Created
January 29, 2015 15:55
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Crashlog
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Revision: TrinityCore rev. 7dc90b4efd08 2015-01-28 13:59:56 +0000 (6.x branch) (Win64, RelWithDebInfo) | |
Date 29:1:2015. Time 16:51 | |
//===================================================== | |
*** Hardware *** | |
Processor: Intel(R) Xeon(R) CPU E3-1230 v3 @ 3.30GHz | |
Number Of Processors: 8 | |
Physical Memory: 8331904 KB (Available: 2086292 KB) | |
Commit Charge Limit: 10720308 KB | |
*** Operation System *** | |
Windows 8 Professional (Version 6.2, Build 9200) | |
//===================================================== | |
Exception code: C0000005 ACCESS_VIOLATION | |
Fault address: 00007FF7FD4BC318 01:00000000004DB318 F:\Server\6.x\worldserver.exe | |
Registers: | |
RAX:0000000000000001 | |
RBX:0000000000001884 | |
RCX:000000000000004A | |
RDX:0000000000000010 | |
RSI:0000005496913CB0 | |
RDI:0000000000000001 | |
R8: FFFFFFFFC4F65624 | |
R9: 0000005496914010 | |
R10:1FFFFFFFFFFFFFFF | |
R11:00000054ECCD9040 | |
R12:0000000000000060 | |
R13:000000000000007B | |
R14:0000000000000003 | |
R15:0000005400000001 | |
CS:RIP:0033:00007FF7FD4BC318 | |
SS:RSP:002B:00000000D19AE560 RBP:D19AE660 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00010202 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF7FD4BC318 00000054D19AE710 Player::AddSpellMod+338 c:\source\trinitycore\src\server\game\entities\player\player.cpp line 20699 | |
00007FF7FD89E81D 00000054D19AE760 AuraEffect::ApplySpellMod+2D c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 910 | |
00007FF7FD89F8DA 00000054D19AE790 AuraEffect::HandleEffect+6A c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 874 | |
00007FF7FD88CB8A 00000054D19AE840 AuraApplication::_HandleEffect+38A c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 176 | |
00007FF7FD65337C 00000054D19AE880 Unit::_ApplyAura+EC c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3184 | |
00007FF7FD6534BA 00000054D19AE8C0 Unit::_ApplyAuraEffect+FA c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3151 | |
00007FF7FD88C193 00000054D19AE940 Aura::_ApplyEffectForTargets+233 c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 674 | |
00007FF7FD86D6AD 00000054D19AE9D0 Spell::HandleEffects+34D c:\source\trinitycore\src\server\game\spells\spell.cpp line 4914 | |
00007FF7FD86BD4E 00000054D19AEB40 Spell::DoSpellHitOnUnit+A7E c:\source\trinitycore\src\server\game\spells\spell.cpp line 2747 | |
00007FF7FD86ACF8 00000054D19AEC40 Spell::DoAllEffectOnTarget+338 c:\source\trinitycore\src\server\game\spells\spell.cpp line 2398 | |
00007FF7FD87BA9E 00000054D19AEC80 Spell::handle_immediate+FE c:\source\trinitycore\src\server\game\spells\spell.cpp line 3381 | |
00007FF7FD87AAFC 00000054D19AECF0 Spell::cast+40C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3324 | |
00007FF7FD87C49C 00000054D19AEDB0 Spell::prepare+72C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3088 | |
00007FF7FD62366E 00000054D19AEE80 Unit::CastSpell+25E c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 867 | |
00007FF7FD623CBA 00000054D19AF010 Unit::CastSpell+9A c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 895 | |
00007FF7FD623D33 00000054D19AF070 Unit::CastSpell+43 c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 889 | |
00007FF7FD4C02BF 00000054D19AF120 Player::ApplyEquipSpell+2EF c:\source\trinitycore\src\server\game\entities\player\player.cpp line 8181 | |
00007FF7FD6AC96E 00000054D19AF1D0 AddItemsSetItem+56E c:\source\trinitycore\src\server\game\entities\item\item.cpp line 109 | |
00007FF7FD4D1EFB 00000054D19AF2D0 Player::EquipItem+BB c:\source\trinitycore\src\server\game\entities\player\player.cpp line 11839 | |
00007FF7FD790832 00000054D19AF390 WorldSession::HandleAutoEquipItemOpcode+362 c:\source\trinitycore\src\server\game\handlers\itemhandler.cpp line 211 | |
00007FF7FD1F3B66 00000054D19AF450 PacketHandler<WorldPackets::Item::AutoEquipItem,&WorldSession::HandleAutoEquipItemOpcode>::Call+C6 c:\source\trinitycore\src\server\game\server\protocol\opcodes.cpp line 53 | |
00007FF7FD4933E3 00000054D19AF6E0 WorldSession::Update+413 c:\source\trinitycore\src\server\game\server\worldsession.cpp line 365 | |
00007FF7FD09EDA1 00000054D19AF770 World::UpdateSessions+131 c:\source\trinitycore\src\server\game\world\world.cpp line 2755 | |
00007FF7FD09DF11 00000054D19AF810 World::Update+3B1 c:\source\trinitycore\src\server\game\world\world.cpp line 2122 | |
00007FF7FD0489C8 00000054D19AF860 WorldUpdateLoop+118 c:\source\trinitycore\src\server\worldserver\main.cpp line 397 | |
00007FF7FD05FE58 00000054D19AFB60 main+1658 c:\source\trinitycore\src\server\worldserver\main.cpp line 257 | |
00007FF7FDB2947B 00000054D19AFB90 __tmainCRTStartup+10F f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626 | |
00007FF8423A13D2 00000054D19AFBC0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D19AFC10 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F1A5A 00000054D19AC6F0 ZwGetContextThread+A | |
00007FF841A86A7A 00000054D19AC720 GetThreadContext+A | |
00007FF7FD0674FB 00000054D19ACC50 WheatyExceptionReport::printTracesForAllThreads+CB c:\source\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 406 | |
00007FF7FD06417F 00000054D19AD2E0 WheatyExceptionReport::GenerateExceptionReport+2EF c:\source\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 505 | |
00007FF7FD0651ED 00000054D19AD590 WheatyExceptionReport::WheatyUnhandledExceptionFilter+24D c:\source\trinitycore\src\server\shared\debugging\wheatyexceptionreport.cpp line 159 | |
00007FF841B61C72 00000054D19AD680 UnhandledExceptionFilter+1A2 | |
00007FF8449012F4 00000054D19AD6C0 memset+C734 | |
00007FF8448E2316 00000054D19AD730 __C_specific_handler+96 | |
00007FF8448F398D 00000054D19AD760 __chkstk+9D | |
00007FF8448B93A7 00000054D19ADE30 RtlRaiseException+577 | |
00007FF8448F2B1A 00000054D19AE550 KiUserExceptionDispatcher+3A | |
00007FF7FD4BC318 00000054D19AE710 Player::AddSpellMod+338 c:\source\trinitycore\src\server\game\entities\player\player.cpp line 20699 | |
00007FF7FD89E81D 00000054D19AE760 AuraEffect::ApplySpellMod+2D c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 910 | |
00007FF7FD89F8DA 00000054D19AE790 AuraEffect::HandleEffect+6A c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 874 | |
00007FF7FD88CB8A 00000054D19AE840 AuraApplication::_HandleEffect+38A c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 176 | |
00007FF7FD65337C 00000054D19AE880 Unit::_ApplyAura+EC c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3184 | |
00007FF7FD6534BA 00000054D19AE8C0 Unit::_ApplyAuraEffect+FA c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3151 | |
00007FF7FD88C193 00000054D19AE940 Aura::_ApplyEffectForTargets+233 c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 674 | |
00007FF7FD86D6AD 00000054D19AE9D0 Spell::HandleEffects+34D c:\source\trinitycore\src\server\game\spells\spell.cpp line 4914 | |
00007FF7FD86BD4E 00000054D19AEB40 Spell::DoSpellHitOnUnit+A7E c:\source\trinitycore\src\server\game\spells\spell.cpp line 2747 | |
00007FF7FD86ACF8 00000054D19AEC40 Spell::DoAllEffectOnTarget+338 c:\source\trinitycore\src\server\game\spells\spell.cpp line 2398 | |
00007FF7FD87BA9E 00000054D19AEC80 Spell::handle_immediate+FE c:\source\trinitycore\src\server\game\spells\spell.cpp line 3381 | |
00007FF7FD87AAFC 00000054D19AECF0 Spell::cast+40C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3324 | |
00007FF7FD87C49C 00000054D19AEDB0 Spell::prepare+72C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3088 | |
00007FF7FD62366E 00000054D19AEE80 Unit::CastSpell+25E c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 867 | |
00007FF7FD623CBA 00000054D19AF010 Unit::CastSpell+9A c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 895 | |
00007FF7FD623D33 00000054D19AF070 Unit::CastSpell+43 c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 889 | |
00007FF7FD4C02BF 00000054D19AF120 Player::ApplyEquipSpell+2EF c:\source\trinitycore\src\server\game\entities\player\player.cpp line 8181 | |
00007FF7FD6AC96E 00000054D19AF1D0 AddItemsSetItem+56E c:\source\trinitycore\src\server\game\entities\item\item.cpp line 109 | |
00007FF7FD4D1EFB 00000054D19AF2D0 Player::EquipItem+BB c:\source\trinitycore\src\server\game\entities\player\player.cpp line 11839 | |
00007FF7FD790832 00000054D19AF390 WorldSession::HandleAutoEquipItemOpcode+362 c:\source\trinitycore\src\server\game\handlers\itemhandler.cpp line 211 | |
00007FF7FD1F3B66 00000054D19AF450 PacketHandler<WorldPackets::Item::AutoEquipItem,&WorldSession::HandleAutoEquipItemOpcode>::Call+C6 c:\source\trinitycore\src\server\game\server\protocol\opcodes.cpp line 53 | |
00007FF7FD4933E3 00000054D19AF6E0 WorldSession::Update+413 c:\source\trinitycore\src\server\game\server\worldsession.cpp line 365 | |
00007FF7FD09EDA1 00000054D19AF770 World::UpdateSessions+131 c:\source\trinitycore\src\server\game\world\world.cpp line 2755 | |
00007FF7FD09DF11 00000054D19AF810 World::Update+3B1 c:\source\trinitycore\src\server\game\world\world.cpp line 2122 | |
00007FF7FD0489C8 00000054D19AF860 WorldUpdateLoop+118 c:\source\trinitycore\src\server\worldserver\main.cpp line 397 | |
00007FF7FD05FE58 00000054D19AFB60 main+1658 c:\source\trinitycore\src\server\worldserver\main.cpp line 257 | |
00007FF7FDB2947B 00000054D19AFB90 __tmainCRTStartup+10F f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626 | |
00007FF8423A13D2 00000054D19AFBC0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D19AFC10 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 00000054D34AF970 NtWaitForSingleObject+A | |
00007FF841A81118 00000054D34AFA10 WaitForSingleObjectEx+98 | |
00007FF7FD03ED80 00000054D34AFA40 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+30 f:\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 54 | |
00007FF7FD05E6DF 00000054D34AFA80 boost::asio::detail::win_thread_function+2F f:\boost_1_57_0\boost\asio\detail\impl\win_thread.ipp line 118 | |
00007FF8262B4F7F 00000054D34AFAB0 _beginthreadex+107 | |
00007FF8262B5126 00000054D34AFAE0 _endthreadex+192 | |
00007FF8423A13D2 00000054D34AFB10 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D34AFB60 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0CDA 00000054D38DFBD0 NtRemoveIoCompletion+A | |
00007FF841A823C3 00000054D38DFC30 GetQueuedCompletionStatus+43 | |
00007FF7FD0544A2 00000054D38DFD10 boost::asio::detail::win_iocp_io_service::do_one+1C2 f:\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 368 | |
00007FF7FD05C90D 00000054D38DFD70 boost::asio::detail::win_iocp_io_service::run+AD f:\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164 | |
00007FF7FD05C829 00000054D38DFDB0 boost::asio::io_service::run+29 f:\boost_1_57_0\boost\asio\impl\io_service.ipp line 60 | |
00007FF7FD04A69D 00000054D38DFDF0 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+2D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187 | |
00007FF82652D24C 00000054D38DFE30 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D38DFE60 _beginthreadex+107 | |
00007FF8262B5126 00000054D38DFE90 _endthreadex+192 | |
00007FF8423A13D2 00000054D38DFEC0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D38DFF10 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0CDA 00000054D39DF560 NtRemoveIoCompletion+A | |
00007FF841A823C3 00000054D39DF5C0 GetQueuedCompletionStatus+43 | |
00007FF7FD0544A2 00000054D39DF6A0 boost::asio::detail::win_iocp_io_service::do_one+1C2 f:\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 368 | |
00007FF7FD05C90D 00000054D39DF700 boost::asio::detail::win_iocp_io_service::run+AD f:\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164 | |
00007FF7FD05C829 00000054D39DF740 boost::asio::io_service::run+29 f:\boost_1_57_0\boost\asio\impl\io_service.ipp line 60 | |
00007FF7FD04A69D 00000054D39DF780 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+2D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187 | |
00007FF82652D24C 00000054D39DF7C0 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D39DF7F0 _beginthreadex+107 | |
00007FF8262B5126 00000054D39DF820 _endthreadex+192 | |
00007FF8423A13D2 00000054D39DF850 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D39DF8A0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 00000054D3ADF7F0 NtWaitForSingleObject+A | |
00007FF841A81118 00000054D3ADF890 WaitForSingleObjectEx+98 | |
00007FF82629744F 00000054D3ADF8D0 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF826294F92 00000054D3ADF980 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+B6 | |
00007FF82652C891 00000054D3ADF9F0 _Call_onceEx+AD | |
00007FF7FD95215D 00000054D3ADFA60 DatabaseWorker::WorkerThread+8D c:\source\trinitycore\src\server\shared\database\databaseworker.cpp line 51 | |
00007FF7FD95226D 00000054D3ADFA90 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 00000054D3ADFAD0 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D3ADFB00 _beginthreadex+107 | |
00007FF8262B5126 00000054D3ADFB30 _endthreadex+192 | |
