a4143bf_cs as bin - | |
returns result = 0, handle = 0000000030C22350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3572, handle = 000003C1BC71B0A0 | |
FNV hash = 3635d70dec0bc519 | |
shader registered for possible reloading: 3635d70dec0bc519_cs as bin - | |
returns result = 0, handle = 0000000030C223D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3852, handle = 000003C1BC71BF20 | |
FNV hash = 8165033468640aa3 | |
shader registered for possible reloading: 8165033468640aa3_cs as bin - | |
returns result = 0, handle = 0000000030C22450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 812, handle = 000003C1BC71CEB8 | |
FNV hash = d21fd7e325c74bae | |
shader registered for possible reloading: d21fd7e325c74bae_cs as bin - | |
returns result = 0, handle = 0000000030C22550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 944, handle = 000003C1BC71D270 | |
FNV hash = 4ac379d459e37411 | |
shader registered for possible reloading: 4ac379d459e37411_cs as bin - | |
returns result = 0, handle = 0000000030C22650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 968, handle = 000003C1BC71D6B0 | |
FNV hash = 51aa1502c08deb4a | |
shader registered for possible reloading: 51aa1502c08deb4a_cs as bin - | |
returns result = 0, handle = 0000000030C226D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1116, handle = 000003C1BC71DB08 | |
FNV hash = 934df8b5555800d6 | |
shader registered for possible reloading: 934df8b5555800d6_cs as bin - | |
returns result = 0, handle = 0000000030C22750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3336, handle = 000003C1BC71DFF0 | |
FNV hash = 58a77abc411bb8e0 | |
shader registered for possible reloading: 58a77abc411bb8e0_cs as bin - | |
returns result = 0, handle = 0000000030C227D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4052, handle = 000003C1BC71ED80 | |
FNV hash = 38d7dca5a8499a48 | |
shader registered for possible reloading: 38d7dca5a8499a48_cs as bin - | |
returns result = 0, handle = 0000000030C22850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 968, handle = 000003C1BC71FDD8 | |
FNV hash = 9dc675c93e817818 | |
shader registered for possible reloading: 9dc675c93e817818_cs as bin - | |
returns result = 0, handle = 0000000030C228D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1092, handle = 000003C1BC720228 | |
FNV hash = 530874875e9cf54d | |
shader registered for possible reloading: 530874875e9cf54d_cs as bin - | |
returns result = 0, handle = 0000000030C22950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5664, handle = 000003C1BC7206F0 | |
FNV hash = 6725897421702418 | |
shader registered for possible reloading: 6725897421702418_cs as bin - | |
returns result = 0, handle = 0000000030C229D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5872, handle = 000003C1BC721DA0 | |
FNV hash = f10e542cb64f5ae0 | |
shader registered for possible reloading: f10e542cb64f5ae0_cs as bin - | |
returns result = 0, handle = 0000000030C22A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3664, handle = 000003C1BC723520 | |
FNV hash = b0517c17fec1326f | |
shader registered for possible reloading: b0517c17fec1326f_cs as bin - | |
returns result = 0, handle = 0000000030C22AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3668, handle = 000003C1BC724400 | |
FNV hash = f6c271de3539aeb8 | |
shader registered for possible reloading: f6c271de3539aeb8_cs as bin - | |
returns result = 0, handle = 0000000030C22B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3160, handle = 000003C1BC7252E0 | |
FNV hash = 5d3ea59cb7f89a81 | |
shader registered for possible reloading: 5d3ea59cb7f89a81_cs as bin - | |
returns result = 0, handle = 0000000030C22BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3508, handle = 000003C1BC725FC8 | |
FNV hash = 158e7744f7e9280b | |
shader registered for possible reloading: 158e7744f7e9280b_cs as bin - | |
returns result = 0, handle = 0000000030C22C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 512, handle = 000003C1BC726E08 | |
FNV hash = 62bd3728b238a5e0 | |
shader registered for possible reloading: 62bd3728b238a5e0_cs as bin - | |
returns result = 0, handle = 0000000030C22CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 644, handle = 000003C1BC727098 | |
FNV hash = 395c95dd215692d8 | |
shader registered for possible reloading: 395c95dd215692d8_cs as bin - | |
returns result = 0, handle = 0000000030C22D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 664, handle = 000003C1BC7273A8 | |
FNV hash = 4bec4080739cbad7 | |
shader registered for possible reloading: 4bec4080739cbad7_cs as bin - | |
returns result = 0, handle = 0000000030C22E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 808, handle = 000003C1BC7276D0 | |
FNV hash = aac054e04f05694e | |
shader registered for possible reloading: aac054e04f05694e_cs as bin - | |
returns result = 0, handle = 0000000030C22F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2980, handle = 000003C1BC727A88 | |
FNV hash = 2f03a40c2fff3a3e | |
shader registered for possible reloading: 2f03a40c2fff3a3e_cs as bin - | |
returns result = 0, handle = 0000000030C22FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3644, handle = 000003C1BC7286B0 | |
FNV hash = b80ed97cfd41e4a3 | |
shader registered for possible reloading: b80ed97cfd41e4a3_cs as bin - | |
returns result = 0, handle = 0000000030C23050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 280, handle = 000003C1BC729570 | |
FNV hash = ca48d0e672cc3b79 | |
shader registered for possible reloading: ca48d0e672cc3b79_cs as bin - | |
returns result = 0, handle = 0000000030C230D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 188, handle = 000003C1BC729730 | |
FNV hash = 2cce41b130137e42 | |
shader registered for possible reloading: 2cce41b130137e42_cs as bin - | |
returns result = 0, handle = 0000000030C23250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 316, handle = 000003C1BC729860 | |
FNV hash = 634f1066c26fd299 | |
shader registered for possible reloading: 634f1066c26fd299_cs as bin - | |
returns result = 0, handle = 0000000030C232D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 332, handle = 000003C1BC729A38 | |
FNV hash = bcb38856b0a5df72 | |
shader registered for possible reloading: bcb38856b0a5df72_cs as bin - | |
returns result = 0, handle = 0000000030C23450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 332, handle = 000003C1BC729C10 | |
FNV hash = 6ef56c335b17a324 | |
shader registered for possible reloading: 6ef56c335b17a324_cs as bin - | |
returns result = 0, handle = 0000000030C234D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 332, handle = 000003C1BC729DE8 | |
FNV hash = c3dbee7cdac48fa9 | |
shader registered for possible reloading: c3dbee7cdac48fa9_cs as bin - | |
returns result = 0, handle = 0000000030C23550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 832, handle = 000003C1BC729FC0 | |
FNV hash = e87b122e498ecc49 | |
shader registered for possible reloading: e87b122e498ecc49_cs as bin - | |
returns result = 0, handle = 0000000030C235D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1220, handle = 000003C1BC72A390 | |
FNV hash = 4b1898dcf68647bf | |
shader registered for possible reloading: 4b1898dcf68647bf_cs as bin - | |
returns result = 0, handle = 0000000030C236D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 456, handle = 000003C1BC72A8D0 | |
FNV hash = f46426a2575f295c | |
shader registered for possible reloading: f46426a2575f295c_cs as bin - | |
returns result = 0, handle = 0000000030C23750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3888, handle = 000003C1BC72AB38 | |
FNV hash = e88aa69747c25d32 | |
shader registered for possible reloading: e88aa69747c25d32_cs as bin - | |
returns result = 0, handle = 0000000030C238D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5228, handle = 000003C1BC72BB28 | |
FNV hash = b844f2bbd5059ae8 | |
shader registered for possible reloading: b844f2bbd5059ae8_cs as bin - | |
returns result = 0, handle = 0000000030C23A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5812, handle = 000003C1BC72D028 | |
FNV hash = f4c421c88f4ecd65 | |
shader registered for possible reloading: f4c421c88f4ecd65_cs as bin - | |
returns result = 0, handle = 0000000030C23AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2068, handle = 000003C1BC72E770 | |
FNV hash = 96157c0c3e4eeb5a | |
shader registered for possible reloading: 96157c0c3e4eeb5a_cs as bin - | |
returns result = 0, handle = 0000000030C23B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC72F008 | |
FNV hash = 253c75bd339d07d4 | |
shader registered for possible reloading: 253c75bd339d07d4_cs as bin - | |
returns result = 0, handle = 0000000030C23BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC72F100 | |
FNV hash = 253c75bd339d07d4 | |
shader registered for possible reloading: 253c75bd339d07d4_cs as bin - | |
returns result = 0, handle = 0000000030C23C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2960, handle = 000003C1BC72F1F8 | |
FNV hash = ba654d6b174a4c28 | |
shader registered for possible reloading: ba654d6b174a4c28_cs as bin - | |
returns result = 0, handle = 0000000030C23CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2812, handle = 000003C1BC72FE48 | |
FNV hash = 47694be08cc1370d | |
shader registered for possible reloading: 47694be08cc1370d_cs as bin - | |
returns result = 0, handle = 0000000030C24150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9160, handle = 000003C1BC7309C8 | |
FNV hash = 2707fe599e178730 | |
shader registered for possible reloading: 2707fe599e178730_cs as bin - | |
returns result = 0, handle = 0000000030C241D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 11740, handle = 000003C1BC732E10 | |
FNV hash = a43f744df4a40a40 | |
shader registered for possible reloading: a43f744df4a40a40_cs as bin - | |
returns result = 0, handle = 0000000030C24250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6140, handle = 000003C1BC735C70 | |
FNV hash = d0537e0ec9ff091f | |
shader registered for possible reloading: d0537e0ec9ff091f_cs as bin - | |
returns result = 0, handle = 0000000030C24350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3844, handle = 000003C1BC7374F0 | |
FNV hash = 23a0244c9021e13f | |
shader registered for possible reloading: 23a0244c9021e13f_cs as bin - | |
returns result = 0, handle = 0000000030C243D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4676, handle = 000003C1BC738480 | |
FNV hash = bd1f462e18b369c0 | |
shader registered for possible reloading: bd1f462e18b369c0_cs as bin - | |
returns result = 0, handle = 0000000030C24450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7408, handle = 000003C1BC739748 | |
FNV hash = b4492d772764b7b9 | |
shader registered for possible reloading: b4492d772764b7b9_cs as bin - | |
returns result = 0, handle = 0000000030C244D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5828, handle = 000003C1BC73B4C0 | |
FNV hash = 16f9dc5d111e6baa | |
shader registered for possible reloading: 16f9dc5d111e6baa_cs as bin - | |
returns result = 0, handle = 0000000030C245D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8440, handle = 000003C1BC73CC08 | |
FNV hash = 8e472b11b74e92c3 | |
shader registered for possible reloading: 8e472b11b74e92c3_cs as bin - | |
returns result = 0, handle = 0000000030C24650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 8108, handle = 000003C1BC73ED88 | |
FNV hash = 7e6105904285ff9f | |
shader registered for possible reloading: 7e6105904285ff9f_cs as bin - | |
returns result = 0, handle = 0000000030C246D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 10688, handle = 000003C1BC740DB8 | |
FNV hash = 75179cf69ea922e2 | |
shader registered for possible reloading: 75179cf69ea922e2_cs as bin - | |
returns result = 0, handle = 0000000030C24750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7312, handle = 000003C1BC743800 | |
FNV hash = a6ace39500bcacff | |
shader registered for possible reloading: a6ace39500bcacff_cs as bin - | |
returns result = 0, handle = 0000000030C24850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9892, handle = 000003C1BC745518 | |
FNV hash = 2d24ac17d0489819 | |
shader registered for possible reloading: 2d24ac17d0489819_cs as bin - | |
returns result = 0, handle = 0000000030C248D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5680, handle = 000003C1BC747C48 | |
FNV hash = 7904605dba177a19 | |
shader registered for possible reloading: 7904605dba177a19_cs as bin - | |
returns result = 0, handle = 0000000030C249D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12932, handle = 000003C1BC749320 | |
FNV hash = fd49b84d303ff11a | |
shader registered for possible reloading: fd49b84d303ff11a_cs as bin - | |
returns result = 0, handle = 0000000030C24B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4784, handle = 000003C1BC74C638 | |
FNV hash = 51fefdf50a1a3a33 | |
shader registered for possible reloading: 51fefdf50a1a3a33_cs as bin - | |
returns result = 0, handle = 0000000030C24C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13192, handle = 000003C1BC74D978 | |
FNV hash = 21c1eda9a56ca724 | |
