Created
May 7, 2017 05:53
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| ^Plane: | |
| Inherits@1: ^ExistsInWorld | |
| Inherits@2: ^SpriteActor | |
| Huntable: | |
| AppearsOnRadar: | |
| UseLocation: true | |
| HiddenUnderFog: | |
| Type: CenterPosition | |
| AlwaysVisibleStances: None | |
| ActorLostNotification: | |
| AttackMove: | |
| DrawLineToTarget: | |
| WithFacingSpriteBody: | |
| WithShadow: | |
| ornithopter: | |
| Inherits: ^Plane | |
| Targetable: | |
| TargetTypes: Air | |
| AttackBomber: | |
| Armament: | |
| Weapon: OrniBomb | |
| Health: | |
| HP: 900 | |
| Armor: | |
| Type: light | |
| Aircraft: | |
| CruiseAltitude: 1920 | |
| Speed: 189 | |
| TurnSpeed: 2 | |
| Repulsable: False | |
| CanHover: True | |
| AmmoPool: | |
| Ammo: 5 | |
| Tooltip: | |
| Name: Ornithopter | |
| SpawnActorOnDeath: | |
| Actor: ornithopter.husk | |
| RejectsOrders: | |
| ornithopter.controllable: | |
| Inherits: ornithopter | |
| Valued: | |
| Cost: 1000 | |
| Buildable: | |
| Queue: Aircraft | |
| BuildPaletteOrder: 2 | |
| Prerequisites: outpost, ~hightech.ornithopter, ~techlevel.6 | |
| BuildDuration: 555 | |
| BuildDurationModifier: 40 | |
| Description: Light air unit armed with dual rocket launchers.\n Strong vs Tanks\n Weak vs Infantry | |
| -AttackBomber: | |
| AmmoPool: | |
| Ammo: 8 | |
| SelfReloads: true | |
| SelfReloadDelay: 200 | |
| ResetOnFire: true | |
| ReloadCount: 2 | |
| AttackPlane: | |
| FacingTolerance: 20 | |
| Armament: | |
| Weapon: OrniRocket | |
| LocalOffset: 0,128,0, 0,-128,0 | |
| Aircraft: | |
| Speed: 156 | |
| MaximumPitch: 56 | |
| CanHover: false | |
| RevealsShroud: | |
| Range: 4c0 | |
| Type: GroundPosition | |
| Guard: | |
| Voice: Guard | |
| Guardable: | |
| Selectable: | |
| Bounds: 40,30,0,0 | |
| SelectionDecorations: | |
| VisualBounds: 40,30,0,0 | |
| SpawnActorOnDeath: | |
| Actor: ornithopter.controllable.husk | |
| -RejectsOrders: | |
| RenderSprites: | |
| Image: ornithopter | |
| swarmer: | |
| Inherits: ^Plane | |
| Valued: | |
| Cost: 400 | |
| Buildable: | |
| Queue: Aircraft | |
| BuildPaletteOrder: 3 | |
| Prerequisites: outpost, ~hightech.swarmer, ~techlevel.6 | |
| BuildDuration: 300 | |
| BuildDurationModifier: 40 | |
| Description: Light plane armed with dual machine guns.\n Strong vs Tanks\n Weak vs Infantry | |
| Tooltip: | |
| Name: Swarmer | |
| Health: | |
| HP: 400 | |
| Armor: | |
| Type: light | |
| RevealsShroud: | |
| Range: 5c0 | |
| Type: GroundPosition | |
| AmmoPool: | |
| Ammo: 24 | |
| PipCount: 8 | |
| SelfReloads: true | |
| SelfReloadDelay: 200 | |
| ResetOnFire: true | |
| ReloadCount: 4 | |
| AttackPlane: | |
| FacingTolerance: 20 | |
| Armament@PRIMARY: | |
| Weapon: ChainGun | |
| LocalOffset: 256,-213,0 | |
| MuzzleSequence: muzzle | |
| Armament@SECONDARY: | |
| Name: secondary | |
| Weapon: ChainGun | |
| LocalOffset: 256,213,0 | |
| MuzzleSequence: muzzle | |
| Aircraft: | |
| CruiseAltitude: 1920 | |
| Speed: 196 | |
| TurnSpeed: 4 | |
| Repulsable: False | |
| MaximumPitch: 56 | |
| CanHover: false | |
| Guard: | |
| Voice: Guard | |
| Guardable: | |
| WithMuzzleOverlay: | |
| Targetable: | |
| TargetTypes: Air | |
| SpawnActorOnDeath: | |
| Actor: swarmer.Husk | |
| Selectable: | |
| Bounds: 40,30,0,0 | |
| SelectionDecorations: | |
| VisualBounds: 40,30,0,0 | |
| RenderSprites: | |
| Scale: 0.8 | |
| PlayerPalette: raplayer |
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