00007FF8423A13D2 00000054D3ADFB60 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D3ADFBB0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 00000054D3D3F9A0 NtWaitForSingleObject+A | |
00007FF841A81118 00000054D3D3FA40 WaitForSingleObjectEx+98 | |
00007FF82629744F 00000054D3D3FA80 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF826294F92 00000054D3D3FB30 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+B6 | |
00007FF82652C891 00000054D3D3FBA0 _Call_onceEx+AD | |
00007FF7FD95215D 00000054D3D3FC10 DatabaseWorker::WorkerThread+8D c:\source\trinitycore\src\server\shared\database\databaseworker.cpp line 51 | |
00007FF7FD95226D 00000054D3D3FC40 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 00000054D3D3FC80 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D3D3FCB0 _beginthreadex+107 | |
00007FF8262B5126 00000054D3D3FCE0 _endthreadex+192 | |
00007FF8423A13D2 00000054D3D3FD10 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D3D3FD60 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 00000054D453FAB0 NtWaitForSingleObject+A | |
00007FF841A81118 00000054D453FB50 WaitForSingleObjectEx+98 | |
00007FF82629744F 00000054D453FB90 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF826294F92 00000054D453FC40 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+B6 | |
00007FF82652C891 00000054D453FCB0 _Call_onceEx+AD | |
00007FF7FD95215D 00000054D453FD20 DatabaseWorker::WorkerThread+8D c:\source\trinitycore\src\server\shared\database\databaseworker.cpp line 51 | |
00007FF7FD95226D 00000054D453FD50 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 00000054D453FD90 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D453FDC0 _beginthreadex+107 | |
00007FF8262B5126 00000054D453FDF0 _endthreadex+192 | |
00007FF8423A13D2 00000054D453FE20 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D453FE70 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 00000054D463F630 NtWaitForSingleObject+A | |
00007FF841A81118 00000054D463F6D0 WaitForSingleObjectEx+98 | |
00007FF82629744F 00000054D463F710 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF826294F92 00000054D463F7C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+B6 | |
00007FF82652C891 00000054D463F830 _Call_onceEx+AD | |
00007FF7FD95215D 00000054D463F8A0 DatabaseWorker::WorkerThread+8D c:\source\trinitycore\src\server\shared\database\databaseworker.cpp line 51 | |
00007FF7FD95226D 00000054D463F8D0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 00000054D463F910 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 00000054D463F940 _beginthreadex+107 | |
00007FF8262B5126 00000054D463F970 _endthreadex+192 | |
00007FF8423A13D2 00000054D463F9A0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 00000054D463F9F0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 000000549757FBD0 NtWaitForSingleObject+A | |
00007FF841A81118 000000549757FC70 WaitForSingleObjectEx+98 | |
00007FF82629744F 000000549757FCB0 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF826294F92 000000549757FD60 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+B6 | |
00007FF82652C891 000000549757FDD0 _Call_onceEx+AD | |
00007FF7FD68533D 000000549757FE30 ProducerConsumerQueue<MapUpdateRequest * __ptr64>::WaitAndPop+6D c:\source\trinitycore\src\server\shared\threading\producerconsumerqueue.h line 73 | |
00007FF7FD685422 000000549757FE60 MapUpdater::WorkerThread+32 c:\source\trinitycore\src\server\game\maps\mapupdater.cpp line 111 | |
00007FF7FD68548D 000000549757FE90 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 000000549757FED0 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 000000549757FF00 _beginthreadex+107 | |
00007FF8262B5126 000000549757FF30 _endthreadex+192 | |
00007FF8423A13D2 000000549757FF60 BaseThreadInitThunk+22 | |
00007FF8448D03C4 000000549757FFB0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0CAA 000000549767F500 ZwReadFile+A | |
00007FF841A883A8 000000549767F580 ReadFile+78 | |
00007FF8262F9AA7 000000549767F620 _read+3EB | |
00007FF8262F9782 000000549767F670 _read+C6 | |
00007FF8262BDC10 000000549767F6A0 _filbuf+80 | |
00007FF8262BD251 000000549767F700 fgets+119 | |
00007FF7FD016CD7 000000549767F8B0 CliThread+F7 c:\source\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 165 | |
00007FF7FD04A662 000000549767F8E0 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+12 c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187 | |
00007FF82652D24C 000000549767F920 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 000000549767F950 _beginthreadex+107 | |
00007FF8262B5126 000000549767F980 _endthreadex+192 | |
00007FF8423A13D2 000000549767F9B0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 000000549767FA00 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 000000549777F710 NtWaitForSingleObject+A | |
00007FF841A81118 000000549777F7B0 WaitForSingleObjectEx+98 | |
00007FF82629744F 000000549777F7F0 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF8262AEAAA 000000549777F850 ?wait@Concurrency@@YAXI@Z+96 | |
00007FF7FD01B0CA 000000549777F8B0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+AA c:\program files (x86)\microsoft visual studio 12.0\vc\include\thread line 163 | |
00007FF7FD15527C 000000549777F9C0 NetworkThread<WorldSocket>::Run+18C c:\source\trinitycore\src\server\shared\networking\networkthread.h line 125 | |
00007FF7FD15648D 000000549777F9F0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 000000549777FA30 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 000000549777FA60 _beginthreadex+107 | |
00007FF8262B5126 000000549777FA90 _endthreadex+192 | |
00007FF8423A13D2 000000549777FAC0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 000000549777FB10 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 000000549787F7F0 NtWaitForSingleObject+A | |
00007FF8411C298F 000000549787F870 Tcpip6_WSHGetSockaddrType+C9F | |
00007FF8411C852E 000000549787FA10 Tcpip6_WSHAddressToString+E2E | |
00007FF8445114B3 000000549787FB00 select+1B3 | |
00007FF82579DE38 000000549787FCD0 zmq_send_const+78F59 | |
00007FF82579DCB8 000000549787FD00 zmq_send_const+78DD9 | |
00007FF8257CA5F8 000000549787FD40 zmq_send_const+A5719 | |
00007FF82414A105 000000549787FD90 _beginthreadex+1F5 | |
00007FF82414A357 000000549787FDD0 _endthreadex+1D7 | |
00007FF8423A13D2 000000549787FE00 BaseThreadInitThunk+22 | |
00007FF8448D03C4 000000549787FE50 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 000000549797F760 NtWaitForSingleObject+A | |
00007FF8411C298F 000000549797F7E0 Tcpip6_WSHGetSockaddrType+C9F | |
00007FF8411C852E 000000549797F980 Tcpip6_WSHAddressToString+E2E | |
00007FF8445114B3 000000549797FA70 select+1B3 | |
00007FF82579DE38 000000549797FC40 zmq_send_const+78F59 | |
00007FF82579DCB8 000000549797FC70 zmq_send_const+78DD9 | |
00007FF8257CA5F8 000000549797FCB0 zmq_send_const+A5719 | |
00007FF82414A105 000000549797FD00 _beginthreadex+1F5 | |
00007FF82414A357 000000549797FD40 _endthreadex+1D7 | |
00007FF8423A13D2 000000549797FD70 BaseThreadInitThunk+22 | |
00007FF8448D03C4 000000549797FDC0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0CDA 0000005497A7FAA0 NtRemoveIoCompletion+A | |
00007FF8411CC979 0000005497A7FAF0 NSPStartup+2449 | |
00007FF8423A13D2 0000005497A7FB20 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497A7FB70 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F0C8A 0000005497B7F820 NtWaitForSingleObject+A | |
00007FF841A81118 0000005497B7F8C0 WaitForSingleObjectEx+98 | |
00007FF82629744F 0000005497B7F900 ?EnableTracing@Concurrency@@YAJXZ+3AF | |
00007FF8262AEAAA 0000005497B7F960 ?wait@Concurrency@@YAXI@Z+96 | |
00007FF7FD91DD6D 0000005497B7F9D0 ZmqMux::Run+9D c:\source\trinitycore\src\server\ipc\zmqmux.cpp line 59 | |
00007FF7FD91CF0D 0000005497B7FA00 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl ZMQTask::*)(void) __ptr64,void,ZMQTask>,ZMQTask * __ptr64> >::_Go+1D c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188 | |
00007FF82652D24C 0000005497B7FA40 ?_Release@_Pad@std@@QEAAXXZ+6C | |
00007FF8262B4F7F 0000005497B7FA70 _beginthreadex+107 | |
00007FF8262B5126 0000005497B7FAA0 _endthreadex+192 | |
00007FF8423A13D2 0000005497B7FAD0 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497B7FB20 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F273A 0000005497C7FB60 NtWaitForWorkViaWorkerFactory+A | |
00007FF844893AE6 0000005497C7FF40 RtlFreeUnicodeString+1AB6 | |
00007FF8423A13D2 0000005497C7FF70 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497C7FFC0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F273A 0000005497D7F660 NtWaitForWorkViaWorkerFactory+A | |
00007FF844893AE6 0000005497D7FA40 RtlFreeUnicodeString+1AB6 | |
00007FF8423A13D2 0000005497D7FA70 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497D7FAC0 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F273A 0000005497E7F7F0 NtWaitForWorkViaWorkerFactory+A | |
00007FF844893AE6 0000005497E7FBD0 RtlFreeUnicodeString+1AB6 | |
00007FF8423A13D2 0000005497E7FC00 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497E7FC50 RtlUserThreadStart+34 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF8448F273A 0000005497F7FA30 NtWaitForWorkViaWorkerFactory+A | |
00007FF844893AE6 0000005497F7FE10 RtlFreeUnicodeString+1AB6 | |
00007FF8423A13D2 0000005497F7FE40 BaseThreadInitThunk+22 | |
00007FF8448D03C4 0000005497F7FE90 RtlUserThreadStart+34 | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
00007FF7FD4BC318 00000054D19AE710 Player::AddSpellMod+338 c:\source\trinitycore\src\server\game\entities\player\player.cpp line 20699 | |
Local Player* this = 0x54848FCA80 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCA20 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x95A11540 | |
int* m_int32Values = 0x88005154BC9B4255 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88005154BC9B4255 <Unable to read memory> | |
float* m_floatValues = 0x88005154BC9B4255 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x54848FCAA8 | |
UpdateMask _dynamicChangesMask = 0x54848FCAB8 | |
UpdateMask* _dynamicChangesArrayMask = 0x54F23D9A60 | |
unsigned int m_valuesCount = 0xC020 | |
unsigned int _dynamicValuesCount = 0xF239 | |
unsigned int _fieldNotifyFlags = 0x54 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x54848FCAD8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x90005554BC83424D | |
PositionXYZOStreamer | |
<user defined> Pos = 0x90005554BC83424D | |
float m_positionX = -0.016023 | |
float m_positionY = -0.000000 | |
float m_positionZ = -0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x95A119F0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x54 | |
[1] = 0x64 | |
unsigned int m_flags = 0x54 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xBC81424F | |
[1] = 0x80005654 | |
unsigned int m_flags = 0x10 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x5F006D | |
[1] = 0x610076 | |
[2] = 0x75006C | |
[3] = 0x730065 | |
[4] = 0x0 | |
[5] = 0xBC874249 | |
[6] = 0x80005700 | |
[7] = 0x10 | |
[8] = 0x640041 | |
[9] = 0x460064 | |
unsigned int m_flags = 0x88005B00 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x848FCAA0 | |
[1] = 0x54 | |
[2] = 0x95999260 | |
[3] = 0x54 | |
[4] = 0xF239C020 | |
[5] = 0x54 | |
[6] = 0xBC8D4243 | |
[7] = 0x80005C00 | |
[8] = 0x10 | |
[9] = 0x5F006D | |
unsigned int m_flags = 0xBCF5423B | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x80006000 | |
[1] = 0x12 | |
unsigned int m_flags = 0x5F006D | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x6C0066 | |
[1] = 0x670061 | |
unsigned int m_flags = 0x73 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x54848FCC98 | |
unsigned int flags = 0x848FCFC0 | |
unsigned int flags2 = 0x54 | |
Position pos = 0x54848FCCB0 | |
unsigned int time = 0xA | |
TransportInfo | |
ObjectGuid guid = 0x54848FCC98 | |
Position pos = 0x54848FCCA8 | |
int seat = 0x37 | |
unsigned int time = 0x80006254 | |
unsigned int prevTime = 0x12 | |
unsigned int vehicleId = 0x720070 | |
MovementInfo::TransportInfo transport = 0x54848FCCC4 | |
float pitch = 0.000000 | |
JumpInfo | |
unsigned int fallTime = 0xBCFB4235 | |
float zspeed = -0.000000 | |
float sinAngle = -3752776543467402600000000000000.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = -0.000000 | |
MovementInfo::JumpInfo jump = 0x54848FCCF8 | |
float splineElevation = 0.000000 | |
std::string m_name = 0x54848FCD10 <Unable to read memory> | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x80006654BCE1422F | |
Transport* m_transport = 0x410073006F0063 | |
Map* m_currMap = 0x65006C0067006E | |
unsigned int m_InstanceId = 0x6E0000 | |
unsigned int m_phaseMask = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x80006700BCE74229 | |
unsigned int _Mysize = 0x6500720000000A | |
unsigned int m_notifyflags = 0x6E | |
unsigned int m_executed_notifies = 0x64 | |
unsigned int m_extraAttacks = 0x6F0069 | |
bool m_canDualWield = 0x64 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x88006800BCE5422B | |
unsigned int _Mysize = 0x54848FCC60 | |
Player* m_movedPlayer = 0x549599B030 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x6F | |
