Created
December 9, 2024 12:38
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Harmony patch to enable developer mode in unity editor requires harmony https://github.com/pardeike/Harmony
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using System; | |
using HarmonyLib; | |
using UnityEditor; | |
using UnityEngine; | |
using System.Collections.Generic; | |
using System.Reflection.Emit; | |
[HarmonyPatch] | |
public static class PatchIsSourceBuild | |
{ | |
private static IEnumerable<CodeInstruction> ReturnTrueTranspiler(IEnumerable<CodeInstruction> instructions) | |
{ | |
var codes = new List<CodeInstruction>(instructions); | |
codes.Clear(); | |
codes.Add(new CodeInstruction(OpCodes.Ldc_I4_1)); | |
codes.Add(new CodeInstruction(OpCodes.Ret)); | |
return codes; | |
} | |
[HarmonyPatch(typeof(Unsupported), "IsSourceBuild", new Type[] { })] | |
public static class IsSourceBuildPatchNoParams | |
{ | |
static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) | |
{ | |
return ReturnTrueTranspiler(instructions); | |
} | |
} | |
[HarmonyPatch(typeof(Unsupported), "IsSourceBuild", typeof(bool))] | |
public static class IsSourceBuildPatchWithBool | |
{ | |
static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) | |
{ | |
return ReturnTrueTranspiler(instructions); | |
} | |
} | |
[HarmonyPatch(typeof(Unsupported), "IsDeveloperMode")] | |
public static class IsDeveloperModePatch | |
{ | |
static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) | |
{ | |
return ReturnTrueTranspiler(instructions); | |
} | |
} | |
} | |
[InitializeOnLoad] | |
public static class PatchDeveloperMode | |
{ | |
static PatchDeveloperMode() | |
{ | |
var harmony = new Harmony("com.myrkur.patchDevMode"); | |
harmony.PatchAll(); | |
Debug.Log("Harmony patch applied to Unsupported.Developer"); | |
Debug.Log($"DeveloperMode?: {UnityEditor.Unsupported.IsDeveloperMode()}"); | |
Debug.Log($"SourceBuild?: {UnityEditor.Unsupported.IsSourceBuild()}"); | |
Debug.Log($"DeveloperBuild?: {UnityEditor.Unsupported.IsDeveloperBuild()}"); | |
} | |
} |
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