shader registered for possible reloading: 21c1eda9a56ca724_cs as bin - | |
returns result = 0, handle = 0000000030C24CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5044, handle = 000003C1BC750D98 | |
FNV hash = 1b65f507f834156d | |
shader registered for possible reloading: 1b65f507f834156d_cs as bin - | |
returns result = 0, handle = 0000000030C24DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12924, handle = 000003C1BC7521E0 | |
FNV hash = 8e72b618392a8a22 | |
shader registered for possible reloading: 8e72b618392a8a22_cs as bin - | |
returns result = 0, handle = 0000000030C24E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4772, handle = 000003C1BC7554F0 | |
FNV hash = 0ae2a76234ec6a25 | |
shader registered for possible reloading: 0ae2a76234ec6a25_cs as bin - | |
returns result = 0, handle = 0000000030C24F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13184, handle = 000003C1BC756828 | |
FNV hash = 2088370655eef4ff | |
shader registered for possible reloading: 2088370655eef4ff_cs as bin - | |
returns result = 0, handle = 0000000030C24FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5032, handle = 000003C1BC759C48 | |
FNV hash = f67628aafe867361 | |
shader registered for possible reloading: f67628aafe867361_cs as bin - | |
returns result = 0, handle = 0000000030C250D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12932, handle = 000003C1BC75B088 | |
FNV hash = fd18d65c9b5ed0da | |
shader registered for possible reloading: fd18d65c9b5ed0da_cs as bin - | |
returns result = 0, handle = 0000000030C25150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4784, handle = 000003C1BC75E3A0 | |
FNV hash = dcc0a9249d0a7b69 | |
shader registered for possible reloading: dcc0a9249d0a7b69_cs as bin - | |
returns result = 0, handle = 0000000030C25250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13192, handle = 000003C1BC75F6E8 | |
FNV hash = e9e48f040bcb584d | |
shader registered for possible reloading: e9e48f040bcb584d_cs as bin - | |
returns result = 0, handle = 0000000030C252D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5044, handle = 000003C1BC762B10 | |
FNV hash = 21e0ac2056f57470 | |
shader registered for possible reloading: 21e0ac2056f57470_cs as bin - | |
returns result = 0, handle = 0000000030C253D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12924, handle = 000003C1BC763F58 | |
FNV hash = 72b89df1b2495856 | |
shader registered for possible reloading: 72b89df1b2495856_cs as bin - | |
returns result = 0, handle = 0000000030C25450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4772, handle = 000003C1BC767268 | |
FNV hash = 9bc99487096110de | |
shader registered for possible reloading: 9bc99487096110de_cs as bin - | |
returns result = 0, handle = 0000000030C25550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13184, handle = 000003C1BC7685A0 | |
FNV hash = cc004e9a15378fc5 | |
shader registered for possible reloading: cc004e9a15378fc5_cs as bin - | |
returns result = 0, handle = 0000000030C255D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5032, handle = 000003C1BC76B9C0 | |
FNV hash = c0e743fcdcda30d7 | |
shader registered for possible reloading: c0e743fcdcda30d7_cs as bin - | |
returns result = 0, handle = 0000000030C256D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4616, handle = 000003C1BC76CE28 | |
FNV hash = fbf55d79f41b1d8e | |
shader registered for possible reloading: fbf55d79f41b1d8e_cs as bin - | |
returns result = 0, handle = 0000000030C25850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4112, handle = 000003C1BC76E0B0 | |
FNV hash = be04c05766df8cdc | |
shader registered for possible reloading: be04c05766df8cdc_cs as bin - | |
returns result = 0, handle = 0000000030C25950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4596, handle = 000003C1BC76F150 | |
FNV hash = cd84d5ca32cb838a | |
shader registered for possible reloading: cd84d5ca32cb838a_cs as bin - | |
returns result = 0, handle = 0000000030C25A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4092, handle = 000003C1BC7703C8 | |
FNV hash = bb011159aa902431 | |
shader registered for possible reloading: bb011159aa902431_cs as bin - | |
returns result = 0, handle = 0000000030C25B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4808, handle = 000003C1BC771450 | |
FNV hash = d700561c571ac76d | |
shader registered for possible reloading: d700561c571ac76d_cs as bin - | |
returns result = 0, handle = 0000000030C25C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4304, handle = 000003C1BC7727A0 | |
FNV hash = e45d3f1bf09b13c6 | |
shader registered for possible reloading: e45d3f1bf09b13c6_cs as bin - | |
returns result = 0, handle = 0000000030C25D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4788, handle = 000003C1BC773900 | |
FNV hash = 431690cc9c1750f8 | |
shader registered for possible reloading: 431690cc9c1750f8_cs as bin - | |
returns result = 0, handle = 0000000030C25E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4284, handle = 000003C1BC774C38 | |
FNV hash = 2c12d5f3acb3d592 | |
shader registered for possible reloading: 2c12d5f3acb3d592_cs as bin - | |
returns result = 0, handle = 0000000030C25F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4616, handle = 000003C1BC775D80 | |
FNV hash = fbf55d79f41b1d8e | |
shader registered for possible reloading: fbf55d79f41b1d8e_cs as bin - | |
returns result = 0, handle = 0000000030C26050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4112, handle = 000003C1BC777010 | |
FNV hash = be04c05766df8cdc | |
shader registered for possible reloading: be04c05766df8cdc_cs as bin - | |
returns result = 0, handle = 0000000030C260D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4596, handle = 000003C1BC7780B0 | |
FNV hash = cd84d5ca32cb838a | |
shader registered for possible reloading: cd84d5ca32cb838a_cs as bin - | |
returns result = 0, handle = 0000000030C26150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4092, handle = 000003C1BC779328 | |
FNV hash = bb011159aa902431 | |
shader registered for possible reloading: bb011159aa902431_cs as bin - | |
returns result = 0, handle = 0000000030C261D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4808, handle = 000003C1BC77A3B0 | |
FNV hash = d700561c571ac76d | |
shader registered for possible reloading: d700561c571ac76d_cs as bin - | |
returns result = 0, handle = 0000000030C26250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4304, handle = 000003C1BC77B700 | |
FNV hash = e45d3f1bf09b13c6 | |
shader registered for possible reloading: e45d3f1bf09b13c6_cs as bin - | |
returns result = 0, handle = 0000000030C262D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4788, handle = 000003C1BC77C868 | |
FNV hash = 431690cc9c1750f8 | |
shader registered for possible reloading: 431690cc9c1750f8_cs as bin - | |
returns result = 0, handle = 0000000030C26350 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4284, handle = 000003C1BC77DBA0 | |
FNV hash = 2c12d5f3acb3d592 | |
shader registered for possible reloading: 2c12d5f3acb3d592_cs as bin - | |
returns result = 0, handle = 0000000030C263D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1420, handle = 000003C1BC77ED10 | |
FNV hash = 131ec6d5196fa339 | |
shader registered for possible reloading: 131ec6d5196fa339_cs as bin - | |
returns result = 0, handle = 0000000030C26550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1420, handle = 000003C1BC77F320 | |
FNV hash = 131ec6d5196fa339 | |
shader registered for possible reloading: 131ec6d5196fa339_cs as bin - | |
returns result = 0, handle = 0000000030C26650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2204, handle = 000003C1BC77F960 | |
FNV hash = 89c98a42747dae4d | |
shader registered for possible reloading: 89c98a42747dae4d_cs as bin - | |
returns result = 0, handle = 0000000030C267D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 176, handle = 000003C1BC780280 | |
FNV hash = ce73eabac9635ed0 | |
shader registered for possible reloading: ce73eabac9635ed0_cs as bin - | |
returns result = 0, handle = 0000000030C26850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2204, handle = 000003C1BC7803B8 | |
FNV hash = 89c98a42747dae4d | |
shader registered for possible reloading: 89c98a42747dae4d_cs as bin - | |
returns result = 0, handle = 0000000030C268D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 176, handle = 000003C1BC780CD8 | |
FNV hash = ce73eabac9635ed0 | |
shader registered for possible reloading: ce73eabac9635ed0_cs as bin - | |
returns result = 0, handle = 0000000030C26950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2204, handle = 000003C1BC780E10 | |
FNV hash = 89c98a42747dae4d | |
shader registered for possible reloading: 89c98a42747dae4d_cs as bin - | |
returns result = 0, handle = 0000000030C269D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 176, handle = 000003C1BC781730 | |
FNV hash = ce73eabac9635ed0 | |
shader registered for possible reloading: ce73eabac9635ed0_cs as bin - | |
returns result = 0, handle = 0000000030C26A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2152, handle = 000003C1BC7818A8 | |
FNV hash = 5a792a873afa9139 | |
shader registered for possible reloading: 5a792a873afa9139_cs as bin - | |
returns result = 0, handle = 0000000030C26E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2552, handle = 000003C1BC782198 | |
FNV hash = 2f147788fce4d304 | |
shader registered for possible reloading: 2f147788fce4d304_cs as bin - | |
returns result = 0, handle = 0000000030C26ED0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 00000000247EE150 | |
CreateDXGIFactory returned factory = 00000000247EE150, result = 0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 00000000247EE150 | |
CreateDXGIFactory returned factory = 00000000247EE150, result = 0 | |
*** Hooked_CreateDXGIFactory called with riid: IDXGIFactory | |
Upcast QueryInterface(IDXGIFactory2) returned result = 0, factory = 00000000247EE150 | |
CreateDXGIFactory returned factory = 00000000247EE150, result = 0 | |
*** Hooked IDXGIFactory2::CreateSwapChainForHwnd(0000000022FEC250) called | |
Device = 000000002475CD10 | |
SwapChain = 000003C1AE0B53E8 | |
Description1 = 000000000011F778 | |
FullScreenDescription = 000000000011F760 | |
lookup_hacker_device(000000002475CD10): Supports HackerDevice | |
Got resolution from swap chain: 1920x1080 | |
Windowed = 1 | |
Refresh rate = 0.000000 | |
Width = 1920 | |
Height = 1080 | |
BufferCount = 1 | |
SwapEffect = 0 | |
Flags = 0x2 | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Overlay::Overlay created for 000000001A43BD10 | |
on HackerDevice: 000000002475CD10, HackerContext: 0000000022F9A370 | |
-> HackerSwapChain = 00000000005D5A50 wrapper of ppSwapChain = 000000001A43BD10 | |
->return result 0 | |
HackerSwapChain::QueryInterface(class HackerSwapChain@00000000005D5A50) called with IID: IDXGISwapChain | |
return HackerSwapChain(class HackerSwapChain@00000000005D5A50) wrapper of 000000001A43BD10 | |
HackerSwapChain::ResizeTarget(class HackerSwapChain@00000000005D5A50) called | |
Width: 1920, Height: 1080 | |
Refresh rate = 0.000000 | |
returns result = 0 | |
HackerSwapChain::SetFullscreenState(class HackerSwapChain@00000000005D5A50) called with | |
Fullscreen = 0 | |
Target = 0000000000000000 | |
returns 0 | |
HackerSwapChain::ResizeBuffers(class HackerSwapChain@00000000005D5A50) called | |
Got resolution from swap chain: 1920x1080 | |
returns result = 0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 640, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = f594c2327529ef03 | |
shader registered for possible reloading: f594c2327529ef03_vs as bin - | |
returns result = 0, handle = 0000000030C27850 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 248, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 75af7fdb4882c80d | |
shader registered for possible reloading: 75af7fdb4882c80d_ps as bin - | |
returns result = 0, handle = 0000000030C278D0 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 788, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = dc82730745fa1fad | |
shader registered for possible reloading: dc82730745fa1fad_vs as bin - | |
returns result = 0, handle = 0000000030C27CD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 408, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 9cca08469133201e | |
shader registered for possible reloading: 9cca08469133201e_ps as bin - | |
returns result = 0, handle = 0000000030C27D50 | |
Performing deferred shader analysis on vs dc82730745fa1fad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 9cca08469133201e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 688, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 4d1e1a3c71a59272 | |
shader registered for possible reloading: 4d1e1a3c71a59272_vs as bin - | |
returns result = 0, handle = 0000000030C27E50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 360, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 06c51277d5b4781a | |
shader registered for possible reloading: 06c51277d5b4781a_ps as bin - | |
returns result = 0, handle = 0000000030C27ED0 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1072, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8236b1752acd9b01 | |