int m_objectTypeId = 0x630072 | |
unsigned int m_updateFlag = 0x5C0065 | |
int* m_int32Values = 0x740069006E0069 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x740069006E0069 <Unable to read memory> | |
float* m_floatValues = 0x740069006E0069 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x72006F00630079 | |
UpdateMask _changesMask = 0x549599B058 | |
UpdateMask _dynamicChangesMask = 0x549599B068 | |
UpdateMask* _dynamicChangesArrayMask = 0x650073005C0065 | |
unsigned int m_valuesCount = 0x72 | |
unsigned int _dynamicValuesCount = 0x76 | |
unsigned int _fieldNotifyFlags = 0x65 | |
bool m_objectUpdated = 0x72 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x549599B088 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x548F5B6B10 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x548F5B6B10 | |
float m_positionX = -0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x1 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x549599B0DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x549599B0E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x549599B0F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x549599B190 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x549599B22C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x549599B238 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x549599B248 | |
std::string m_name = 0x549599B2C0 <Unable to read memory> | |
bool m_isActive = 0x3E | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x6C006900660055 | |
Transport* m_transport = 0x6C | |
Map* m_currMap = 0x80070300820F25D3 | |
unsigned int m_InstanceId = 0x76 | |
unsigned int m_phaseMask = 0x740073 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x549599B308 | |
unsigned int m_notifyflags = 0x6E | |
unsigned int m_executed_notifies = 0x69 | |
unsigned int m_extraAttacks = 0x2C002A | |
bool m_canDualWield = 0x73 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x549599B328 | |
Player* m_movedPlayer = 0x740069006E0055 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x549599B340 | |
[1] = 0x549599B350 | |
[2] = 0x549599B360 | |
[3] = 0x549599B370 | |
[4] = 0x549599B380 | |
[5] = 0x549599B390 | |
[6] = 0x549599B3A0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x549599B3B0 | |
[1] = 0x549599B3C0 | |
[2] = 0x549599B3D0 | |
[3] = 0x549599B3E0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x740069 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x549599B428 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x549599B448 | |
[1] = 0x549599B458 | |
[2] = 0x549599B468 | |
[3] = 0x549599B478 | |
[4] = 0x549599B488 | |
[5] = 0x549599B498 | |
[6] = 0x549599B4A8 | |
unsigned int m_lastSanctuaryTime = 0x3A0064 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x549599B4C0 | |
bool IsAIEnabled = 0x6C | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x549599B4D2 | |
bool m_ControlledByPlayer = 0x74 | |
Movement::MoveSpline* movespline = 0x6C006C0061003A | |
UnitAI* i_AI = 0x7400610063006F | |
UnitAI* i_disabledAI = 0x53003C0072006F | |
bool m_AutoRepeatFirstCast = 0x70 | |
unsigned int[3] m_attackTimer | |
[0] = 0x6C006C | |
[1] = 0x6D0049 | |
[2] = 0x75006D | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x549599B528 | |
Unit* m_attacking = 0x80070700827325AF | |
int m_deathState = 0x80 | |
int m_procDeep = 0x6C0046 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x549599B548 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x549599B558 | |
unsigned int m_transform = 0x320033 | |
Spell*[4] m_currentSpells | |
[0] = 0x75002C0074006E | |
[1] = 0x6700690073006E | |
[2] = 0x2000640065006E | |
[3] = 0x2C0074006E0069 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x549599B590 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x549599B5A0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x549599B5B0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x3E | |
unsigned int m_removedAurasCount = 0x827825A0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x549599B5D0 | |
[1] = 0x549599B5E0 | |
[2] = 0x549599B5F0 | |
[3] = 0x549599B600 | |
[4] = 0x549599B610 | |
[5] = 0x549599B620 | |
[6] = 0x549599B630 | |
[7] = 0x549599B640 | |
[8] = 0x549599B650 | |
[9] = 0x549599B660 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x549599D3C0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x549599D3D0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x549599D3E0 | |
unsigned int m_interruptMask = 0x549599D3F0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x549599D3F4 <Unable to read memory> | |
[1] = 0x549599D3F8 <Unable to read memory> | |
[2] = 0x549599D3FC <Unable to read memory> | |
[3] = 0x549599D400 <Unable to read memory> | |
[0] = 0x549599D3F4 | |
[1] = 0x549599D404 | |
[2] = 0x549599D414 | |
[3] = 0x549599D424 | |
[4] = 0x549599D434 | |
[5] = 0x549599D444 | |
[6] = 0x549599D454 | |
[7] = 0x549599D464 | |
[8] = 0x549599D474 | |
[9] = 0x549599D484 | |
float[2] m_weaponDamage | |
[0] = 0x549599D5C4 <Unable to read memory> | |
[1] = 0x549599D5C8 <Unable to read memory> | |
[0] = 0x549599D5C4 <Unable to read memory> | |
[1] = 0x549599D5CC <Unable to read memory> | |
[2] = 0x549599D5D4 <Unable to read memory> | |
bool m_canModifyStats = 0x549599D5DC <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x549599D5E0 | |
float[9] m_speed_rate | |
[0] = 0x549599D5F0 <Unable to read memory> | |
[1] = 0x549599D5F4 <Unable to read memory> | |
[2] = 0x549599D5F8 <Unable to read memory> | |
[3] = 0x549599D5FC <Unable to read memory> | |
[4] = 0x549599D600 <Unable to read memory> | |
[5] = 0x549599D604 <Unable to read memory> | |
[6] = 0x549599D608 <Unable to read memory> | |
[7] = 0x549599D60C <Unable to read memory> | |
[8] = 0x549599D610 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x549599D620 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x549599D638 <Unable to read memory> | |
[1] = 0x549599D63C <Unable to read memory> | |
[2] = 0x549599D640 <Unable to read memory> | |
unsigned int m_regenTimer = 0x549599D644 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x549599D648 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x549599D6A0 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x549599D6B0 <Unable to read memory> | |
unsigned int m_state = 0x549599D6B4 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x549599D6B8 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x549599D6BC <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x549599D6C0 | |
HostileRefManager m_HostileRefManager = 0x549599D6D0 | |
FollowerRefManager m_FollowingRefManager = 0x549599D718 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x549599D758 | |
RedirectThreatInfo _redirectThreadInfo = 0x549599D768 | |
bool m_cleanupDone = 0x549599D77C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x549599D77D <Unable to read memory> | |
unsigned int _oldFactionId = 0x549599D780 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x549599D784 <Unable to read memory> | |
int _lastDamagedTime = 0x549599D788 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x549599D790 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x549599D792 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x549599D794 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x549599D7A0 | |
std::string autoReplyMsg = 0x549599D7C8 <Unable to read memory> | |
PlayerTaxi m_taxi = 0x549599D7E8 | |
int m_logintime = 0x549599D888 <Unable to read memory> | |
int m_Last_tick = 0x549599D890 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x549599D898 <Unable to read memory> | |
[1] = 0x549599D89C <Unable to read memory> | |
unsigned int m_stableSlots = 0x549599D8A0 <Unable to read memory> | |
bool m_mailsLoaded = 0x549599D8A4 <Unable to read memory> | |
bool m_mailsUpdated = 0x549599D8A5 <Unable to read memory> | |
unsigned int unReadMails = 0x549599D8A6 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x549599D8A8 <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x549599D8B0 | |
PvPInfo pvpInfo = 0x549599D8F0 | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x549599D910 | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0x549599D938 <Unable to read memory> | |
float m_recallX = 0x549599D93C <Unable to read memory> | |
float m_recallY = 0x549599D940 <Unable to read memory> | |
float m_recallZ = 0x549599D944 <Unable to read memory> | |
float m_recallO = 0x549599D948 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x549599D94C <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x549599D950 <Unable to read memory> | |
float m_homebindX = 0x549599D954 <Unable to read memory> | |
float m_homebindY = 0x549599D958 <Unable to read memory> | |
float m_homebindZ = 0x549599D95C <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x549599D960 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x549599D970 <Unable to read memory> | |
[1] = 0x549599D971 <Unable to read memory> | |
[2] = 0x549599D972 <Unable to read memory> | |
[3] = 0x549599D973 <Unable to read memory> | |
[4] = 0x549599D974 <Unable to read memory> | |
[5] = 0x549599D975 <Unable to read memory> | |
[6] = 0x549599D976 <Unable to read memory> | |
[7] = 0x549599D977 <Unable to read memory> | |
[8] = 0x549599D978 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x549599D980 | |
unsigned int m_HomebindTimer = 0x549599D990 <Unable to read memory> | |
bool m_InstanceValid = 0x549599D994 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x549599D998 | |
[1] = 0x549599D9D8 | |
[2] = 0x549599DA18 | |
[3] = 0x549599DA58 | |
[4] = 0x549599DA98 | |
[5] = 0x549599DAD8 | |
[6] = 0x549599DB18 | |
[7] = 0x549599DB58 | |
[8] = 0x549599DB98 | |
[9] = 0x549599DBD8 | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x549599DEE0 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x549599DEE8 | |
unsigned int m_regenTimerCount = 0x549599DEF8 <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0x549599DEFC <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0x549599DF00 <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0x549599DF04 <Unable to read memory> | |
[1] = 0x549599DF08 <Unable to read memory> | |
[2] = 0x549599DF0C <Unable to read memory> | |
[3] = 0x549599DF10 <Unable to read memory> | |
[4] = 0x549599DF14 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x549599DF18 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0x3A0063 | |
unsigned int invitedToInstance = 0x73005C | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x549599DF1C <Unable to read memory> | |
[1] = 0x549599DF24 <Unable to read memory> | |
BGData m_bgData = 0x549599DF30 | |
bool m_IsBGRandomWinner = 0x549599DF90 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x549599DF98 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x549599DFA8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x549599DFB8 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x549599DFC8 | |
ObjectGuid m_divider = 0x549599E008 | |
unsigned int m_ingametime = 0xE4F81010 | |
int m_lastHonorUpdateTime = 0xF0E0D0C00FF00111 | |
ObjectGuid m_lootGuid = 0x549599E028 | |
unsigned int m_team = 0x9599E040 | |
unsigned int m_nextSave = 0x54 | |
int m_speakTime = 0xFFFFFFFFFFFFFFFF | |
unsigned int m_speakCount = 0xFFFFFFFF | |
int m_dungeonDifficulty = 0xFFFFFFFF | |
int m_raidDifficulty = 0xFFFFFFFF | |
int m_legacyRaidDifficulty = 0xFFFFFFFF | |
int m_raidMapDifficulty = 0xFFFFFFFF | |
unsigned int m_atLoginFlags = 0xFFFFFFFF | |
Item*[184] m_items | |
[0] = 0xFFFFFFFFFFFFFFFF | |
[1] = 0xFFFFFFFFFFFFFFFF | |
[2] = 0xFFFFFFFFFFFFFFFF | |
[3] = 0xFFFFFFFFFFFFFFFF | |
[4] = 0xFFFFFFFFFFFFFFFF | |
[5] = 0xFFFFFFFFFFFFFFFF | |
[6] = 0xFFFFFFFFFFFFFFFF | |
[7] = 0xFFFFFFFFFFFFFFFF | |
[8] = 0xFFFFFFFFFFFFFFFF | |
[9] = 0xFFFFFFFFFFFFFFFF | |
unsigned int m_currentBuybackSlot = 0x971EA500 | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x549599E628 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0x54959BE6A0 | |
[1] = 0xFFFFFFFFFFFE17C5 | |
[2] = 0x54958E3A70 | |
[3] = 0x54958E3AE8 | |
[4] = 0x54958E3AE8 | |
[5] = 0x0 | |
[6] = 0x90001500BD4A2095 | |
[7] = 0x54970A7C00 | |
[8] = 0x5496FDD7E0 | |
[9] = 0xFFFFFFFFFFFE17D4 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x549599E8E8 | |
bool m_itemUpdateQueueBlocked = 0xE8 | |
unsigned int m_ExtraFlags = 0x54 | |
ObjectGuid m_comboTarget = 0x549599E908 | |
int m_comboPoints = 0x6D | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x549599E920 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x549599E930 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x549599E940 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x549599E950 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = 0x54971E73C0 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x549599E968 | |
unsigned int m_GuildIdInvited = 0x5496FE49A0 | |
unsigned int m_ArenaTeamIdInvited = 0xFFFE17D3 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x549599E9B8 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x549599E9E0 | |
