Created
April 3, 2010 16:40
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require 'joyau/init' | |
require 'joyau/color' | |
require 'joyau/buffer_library' | |
require 'enumerator' | |
def draw_circle(x, y, radius, line_number, | |
color, border_color, line_color, line_color2 = line_color) | |
perimeter = (2 * Math::PI * radius).to_i | |
raise ArgumentError, "line_number should be an Integer" unless | |
line_number.is_a? Integer | |
raise ArgumentError, "You cannot draw #{line_number} lines in this circle" if | |
line_number > perimeter or line_number < 0 | |
painter = Joyau::Painter.new(Joyau::Buffer.actual) | |
painter.drawFillCircle(x, y, radius, color) | |
painter.drawCircle(x, y, radius, border_color) | |
return if line_number.zero? | |
step = 2 * Math::PI / line_number | |
(0..(2 * Math::PI - step)).step(step) do |angle| | |
abs = Math.cos(angle) * radius | |
ord = Math.sin(angle) * radius | |
painter.drawLine(x, y, (x + abs).to_i, (y + ord).to_i, | |
line_color, line_color2) | |
end | |
return | |
end | |
module CircleLibrary | |
include Joyau::BufferLibrary | |
@@buffers = {} | |
COLOR = /rgb\((\d+), (\d+), (\d+)\)/ | |
@@regex = /^circle:(\d+):(\d+):#{COLOR}:#{COLOR}:#{COLOR}:#{COLOR}$/ | |
class << self | |
def [](res_name) | |
@@buffers[res_name] || create_buffer(res_name) | |
end | |
def create_buffer(res_name) | |
datas = res_name.match(@@regex) | |
unless datas | |
raise(Joyau::InvalidRessourceName, | |
"#{res_name} should match #{@@regex.inspect}") | |
end | |
radius, line_number = datas.captures | |
rest = datas.captures[2..-1] | |
radius = radius.to_i | |
line_number = line_number.to_i | |
buffer = Joyau::Buffer.new((radius + 1) * 2, (radius + 1) * 2) | |
colors = [] | |
rest.each_slice(3) do |tab| | |
colors << Joyau::Color.new(tab[0].to_i, tab[1].to_i, tab[2].to_i) | |
end | |
Joyau.draw(:buffer => buffer) do | |
draw_circle(radius, radius, radius, line_number, *colors) | |
end | |
@@buffers[res_name] = buffer | |
return buffer | |
end | |
end | |
register_loader @@regex | |
end | |
Joyau.init(:gfx) | |
res_name = "circle:50:15:rgb(255, 0, 0):rgb(0, 255, 0):rgb(0, 0, 255)" | |
res_name << ":rgb(255, 255, 255)" | |
sprite = Joyau::Sprite.from_res_name(res_name) | |
sprite.setPos(50, 50) | |
Joyau.draw do | |
sprite.draw | |
end while Joyau.mayPlay | |
Joyau.stop |
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