shader registered for possible reloading: 8236b1752acd9b01_vs as bin - | |
returns result = 0, handle = 00000000327A2050 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 452, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = dcf5ad8be031c5fc | |
shader registered for possible reloading: dcf5ad8be031c5fc_ps as bin - | |
returns result = 0, handle = 00000000327A20D0 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
HackerSwapChain::ResizeTarget(class HackerSwapChain@00000000005D5A50) called | |
Width: 1920, Height: 1080 | |
Refresh rate = 0.000000 | |
returns result = 0 | |
HackerSwapChain::SetFullscreenState(class HackerSwapChain@00000000005D5A50) called with | |
Fullscreen = 0 | |
Target = 0000000000000000 | |
returns 0 | |
HackerSwapChain::ResizeBuffers(class HackerSwapChain@00000000005D5A50) called | |
Got resolution from swap chain: 1920x1080 | |
returns result = 0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2004, handle = 000003C1BC124A30 | |
FNV hash = b1e281c8c3a98d57 | |
shader registered for possible reloading: b1e281c8c3a98d57_cs as bin - | |
returns result = 0, handle = 00000000327A6A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2804, handle = 000003C1BC125278 | |
FNV hash = 053ff0b3f467108b | |
shader registered for possible reloading: 053ff0b3f467108b_cs as bin - | |
returns result = 0, handle = 00000000327A6B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1496, handle = 000003C1BC125DE0 | |
FNV hash = 562292512378c3a4 | |
shader registered for possible reloading: 562292512378c3a4_cs as bin - | |
returns result = 0, handle = 00000000327A6BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1916, handle = 000003C1BC126430 | |
FNV hash = a30a75c74ef987ff | |
shader registered for possible reloading: a30a75c74ef987ff_cs as bin - | |
returns result = 0, handle = 00000000327A6C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1496, handle = 000003C1BC126C20 | |
FNV hash = 73e2f208d67aa80f | |
shader registered for possible reloading: 73e2f208d67aa80f_cs as bin - | |
returns result = 0, handle = 00000000327A6CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1916, handle = 000003C1BC127270 | |
FNV hash = 8463fee1da3130cf | |
shader registered for possible reloading: 8463fee1da3130cf_cs as bin - | |
returns result = 0, handle = 00000000327A6D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1496, handle = 000003C1BC127A60 | |
FNV hash = d107dfd958a52dec | |
shader registered for possible reloading: d107dfd958a52dec_cs as bin - | |
returns result = 0, handle = 00000000327A6DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1916, handle = 000003C1BC1280B0 | |
FNV hash = eb3f8d2368a7ee28 | |
shader registered for possible reloading: eb3f8d2368a7ee28_cs as bin - | |
returns result = 0, handle = 00000000327A6E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2412, handle = 000003C1BC1288A0 | |
FNV hash = 26bf3c30dd599b2d | |
shader registered for possible reloading: 26bf3c30dd599b2d_cs as bin - | |
returns result = 0, handle = 00000000327A6ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2840, handle = 000003C1BC129280 | |
FNV hash = 343a234517103a2b | |
shader registered for possible reloading: 343a234517103a2b_cs as bin - | |
returns result = 0, handle = 00000000327A6FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6652, handle = 000003C1BC129E10 | |
FNV hash = e7c37ad17e2e4aca | |
shader registered for possible reloading: e7c37ad17e2e4aca_cs as bin - | |
returns result = 0, handle = 00000000327A70D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 17360, handle = 000003C1BC12B880 | |
FNV hash = 43a1d0624952d177 | |
shader registered for possible reloading: 43a1d0624952d177_cs as bin - | |
returns result = 0, handle = 00000000327A71D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 33036, handle = 000003C1BC12FCC8 | |
FNV hash = 9b2918d61f4cac2d | |
shader registered for possible reloading: 9b2918d61f4cac2d_cs as bin - | |
returns result = 0, handle = 00000000327A72D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 53704, handle = 000003C1BC137E48 | |
FNV hash = 66f725a7546d5485 | |
shader registered for possible reloading: 66f725a7546d5485_cs as bin - | |
returns result = 0, handle = 00000000327A73D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 79420, handle = 000003C1BC145088 | |
FNV hash = 098da566828d4d06 | |
shader registered for possible reloading: 098da566828d4d06_cs as bin - | |
returns result = 0, handle = 00000000327A74D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 110096, handle = 000003C1BC158738 | |
FNV hash = a47112edcd0e9ac9 | |
shader registered for possible reloading: a47112edcd0e9ac9_cs as bin - | |
returns result = 0, handle = 00000000327A75D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 15912, handle = 000003C1BC1735C0 | |
FNV hash = a101da8639f3b2dd | |
shader registered for possible reloading: a101da8639f3b2dd_cs as bin - | |
returns result = 0, handle = 00000000327A7650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 16124, handle = 000003C1BC177460 | |
FNV hash = 17cdd6518cdf2821 | |
shader registered for possible reloading: 17cdd6518cdf2821_cs as bin - | |
returns result = 0, handle = 00000000327A76D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 15876, handle = 000003C1BC17B3D0 | |
FNV hash = fec6ed54417b2df5 | |
shader registered for possible reloading: fec6ed54417b2df5_cs as bin - | |
returns result = 0, handle = 00000000327A7750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 19664, handle = 000003C1BC17F248 | |
FNV hash = c2f0054725566a0c | |
shader registered for possible reloading: c2f0054725566a0c_cs as bin - | |
returns result = 0, handle = 00000000327A77D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 19876, handle = 000003C1BC183F90 | |
FNV hash = a3a96059654c84da | |
shader registered for possible reloading: a3a96059654c84da_cs as bin - | |
returns result = 0, handle = 00000000327A7850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 22112, handle = 000003C1BC188DA8 | |
FNV hash = 103c1a9f0318435d | |
shader registered for possible reloading: 103c1a9f0318435d_cs as bin - | |
returns result = 0, handle = 00000000327A78D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 12832, handle = 000003C1BC18E480 | |
FNV hash = e19aa3e65c132ecf | |
shader registered for possible reloading: e19aa3e65c132ecf_cs as bin - | |
returns result = 0, handle = 00000000327A7950 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 17768, handle = 000003C1BC191718 | |
FNV hash = 0042faf68efb2170 | |
shader registered for possible reloading: 0042faf68efb2170_cs as bin - | |
returns result = 0, handle = 00000000327A79D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2080, handle = 000003C1BC195CF8 | |
FNV hash = 231a02d72a8dea28 | |
shader registered for possible reloading: 231a02d72a8dea28_cs as bin - | |
returns result = 0, handle = 00000000327A7A50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2080, handle = 000003C1BC196590 | |
FNV hash = 5b8ce638a63bf235 | |
shader registered for possible reloading: 5b8ce638a63bf235_cs as bin - | |
returns result = 0, handle = 00000000327A7B50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2076, handle = 000003C1BC196E28 | |
FNV hash = 8391787f54c47da6 | |
shader registered for possible reloading: 8391787f54c47da6_cs as bin - | |
returns result = 0, handle = 00000000327A7C50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 13644, handle = 000003C1BC1976D8 | |
FNV hash = 5bf652157ba2871a | |
shader registered for possible reloading: 5bf652157ba2871a_cs as bin - | |
returns result = 0, handle = 00000000327A7E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4904, handle = 000003C1BC19ACA0 | |
FNV hash = 7af18a3c7fbe3e95 | |
shader registered for possible reloading: 7af18a3c7fbe3e95_cs as bin - | |
returns result = 0, handle = 00000000327A7F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2968, handle = 000003C1BC19C038 | |
FNV hash = e7a1a1f7685cb5dc | |
shader registered for possible reloading: e7a1a1f7685cb5dc_cs as bin - | |
returns result = 0, handle = 00000000327A8050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3696, handle = 000003C1BC19CC50 | |
FNV hash = ab5d46e39aefa633 | |
shader registered for possible reloading: ab5d46e39aefa633_cs as bin - | |
returns result = 0, handle = 00000000327A8150 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 23456, handle = 000003C1BC19DB38 | |
FNV hash = 704980cdce261d90 | |
shader registered for possible reloading: 704980cdce261d90_cs as bin - | |
returns result = 0, handle = 00000000327A81D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 24056, handle = 000003C1BC1A3750 | |
FNV hash = 9e1ddca82bac8dfe | |
shader registered for possible reloading: 9e1ddca82bac8dfe_cs as bin - | |
returns result = 0, handle = 00000000327A8250 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 4040, handle = 000003C1BC1A95E0 | |
FNV hash = 84cac22d09675b33 | |
shader registered for possible reloading: 84cac22d09675b33_cs as bin - | |
returns result = 0, handle = 00000000327A83D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3324, handle = 000003C1BC1AA628 | |
FNV hash = 85db1cb28397b287 | |
shader registered for possible reloading: 85db1cb28397b287_cs as bin - | |
returns result = 0, handle = 00000000327A84D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2628, handle = 000003C1BC1AB398 | |
FNV hash = 8d054c3b75706a94 | |
shader registered for possible reloading: 8d054c3b75706a94_cs as bin - | |
returns result = 0, handle = 00000000327A85D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2628, handle = 000003C1BC1ABE50 | |
FNV hash = 8d054c3b75706a94 | |
shader registered for possible reloading: 8d054c3b75706a94_cs as bin - | |
returns result = 0, handle = 00000000327A8650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 852, handle = 000003C1BC1AC908 | |
FNV hash = 5536b524fbdbf79d | |
shader registered for possible reloading: 5536b524fbdbf79d_cs as bin - | |
returns result = 0, handle = 00000000327A8750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3292, handle = 000003C1BC1ACCD0 | |
FNV hash = 44963cef67e35093 | |
shader registered for possible reloading: 44963cef67e35093_cs as bin - | |
returns result = 0, handle = 00000000327A8850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 5184, handle = 000003C1BC1ADA30 | |
FNV hash = d3294426e079f514 | |
shader registered for possible reloading: d3294426e079f514_cs as bin - | |
returns result = 0, handle = 00000000327A88D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 24968, handle = 000003C1BC1AEF10 | |
FNV hash = 4dccd4e62fa8fce8 | |
shader registered for possible reloading: 4dccd4e62fa8fce8_cs as bin - | |
returns result = 0, handle = 00000000327A8AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 24968, handle = 000003C1BC1B5110 | |
FNV hash = 4cea2c5ca905f113 | |
shader registered for possible reloading: 4cea2c5ca905f113_cs as bin - | |
returns result = 0, handle = 00000000327A8BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1052, handle = 000003C1BC1BB338 | |
FNV hash = 8f0458b4817d97f7 | |
shader registered for possible reloading: 8f0458b4817d97f7_cs as bin - | |
returns result = 0, handle = 00000000327A8DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1284, handle = 000003C1BC1BB7D0 | |
FNV hash = 2862f8863904f2a0 | |
shader registered for possible reloading: 2862f8863904f2a0_cs as bin - | |
returns result = 0, handle = 00000000327A8ED0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 220, handle = 000003C1BC1BBD60 | |
FNV hash = 3c1b37553925675e | |
shader registered for possible reloading: 3c1b37553925675e_cs as bin - | |
returns result = 0, handle = 00000000327A8F50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2804, handle = 000003C1BC1BBEC0 | |
FNV hash = 1fb63f8f5f9bdc17 | |
shader registered for possible reloading: 1fb63f8f5f9bdc17_cs as bin - | |
returns result = 0, handle = 00000000327A8FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 2496, handle = 000003C1BC1BCA48 | |
FNV hash = 1043b4babd37aa52 | |
shader registered for possible reloading: 1043b4babd37aa52_cs as bin - | |
returns result = 0, handle = 00000000327A90D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6060, handle = 000003C1BC1BD4C0 | |
FNV hash = 45ed6f62b4dd84e7 | |
shader registered for possible reloading: 45ed6f62b4dd84e7_cs as bin - | |
returns result = 0, handle = 00000000327A93D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7512, handle = 000003C1BC1BECF0 | |
FNV hash = 73196fde5a838706 | |
shader registered for possible reloading: 73196fde5a838706_cs as bin - | |
returns result = 0, handle = 00000000327A9450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7208, handle = 000003C1BC1C0AD0 | |
FNV hash = 23d6554983e67052 | |
shader registered for possible reloading: 23d6554983e67052_cs as bin - | |
returns result = 0, handle = 00000000327A94D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC1C2780 | |
FNV hash = ee53a8859c41a88d | |
shader registered for possible reloading: ee53a8859c41a88d_cs as bin - | |