unsigned int m_lastPotionId = 0x959A7C20 | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x549599EA28 | |
PlayerTalentInfo* _talentMgr = 0x54970B8FC0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x549599EA70 | |
float[2] m_auraBaseMod | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[0] = 0x54958E3868 | |
[1] = 0x54958E3868 | |
[2] = 0x0 | |
[3] = 0x90002500BD8A2055 | |
int[26] m_baseRatingValue | |
[0] = 0xCE80 | |
[1] = 0x9709 | |
[2] = 0x54 | |
[3] = 0x0 | |
[4] = 0x56E0 | |
[5] = 0x96FE | |
[6] = 0x54 | |
[7] = 0x0 | |
[8] = 0x24F0 | |
[9] = 0xFFFE | |
unsigned int m_baseSpellPower = 0x0 | |
unsigned int m_baseManaRegen = 0xBD8E2051 | |
unsigned int m_baseHealthRegen = 0x90002600 | |
int m_spellPenetrationItemMod = 0x970A6480 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x549599EAE8 | |
[1] = 0x549599EAF8 | |
[2] = 0x549599EB08 | |
[3] = 0x549599EB18 | |
[4] = 0x549599EB28 | |
[5] = 0x549599EB38 | |
[6] = 0x549599EB48 | |
[7] = 0x549599EB58 | |
[8] = 0x549599EB68 | |
[9] = 0x549599EB78 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x549599ECE8 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x549599ECF8 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x549599ED08 | |
ResurrectionData* _resurrectionData = 0x90002F00BDF2202D | |
WorldSession* m_session = 0x54971F0BC0 | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x549599ED28 | |
unsigned int m_cinematic = 0x70 | |
TradeData* m_trade = 0x54958E2CE8 | |
bool m_DailyQuestChanged = 0xE8 | |
bool m_WeeklyQuestChanged = 0x2C | |
bool m_MonthlyQuestChanged = 0x8E | |
bool m_SeasonalQuestChanged = 0x95 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0xBDF62029 | |
unsigned int m_weaponChangeTimer = 0x90003000 | |
unsigned int m_zoneUpdateId = 0x970B62C0 | |
unsigned int m_zoneUpdateTimer = 0x54 | |
unsigned int m_areaUpdateId = 0x96FECE60 | |
unsigned int m_deathTimer = 0x54 | |
int m_deathExpireTime = 0xFFFFFFFFFFFE17CD | |
unsigned int m_restTime = 0x958E4070 | |
unsigned int m_WeaponProficiency = 0x54 | |
unsigned int m_ArmorProficiency = 0x958E40E8 | |
bool m_canParry = 0x54 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
int time_inn_enter = 0x54958E40E8 | |
unsigned int inn_pos_mapid = 0x0 | |
float inn_pos_x = 0.000000 | |
float inn_pos_y = -0.122132 | |
float inn_pos_z = -0.000000 | |
float m_rest_bonus = -0.000000 | |
int rest_type = 0x54 | |
PlayerSocial* m_social = 0x54971F5BC0 | |
GroupReference m_group = 0x549599EDB0 | |
GroupReference m_originalGroup = 0x549599EDE0 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0xBDC2201D | |
unsigned int m_auraRaidUpdateMask = 0x54959A3EA0 | |
bool m_bPassOnGroupLoot = 0xA0 | |
unsigned int m_lastpetnumber = 0x54 | |
int m_summon_expire = 0xFFFFFFFFFFFE17D7 | |
unsigned int m_summon_mapid = 0x958E24F0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = -0.000000 | |
float m_summon_z = 0.000000 | |
DeclinedName* m_declinedname = 0x54958E2568 | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x549599EE58 | |
unsigned int m_grantableLevels = 0x40 | |
bool m_needsZoneUpdate = 0xC8 | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0xFFFFFFFFFFFE17C6 | |
[1] = 0x54958E34F0 | |
[2] = 0x54958E3568 | |
[3] = 0x54958E3568 | |
[4] = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x549599EE98 | |
MapReference m_mapRef = 0x549599EEA8 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0xBDCE2011 | |
[1] = 0x90003600 | |
[2] = 0x971D6640 | |
unsigned int m_MirrorTimerFlags = 0x54 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0x959B0CE0 | |
[1] = 0x54 | |
[2] = 0xFFFE24E9 | |
[3] = 0xFFFFFFFF | |
[4] = 0x958E2F70 | |
[5] = 0x54 | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x958E2FE8 | |
[1] = 0x54 | |
[2] = 0x958E2FE8 | |
[3] = 0x54 | |
[4] = 0x0 | |
[5] = 0x0 | |
WorldLocation m_teleport_dest = 0x549599EF18 | |
unsigned int m_teleport_options = 0x54 | |
bool mSemaphoreTeleport_Near = 0xF8 | |
bool mSemaphoreTeleport_Far = 0x3A | |
unsigned int m_DelayedOperations = 0xFFFFFFFF | |
bool m_bCanDelayTeleport = 0xF0 | |
bool m_bHasDelayedTeleport = 0x26 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x54 | |
unsigned int m_oldpetspell = 0x958E2768 | |
AchievementMgr<Player>* m_achievementMgr = 0x54958E2768 | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x549599EF58 | |
unsigned int m_ChampioningFaction = 0x9709D380 | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x549599EF70 | |
unsigned int m_timeSyncTimer = 0xBDDA2005 | |
unsigned int m_timeSyncClient = 0x90003900 | |
unsigned int m_timeSyncServer = 0x9599F660 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x549599EFA8 | |
unsigned int _pendingBindId = 0x96FE8820 | |
unsigned int _pendingBindTimer = 0x54 | |
unsigned int _activeCheats = 0xFFFE2B71 | |
unsigned int _maxPersonalArenaRate = 0xFFFFFFFF | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54848FCD90 | |
[1] = 0x54848FCDA0 | |
[2] = 0x54848FCDB0 | |
[3] = 0x54848FCDC0 | |
[4] = 0x54848FCDD0 | |
[5] = 0x54848FCDE0 | |
[6] = 0x54848FCDF0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54848FCE00 | |
[1] = 0x54848FCE10 | |
[2] = 0x54848FCE20 | |
[3] = 0x54848FCE30 | |
float m_modMeleeHitChance = -0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x54 | |
float[7] m_threatModifier | |
[0] = -3679167468162707100000000000000.000000 | |
[1] = 0.000000 | |
[2] = -0.026277 | |
[3] = -0.000000 | |
[4] = -61859090050565899000000000000000.000000 | |
[5] = 0.000000 | |
[6] = -61884622563876160000000000000000.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x80007000BCD5421B | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x54848FCE80 | |
bool m_aborting = 0x0 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54848FCE98 | |
[1] = 0x54848FCEA8 | |
[2] = 0x54848FCEB8 | |
[3] = 0x54848FCEC8 | |
[4] = 0x54848FCED8 | |
[5] = 0x54848FCEE8 | |
[6] = 0x54848FCEF8 | |
unsigned int m_lastSanctuaryTime = 0x9599A730 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x54F239C020 | |
unsigned int _Mysize = 0x80007554BCC3420D | |
bool IsAIEnabled = 0xA | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x61007700730000 | |
unsigned int _high = 0x680067 | |
bool m_ControlledByPlayer = 0x65 | |
Movement::MoveSpline* movespline = 0x80007654BCC1420F | |
Movement::Spline<int> spline = 0x80007654BCC1420F | |
Movement::FacingInfo facing = 0x80007654BCC1424F | |
unsigned int m_Id = 0x80007654BCC1426F <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x80007654BCC14273 <Unable to read memory> | |
int time_passed = 0x80007654BCC14277 <Unable to read memory> | |
float vertical_acceleration = 0x80007654BCC1427B <Unable to read memory> | |
float initialOrientation = 0x80007654BCC1427F <Unable to read memory> | |
int effect_start_time = 0x80007654BCC14283 <Unable to read memory> | |
int point_Idx = 0x80007654BCC14287 <Unable to read memory> | |
int point_Idx_offset = 0x80007654BCC1428B <Unable to read memory> | |
bool onTransport = 0x80007654BCC1428F <Unable to read memory> | |
UnitAI* i_AI = 0x73004900000012 | |
Unit* me = <Unable to read memory> | |
UnitAI* i_disabledAI = 0x690079006C0046 | |
Unit* me = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x6E | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0xBCC74209 | |
[2] = 0x88007700 | |
float[5] m_createStats | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -3755184723700075000000000000000.000000 | |
[3] = 0.000000 | |
[4] = -3679167468162707100000000000000.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x80007800BCC5420B | |
unsigned int _Mysize = 0x69007300000014 | |
Unit* m_attacking = 0x69007200690061 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x69007200690069 <Unable to read memory> | |
int m_objectTypeId = 0x6900720069006D <Unable to read memory> | |
unsigned int m_updateFlag = 0x69007200690071 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x69007200690089 | |
UpdateMask _dynamicChangesMask = 0x69007200690099 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x690072006900B1 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x690072006900B3 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x690072006900B5 <Unable to read memory> | |
bool m_objectUpdated = 0x690072006900B7 <Unable to read memory> | |
bool m_inWorld = 0x690072006900B8 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x690072006900B9 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x690072006900F9 <Unable to read memory> | |
float m_positionX = 0x690072006900F9 <Unable to read memory> | |
float m_positionY = 0x690072006900FD <Unable to read memory> | |
float m_positionZ = 0x69007200690101 <Unable to read memory> | |
float _orientation = 0x69007200690105 <Unable to read memory> | |
unsigned int m_mapId = 0x69007200690109 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6900720069010D | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x69007200690119 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x69007200690125 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x690072006901C1 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6900720069025D | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x69007200690269 | |
unsigned int LastUsedScriptID = 0x69007200690275 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x69007200690279 | |
std::string m_name = 0x690072006902F1 <Unable to read memory> | |
bool m_isActive = 0x69007200690311 <Unable to read memory> | |
bool m_isWorldObject = 0x69007200690312 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x69007200690331 <Unable to read memory> | |
unsigned int m_phaseMask = 0x69007200690335 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x69007200690339 | |
unsigned int m_notifyflags = 0x69007200690349 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x6900720069034B <Unable to read memory> | |
unsigned int m_extraAttacks = 0x69007200690351 <Unable to read memory> | |
bool m_canDualWield = 0x69007200690355 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x69007200690359 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x69007200690371 | |
[1] = 0x69007200690381 | |
[2] = 0x69007200690391 | |
[3] = 0x690072006903A1 | |
[4] = 0x690072006903B1 | |
[5] = 0x690072006903C1 | |
[6] = 0x690072006903D1 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x690072006903E1 | |
[1] = 0x690072006903F1 | |
[2] = 0x69007200690401 | |
[3] = 0x69007200690411 | |
float m_modMeleeHitChance = 0x69007200690421 <Unable to read memory> | |
float m_modRangedHitChance = 0x69007200690425 <Unable to read memory> | |
float m_modSpellHitChance = 0x69007200690429 <Unable to read memory> | |
int m_baseSpellCritChance = 0x6900720069042D <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x69007200690431 <Unable to read memory> | |
[1] = 0x69007200690435 <Unable to read memory> | |
[2] = 0x69007200690439 <Unable to read memory> | |
[3] = 0x6900720069043D <Unable to read memory> | |
[4] = 0x69007200690441 <Unable to read memory> | |
[5] = 0x69007200690445 <Unable to read memory> | |
[6] = 0x69007200690449 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x6900720069044D <Unable to read memory> | |
[1] = 0x69007200690451 <Unable to read memory> | |
[2] = 0x69007200690455 <Unable to read memory> | |
EventProcessor m_Events = 0x69007200690459 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x69007200690479 | |
[1] = 0x69007200690489 | |
[2] = 0x69007200690499 | |
[3] = 0x690072006904A9 | |
[4] = 0x690072006904B9 | |
[5] = 0x690072006904C9 | |
[6] = 0x690072006904D9 | |
unsigned int m_lastSanctuaryTime = 0x690072006904E9 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x690072006904F1 | |
bool IsAIEnabled = 0x69007200690501 <Unable to read memory> | |
bool NeedChangeAI = 0x69007200690502 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x69007200690503 | |
bool m_ControlledByPlayer = 0x69007200690513 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x69007200690531 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x69007200690535 <Unable to read memory> | |
[1] = 0x69007200690539 <Unable to read memory> | |
[2] = 0x6900720069053D <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x69007200690541 <Unable to read memory> | |
[1] = 0x69007200690545 <Unable to read memory> | |
[2] = 0x69007200690549 <Unable to read memory> | |
[3] = 0x6900720069054D <Unable to read memory> | |
[4] = 0x69007200690551 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x69007200690559 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x69007200690571 <Unable to read memory> | |
int m_procDeep = 0x69007200690575 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x69007200690579 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x69007200690589 | |
unsigned int m_transform = 0x69007200690599 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x690072006905A1 <Unable to read memory> | |
[1] = 0x690072006905A9 <Unable to read memory> | |
[2] = 0x690072006905B1 <Unable to read memory> | |
