This guide is meant to let you compile and run C++ projects made with Vulkan and GLFW on Windows machines without the need to set up Visual Studio or other IDEs first. This all works from the command line, so that you can both compile cross-platform and use the tools you prefer for your development.
This guide was made specifically for a Computer Graphics project at Politecnico di Milano, thus the compilation script provided uses some header files in a directory called headers
. You can simply remove it if you are not working on the same project, as all other steps are supposed to be general for Vulkan and GLFW on any Windows 11 installation.