returns result = 0, handle = 00000000327A9550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 184, handle = 000003C1BC1C2898 | |
FNV hash = e5060bc2612adbad | |
shader registered for possible reloading: e5060bc2612adbad_cs as bin - | |
returns result = 0, handle = 00000000327A96D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3672, handle = 000003C1BC1C29C8 | |
FNV hash = c04d69dde8eaaa07 | |
shader registered for possible reloading: c04d69dde8eaaa07_cs as bin - | |
returns result = 0, handle = 00000000327A9750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3768, handle = 000003C1BC1C3898 | |
FNV hash = 2fe98dd6aaa8b6c8 | |
shader registered for possible reloading: 2fe98dd6aaa8b6c8_cs as bin - | |
returns result = 0, handle = 00000000327A9850 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 276, handle = 000003C1BC1C47C8 | |
FNV hash = 140d27b5154157f4 | |
shader registered for possible reloading: 140d27b5154157f4_cs as bin - | |
returns result = 0, handle = 00000000327A98D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9604, handle = 000003C1BC1C4950 | |
FNV hash = fc1e297ab6cd7a52 | |
shader registered for possible reloading: fc1e297ab6cd7a52_cs as bin - | |
returns result = 0, handle = 00000000327A99D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7012, handle = 000003C1BC1C6F50 | |
FNV hash = 27ced37305b222b7 | |
shader registered for possible reloading: 27ced37305b222b7_cs as bin - | |
returns result = 0, handle = 00000000327A9AD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7012, handle = 000003C1BC1C8B30 | |
FNV hash = 4cf8b76122a1148a | |
shader registered for possible reloading: 4cf8b76122a1148a_cs as bin - | |
returns result = 0, handle = 00000000327A9BD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 7012, handle = 000003C1BC1CA710 | |
FNV hash = 6ed07df9972956da | |
shader registered for possible reloading: 6ed07df9972956da_cs as bin - | |
returns result = 0, handle = 00000000327A9CD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3344, handle = 000003C1BC1CC2F0 | |
FNV hash = 17f1fdae3f1d7ebe | |
shader registered for possible reloading: 17f1fdae3f1d7ebe_cs as bin - | |
returns result = 0, handle = 00000000327A9D50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 476, handle = 000003C1BC1CD078 | |
FNV hash = ad3b83365bcbb883 | |
shader registered for possible reloading: ad3b83365bcbb883_cs as bin - | |
returns result = 0, handle = 00000000327A9DD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1392, handle = 000003C1BC1CD2D0 | |
FNV hash = 9d149ed1db206c41 | |
shader registered for possible reloading: 9d149ed1db206c41_cs as bin - | |
returns result = 0, handle = 00000000327A9E50 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3536, handle = 000003C1BC1CD8E8 | |
FNV hash = 453bdc2f95b042d9 | |
shader registered for possible reloading: 453bdc2f95b042d9_cs as bin - | |
returns result = 0, handle = 00000000327A9FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 740, handle = 000003C1BC1CE748 | |
FNV hash = f612c584dcdff3f4 | |
shader registered for possible reloading: f612c584dcdff3f4_cs as bin - | |
returns result = 0, handle = 00000000327AA050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 236, handle = 000003C1BC1CEAB0 | |
FNV hash = 2771f732be276e7c | |
shader registered for possible reloading: 2771f732be276e7c_cs as bin - | |
returns result = 0, handle = 00000000327AA0D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 38208, handle = 000003C1BC1CEC48 | |
FNV hash = 0f2da97efddee1f3 | |
shader registered for possible reloading: 0f2da97efddee1f3_cs as bin - | |
returns result = 0, handle = 00000000327AA450 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 33508, handle = 000003C1BC1D8210 | |
FNV hash = 0fbd650d5ba72a75 | |
shader registered for possible reloading: 0fbd650d5ba72a75_cs as bin - | |
returns result = 0, handle = 00000000327AA4D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 31900, handle = 000003C1BC1E0578 | |
FNV hash = 37a58c4f9d16657f | |
shader registered for possible reloading: 37a58c4f9d16657f_cs as bin - | |
returns result = 0, handle = 00000000327AA550 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 116, handle = 000003C1BC1E8298 | |
FNV hash = ee53a8859c41a88d | |
shader registered for possible reloading: ee53a8859c41a88d_cs as bin - | |
returns result = 0, handle = 00000000327AA5D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 9844, handle = 000003C1BC1E83B0 | |
FNV hash = 53c0cf3c5a37721f | |
shader registered for possible reloading: 53c0cf3c5a37721f_cs as bin - | |
returns result = 0, handle = 00000000327AA7D0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2220, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 716b267d41088f7f | |
shader registered for possible reloading: 716b267d41088f7f_vs as bin - | |
returns result = 0, handle = 00000000327AD950 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 460, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 303c35853c288797 | |
shader registered for possible reloading: 303c35853c288797_ps as bin - | |
returns result = 0, handle = 00000000327AD9D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 168, handle = 000003C1BC1F4310 | |
FNV hash = 82d163eaa0c87cc1 | |
shader registered for possible reloading: 82d163eaa0c87cc1_cs as bin - | |
returns result = 0, handle = 0000000041BB0FD0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6008, handle = 000003C1BC1F4440 | |
FNV hash = a8a187d23a86a641 | |
shader registered for possible reloading: a8a187d23a86a641_cs as bin - | |
returns result = 0, handle = 0000000041BB1050 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 6464, handle = 000003C1BC1F5C40 | |
FNV hash = 570c2a7d55183d95 | |
shader registered for possible reloading: 570c2a7d55183d95_cs as bin - | |
returns result = 0, handle = 0000000041BB10D0 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3380, handle = 000003C1BC1F7640 | |
FNV hash = 8acb176c73ba9d23 | |
shader registered for possible reloading: 8acb176c73ba9d23_cs as bin - | |
returns result = 0, handle = 0000000041BB1650 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 3112, handle = 000003C1BC1F8400 | |
FNV hash = 89eb8edfa6bcbc61 | |
shader registered for possible reloading: 89eb8edfa6bcbc61_cs as bin - | |
returns result = 0, handle = 0000000041BB1750 | |
HackerDevice::CreateComputeShader called with BytecodeLength = 1120, handle = 000003C1BC1F90B8 | |
FNV hash = 3960e8b2d927b032 | |
shader registered for possible reloading: 3960e8b2d927b032_cs as bin - | |
returns result = 0, handle = 0000000041BB17D0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 3512, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 13f1fb7833c6ce4b | |
shader registered for possible reloading: 13f1fb7833c6ce4b_vs as bin - | |
returns result = 0, handle = 00000000327A1B50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3500, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d34801cf8b3667d6 | |
shader registered for possible reloading: d34801cf8b3667d6_ps as bin - | |
returns result = 0, handle = 0000000041BB2D50 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1372, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = a3a3ca88f4385b91 | |
shader registered for possible reloading: a3a3ca88f4385b91_vs as bin - | |
returns result = 0, handle = 0000000041BB2E50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1400, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 395bbae5d789ea2a | |
shader registered for possible reloading: 395bbae5d789ea2a_ps as bin - | |
returns result = 0, handle = 0000000041BB2ED0 | |
Performing deferred shader analysis on vs a3a3ca88f4385b91... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 395bbae5d789ea2a... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1720, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0c65da1bf0071849 | |
shader registered for possible reloading: 0c65da1bf0071849_vs as bin - | |
returns result = 0, handle = 0000000041BB2FD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 972, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c1ad9001c04b4aae | |
shader registered for possible reloading: c1ad9001c04b4aae_ps as bin - | |
returns result = 0, handle = 0000000041BB30D0 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2676, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 05e3c1f83a1fc0ad | |
shader registered for possible reloading: 05e3c1f83a1fc0ad_vs as bin - | |
returns result = 0, handle = 0000000041BB3250 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2844, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3b8ce24897d32459 | |
shader registered for possible reloading: 3b8ce24897d32459_ps as bin - | |
returns result = 0, handle = 0000000041BB32D0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1964, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8bc4a50715d3c402 | |
shader registered for possible reloading: 8bc4a50715d3c402_vs as bin - | |
returns result = 0, handle = 0000000041BB3350 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 6160, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7f50b90215ed9b74 | |
shader registered for possible reloading: 7f50b90215ed9b74_vs as bin - | |
returns result = 0, handle = 0000000041BB33D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 252, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 4e5d51b8d59054e4 | |
shader registered for possible reloading: 4e5d51b8d59054e4_ps as bin - | |
returns result = 0, handle = 0000000041BB3450 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 5000, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 52e011f3da8814e4 | |
shader registered for possible reloading: 52e011f3da8814e4_ps as bin - | |
returns result = 0, handle = 0000000041BB34D0 | |
Performing deferred shader analysis on vs 05e3c1f83a1fc0ad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3b8ce24897d32459... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 688, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 4d1e1a3c71a59272 | |
shader registered for possible reloading: 4d1e1a3c71a59272_vs as bin - | |
returns result = 0, handle = 0000000041BB36D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 360, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 06c51277d5b4781a | |
shader registered for possible reloading: 06c51277d5b4781a_ps as bin - | |
returns result = 0, handle = 0000000041BB3750 | |
Performing deferred shader analysis on vs 4d1e1a3c71a59272... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c51277d5b4781a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 848169d78c7d6780... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1316, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7aa383d421f189d2 | |
shader registered for possible reloading: 7aa383d421f189d2_vs as bin - | |
returns result = 0, handle = 0000000041BB6A50 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1224, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 28a248a16fa16289 | |
shader registered for possible reloading: 28a248a16fa16289_vs as bin - | |
returns result = 0, handle = 0000000041BB6AD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1916, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = e2246bc2f8e12b59 | |
shader registered for possible reloading: e2246bc2f8e12b59_ps as bin - | |
returns result = 0, handle = 0000000041BB6BD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3232, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 000d2ce199e12697 | |
shader registered for possible reloading: 000d2ce199e12697_ps as bin - | |
returns result = 0, handle = 0000000041BB6CD0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 536, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7780672564633600 | |
shader registered for possible reloading: 7780672564633600_vs as bin - | |
returns result = 0, handle = 0000000041BB6D50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 284, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5785a304833b8f7d | |
shader registered for possible reloading: 5785a304833b8f7d_ps as bin - | |
returns result = 0, handle = 0000000041BB6F50 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 875b7c52c4ad7179... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs eff780b29da22835... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1248, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 6f73941124f021b7 | |
shader registered for possible reloading: 6f73941124f021b7_vs as bin - | |
returns result = 0, handle = 0000000041BB81D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 216, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8749182a0c4422ed | |
shader registered for possible reloading: 8749182a0c4422ed_ps as bin - | |
returns result = 0, handle = 0000000041BB8250 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2104, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = eee4611b0724391a | |
shader registered for possible reloading: eee4611b0724391a_vs as bin - | |
returns result = 0, handle = 0000000041BB83D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = a83419f8d1e995ae | |