[3] = 0x690072006905B9 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x690072006905C1 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x690072006905D1 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x690072006905E1 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x690072006905F1 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x690072006905F9 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x69007200690601 | |
[1] = 0x69007200690611 | |
[2] = 0x69007200690621 | |
[3] = 0x69007200690631 | |
[4] = 0x69007200690641 | |
[5] = 0x69007200690651 | |
[6] = 0x69007200690661 | |
[7] = 0x69007200690671 | |
[8] = 0x69007200690681 | |
[9] = 0x69007200690691 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x690072006923F1 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x69007200692401 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x69007200692411 | |
unsigned int m_interruptMask = 0x69007200692421 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x69007200692425 <Unable to read memory> | |
[1] = 0x69007200692429 <Unable to read memory> | |
[2] = 0x6900720069242D <Unable to read memory> | |
[3] = 0x69007200692431 <Unable to read memory> | |
[0] = 0x69007200692425 | |
[1] = 0x69007200692435 | |
[2] = 0x69007200692445 | |
[3] = 0x69007200692455 | |
[4] = 0x69007200692465 | |
[5] = 0x69007200692475 | |
[6] = 0x69007200692485 | |
[7] = 0x69007200692495 | |
[8] = 0x690072006924A5 | |
[9] = 0x690072006924B5 | |
float[2] m_weaponDamage | |
[0] = 0x690072006925F5 <Unable to read memory> | |
[1] = 0x690072006925F9 <Unable to read memory> | |
[0] = 0x690072006925F5 <Unable to read memory> | |
[1] = 0x690072006925FD <Unable to read memory> | |
[2] = 0x69007200692605 <Unable to read memory> | |
bool m_canModifyStats = 0x6900720069260D <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x69007200692611 | |
float[9] m_speed_rate | |
[0] = 0x69007200692621 <Unable to read memory> | |
[1] = 0x69007200692625 <Unable to read memory> | |
[2] = 0x69007200692629 <Unable to read memory> | |
[3] = 0x6900720069262D <Unable to read memory> | |
[4] = 0x69007200692631 <Unable to read memory> | |
[5] = 0x69007200692635 <Unable to read memory> | |
[6] = 0x69007200692639 <Unable to read memory> | |
[7] = 0x6900720069263D <Unable to read memory> | |
[8] = 0x69007200692641 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x69007200692651 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x69007200692669 <Unable to read memory> | |
[1] = 0x6900720069266D <Unable to read memory> | |
[2] = 0x69007200692671 <Unable to read memory> | |
unsigned int m_regenTimer = 0x69007200692675 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x69007200692679 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x690072006926D1 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x690072006926E1 <Unable to read memory> | |
unsigned int m_state = 0x690072006926E5 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x690072006926E9 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x690072006926ED <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x690072006926F1 | |
HostileRefManager m_HostileRefManager = 0x69007200692701 | |
FollowerRefManager m_FollowingRefManager = 0x69007200692749 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x69007200692789 | |
RedirectThreatInfo _redirectThreadInfo = 0x69007200692799 | |
bool m_cleanupDone = 0x690072006927AD <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x690072006927AE <Unable to read memory> | |
unsigned int _oldFactionId = 0x690072006927B1 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x690072006927B5 <Unable to read memory> | |
int _lastDamagedTime = 0x690072006927B9 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x690072006927C1 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x690072006927C3 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x690072006927C5 <Unable to read memory> | |
int m_deathState = 0x72006F | |
int m_procDeep = 0x3D | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x80007954BCCB4205 | |
unsigned int _Mysize = 0x6E00690000000E | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x74007200650073 | |
unsigned int _Mysize = 0x6F00660000 | |
unsigned int m_transform = 0xBCC94207 | |
Spell*[4] m_currentSpells | |
[0] = 0x54848FCCA0 | |
[1] = 0x54F23D7780 | |
[2] = 0x549599A100 | |
[3] = 0x88007B00BCCF4201 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x54848FCFE0 | |
unsigned int _Mysize = 0x54848FCFE0 | |
<user defined> value_compare = 0x54848FCFE0 | |
<user defined> value_compare = 0x54848FCFE0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x64 | |
unsigned int _Mysize = 0x88007C00BCCD4203 | |
<user defined> value_compare = 0x54848FCFF0 | |
<user defined> value_compare = 0x64 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x54848FCE00 | |
unsigned int _Mysize = 0x54F23D9420 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x54F239C020 | |
unsigned int m_removedAurasCount = 0xBD3343FD | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54848FD020 | |
[1] = 0x54848FD030 | |
[2] = 0x54848FD040 | |
[3] = 0x54848FD050 | |
[4] = 0x54848FD060 | |
[5] = 0x54848FD070 | |
[6] = 0x54848FD080 | |
[7] = 0x54848FD090 | |
[8] = 0x54848FD0A0 | |
[9] = 0x54848FD0B0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54848FEE30 | |
<user defined> value_compare = 0x0 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x54848FEE44 | |
[1] = 0x54848FEE54 | |
[2] = 0x54848FEE64 | |
[3] = 0x54848FEE74 | |
[4] = 0x54848FEE84 | |
[5] = 0x54848FEE94 | |
[6] = 0x54848FEEA4 | |
[7] = 0x54848FEEB4 | |
[8] = 0x54848FEEC4 | |
[9] = 0x54848FEED4 | |
float[2] m_weaponDamage | |
[0] = 0x54848FF014 <Unable to read memory> | |
[1] = 0x54848FF018 <Unable to read memory> | |
[0] = 0x54848FF014 <Unable to read memory> | |
[1] = 0x54848FF01C <Unable to read memory> | |
[2] = 0x54848FF024 <Unable to read memory> | |
bool m_canModifyStats = 0x54848FF02C <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF038 <Unable to read memory> | |
<user defined> value_compare = 0x54848FF030 | |
<user defined> value_compare = 0x54848FF030 <Unable to read memory> | |
float[9] m_speed_rate | |
[0] = 0x54848FF040 <Unable to read memory> | |
[1] = 0x54848FF044 <Unable to read memory> | |
[2] = 0x54848FF048 <Unable to read memory> | |
[3] = 0x54848FF04C <Unable to read memory> | |
[4] = 0x54848FF050 <Unable to read memory> | |
[5] = 0x54848FF054 <Unable to read memory> | |
[6] = 0x54848FF058 <Unable to read memory> | |
[7] = 0x54848FF05C <Unable to read memory> | |
[8] = 0x54848FF060 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF078 <Unable to read memory> | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x54848FF088 <Unable to read memory> | |
[1] = 0x54848FF08C <Unable to read memory> | |
[2] = 0x54848FF090 <Unable to read memory> | |
unsigned int m_regenTimer = 0x54848FF094 <Unable to read memory> | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x54848FF0A8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x54848FF0B0 | |
ThreatContainer iThreatOfflineContainer = 0x54848FF0C8 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x54848FF0F0 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x54848FF100 <Unable to read memory> | |
unsigned int m_state = 0x54848FF104 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x54848FF108 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x54848FF10C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF118 <Unable to read memory> | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54848FF128 | |
LinkedListElement iLast = 0x54848FF140 | |
unsigned int iSize = 0x54848FF158 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x54848FF120 <Unable to read memory> | |
<user defined> iterator = 0x54848FF120 <Unable to read memory> | |
<user defined> iterator = 0x54848FF120 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54848FF170 | |
LinkedListElement iLast = 0x54848FF188 | |
unsigned int iSize = 0x54848FF1A0 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x54848FF168 <Unable to read memory> | |
<user defined> iterator = 0x54848FF168 <Unable to read memory> | |
<user defined> iterator = 0x54848FF168 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF1B0 <Unable to read memory> | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x54848FF1B8 | |
unsigned int _threatPct = 0x54848FF1C8 <Unable to read memory> | |
bool m_cleanupDone = 0x54848FF1CC <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x54848FF1CD <Unable to read memory> | |
unsigned int _oldFactionId = 0x54848FF1D0 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x54848FF1D4 <Unable to read memory> | |
int _lastDamagedTime = 0x54848FF1D8 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x54848FF1E0 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x54848FF1E2 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x54848FF1E4 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef | |
Reference<GridRefManager<Player>,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
GridRefManager<Player>* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
std::string autoReplyMsg = 0x54848FF218 <Unable to read memory> | |
PlayerTaxi m_taxi | |
unsigned int[114] m_taximask | |
[0] = 0x54848FF238 <Unable to read memory> | |
[1] = 0x54848FF239 <Unable to read memory> | |
[2] = 0x54848FF23A <Unable to read memory> | |
[3] = 0x54848FF23B <Unable to read memory> | |
[4] = 0x54848FF23C <Unable to read memory> | |
[5] = 0x54848FF23D <Unable to read memory> | |
[6] = 0x54848FF23E <Unable to read memory> | |
[7] = 0x54848FF23F <Unable to read memory> | |
[8] = 0x54848FF240 <Unable to read memory> | |
[9] = 0x54848FF241 <Unable to read memory> | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations | |
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Deque_val<std::_Deque_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = <Unable to read memory> | |
unsigned int** _Map = <Unable to read memory> | |
unsigned int _Mapsize = 0x54848FF2C0 <Unable to read memory> | |
unsigned int _Myoff = 0x54848FF2C8 <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF2D0 <Unable to read memory> | |
int m_logintime = 0x54848FF2D8 <Unable to read memory> | |
int m_Last_tick = 0x54848FF2E0 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x54848FF2E8 <Unable to read memory> | |
[1] = 0x54848FF2EC <Unable to read memory> | |
unsigned int m_stableSlots = 0x54848FF2F0 <Unable to read memory> | |
bool m_mailsLoaded = 0x54848FF2F4 <Unable to read memory> | |
bool m_mailsUpdated = 0x54848FF2F5 <Unable to read memory> | |
unsigned int unReadMails = 0x54848FF2F6 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x54848FF2F8 <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned __int64,Item *,std::_Uhash_compare<unsigned __int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64> >,std::allocator<std::pair<unsigned __int64 const | |
std::_Umap_traits<unsigned __int64,Item *,std::_Uhash_compare<unsigned __int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64> >,std::allocator<std::pair<unsigned __int64 const ,Item *> > | |
std::_Uhash_compare<unsigned __int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64> > | |
std::_Hash_oper2<0,std::hash<unsigned __int64>,std::equal_to<unsigned __int64> > | |
<user defined> value_compare = 0x54848FF300 | |
<user defined> value_compare = 0x54848FF300 | |
std::list<std::pair<unsigned __int64 const ,Item *>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > _List = 0x54848FF300 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned __int64 const ,Item *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_Li _Vec = 0x54848FF310 | |
unsigned int _Mask = 0x54848FF328 <Unable to read memory> | |
unsigned int _Maxidx = 0x54848FF330 <Unable to read memory> | |
float _Max_bucket_size = 0x54848FF338 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x54848FF340 <Unable to read memory> | |
bool IsInHostileArea = 0x54848FF341 <Unable to read memory> | |
bool IsInNoPvPArea = 0x54848FF342 <Unable to read memory> | |
bool IsInFFAPvPArea = 0x54848FF343 <Unable to read memory> | |
int EndTimer = 0x54848FF348 <Unable to read memory> | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Vector_alloc<0,std::_Vec_base_types<ItemSetEffect *,std::allocator<ItemSetEffect *> > > | |
std::_Vector_val<std::_Simple_types<ItemSetEffect *> > | |
ItemSetEffect** _Myfirst = <Unable to read memory> | |
<user defined>* _Mylast = <Unable to read memory> | |
<user defined>* _Myend = <Unable to read memory> | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0x54848FF388 <Unable to read memory> | |
float m_recallX = 0x54848FF38C <Unable to read memory> | |
float m_recallY = 0x54848FF390 <Unable to read memory> | |
float m_recallZ = 0x54848FF394 <Unable to read memory> | |
float m_recallO = 0x54848FF398 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x54848FF39C <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x54848FF3A0 <Unable to read memory> | |
float m_homebindX = 0x54848FF3A4 <Unable to read memory> | |
float m_homebindY = 0x54848FF3A8 <Unable to read memory> | |
