Created
August 31, 2014 21:55
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UIScrollList
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| using UnityEngine; | |
| using UnityEngine.Events; | |
| using UnityEngine.UI; | |
| using System.Collections; | |
| public class UIScrollList : MonoBehaviour | |
| { | |
| [SerializeField] protected RectTransform m_RowPrefab; | |
| [SerializeField] protected ScrollRect m_ScrollRect; | |
| [SerializeField] protected UITest m_UITest; | |
| [System.Serializable] | |
| protected class Row | |
| { | |
| public string text; | |
| public int quantity; | |
| } | |
| [SerializeField] protected Row[] m_Rows; | |
| protected void Start() | |
| { | |
| // Remove placeholder(s): | |
| var content = m_ScrollRect.content; | |
| foreach(Transform child in content) | |
| Destroy(child.gameObject); | |
| var rowTransform = m_RowPrefab.GetComponent<RectTransform>(); | |
| float rowHeight = rowTransform.sizeDelta.y; | |
| Vector2 contentSize = content.sizeDelta; | |
| for(int i = 0; i < m_Rows.Length; ++i) | |
| { | |
| var row = m_Rows[i]; | |
| var rowInstance = (RectTransform)Instantiate(m_RowPrefab, content.TransformPoint(new Vector3(0.0f, i * -rowHeight, 0.0f)), content.rotation); | |
| rowInstance.parent = content; | |
| rowInstance.localScale = Vector3.one; | |
| rowInstance.sizeDelta = new Vector2(contentSize.x, rowHeight); | |
| var button = rowInstance.Find("Tool Kind Button/Text"); | |
| button.GetComponent<Text>().text = row.text; | |
| var buttonClickedEvent = new Button.ButtonClickedEvent(); | |
| int j = i; | |
| buttonClickedEvent.AddListener(() => Debug.Log("Button " + j)); | |
| button.transform.parent.GetComponent<Button>().onClick = buttonClickedEvent; | |
| rowInstance.Find("Panel/Quantity Text").GetComponent<Text>().text = row.quantity.ToString(); | |
| } | |
| content.sizeDelta = new Vector2(contentSize.x, m_Rows.Length * rowHeight); | |
| content.localPosition = Vector3.zero; | |
| } | |
| } |
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