shader registered for possible reloading: a83419f8d1e995ae_ps as bin - | |
returns result = 0, handle = 0000000041BB8450 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 948, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 06358d4974729bc5 | |
shader registered for possible reloading: 06358d4974729bc5_vs as bin - | |
returns result = 0, handle = 0000000041BB8CD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1684, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = ce690b346a8c215b | |
shader registered for possible reloading: ce690b346a8c215b_ps as bin - | |
returns result = 0, handle = 0000000041BB8DD0 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 030237590a8b4be7 | |
shader registered for possible reloading: 030237590a8b4be7_vs as bin - | |
returns result = 0, handle = 0000000041BB9150 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2448, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 52b818ad9ef1711e | |
shader registered for possible reloading: 52b818ad9ef1711e_ps as bin - | |
returns result = 0, handle = 0000000041BB91D0 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 640, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = f594c2327529ef03 | |
shader registered for possible reloading: f594c2327529ef03_vs as bin - | |
returns result = 0, handle = 0000000041BB93D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 248, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 75af7fdb4882c80d | |
shader registered for possible reloading: 75af7fdb4882c80d_ps as bin - | |
returns result = 0, handle = 0000000041BB9450 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 716b267d41088f7f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 303c35853c288797... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 3d543bf4 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 3370008a | |
returns result = 0 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0f87a7f28bd8771c | |
shader registered for possible reloading: 0f87a7f28bd8771c_vs as bin - | |
returns result = 0, handle = 0000000041BB9FD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 9748, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d3e2dec4aa60eac6 | |
shader registered for possible reloading: d3e2dec4aa60eac6_ps as bin - | |
returns result = 0, handle = 0000000041BBA050 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0f87a7f28bd8771c | |
shader registered for possible reloading: 0f87a7f28bd8771c_vs as bin - | |
returns result = 0, handle = 0000000041BBA150 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3820, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 45af3880ee3b4839 | |
shader registered for possible reloading: 45af3880ee3b4839_ps as bin - | |
returns result = 0, handle = 0000000041BBA1D0 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 45af3880ee3b4839... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 0000000041BBB550 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 6188, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 9618cf19b3634223 | |
shader registered for possible reloading: 9618cf19b3634223_ps as bin - | |
returns result = 0, handle = 0000000041BBB5D0 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 9618cf19b3634223... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 656, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = ee41009fd9ad1974 | |
shader registered for possible reloading: ee41009fd9ad1974_vs as bin - | |
returns result = 0, handle = 0000000041BBB950 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 880, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 26e55d7ca130d912 | |
shader registered for possible reloading: 26e55d7ca130d912_ps as bin - | |
returns result = 0, handle = 0000000041BBBA50 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 768, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 547293e5b559903f | |
shader registered for possible reloading: 547293e5b559903f_vs as bin - | |
returns result = 0, handle = 0000000041BBBB50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1972, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = b72f8ae1315c8e66 | |
shader registered for possible reloading: b72f8ae1315c8e66_ps as bin - | |
returns result = 0, handle = 0000000041BBBBD0 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 0000000041BBBCD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 28884, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 62080e85745e75b6 | |
shader registered for possible reloading: 62080e85745e75b6_ps as bin - | |
returns result = 0, handle = 0000000041BBBD50 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 62080e85745e75b6... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 0000000041BBBDD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 19972, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 933fde0aab970576 | |
shader registered for possible reloading: 933fde0aab970576_ps as bin - | |
returns result = 0, handle = 0000000041BBBE50 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 933fde0aab970576... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 0000000041BBBED0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 31596, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = fa6e8b7a239c47f3 | |
shader registered for possible reloading: fa6e8b7a239c47f3_ps as bin - | |
returns result = 0, handle = 0000000041BBBF50 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps fa6e8b7a239c47f3... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 32e11c36 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 32e11c36 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 112ee432 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 112ee432 | |
returns result = 0 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 844, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d06e0384690257ac | |
shader registered for possible reloading: d06e0384690257ac_vs as bin - | |
returns result = 0, handle = 0000000041BBDED0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 7956, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 52946b4194dbfe87 | |
shader registered for possible reloading: 52946b4194dbfe87_ps as bin - | |
returns result = 0, handle = 0000000041BBDF50 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2312, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 349c1878442c78bf | |
shader registered for possible reloading: 349c1878442c78bf_vs as bin - | |
returns result = 0, handle = 0000000041BBDFD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1352, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = cfe3dd600cd61f6a | |
shader registered for possible reloading: cfe3dd600cd61f6a_ps as bin - | |
returns result = 0, handle = 0000000041BBE050 | |
Performing deferred shader analysis on vs 349c1878442c78bf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps cfe3dd600cd61f6a... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1500, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8dae611eb9ea442e | |
shader registered for possible reloading: 8dae611eb9ea442e_vs as bin - | |
returns result = 0, handle = 0000000041BBE2D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2036, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 19a5f97da7e24407 | |
shader registered for possible reloading: 19a5f97da7e24407_ps as bin - | |
returns result = 0, handle = 0000000041BBE350 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1056, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = ff82510ac1145be2 | |
shader registered for possible reloading: ff82510ac1145be2_vs as bin - | |
returns result = 0, handle = 0000000041BBE4D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 920, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8de516770841b5e6 | |
shader registered for possible reloading: 8de516770841b5e6_ps as bin - | |
returns result = 0, handle = 0000000041BBE550 | |
Performing deferred shader analysis on vs ff82510ac1145be2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8de516770841b5e6... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 844, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d06e0384690257ac | |
shader registered for possible reloading: d06e0384690257ac_vs as bin - | |
returns result = 0, handle = 0000000041BBE650 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1372, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d14bfab3dfad3403 | |
shader registered for possible reloading: d14bfab3dfad3403_ps as bin - | |
returns result = 0, handle = 0000000041BBE6D0 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5d95c8f0f24f4940 | |
shader registered for possible reloading: 5d95c8f0f24f4940_vs as bin - | |
returns result = 0, handle = 0000000041BBE850 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 328, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = eb1bffba22bc46da | |
shader registered for possible reloading: eb1bffba22bc46da_ps as bin - | |
returns result = 0, handle = 0000000041BBE8D0 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 776, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 29b5b19564d5448c | |
shader registered for possible reloading: 29b5b19564d5448c_vs as bin - | |
returns result = 0, handle = 0000000041BBEDD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1064, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = be9c5b3f814bf78e | |
shader registered for possible reloading: be9c5b3f814bf78e_ps as bin - | |
returns result = 0, handle = 0000000041BBEE50 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 768, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 547293e5b559903f | |
shader registered for possible reloading: 547293e5b559903f_vs as bin - | |
returns result = 0, handle = 0000000041BBF0D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1480, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c3ff25701f2bf7fb | |
shader registered for possible reloading: c3ff25701f2bf7fb_ps as bin - | |
returns result = 0, handle = 0000000041BBF150 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 776, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 29b5b19564d5448c | |
shader registered for possible reloading: 29b5b19564d5448c_vs as bin - | |
returns result = 0, handle = 0000000041BBF450 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 676, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3a5b4689bbc69bad | |
shader registered for possible reloading: 3a5b4689bbc69bad_ps as bin - | |
returns result = 0, handle = 0000000041BBF4D0 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 768, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 547293e5b559903f | |
shader registered for possible reloading: 547293e5b559903f_vs as bin - | |
returns result = 0, handle = 0000000041BBF550 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1680, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = b7ee46ca4802517e | |
shader registered for possible reloading: b7ee46ca4802517e_ps as bin - | |
returns result = 0, handle = 0000000041BBF5D0 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 768, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 547293e5b559903f | |
shader registered for possible reloading: 547293e5b559903f_vs as bin - | |
returns result = 0, handle = 0000000041BBF650 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2648, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5c051afc8986b087 | |
shader registered for possible reloading: 5c051afc8986b087_ps as bin - | |
returns result = 0, handle = 0000000041BBF6D0 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 768, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 547293e5b559903f | |
shader registered for possible reloading: 547293e5b559903f_vs as bin - | |
returns result = 0, handle = 0000000041BBF750 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3232, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 154f200caf76feec | |
shader registered for possible reloading: 154f200caf76feec_ps as bin - | |
returns result = 0, handle = 0000000041BBF7D0 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 916, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 2859479c8a003bfe | |
shader registered for possible reloading: 2859479c8a003bfe_vs as bin - | |
returns result = 0, handle = 0000000041BBF950 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 748, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7d60c6cb343493a8 | |
shader registered for possible reloading: 7d60c6cb343493a8_ps as bin - | |
returns result = 0, handle = 0000000041BBFA50 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5d95c8f0f24f4940 | |
shader registered for possible reloading: 5d95c8f0f24f4940_vs as bin - | |
returns result = 0, handle = 0000000041BBFAD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1820, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 2366e95ce19ac186 | |
shader registered for possible reloading: 2366e95ce19ac186_ps as bin - | |
returns result = 0, handle = 0000000041BBFBD0 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2366e95ce19ac186... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 728, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = a0795f41f95c348f | |