float m_homebindZ = 0x54848FF3AC <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF3B8 <Unable to read memory> | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x54848FF3C0 <Unable to read memory> | |
[1] = 0x54848FF3C1 <Unable to read memory> | |
[2] = 0x54848FF3C2 <Unable to read memory> | |
[3] = 0x54848FF3C3 <Unable to read memory> | |
[4] = 0x54848FF3C4 <Unable to read memory> | |
[5] = 0x54848FF3C5 <Unable to read memory> | |
[6] = 0x54848FF3C6 <Unable to read memory> | |
[7] = 0x54848FF3C7 <Unable to read memory> | |
[8] = 0x54848FF3C8 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF3D8 <Unable to read memory> | |
unsigned int m_HomebindTimer = 0x54848FF3E0 <Unable to read memory> | |
bool m_InstanceValid = 0x54848FF3E4 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x54848FF3E8 | |
[1] = 0x54848FF428 | |
[2] = 0x54848FF468 | |
[3] = 0x54848FF4A8 | |
[4] = 0x54848FF4E8 | |
[5] = 0x54848FF528 | |
[6] = 0x54848FF568 | |
[7] = 0x54848FF5A8 | |
[8] = 0x54848FF5E8 | |
[9] = 0x54848FF628 | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x54848FF930 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
std::_List_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_List_alloc<0,std::_List_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_List_val<std::_List_simple_types<ObjectGuid> > | |
std::_List_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF940 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x54848FF948 <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0x54848FF94C <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0x54848FF950 <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0x54848FF954 <Unable to read memory> | |
[1] = 0x54848FF958 <Unable to read memory> | |
[2] = 0x54848FF95C <Unable to read memory> | |
[3] = 0x54848FF960 <Unable to read memory> | |
[4] = 0x54848FF964 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x54848FF968 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0xE46DFAD0 | |
unsigned int invitedToInstance = 0x54 | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x54848FF96C <Unable to read memory> | |
[1] = 0x54848FF974 <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x54848FF980 <Unable to read memory> | |
int bgTypeID = 0x54848FF984 <Unable to read memory> | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > bgQueuesJoinedTime | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > > | |
std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF990 <Unable to read memory> | |
<user defined> value_compare = 0x54848FF988 | |
<user defined> value_compare = 0x54848FF988 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF9A0 <Unable to read memory> | |
unsigned int bgAfkReportedCount = 0x54848FF9A8 <Unable to read memory> | |
int bgAfkReportedTimer = 0x54848FF9B0 <Unable to read memory> | |
unsigned int bgTeam = 0x54848FF9B8 <Unable to read memory> | |
unsigned int mountSpell = 0x54848FF9BC <Unable to read memory> | |
unsigned int[2] taxiPath | |
[0] = 0x54848FF9C0 <Unable to read memory> | |
[1] = 0x54848FF9C4 <Unable to read memory> | |
WorldLocation joinPos | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x54848FF9C8 <Unable to read memory> | |
float m_positionX = 0x54848FF9C8 <Unable to read memory> | |
float m_positionY = 0x54848FF9CC <Unable to read memory> | |
float m_positionZ = 0x54848FF9D0 <Unable to read memory> | |
float _orientation = 0x54848FF9D4 <Unable to read memory> | |
unsigned int m_mapId = 0x54848FF9D8 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x54848FF9E0 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FF9F0 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FFA00 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x54848FFA10 <Unable to read memory> | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std: | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x54848FFA18 | |
<user defined> value_compare = 0x54848FFA18 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<uns _List = 0x54848FFA18 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > >,std _Vec = 0x54848FFA28 | |
unsigned int _Mask = 0x54848FFA40 <Unable to read memory> | |
unsigned int _Maxidx = 0x54848FFA48 <Unable to read memory> | |
float _Max_bucket_size = 0x54848FFA50 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _low = 0x54848FFA58 <Unable to read memory> | |
unsigned int _high = 0x54848FFA60 <Unable to read memory> | |
unsigned int m_ingametime = 0x54848FFA68 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x54848FFA70 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _low = 0x54848FFA78 <Unable to read memory> | |
unsigned int _high = 0x54848FFA80 <Unable to read memory> | |
unsigned int m_team = 0x54848FFA88 <Unable to read memory> | |
unsigned int m_nextSave = 0x54848FFA8C <Unable to read memory> | |
int m_speakTime = 0x54848FFA90 <Unable to read memory> | |
unsigned int m_speakCount = 0x54848FFA98 <Unable to read memory> | |
int m_dungeonDifficulty = 0x54848FFA9C <Unable to read memory> | |
int m_raidDifficulty = 0x54848FFAA0 <Unable to read memory> | |
int m_legacyRaidDifficulty = 0x54848FFAA4 <Unable to read memory> | |
int m_raidMapDifficulty = 0x54848FFAA8 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x54848FFAAC <Unable to read memory> | |
Item*[184] m_items | |
[0] = 0x54848FFAB0 <Unable to read memory> | |
[1] = 0x54848FFAB8 <Unable to read memory> | |
[2] = 0x54848FFAC0 <Unable to read memory> | |
[3] = 0x54848FFAC8 <Unable to read memory> | |
[4] = 0x54848FFAD0 <Unable to read memory> | |
[5] = 0x54848FFAD8 <Unable to read memory> | |
[6] = 0x54848FFAE0 <Unable to read memory> | |
[7] = 0x54848FFAE8 <Unable to read memory> | |
[8] = 0x54848FFAF0 <Unable to read memory> | |
[9] = 0x54848FFAF8 <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerCurrency,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerCurr | |
std::_Umap_traits<unsigned int,PlayerCurrency,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerCurrency> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x5484900078 | |
<user defined> value_compare = 0x5484900078 | |
std::list<std::pair<unsigned int const ,PlayerCurrency>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _List = 0x5484900078 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerCurrency> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std: _Vec = 0x5484900088 | |
unsigned int _Mask = 0x4B3 | |
unsigned int _Maxidx = 0x54849000B0 | |
float _Max_bucket_size = -1.#QNAN0 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0xFFFFFFFFFFFFFFFF | |
[1] = 0xFFFFFFFFFFFFFFFF | |
[2] = 0xFFFFFFFFFFFFFFFF | |
[3] = 0xFFFFFFFFFFFFFFFF | |
[4] = 0xFFFFFFFFFFFFFFFF | |
[5] = 0xFFFFFFFFFFFFFFFF | |
[6] = 0xFFFFFFFFFFFFFFFF | |
[7] = 0xFFFFFFFFFFFFFFFF | |
[8] = 0xFFFFFFFFFFFFFFFF | |
[9] = 0xFFFFFFFFFFFFFFFF | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Vector_alloc<0,std::_Vec_base_types<Item *,std::allocator<Item *> > > | |
std::_Vector_val<std::_Simple_types<Item *> > | |
Item** _Myfirst = 0xC0000927E | |
Item** _Mylast = 0x10000927E | |
Item** _Myend = NULL | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
ObjectGuid m_comboTarget | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
int m_comboPoints = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,QuestStatusData>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > > | |
std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *>* _Myhead = 0xFFFFFFFF | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5484900370 | |
<user defined> value_compare = 0xFFFFFFFF | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x88000500BC02BEC4 | |
<user defined> value_compare = 0x5484900380 | |
<user defined> value_compare = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x5484B67AC0 | |
unsigned int _Mysize = 0x5484901BA0 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,enum QuestSaveType>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,enum QuestSaveType> > > | |
std::_Tree_node<std::pair<unsigned int const ,enum QuestSaveType>,void *>* _Myhead = 0x9274 | |
unsigned int _Mysize = 0x54E185F1DC | |
<user defined> value_compare = 0x54849003A0 | |
<user defined> value_compare = 0x9274 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = 0x54FCB9BE90 | |
<user defined> reference = 0x54FCB9BE90 | |
std::vector<unsigned char,std::allocator<unsigned char> > m_bits = 0x54FCB9BE90 | |
unsigned int m_num_bits = 0x63F800000 | |
<user defined> bit_appender = 0x100009274 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStat | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0 | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x54849003B8 | |
<user defined> value_compare = 0x54849003B8 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x54849003B8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x54849003C8 | |
unsigned int _Mask = 0xFFFFFFFF | |
unsigned int _Maxidx = 0x0 | |
float _Max_bucket_size = 0.000000 | |
unsigned int m_GuildIdInvited = 0x88000600BC05BEC3 | |
unsigned int m_ArenaTeamIdInvited = 0x84716BD0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Deque_alloc<0,std::_Deque_base_types<Mail *,std::allocator<Mail *> > > | |
std::_Deque_val<std::_Deque_simple_types<Mail *> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x5484751F60 | |
Mail*** _Map = <Unable to read memory> | |
unsigned int _Mapsize = 0x54E185EE58 | |
unsigned int _Myoff = 0x54FCB994C4 | |
unsigned int _Mysize = 0x0 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x5484900430 | |
<user defined> value_compare = 0x5484900430 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x5484900430 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std:: _Vec = 0x5484900440 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
float _Max_bucket_size = -0.008590 | |
unsigned int m_lastPotionId = 0x84901660 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns | |
std::_Hash<std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCool | |
std::_Umap_traits<unsigned int,GlobalCooldown,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GlobalCooldown> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x5484900478 | |
<user defined> value_compare = 0x5484900478 | |
std::list<std::pair<unsigned int const ,GlobalCooldown>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > _List = 0x5484900478 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GlobalCooldown> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std: _Vec = 0x5484900488 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
float _Max_bucket_size = 0.000000 | |
PlayerTalentInfo* _talentMgr = 0x5200000000 | |
TalentGroupInfo | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >* Talents = <Unable to read memory> | |
unsigned int[6] Glyphs | |
[0] = 0x5200000008 <Unable to read memory> | |
[1] = 0x520000000C <Unable to read memory> | |
[2] = 0x5200000010 <Unable to read memory> | |
[3] = 0x5200000014 <Unable to read memory> | |
[4] = 0x5200000018 <Unable to read memory> | |
[5] = 0x520000001C <Unable to read memory> | |
unsigned int TalentTree = 0x5200000020 <Unable to read memory> | |
PlayerTalentInfo::TalentGroupInfo[2] GroupInfo | |
[0] = 0x5200000000 | |
[1] = 0x5200000028 | |
unsigned int UsedTalentCount = 0x5200000050 <Unable to read memory> | |
unsigned int ResetTalentsCost = 0x5200000054 <Unable to read memory> | |
int ResetTalentsTime = 0x5200000058 <Unable to read memory> | |
unsigned int ActiveGroup = 0x5200000060 <Unable to read memory> | |
unsigned int GroupsCount = 0x5200000061 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,ActionButton>,std::allocator<std::pair<unsigned char const ,ActionButton> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > > | |
std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *>* _Myhead = 0x145 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54849004C0 | |
<user defined> value_compare = 0x145 | |
float[2] m_auraBaseMod | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
[1] = 0x88000800BC77BEB1 | |
[2] = 0x54848B4D80 | |
[3] = 0x5484EA5E40 | |
int[26] m_baseRatingValue | |
[0] = 0x9249 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0xEBD0 | |
[5] = 0xE185 | |
[6] = 0x54 | |
[7] = 0x0 | |
[8] = 0x76AC | |
[9] = 0xFCB9 | |
unsigned int m_baseSpellPower = 0x54 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0xFFFFFFFF | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x5484900538 | |
[1] = 0x5484900548 | |
[2] = 0x5484900558 | |
[3] = 0x5484900568 | |
[4] = 0x5484900578 | |
[5] = 0x5484900588 | |
[6] = 0x5484900598 | |
[7] = 0x54849005A8 | |
[8] = 0x54849005B8 | |
[9] = 0x54849005C8 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
std::_List_buy<EnchantDuration,std::allocator<EnchantDuration> > | |
std::_List_alloc<0,std::_List_base_types<EnchantDuration,std::allocator<EnchantDuration> > > | |
std::_List_val<std::_List_simple_types<EnchantDuration> > | |
std::_List_node<EnchantDuration,void *>* _Myhead = 0x55 | |
unsigned int _Mysize = 0x0 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
