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SendEmailUnity
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using System.Net; | |
using System.Net.Mail; | |
using System.Net.Security; | |
using System.Security.Cryptography.X509Certificates; | |
using UnityEngine; | |
public class SendEmail : MonoBehaviour | |
{ | |
public string fromEmail = "yourGmailAccountFromWhereYouWantToSendEmail"; | |
public string toEmail = "WhomYouWantToSendEmail"; | |
public string subject = "SubjectName"; | |
public string body = "Body of the email"; | |
public string password = "YourGmailAccountPassword"; | |
// Start is called before the first frame update | |
void Start() | |
{ | |
EmailSending(); | |
} | |
// Update is called once per frame | |
void EmailSending() | |
{ | |
MailMessage mail = new MailMessage(); | |
mail.From = new MailAddress(fromEmail); | |
mail.To.Add(toEmail); | |
mail.Subject = subject; | |
mail.Body = body; | |
// you can use others too. | |
SmtpClient smtpServer = new SmtpClient("smtp.gmail.com",587); | |
//smtpServer.Port = 587; | |
smtpServer.Credentials = new System.Net.NetworkCredential(fromEmail, password) as ICredentialsByHost; | |
smtpServer.EnableSsl = true; | |
ServicePointManager.ServerCertificateValidationCallback = | |
delegate (object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) | |
{ return true; }; | |
smtpServer.Send(mail); | |
} | |
} |
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