shader registered for possible reloading: a0795f41f95c348f_vs as bin - | |
returns result = 0, handle = 0000000041BBFDD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1160, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 17182a78b8325868 | |
shader registered for possible reloading: 17182a78b8325868_ps as bin - | |
returns result = 0, handle = 0000000041BBFE50 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 860, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 19b28b031d1b01c1 | |
shader registered for possible reloading: 19b28b031d1b01c1_vs as bin - | |
returns result = 0, handle = 00000000421B0050 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = bd3cd7d5fa8793e0 | |
shader registered for possible reloading: bd3cd7d5fa8793e0_ps as bin - | |
returns result = 0, handle = 00000000421B00D0 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 552, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0658bcee927fbcab | |
shader registered for possible reloading: 0658bcee927fbcab_vs as bin - | |
returns result = 0, handle = 00000000421B02D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1340, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d3454354cab4db8e | |
shader registered for possible reloading: d3454354cab4db8e_ps as bin - | |
returns result = 0, handle = 00000000421B03D0 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 428, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0aee6ad0233c7da6 | |
shader registered for possible reloading: 0aee6ad0233c7da6_vs as bin - | |
returns result = 0, handle = 00000000421B0450 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 388, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c4b7e64cabfb920d | |
shader registered for possible reloading: c4b7e64cabfb920d_ps as bin - | |
returns result = 0, handle = 00000000421B04D0 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 428, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0aee6ad0233c7da6 | |
shader registered for possible reloading: 0aee6ad0233c7da6_vs as bin - | |
returns result = 0, handle = 00000000421B0550 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 15380, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5acd62696e014148 | |
shader registered for possible reloading: 5acd62696e014148_ps as bin - | |
returns result = 0, handle = 00000000421B05D0 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 28a248a16fa16289... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 000d2ce199e12697... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 6908, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 22dca8e4f6a7e322 | |
shader registered for possible reloading: 22dca8e4f6a7e322_vs as bin - | |
returns result = 0, handle = 00000000421B0C50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0b23acaed2863975 | |
shader registered for possible reloading: 0b23acaed2863975_ps as bin - | |
returns result = 0, handle = 00000000421B0D50 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 772, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 846c6806274e5d1d | |
shader registered for possible reloading: 846c6806274e5d1d_vs as bin - | |
returns result = 0, handle = 00000000421B0E50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1280, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 04893e4588317b40 | |
shader registered for possible reloading: 04893e4588317b40_ps as bin - | |
returns result = 0, handle = 00000000421B0ED0 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2148, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3118e0e68bfd8270 | |
shader registered for possible reloading: 3118e0e68bfd8270_vs as bin - | |
returns result = 0, handle = 00000000421B0F50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 252, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 4e5d51b8d59054e4 | |
shader registered for possible reloading: 4e5d51b8d59054e4_ps as bin - | |
returns result = 0, handle = 00000000421B0FD0 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0f87a7f28bd8771c | |
shader registered for possible reloading: 0f87a7f28bd8771c_vs as bin - | |
returns result = 0, handle = 00000000421B10D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 9748, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d3e2dec4aa60eac6 | |
shader registered for possible reloading: d3e2dec4aa60eac6_ps as bin - | |
returns result = 0, handle = 00000000421B1150 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 740, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 0f87a7f28bd8771c | |
shader registered for possible reloading: 0f87a7f28bd8771c_vs as bin - | |
returns result = 0, handle = 00000000421B11D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 5752, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = f9197abd12278074 | |
shader registered for possible reloading: f9197abd12278074_ps as bin - | |
returns result = 0, handle = 00000000421B1250 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 00000000421B12D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 5608, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 2e78f3377c622106 | |
shader registered for possible reloading: 2e78f3377c622106_ps as bin - | |
returns result = 0, handle = 00000000421B1350 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 00000000421B13D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3032, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 14272eb046a513eb | |
shader registered for possible reloading: 14272eb046a513eb_ps as bin - | |
returns result = 0, handle = 00000000421B1450 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 00000000421B14D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 23244, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = e35bc6aae0022398 | |
shader registered for possible reloading: e35bc6aae0022398_ps as bin - | |
returns result = 0, handle = 00000000421B1550 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 00000000421B15D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 16240, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c0545d77ff370f32 | |
shader registered for possible reloading: c0545d77ff370f32_ps as bin - | |
returns result = 0, handle = 00000000421B1650 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 896, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7052cba5b19dc24b | |
shader registered for possible reloading: 7052cba5b19dc24b_vs as bin - | |
returns result = 0, handle = 00000000421B16D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 26484, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3775114abba62710 | |
shader registered for possible reloading: 3775114abba62710_ps as bin - | |
returns result = 0, handle = 00000000421B1750 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 32e11c36 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 112ee432 | |
returns result = 0 | |
HackerDevice::CreateTexture3D called with parameters | |
InitialData = 0000000000000000, hash = 112ee432 | |
returns result = 0 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2836, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3d0ffdb7ebd380ec | |
shader registered for possible reloading: 3d0ffdb7ebd380ec_vs as bin - | |
returns result = 0, handle = 00000000421B1C50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3436, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 247545015a837dca | |
shader registered for possible reloading: 247545015a837dca_ps as bin - | |
returns result = 0, handle = 00000000421B1CD0 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2836, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 3d0ffdb7ebd380ec | |
shader registered for possible reloading: 3d0ffdb7ebd380ec_vs as bin - | |
returns result = 0, handle = 00000000421B1F50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2992, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 148db3fa27be3b5e | |
shader registered for possible reloading: 148db3fa27be3b5e_ps as bin - | |
returns result = 0, handle = 00000000421B1FD0 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1500, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8dae611eb9ea442e | |
shader registered for possible reloading: 8dae611eb9ea442e_vs as bin - | |
returns result = 0, handle = 00000000421B2150 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2036, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 19a5f97da7e24407 | |
shader registered for possible reloading: 19a5f97da7e24407_ps as bin - | |
returns result = 0, handle = 00000000421B21D0 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1124, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5478318269974943 | |
shader registered for possible reloading: 5478318269974943_vs as bin - | |
returns result = 0, handle = 00000000421B2250 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1348, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 06c6efa9688025f6 | |
shader registered for possible reloading: 06c6efa9688025f6_ps as bin - | |
returns result = 0, handle = 00000000421B22D0 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1500, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8dae611eb9ea442e | |
shader registered for possible reloading: 8dae611eb9ea442e_vs as bin - | |
returns result = 0, handle = 00000000421B2350 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2520, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 2335cddb6fd9402f | |
shader registered for possible reloading: 2335cddb6fd9402f_ps as bin - | |
returns result = 0, handle = 00000000421B23D0 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 408, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 6cf7e0921ddc2fe2 | |
shader registered for possible reloading: 6cf7e0921ddc2fe2_vs as bin - | |
returns result = 0, handle = 00000000421B25D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 708, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = ee396c198be42a0d | |
shader registered for possible reloading: ee396c198be42a0d_ps as bin - | |
returns result = 0, handle = 00000000421B2650 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ee396c198be42a0d... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 408, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 6cf7e0921ddc2fe2 | |
shader registered for possible reloading: 6cf7e0921ddc2fe2_vs as bin - | |
returns result = 0, handle = 00000000421B2750 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 588, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = c8400913abe1bb80 | |
shader registered for possible reloading: c8400913abe1bb80_ps as bin - | |
returns result = 0, handle = 00000000421B27D0 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c8400913abe1bb80... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5d95c8f0f24f4940 | |
shader registered for possible reloading: 5d95c8f0f24f4940_vs as bin - | |
returns result = 0, handle = 00000000421B2850 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2560, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 7649a4f36226fe19 | |
shader registered for possible reloading: 7649a4f36226fe19_ps as bin - | |
returns result = 0, handle = 00000000421B28D0 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7649a4f36226fe19... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 408, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 6cf7e0921ddc2fe2 | |
shader registered for possible reloading: 6cf7e0921ddc2fe2_vs as bin - | |
returns result = 0, handle = 0000000041BB2450 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 1764, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 2aa51eb8318bd572 | |
shader registered for possible reloading: 2aa51eb8318bd572_ps as bin - | |
returns result = 0, handle = 0000000041BB2350 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 408, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 6cf7e0921ddc2fe2 | |
shader registered for possible reloading: 6cf7e0921ddc2fe2_vs as bin - | |
returns result = 0, handle = 0000000030C2A1D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 4396, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = d71ed1211029cb75 | |
shader registered for possible reloading: d71ed1211029cb75_ps as bin - | |
returns result = 0, handle = 0000000030C2A150 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 488, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 5d95c8f0f24f4940 | |
shader registered for possible reloading: 5d95c8f0f24f4940_vs as bin - | |
returns result = 0, handle = 0000000030C29FD0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 2772, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 8d39f6e5c51d5aca | |
shader registered for possible reloading: 8d39f6e5c51d5aca_ps as bin - | |
returns result = 0, handle = 0000000030C29E50 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1504, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = e43e6f4d2c23e738 | |
shader registered for possible reloading: e43e6f4d2c23e738_vs as bin - | |
returns result = 0, handle = 0000000041BB24D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 256, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = a56c6091e8b8469e | |