std::_List_buy<Item *,std::allocator<Item *> > | |
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > > | |
std::_List_val<std::_List_simple_types<Item *> > | |
std::_List_node<Item *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
std::_List_buy<Item *,std::allocator<Item *> > | |
std::_List_alloc<0,std::_List_base_types<Item *,std::allocator<Item *> > > | |
std::_List_val<std::_List_simple_types<Item *> > | |
std::_List_node<Item *,void *>* _Myhead = 0x5200000000 | |
unsigned int _Mysize = 0x145 | |
ResurrectionData* _resurrectionData = NULL | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
std::_List_buy<Channel *,std::allocator<Channel *> > | |
std::_List_alloc<0,std::_List_base_types<Channel *,std::allocator<Channel *> > > | |
std::_List_val<std::_List_simple_types<Channel *> > | |
std::_List_node<Channel *,void *>* _Myhead = 0x88000E00BC5DBE8B | |
unsigned int _Mysize = 0x5484721590 | |
unsigned int m_cinematic = 0xF0 | |
TradeData* m_trade = 0x9279 | |
Player* m_player = <Unable to read memory> | |
Player* m_trader = <Unable to read memory> | |
bool m_accepted = 0x9289 <Unable to read memory> | |
bool m_acceptProccess = 0x928A <Unable to read memory> | |
unsigned int m_money = 0x9291 <Unable to read memory> | |
unsigned int m_spell = 0x9299 <Unable to read memory> | |
ObjectGuid m_spellCastItem = 0x929D | |
ObjectGuid[7] m_items | |
[0] = 0x92AD | |
[1] = 0x92BD | |
[2] = 0x92CD | |
[3] = 0x92DD | |
[4] = 0x92ED | |
[5] = 0x92FD | |
[6] = 0x930D | |
bool m_DailyQuestChanged = 0x90 | |
bool m_WeeklyQuestChanged = 0xF2 | |
bool m_MonthlyQuestChanged = 0x85 | |
bool m_SeasonalQuestChanged = 0xE1 | |
int m_lastDailyQuestTime = 0x54FCB9C6EC | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x847DBAC0 | |
unsigned int m_zoneUpdateTimer = 0x54 | |
unsigned int m_areaUpdateId = 0x847DBAD8 | |
unsigned int m_deathTimer = 0x54 | |
int m_deathExpireTime = 0x54847DBAD8 | |
unsigned int m_restTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x0 | |
unsigned int m_ArmorProficiency = 0xFFFFFFFF | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
int time_inn_enter = 0x0 | |
unsigned int inn_pos_mapid = 0x0 | |
float inn_pos_x = 0.000000 | |
float inn_pos_y = -0.012008 | |
float inn_pos_z = -0.000000 | |
float m_rest_bonus = -0.000000 | |
int rest_type = 0x54 | |
PlayerSocial* m_social = 0x5484901660 | |
std::map<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> > > m_playerSocialMap = 0x5484901660 | |
ObjectGuid m_playerGUID = 0x5484901670 | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x54E185EBF4 | |
LinkedListElement* iPrev = 0x54FCB97858 | |
Group* iRefTo = 0x73 | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x5200000000 | |
LinkedListElement* iPrev = 0x145 | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x79 | |
Group* m_groupInvite = 0x5484900A90 | |
MemberSlot | |
ObjectGuid guid = 0x5484900A90 | |
std::string name = 0x5484900AA0 <Unable to read memory> | |
unsigned int group = 0x0 | |
unsigned int flags = 0x0 | |
unsigned int roles = 0x0 | |
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots = 0x5484900A90 | |
GroupRefManager m_memberMgr = 0x5484900AA0 | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees = 0x5484900AE0 | |
ObjectGuid m_leaderGuid = 0x5484900AF0 | |
std::string m_leaderName = "С„T..." | |
int m_groupType = 0xFCB97D5C | |
int m_dungeonDifficulty = 0x54 | |
int m_raidDifficulty = 0x28 | |
int m_legacyRaidDifficulty = 0x0 | |
Battleground* m_bgGroup = NULL | |
Battlefield* m_bfGroup = NULL | |
ObjectGuid[8] m_targetIcons | |
[0] = 0x5484900B40 | |
[1] = 0x5484900B50 | |
[2] = 0x5484900B60 | |
[3] = 0x5484900B70 | |
[4] = 0x5484900B80 | |
[5] = 0x5484900B90 | |
[6] = 0x5484900BA0 | |
[7] = 0x5484900BB0 | |
int m_lootMethod = 0x145 | |
int m_lootThreshold = 0x0 | |
ObjectGuid m_looterGuid = 0x5484900BC8 | |
ObjectGuid m_masterLooterGuid = 0x5484900BD8 | |
std::vector<Roll *,std::allocator<Roll *> > RollId = 0x5484900BE8 | |
std::unordered_map<unsigned int,InstanceGroupBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstanceGroupBind> > >[21] m_boundInstances | |
[0] = 0x5484900C00 | |
[1] = 0x5484900C40 | |
[2] = 0x5484900C80 | |
[3] = 0x5484900CC0 | |
[4] = 0x5484900D00 | |
[5] = 0x5484900D40 | |
[6] = 0x5484900D80 | |
[7] = 0x5484900DC0 | |
[8] = 0x5484900E00 | |
[9] = 0x5484900E40 | |
unsigned int* m_subGroupsCounts = 0x71 | |
ObjectGuid m_guid = 0x5484901148 | |
unsigned int m_counter = 0x847DBA58 | |
unsigned int m_maxEnchantingLevel = 0x54 | |
unsigned int m_dbStoreId = 0x847DBA58 | |
unsigned int m_groupUpdateMask = 0x84900940 | |
unsigned int m_auraRaidUpdateMask = 0x9261 | |
bool m_bPassOnGroupLoot = 0x30 | |
unsigned int m_lastpetnumber = 0x54 | |
int m_summon_expire = 0x54FCB99ECC | |
unsigned int m_summon_mapid = 0x46 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,EquipmentSetInfo>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,EquipmentSetInfo>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSetInfo> > > | |
std::_Tree_node<std::pair<unsigned int const ,EquipmentSetInfo>,void *>* _Myhead = 0x5200000000 | |
unsigned int _Mysize = 0x145 | |
<user defined> value_compare = 0x54849008A8 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needsZoneUpdate = 0x0 | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0x0 | |
[1] = 0x88001100BCB6BE70 | |
[2] = 0x5484900A20 | |
[3] = 0x54847CB200 | |
[4] = 0x927B | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x54E185F2D8 | |
unsigned int _Mysize = 0x54FCB9CA44 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x54847DBC20 | |
LinkedListElement* iPrev = 0x54847DBC38 | |
Map* iRefTo = 0x54847DBC38 | |
Player* iRefFrom = NULL | |
unsigned int m_lastFallTime = 0xFFFFFFFF | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0xBCB9BE6F | |
[1] = 0x88001200 | |
[2] = 0x84900860 | |
[3] = 0x54 | |
[4] = 0x84AE5A20 | |
[5] = 0x54 | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x9260 | |
[1] = 0x0 | |
[2] = 0xE185EF0C | |
[3] = 0x54 | |
[4] = 0xFCB99D20 | |
[5] = 0x54 | |
WorldLocation m_teleport_dest | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x28 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x28 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
unsigned int m_teleport_options = 0x0 | |
bool mSemaphoreTeleport_Near = 0x0 | |
bool mSemaphoreTeleport_Far = 0x0 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bCanDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x52 | |
unsigned int m_oldpetspell = 0x145 | |
AchievementMgr<Player>* m_achievementMgr = NULL | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,SpellCooldown>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,SpellCooldown>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > > | |
std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *>* _Myhead = 0x88001300BCA0BE66 | |
unsigned int _Mysize = 0x548461E2A0 | |
<user defined> value_compare = 0x54849009A8 | |
<user defined> value_compare = 0xBCA0BE66 | |
unsigned int m_ChampioningFaction = 0x84DE62B0 | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue | |
std::deque<unsigned int,std::allocator<unsigned int> > c | |
std::_Deque_alloc<0,std::_Deque_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Deque_val<std::_Deque_simple_types<unsigned int> > | |
std::_Container_base12 | |
std::_Container_proxy* _Myproxy = 0x9268 | |
unsigned int** _Map = 0x400009268 <Unable to read memory> | |
unsigned int _Mapsize = 0x54FCB9AA80 | |
unsigned int _Myoff = 0x46 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_timeSyncTimer = 0x0 | |
unsigned int m_timeSyncClient = 0x0 | |
unsigned int m_timeSyncServer = 0x0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x54849009F8 | |
<user defined> value_compare = 0x54849009F8 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x54849009F8 | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x5484900A08 | |
unsigned int _Mask = 0x5484B7BFD0 | |
unsigned int _Maxidx = 0x54849008D0 | |
float _Max_bucket_size = 0.000000 | |
unsigned int _pendingBindId = 0xE185F2FC | |
unsigned int _pendingBindTimer = 0x54 | |
unsigned int _activeCheats = 0xFCB9CBF0 | |
unsigned int _maxPersonalArenaRate = 0x54 | |
Parameter SpellModifier* mod = 0xFFFFFFFFFFFFFFFE | |
int op = 0xFFFFFFFFFFFFFFFE <Unable to read memory> | |
int type = 0xFFFFFFFFFFFFFFFE <Unable to read memory> | |
int charges = 0x2 <Unable to read memory> | |
int value = 0x6 <Unable to read memory> | |
flag<4> mask | |
unsigned int[4] part | |
[0] = 0xA <Unable to read memory> | |
[1] = 0xE <Unable to read memory> | |
[2] = 0x12 <Unable to read memory> | |
[3] = 0x16 <Unable to read memory> | |
unsigned int spellId = 0x1A <Unable to read memory> | |
Aura* ownerAura = <Unable to read memory> | |
Parameter bool apply = 0x40 | |
Local WorldPackets::Spells::SetSpellModifier packet | |
WorldPackets::ServerPacket | |
WorldPackets::Packet | |
WorldPacket _worldPacket | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x0 | |
unsigned int _bitpos = 0x8 | |
unsigned int _curbitval = 0x0 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0x54D19AE630 | |
unsigned int m_opcode = 0x1884 | |
int _connection = 0xFFFFFFFF | |
std::vector<WorldPackets::Spells::SpellModifier,std::allocator<WorldPackets::Spells::SpellModifier> > Modifiers | |
std::_Vector_alloc<0,std::_Vec_base_types<WorldPackets::Spells::SpellModifier,std::allocator<WorldPackets::Spells::SpellModifier> > > | |
std::_Vector_val<std::_Simple_types<WorldPackets::Spells::SpellModifier> > | |
WorldPackets::Spells::SpellModifier* _Myfirst = 0x5496914010 | |
WorldPackets::Spells::SpellModifier* _Mylast = 0x5496914030 | |
WorldPackets::Spells::SpellModifier* _Myend = 0x5496914030 | |
Local flag<4> _mask | |
unsigned int[4] part | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x8000000 | |
Local WorldPackets::Spells::SpellModifierData modData | |
float ModifierValue = -83164004352.000000 | |
unsigned int ClassIndex = 0x54 | |
00007FF7FD89E81D 00000054D19AE760 AuraEffect::ApplySpellMod+2D c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 910 | |
Local AuraEffect* this = 0x5495A11540 | |
Aura* m_base = 0x54959E3480 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x54959E3488 | |
SpellInfo* m_spellInfo = 0x54F44BEF50 | |
ObjectGuid m_casterGuid = 0x54959E34A0 | |
ObjectGuid m_castItemGuid = 0x54959E34B0 | |
int m_applyTime = 0x54CA5701 | |
WorldObject* m_owner = 0x54ECCD9040 | |
int m_maxDuration = 0xFFFFFFFF | |
int m_duration = 0xFFFFFFFF | |
int m_timeCla = 0x0 | |
int m_updateTargetMapInterval = 0x1F4 | |
unsigned int m_casterLevel = 0x64 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x1 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x54959E34E8 | |
bool m_isRemoved = 0x0 | |
bool m_isSingleTarget = 0x0 | |
bool m_isUsingCharges = 0x0 | |
ChargeDropEvent* m_dropEvent = NULL | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x54959E3508 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x54959E3518 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x54959E3530 | |
SpellInfo* m_spellInfo = 0x54F44BEF50 | |
SpellEffectInfo* _effectInfo = 0x54F44341A0 | |
SpellInfo* _spellInfo = 0x54F44BEF50 | |
unsigned int EffectIndex = 0x0 | |
unsigned int Effect = 0x6 | |
unsigned int ApplyAuraName = 0x6B | |
unsigned int ApplyAuraPeriod = 0x0 | |
int DieSides = 0x0 | |
float RealPointsPerLevel = 0.000000 | |
int BasePoints = 0x4 | |
float PointsPerResource = 0.000000 | |
float Amplitude = 0.000000 | |
float ChainAmplitude = 1.000000 | |
float BonusCoefficient = 0.000000 | |
int MiscValue = 0x25 | |
int MiscValueB = 0x0 | |
int Mechanic = 0x0 | |
float PositionFacing = 0.000000 | |
SpellImplicitTargetInfo TargetA = 0x1 | |
SpellImplicitTargetInfo TargetB = 0x0 | |
SpellRadiusEntry* RadiusEntry = NULL | |
SpellRadiusEntry* MaxRadiusEntry = NULL | |
unsigned int ChainTargets = 0x0 | |
unsigned int ItemType = 0x0 | |
unsigned int TriggerSpell = 0x0 | |
flag<4> SpellClassMask = 0x54F443420C | |
float BonusCoefficientFromAP = 0.000000 | |
std::list<Condition *,std::allocator<Condition *> >* ImplicitTargetConditions = NULL | |
ScalingInfo | |
float Coefficient = -64629522487234125000000000000000.000000 | |
float Variance = 0.000000 | |
float ResourceCoefficient = 0.000000 | |
SpellEffectInfo::ScalingInfo Scaling = 0x54F4434228 | |
StaticData | |
int ImplicitTargetType = 0xF44BEF50 | |
int UsedTargetObjectType = 0x54 | |
int m_baseAmount = 0x4 | |
int m_amount = 0x4 | |
int m_damage = 0x0 | |
float m_critChance = 0.000000 | |
float m_donePct = 1.000000 | |
SpellModifier* m_spellmod = 0x5496913CB0 | |
int op = 0x96916B25 | |
int type = 0x96916B25 | |
int charges = 0x0 | |
int value = 0x4 | |
flag<4> mask = 0x5496913CBC | |
unsigned int spellId = 0x286F5 | |
Aura* ownerAura = 0x54959E3480 | |
int m_periodicTimer = 0x0 | |
int m_period = 0x0 | |
unsigned int m_tickNumber = 0x0 | |
unsigned int m_effIndex = 0x0 | |
bool m_canBeRecalculated = 0x1 | |
bool m_isPeriodic = 0x0 | |
Parameter Unit* target = 0x5495A11540 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xEF50 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0xF44341A0 | |
