Tell me anything about the project you'd like to me to put in the post.
- when you started Voxelman and why you chose D
- which of D's features have been a real benefit and how
- which features (or bugs) have caused you frustration or difficulties and how
- what your ultimate goals are for the project.
Now, as the project grew up and my skills matured, my motivation has much less oscilations than at the beginning. I wanted to make a project like this for a couple of years (I beleive since I first played Minecraft Classic). I was thinking of cool things I can do and improve, clever optimization tricks and all the low-level stuff. But never written any real code.