shader registered for possible reloading: a56c6091e8b8469e_ps as bin - | |
returns result = 0, handle = 0000000030C29350 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 2448, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 33a5582cd6e6294f | |
shader registered for possible reloading: 33a5582cd6e6294f_vs as bin - | |
returns result = 0, handle = 00000000421B1B50 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 3524, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = a5d92ca317c64e76 | |
shader registered for possible reloading: a5d92ca317c64e76_ps as bin - | |
returns result = 0, handle = 00000000421B1AD0 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 3c18ed7f51ef22d9... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 3c18ed7f51ef22d9... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 1b521ff2a95fc467... | |
disassembly failed. Error: 80004001 | |
HackerDevice::CreateVertexShader called with BytecodeLength = 1332, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = 41fa03789ac953a1 | |
shader registered for possible reloading: 41fa03789ac953a1_vs as bin - | |
returns result = 0, handle = 00000000421B46D0 | |
HackerDevice::CreatePixelShader called with BytecodeLength = 952, handle = 000003C1BE020010, ClassLinkage = 0000000000000000 | |
FNV hash = f3b47c7ce605e82c | |
shader registered for possible reloading: f3b47c7ce605e82c_ps as bin - | |
returns result = 0, handle = 00000000421B4750 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
User key activation --> | |
Override | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpFull], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsFull], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:22 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
> reloading *_replace.txt fixes from ShaderFixes | |
HackerDevice::GetHackerContext returns 0000000022F9A370 | |
Reloading d3dx.ini (EXPERIMENTAL)... | |
D3D11 DLL starting init - v 1.3.16 - Mon Dec 25 14:07:23 2023 | |
Game path: D:\Genshin Impact\Genshin Impact game\GenshinImpact.exe | |
3DMigoto path: D:\Genshin Impact\3dmigoto\d3d11.dll | |
----------- d3dx.ini settings ----------- | |
[Logging] | |
calls=1 | |
input=1 | |
debug=0 | |
unbuffered=0 | |
force_cpu_affinity=0 | |
crash=0 | |
debug_locks=0 | |
[Include] | |
include_recursive=Mods | |
Searching "D:\Genshin Impact\3dmigoto\Mods\*" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\BufferValues\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\BufferValues\HealthBar.ini" | |
namespace=global\HealthBar | |
Renaming namespace "Mods\BufferValues\HealthBar.ini" -> "global\HealthBar" | |
Searching "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\*" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\CharacterShaders.ini" | |
Processing "D:\Genshin Impact\3dmigoto\Mods\RemoveTransparencyFilter\Underwater.ini" | |
exclude_recursive=DISABLED* | |
include=ShaderFixes\help.ini | |
[System] | |
load_library_redirect=2 | |
allow_check_interface=1 | |
allow_create_device=1 | |
allow_platform_update=1 | |
check_foreground_window=1 | |
[Device] | |
upscaling=0 | |
full_screen=0 | |
force_stereo=0 | |
get_resolution_from=swap_chain | |
hide_cursor=0 | |
[Stereo] | |
automatic_mode=0 | |
create_profile=0 | |
force_no_nvapi=0 | |
[Rendering] | |
shader_hash=3dmigoto | |
override_directory=ShaderFixes | |
cache_directory=ShaderCache | |
cache_shaders=0 | |
rasterizer_disable_scissor=0 | |
assemble_signature_comments=1 | |
disassemble_undecipherable_custom_data=1 | |
patch_assembly_cb_offsets=1 | |
recursive_include=1 | |
export_fixed=0 | |
export_shaders=0 | |
export_hlsl=0 | |
dump_usage=1 | |
stereo_params=125 | |
ini_params=120 | |
fix_sv_position=0 | |
[Hunting] | |
hunting=2 | |
reload_config=no_modifiers VK_F10 | |
wipe_user_config=ctrl alt no_shift VK_F10 | |
monitor_performance=ctrl no_shift no_alt F9 | |
freeze_performance_monitor=no_ctrl shift no_alt F9 | |
monitor_performance_interval=2.000000 | |
take_screenshot=no_modifiers VK_SNAPSHOT | |
toggle_hunting=no_modifiers NO_VK_DECIMAL VK_NUMPAD0 | |
repeat_rate=6 | |
marking_mode=skip | |
next_marking_mode=no_modifiers VK_DECIMAL VK_NUMPAD0 | |
marking_actions=hlsl asm clipboard regex stereo_snapshot snapshot_if_pink | |
next_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD2 | |
previous_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD1 | |
mark_pixelshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD3 | |
next_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_MULTIPLY | |
previous_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_DIVIDE | |
mark_vertexbuffer=no_modifiers NO_VK_DECIMAL VK_SUBTRACT | |
next_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD8 | |
previous_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD7 | |
mark_indexbuffer=no_modifiers NO_VK_DECIMAL VK_NUMPAD9 | |
next_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD5 | |
previous_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD4 | |
mark_vertexshader=no_modifiers NO_VK_DECIMAL VK_NUMPAD6 | |
next_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD2 | |
previous_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD1 | |
mark_computeshader=no_modifiers VK_DECIMAL VK_NUMPAD3 | |
next_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD5 | |
previous_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD4 | |
mark_geometryshader=no_modifiers VK_DECIMAL VK_NUMPAD6 | |
next_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD8 | |
previous_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD7 | |
mark_domainshader=no_modifiers VK_DECIMAL VK_NUMPAD9 | |
next_hullshader=no_modifiers VK_DECIMAL VK_MULTIPLY | |
previous_hullshader=no_modifiers VK_DECIMAL VK_DIVIDE | |
mark_hullshader=no_modifiers VK_DECIMAL VK_SUBTRACT | |
done_hunting=NO_MODIFIERS NO_VK_DECIMAL VK_ADD | |
reload_fixes=no_modifiers VK_F10 | |
show_original=no_modifiers VK_F9 | |
analyse_frame=no_modifiers VK_F8 | |
analyse_options=dump_rt dump_tex dump_cb dump_vb dump_ib buf txt | |
verbose_overlay=1 | |
[Resource\ShaderFixes\help.ini\Font] | |
filename=LiberationSans-Bold.dds | |
[Resource\ShaderFixes\help.ini\Help] | |
[Resource\ShaderFixes\help.ini\HelpCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\HelpFull] | |
filename=help.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\HelpShort] | |
filename=help_short.txt | |
type=buffer | |
format=R8_UINT | |
[Resource\ShaderFixes\help.ini\Notification] | |
[Resource\ShaderFixes\help.ini\NotificationCS2GS] | |
type=StructuredBuffer | |
array=4096 | |
stride=16 | |
[Resource\ShaderFixes\help.ini\NotificationParams] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -1.00 -1.0 +1 -1.0 0.25 1 0.25 1 0 0 0 0.75 0.00 0.00 1 3 0 1.0 | |
[Resource\ShaderFixes\help.ini\Params] | |
[Resource\ShaderFixes\help.ini\ParamsFull] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.8 0.9 0.8 -1 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 1 0 1.0 | |
[Resource\ShaderFixes\help.ini\ParamsShort] | |
type=StructuredBuffer | |
array=1 | |
data=R32_FLOAT -0.93 -0.9 +1 -0.9 1 0.7 0.15 1 0 0 0 0.75 0.01 0.01 1 3 1 1.0 | |
[Constants] | |
global $costume_mods=1.000000 | |
global $version=7.000000 | |
global $\global\healthbar\health=-1.000000 | |
global $\global\healthbar\hpbarcount=0.000000 | |
global $\global\healthbar\total=100.000000 | |
global $\global\healthbar\ispartyswaploadbar=0.000000 | |
global $\global\healthbar\auxt=0.000000 | |
global $\global\healthbar\hpactive=0.000000 | |
global $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1.000000 | |
global $\shaderfixes\help.ini\last_window_width | |
global $\shaderfixes\help.ini\last_window_height | |
global $\shaderfixes\help.ini\notification_timeout | |
resourcehelp = ref resourcehelpshort | |
resourceparams = ref resourceparamsshort | |
[Key\Mods\RemoveTransparencyFilter\CharacterShaders.ini\ToggleMods] | |
type=cycle | |
Cycle 1: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=0 | |
Cycle 2: $\mods\removetransparencyfilter\charactershaders.ini\costume_mods=1 | |
Key=no_modifiers F6 | |
[Key\ShaderFixes\help.ini\Help] | |
type=toggle | |
run=CommandListHelp | |
Key=no_modifiers F1 | |
[KeyToggleMods] | |
type=cycle | |
Cycle 1: $costume_mods=0 | |
Cycle 2: $costume_mods=1 | |
Key=no_modifiers F6 | |
[builtincustomshaderdisablescissorclipping] | |
scissor_enable=0 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\rendertext] | |
vs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
gs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
ps=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[builtincustomshaderenablescissorclipping] | |
scissor_enable=1 | |
rasterizer_state_merge=1 | |
draw = from_caller | |
handling = skip | |
[customshader\shaderfixes\help.ini\formattext] | |
cs=help.hlsl | |
--------------------------------------------- BEGIN --------------------------------------------- | |
---------------------------------------------- END ---------------------------------------------- | |
[commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
endif | |
[builtincommandlistunbindallrendertargets] | |
o0 = null | |
o1 = null | |
o2 = null | |
o3 = null | |
o4 = null | |
o5 = null | |
o6 = null | |
o7 = null | |
od = null | |
[commandlist\shaderfixes\help.ini\help] | |
pre resourcehelp = ref resourcehelpfull | |
pre resourceparams = ref resourceparamsfull | |
pre run = customshaderformattext | |
pre resourcehelpshort = null | |
post resourcehelp = null | |
[commandlistskin] | |
if $costume_mods | |
checktextureoverride = ps-t0 | |
checktextureoverride = ps-t1 | |
checktextureoverride = ps-t2 | |
checktextureoverride = ps-t3 | |
checktextureoverride = vb0 | |
checktextureoverride = vb1 | |
checktextureoverride = vb2 | |
checktextureoverride = ib | |
x140 = 0 | |
endif | |
[commandlistunbindallrendertargets] | |
run = builtincommandlistunbindallrendertargets | |
[ShaderOverride\global\HealthBar\GroundHealthPS] | |
Hash=000d2ce199e12697 | |
allow_duplicate_hash=overrule | |
if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
$hpbarcount = $hpbarcount+1 | |
if $hpbarcount == $total && $auxt%15 == 0 | |
store = $health, ps-cb0, 33 | |
endif | |
endif | |
[ShaderOverride\global\HealthBar\Map] | |
Hash=df48ebf15d4e5d80 | |
$ispartyswaploadbar=1 | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] | |
Hash=03e9873585ed2fde | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] | |
Hash=742af2045e59d56b | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] | |
Hash=70975104a09a3a6f | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] | |
Hash=91443888ff4df266 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] | |
Hash=a8a49f5a334049e0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] | |
Hash=b5669001c331f84d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] | |
Hash=c16bc9c08d419f17 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] | |
Hash=d111eae8ce38442d | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] | |
Hash=d0639b102dd0e5c0 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] | |
Hash=dbe00d971f292a12 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] | |
Hash=e795de98764fb2b9 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] | |
Hash=5d2f9a92d5f002c3 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] | |
Hash=eac761c0706dcd31 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] | |
Hash=ebc8ee29666487ae | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] | |
Hash=fdeb0b66140963cc | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] | |
Hash=8f428d1fda524104 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] | |
Hash=12ae8a564bf2681c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] | |
Hash=20bb59f3e7b52e87 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] | |
Hash=32f182437a62034c | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] | |
Hash=42ed306337cebb10 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] | |
Hash=80c75c394de69211 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] | |
Hash=97e4fd017aeeb054 | |
run = commandlistchecktextures | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect1] | |
Hash=1340c2f8cd18c598 | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect2] | |
Hash=b2ee404f3fbb255d | |
handling = skip | |
[ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] | |
Hash=2ff98a686aae5e81 | |
if ps-t1 == 66 | |
handling = skip | |
endif | |
[ShaderOverrideCharacter] | |
Hash=653c63ba4a73ca8b | |
run = commandlistskin | |
[ShaderRegexEnableTextureOverrides] | |
shader_model=vs_4_0 vs_4_1 vs_5_0 vs_5_1 | |
run = commandlistskin | |
ShaderRegex hash: 441e075f | |
[TextureOverride\global\HealthBar\Icons] | |
Hash=00000000ef054414 | |
filter_index=34.000000 | |
[TextureOverride\Mods\RemoveTransparencyFilter\Underwater.ini\Water] | |
Hash=0000000061c2cd89 | |
filter_index=66.000000 | |
[Present] | |
post $auxt=$auxt+1 | |
post $total=$hpbarcount | |
post $hpbarcount=0 | |
post $ispartyswaploadbar=0 | |
post $hpactive=0 | |
local $bak_x = x | |
local $bak_y = y | |
if resourcehelp !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcehelpcs2gs | |
