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Full socket.io client and server example

Full socket.io client and server example

Last updated: 2021-02-21, tested with socket.io v3.1.1

This is the simplest implementation you will find for a client/server WebSockets architecture using socket.io.

To see a full explanation, read my answer on SO here: https://stackoverflow.com/a/24232050/778272.

If you're looking for examples using frameworks, check these links:

How to run

Create a folder, run npm init -f on it and paste both server.js and client.js there (see files below). Needless to say, you must have Node.js installed on your system.

Install the required libraries:

npm install [email protected]
npm install [email protected]

Run the server:

node server

Open other terminal windows and spawn as many clients as you want by running:

node client
const
io = require("socket.io-client"),
ioClient = io.connect("http://localhost:8000");
ioClient.on("seq-num", (msg) => console.info(msg));
const
{Server} = require("socket.io"),
server = new Server(8000);
let
sequenceNumberByClient = new Map();
// event fired every time a new client connects:
server.on("connection", (socket) => {
console.info(`Client connected [id=${socket.id}]`);
// initialize this client's sequence number
sequenceNumberByClient.set(socket, 1);
// when socket disconnects, remove it from the list:
socket.on("disconnect", () => {
sequenceNumberByClient.delete(socket);
console.info(`Client gone [id=${socket.id}]`);
});
});
// sends each client its current sequence number
setInterval(() => {
for (const [client, sequenceNumber] of sequenceNumberByClient.entries()) {
client.emit("seq-num", sequenceNumber);
sequenceNumberByClient.set(client, sequenceNumber + 1);
}
}, 1000);
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