Created
October 21, 2022 15:16
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package api | |
import ( | |
"net/http" | |
"github.com/gin-gonic/gin" | |
"github.com/go-playground/validator/v10" | |
) | |
type jsonResponse struct { | |
Status int `json:"status"` | |
Message string `json:"message"` | |
Data any `json:"data"` | |
} | |
var validate = validator.New() | |
func (app *Config) validateBody(c *gin.Context, data any) error { | |
//validate the request body | |
if err := c.BindJSON(&data); err != nil { | |
return err | |
} | |
//use the validator library to validate required fields | |
if err := validate.Struct(&data); err != nil { | |
return err | |
} | |
return nil | |
} | |
func (app *Config) writeJSON(c *gin.Context, status int, data any) { | |
c.JSON(status, jsonResponse{Status: status, Message: "success", Data: data}) | |
} | |
func (app *Config) errorJSON(c *gin.Context, err error, status ...int) { | |
statusCode := http.StatusBadRequest | |
if len(status) > 0 { | |
statusCode = status[0] | |
} | |
c.JSON(statusCode, jsonResponse{Status: statusCode, Message: err.Error()}) | |
} |
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