gs-t113 = resourcehelp | |
gs-t114 = resourceparams | |
ps-t114 = resourceparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if resourcehelpshort !== null && time > 30.0 | |
resourcehelpshort = null | |
resourcehelp = null | |
endif | |
endif | |
if resourcenotification !== null | |
x = window_width | |
y = window_height | |
if window_width != $last_window_width || window_height != $last_window_height | |
$last_window_width = window_width | |
$last_window_height = window_height | |
run = customshaderformattext | |
endif | |
gs-t112 = resourcenotificationcs2gs | |
gs-t113 = resourcenotification | |
gs-t114 = resourcenotificationparams | |
ps-t114 = resourcenotificationparams | |
run = customshaderrendertext | |
gs-t112 = null | |
gs-t113 = null | |
gs-t114 = null | |
ps-t114 = null | |
if time > $notification_timeout | |
resourcenotification = null | |
endif | |
endif | |
x = $bak_x | |
y = $bak_y | |
[ClearRenderTargetView] | |
[ClearDepthStencilView] | |
[ClearUnorderedAccessViewUint] | |
[ClearUnorderedAccessViewFloat] | |
[Profile] | |
Optimising command lists... | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ps-t2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb0 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb1 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = vb2 | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] checktextureoverride = ib | |
Optimised out pre [commandlist\shaderfixes\help.ini\help] run = customshaderformattext | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out pre [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out pre [commandlistskin] checktextureoverride = vb0 | |
Optimised out pre [commandlistskin] checktextureoverride = vb1 | |
Optimised out pre [commandlistskin] checktextureoverride = vb2 | |
Optimised out pre [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistskin] checktextureoverride = ps-t0 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t1 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t2 | |
Optimised out post [commandlistskin] checktextureoverride = ps-t3 | |
Optimised out post [commandlistskin] checktextureoverride = vb0 | |
Optimised out post [commandlistskin] checktextureoverride = vb1 | |
Optimised out post [commandlistskin] checktextureoverride = vb2 | |
Optimised out post [commandlistskin] checktextureoverride = ib | |
Optimised out post [commandlistunbindallrendertargets] run = builtincommandlistunbindallrendertargets | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpbarcount == $total && $auxt%15 == 0 | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\Underwater.ini\UnderwaterEffect3] if ps-t1 == 66 | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if resourcehelpshort !== null && time > 30.0 | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [Present] run = customshaderrendertext | |
Optimised out post [Present] if window_width != $last_window_width || window_height != $last_window_height | |
Optimised out post [Present] if time > $notification_timeout | |
Optimised out pre [Present] run = customshaderformattext | |
Optimised out pre [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlist\mods\removetransparencyfilter\charactershaders.ini\checktextures] if $costume_mods | |
Optimised out post [commandlistskin] if $costume_mods | |
Optimised out post [ShaderOverride\global\HealthBar\GroundHealthPS] if $hpactive && ps-t0 == 34 && $ispartyswaploadbar == 1 | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character1] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character10] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character11] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character12] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character13] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character14] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character15] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character16] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character17] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character18] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character19] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character2] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character20] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character21] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character22] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character3] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character4] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character5] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character6] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character7] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character8] run = commandlistchecktextures | |
Optimised out pre [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverride\Mods\RemoveTransparencyFilter\CharacterShaders.ini\Character9] run = commandlistchecktextures | |
Optimised out post [ShaderOverrideCharacter] run = commandlistskin | |
Optimised out post [ShaderRegexEnableTextureOverrides] run = commandlistskin | |
Optimised out post [Present] if resourcehelp !== null | |
Optimised out post [Present] if resourcenotification !== null | |
Command List Optimiser finished after 0ms | |
Substantiated custom Buffer [Resource\ShaderFixes\help.ini\HelpShort], bind_flags=0x008 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\ParamsShort], bind_flags=0x008 | |
Performing deferred shader analysis on vs 7aa383d421f189d2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e2246bc2f8e12b59... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 846c6806274e5d1d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 04893e4588317b40... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7780672564633600... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5785a304833b8f7d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs e43e6f4d2c23e738... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a56c6091e8b8469e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6f73941124f021b7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8749182a0c4422ed... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs eee4611b0724391a... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a83419f8d1e995ae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 33a5582cd6e6294f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps a5d92ca317c64e76... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 06358d4974729bc5... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps ce690b346a8c215b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 030237590a8b4be7... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52b818ad9ef1711e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs a80a1df5a1922c90... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs f594c2327529ef03... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 75af7fdb4882c80d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8bc4a50715d3c402... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3118e0e68bfd8270... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 4e5d51b8d59054e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 490fcf591f37d09f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3e2dec4aa60eac6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fd9bb03acaf6b7b2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs bd92f88b5a91823d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0f87a7f28bd8771c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f9197abd12278074... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 9ac313f4e1dbe84d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2e78f3377c622106... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 14272eb046a513eb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs ee41009fd9ad1974... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 26e55d7ca130d912... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b72f8ae1315c8e66... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps e35bc6aae0022398... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c0545d77ff370f32... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7052cba5b19dc24b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3775114abba62710... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 13f1fb7833c6ce4b... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d34801cf8b3667d6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0c65da1bf0071849... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c1ad9001c04b4aae... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 22dca8e4f6a7e322... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 0b23acaed2863975... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 7f50b90215ed9b74... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52e011f3da8814e4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e9e6eb61a45e58f1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs fbb95627dbaa68f4... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs d8862e30c0050895... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs de91f8f5af24f24d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 8a7146db2729a6db... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs f8267844e7cc5c5d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 34e16c1b75cd9a3c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 24c5680e8b446acf... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 82d163eaa0c87cc1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs e8a50f1bdc9884bd... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2c92d49408319944... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 2afaf27be6e4a427... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 6315fa18f62fc155... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on cs 0258e4d28b748603... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 52946b4194dbfe87... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 247545015a837dca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 3d0ffdb7ebd380ec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 148db3fa27be3b5e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 19a5f97da7e24407... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5478318269974943... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 06c6efa9688025f6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8dae611eb9ea442e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2335cddb6fd9402f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs d06e0384690257ac... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d14bfab3dfad3403... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 41fa03789ac953a1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps f3b47c7ce605e82c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 2aa51eb8318bd572... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 6cf7e0921ddc2fe2... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d71ed1211029cb75... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps be9c5b3f814bf78e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c3ff25701f2bf7fb... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 29b5b19564d5448c... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 3a5b4689bbc69bad... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps b7ee46ca4802517e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5c051afc8986b087... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 547293e5b559903f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 154f200caf76feec... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 2859479c8a003bfe... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 7d60c6cb343493a8... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 8d39f6e5c51d5aca... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs a0795f41f95c348f... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 17182a78b8325868... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 19b28b031d1b01c1... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps bd3cd7d5fa8793e0... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0658bcee927fbcab... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps d3454354cab4db8e... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps c4b7e64cabfb920d... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 0aee6ad0233c7da6... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps 5acd62696e014148... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 5d95c8f0f24f4940... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps eb1bffba22bc46da... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on vs 8236b1752acd9b01... | |
disassembly failed. Error: 80004001 | |
Performing deferred shader analysis on ps dcf5ad8be031c5fc... | |
disassembly failed. Error: 80004001 | |
Substantiated custom StructuredBuffer [Resource\ShaderFixes\help.ini\HelpCS2GS], bind_flags=0x008 | |
Destroying DLL... |
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