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不思議の城のヘレンの痺れの人をロングボウ・サンダー・ヒールで倒すスクリプト
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import deques,sets | |
# outputs | |
# CLEAR!! | |
# HHTHBHTBBBBB | |
# (myHP: 2, eneHP: -3, myCmd: 0, eneCmd: 3, myLeftTurn: 5, eneLeftTurn: 1) | |
# HP:71 -> 78 | |
# bow:21/2/5 (0) | |
# thu:35/0/10(1) | |
# hea:60/0/15(2) | |
# s1:20/4/10 (0) | |
# s2:22/6/5 (1) | |
# s3:24/8/5 (2) | |
# dr:35/0/17 (3) | |
type State = tuple[myHP,eneHP,myCmd,eneCmd,myLeftTurn,eneLeftTurn:int] | |
type StateWithMsg = tuple[state:State,msg:string] | |
type Cmd = tuple[damage,guard,turn:int,msg:string] | |
let myCmds : seq[Cmd] = @[ | |
(21,2,5,"B"), (35,0,10,"T"), (60,0,15,"H") | |
] | |
let eneCmds : seq[Cmd] = @[ | |
(20,4,10,""),(22,6,5,""),(24,8,5,""),(35,0,17,"") | |
] | |
const maxMyHP = 78 | |
const maxEneHP = 150 | |
var already = initHashSet[State]() | |
var minEneHP = maxEneHP | |
proc getNextStates(sm:StateWithMsg):seq[StateWithMsg] = | |
var s = sm.state | |
var msg = sm.msg | |
for turn in 0..100: | |
if s.myLeftTurn - turn == 0: | |
var guard = eneCmds[s.eneCmd].guard | |
var damage = myCmds[s.myCmd].damage | |
s.eneLeftTurn -= turn | |
if s.myCmd == 0: # Bow | |
s.eneHP -= damage - guard | |
elif s.myCmd == 1: # Thu | |
s.eneHP -= damage | |
elif s.myCmd == 2: # Heal | |
s.myHP = maxMyHP.min(s.myHP + damage) | |
msg &= myCmds[s.myCmd].msg | |
if s.eneHP <= 0: | |
echo "CLEAR!!" | |
echo msg | |
echo s | |
quit 0 | |
minEneHP = minEneHP.min(s.eneHP) | |
result = @[] | |
for cmd in 0..2: | |
var s2 = s | |
s2.myCmd = cmd | |
s2.myLeftTurn = myCmds[cmd].turn | |
result &= (s2,msg) # (s2,msg & $s2 & "\n") | |
return result | |
elif s.eneLeftTurn - turn == 0: | |
var guard = myCmds[s.myCmd].guard | |
var damage = eneCmds[s.eneCmd].damage | |
s.myLeftTurn -= turn | |
s.myHP -= damage - guard | |
if s.eneCmd == 3 : # ドレイン | |
s.myHP -= guard | |
s.eneHP += damage | |
s.eneHP = maxEneHP.min(s.eneHP) | |
if s.myHP <= 0 : return @[] | |
s.eneCmd = (s.eneCmd + 1) mod eneCmds.len | |
s.eneLeftTurn = eneCmds[s.eneCmd].turn | |
return @[(s,msg)] | |
var q = initDeque[StateWithMsg]() | |
for i,cmd in myCmds: | |
var s : State = (maxMyHP,maxEneHP,i,0,cmd.turn,eneCmds[0].turn) | |
q.addLast (s,"") #& $s & "\n") | |
while q.len > 0: | |
var s = q.popFirst() | |
for (ns,msg) in s.getNextStates(): | |
if ns in already: continue | |
q.addLast((ns,msg)) | |
already.incl ns | |
echo "NO" | |
echo minEneHP |
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