int* m_int32Values = 0x400000004 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x400000004 <Unable to read memory> | |
float* m_floatValues = 0x400000004 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x3F800000 | |
unsigned int _blockCount = 0x7972746E | |
unsigned int* _bits = 0x25 | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = 0x100010000000000 <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = 0x90030E00B276AFA4 | |
unsigned int m_valuesCount = 0x67 | |
unsigned int _dynamicValuesCount = 0x65 | |
unsigned int _fieldNotifyFlags = 0x6E | |
bool m_objectUpdated = 0x65 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x5495A11598 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x94030F04B27DAFA1 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x94030F04B27DAFA1 | |
float m_positionX = -0.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x720065 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x650076 | |
[1] = 0x5C0072 | |
unsigned int m_flags = 0x2E0036 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x5C0078 | |
[1] = 0x6F0077 | |
unsigned int m_flags = 0x6C0072 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x730064 | |
[1] = 0x720065 | |
[2] = 0x650076 | |
[3] = 0x2E0072 | |
[4] = 0x780065 | |
[5] = 0x65 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0xB240AF9E | |
unsigned int m_flags = 0x450054 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x33004D | |
[1] = 0x5C0032 | |
[2] = 0x660063 | |
[3] = 0x6D0067 | |
[4] = 0x720067 | |
[5] = 0x320033 | |
[6] = 0x64002E | |
[7] = 0x6C006C | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x30303000 | |
unsigned int m_flags = 0x30303030 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x5495A11758 | |
unsigned int flags = 0xB254AF8A | |
unsigned int flags2 = 0x1400 | |
Position pos = 0x5495A11770 | |
unsigned int time = 0x730077 | |
TransportInfo | |
ObjectGuid guid = 0x5495A11758 | |
Position pos = 0x5495A11768 | |
int seat = 0x69 | |
unsigned int time = 0x6F0064 | |
unsigned int prevTime = 0x730077 | |
unsigned int vehicleId = 0x53005C | |
MovementInfo::TransportInfo transport = 0x5495A11784 | |
float pitch = 0.000000 | |
JumpInfo | |
unsigned int fallTime = 0x0 | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = -0.000000 | |
MovementInfo::JumpInfo jump = 0x5495A117B8 | |
float splineElevation = 0.000000 | |
std::string m_name = 0x5495A117D0 <Unable to read memory> | |
bool m_isActive = 0x50 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x6C006C0064002E | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x94031600B25EAF7C | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x94031600B25EAF84 | |
LinkedListElement iLast = 0x94031600B25EAF9C | |
unsigned int iSize = 0x94031600B25EAFB4 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x94031600B25EAF7C <Unable to read memory> | |
<user defined> iterator = 0x94031600B25EAF7C <Unable to read memory> | |
<user defined> iterator = 0x94031600B25EAF7C | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory> | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0x94031600B25EAFBC | |
bool _creatureToMoveLock = 0x94031600B25EAFCC <Unable to read memory> | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x94031600B25EAFD4 | |
bool _gameObjectsToMoveLock = 0x94031600B25EAFEC <Unable to read memory> | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x94031600B25EAFF4 | |
bool _dynamicObjectsToMoveLock = 0x94031600B25EB00C <Unable to read memory> | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x94031600B25EB014 | |
std::mutex _mapLock = 0x94031600B25EB02C <Unable to read memory> | |
std::mutex _gridLock = 0x94031600B25EB034 <Unable to read memory> | |
MapEntry* i_mapEntry = <Unable to read memory> | |
unsigned int i_spawnMode = 0x94031600B25EB044 <Unable to read memory> | |
unsigned int i_InstanceId = 0x94031600B25EB048 <Unable to read memory> | |
unsigned int m_unloadTimer = 0x94031600B25EB04C <Unable to read memory> | |
float m_VisibleDistance = 0x94031600B25EB050 <Unable to read memory> | |
DynamicMapTree _dynamicTree = 0x94031600B25EB054 <Unable to read memory> | |
MapRefManager m_mapRefManager = 0x94031600B25EB05C | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x94031600B25EB09C <Unable to read memory> | |
int m_VisibilityNotifyPeriod = 0x94031600B25EB0A4 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x94031600B25EB0AC | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x94031600B25EB0BC <Unable to read memory> | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x94031600B25EB0C4 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x94031600B25EB0D4 <Unable to read memory> | |
int i_gridExpiry = 0x94031600B25EB0DC <Unable to read memory> | |
Map* m_parentMap = <Unable to read memory> | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0x94031600B25EB0EC <Unable to read memory> | |
[1] = 0x94031600B25EB0F4 <Unable to read memory> | |
[2] = 0x94031600B25EB0FC <Unable to read memory> | |
[3] = 0x94031600B25EB104 <Unable to read memory> | |
[4] = 0x94031600B25EB10C <Unable to read memory> | |
[5] = 0x94031600B25EB114 <Unable to read memory> | |
[6] = 0x94031600B25EB11C <Unable to read memory> | |
[7] = 0x94031600B25EB124 <Unable to read memory> | |
[8] = 0x94031600B25EB12C <Unable to read memory> | |
[9] = 0x94031600B25EB134 <Unable to read memory> | |
[0] = 0x94031600B25EB0EC | |
[1] = 0x94031600B25EB2EC | |
[2] = 0x94031600B25EB4EC | |
[3] = 0x94031600B25EB6EC | |
[4] = 0x94031600B25EB8EC | |
[5] = 0x94031600B25EBAEC | |
[6] = 0x94031600B25EBCEC | |
[7] = 0x94031600B25EBEEC | |
[8] = 0x94031600B25EC0EC | |
[9] = 0x94031600B25EC2EC | |
GridMap*[64] GridMaps | |
[0] = 0x94031600B25F30EC <Unable to read memory> | |
[1] = 0x94031600B25F30F4 <Unable to read memory> | |
[2] = 0x94031600B25F30FC <Unable to read memory> | |
[3] = 0x94031600B25F3104 <Unable to read memory> | |
[4] = 0x94031600B25F310C <Unable to read memory> | |
[5] = 0x94031600B25F3114 <Unable to read memory> | |
[6] = 0x94031600B25F311C <Unable to read memory> | |
[7] = 0x94031600B25F3124 <Unable to read memory> | |
[8] = 0x94031600B25F312C <Unable to read memory> | |
[9] = 0x94031600B25F3134 <Unable to read memory> | |
[0] = 0x94031600B25F30EC | |
[1] = 0x94031600B25F32EC | |
[2] = 0x94031600B25F34EC | |
[3] = 0x94031600B25F36EC | |
[4] = 0x94031600B25F38EC | |
[5] = 0x94031600B25F3AEC | |
[6] = 0x94031600B25F3CEC | |
[7] = 0x94031600B25F3EEC | |
[8] = 0x94031600B25F40EC | |
[9] = 0x94031600B25F42EC | |
std::bitset<262144> marked_cells = 0x94031600B25FB0EC | |
bool i_scriptLock = 0x94031600B26030EC <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x94031600B26030F4 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x94031600B2603104 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x94031600B2603114 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x94031600B2603124 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0x94031600B2603134 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0x94031600B2603174 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x94031600B26031B4 | |
unsigned int _defaultLight = 0x94031600B26031F4 <Unable to read memory> | |
unsigned int m_InstanceId = 0x3A0043 | |
unsigned int m_phaseMask = 0x57005C | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6F0064006E0069 | |
unsigned int _Mysize = 0x73005C00730077 | |
unsigned int m_notifyflags = 0x79 | |
unsigned int m_executed_notifies = 0x73 | |
unsigned int m_extraAttacks = 0x33006D | |
bool m_canDualWield = 0x32 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x33004900440047 | |
unsigned int _Mysize = 0x6C0064002E0032 | |
Player* m_movedPlayer = 0x6C | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x74 <Unable to read memory> | |
int m_objectTypeId = 0x78 <Unable to read memory> | |
unsigned int m_updateFlag = 0x7C <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x94 | |
UpdateMask _dynamicChangesMask = 0xA4 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0xBC <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0xBE <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC0 <Unable to read memory> | |
bool m_objectUpdated = 0xC2 <Unable to read memory> | |
bool m_inWorld = 0xC3 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC4 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x104 <Unable to read memory> | |
float m_positionX = 0x104 <Unable to read memory> | |
float m_positionY = 0x108 <Unable to read memory> | |
float m_positionZ = 0x10C <Unable to read memory> | |
float _orientation = 0x110 <Unable to read memory> | |
unsigned int m_mapId = 0x114 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x118 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x124 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x130 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x1CC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x268 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x274 | |
unsigned int LastUsedScriptID = 0x280 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x284 | |
std::string m_name = 0x2FC <Unable to read memory> | |
bool m_isActive = 0x31C <Unable to read memory> | |
bool m_isWorldObject = 0x31D <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x33C <Unable to read memory> | |
unsigned int m_phaseMask = 0x340 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x344 | |
unsigned int m_notifyflags = 0x354 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x356 <Unable to read memory> | |
unsigned int m_extraAttacks = 0x35C <Unable to read memory> | |
bool m_canDualWield = 0x360 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x364 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x37C | |
[1] = 0x38C | |
[2] = 0x39C | |
[3] = 0x3AC | |
[4] = 0x3BC | |
[5] = 0x3CC | |
[6] = 0x3DC | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x3EC | |
[1] = 0x3FC | |
[2] = 0x40C | |
[3] = 0x41C | |
float m_modMeleeHitChance = 0x42C <Unable to read memory> | |
float m_modRangedHitChance = 0x430 <Unable to read memory> | |
float m_modSpellHitChance = 0x434 <Unable to read memory> | |
int m_baseSpellCritChance = 0x438 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x43C <Unable to read memory> | |
[1] = 0x440 <Unable to read memory> | |
[2] = 0x444 <Unable to read memory> | |
[3] = 0x448 <Unable to read memory> | |
[4] = 0x44C <Unable to read memory> | |
[5] = 0x450 <Unable to read memory> | |
[6] = 0x454 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x458 <Unable to read memory> | |
[1] = 0x45C <Unable to read memory> | |
[2] = 0x460 <Unable to read memory> | |
EventProcessor m_Events = 0x464 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x484 | |
[1] = 0x494 | |
[2] = 0x4A4 | |
[3] = 0x4B4 | |
[4] = 0x4C4 | |
[5] = 0x4D4 | |
[6] = 0x4E4 | |
unsigned int m_lastSanctuaryTime = 0x4F4 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x4FC | |
bool IsAIEnabled = 0x50C <Unable to read memory> | |
bool NeedChangeAI = 0x50D <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x50E | |
bool m_ControlledByPlayer = 0x51E <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x53C <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x540 <Unable to read memory> | |
[1] = 0x544 <Unable to read memory> | |
[2] = 0x548 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x54C <Unable to read memory> | |
[1] = 0x550 <Unable to read memory> | |
[2] = 0x554 <Unable to read memory> | |
[3] = 0x558 <Unable to read memory> | |
[4] = 0x55C <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x564 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x57C <Unable to read memory> | |
int m_procDeep = 0x580 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x584 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x594 | |
unsigned int m_transform = 0x5A4 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x5AC <Unable to read memory> | |
[1] = 0x5B4 <Unable to read memory> | |
[2] = 0x5BC <Unable to read memory> | |
[3] = 0x5C4 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x5CC | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x5DC | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x5EC | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5FC <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x604 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x60C | |
[1] = 0x61C | |
[2] = 0x62C | |
[3] = 0x63C | |
[4] = 0x64C | |
[5] = 0x65C | |
[6] = 0x66C | |
[7] = 0x67C | |
[8] = 0x68C | |
[9] = 0x69C | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x23FC | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x240C | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x241C | |
unsigned int m_interruptMask = 0x242C <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x2430 <Unable to read memory> | |
[1] = 0x2434 <Unable to read memory> | |
[2] = 0x2438 <Unable to read memory> | |
[3] = 0x243C <Unable to read memory> | |
[0] = 0x2430 | |
[1] = 0x2440 | |
[2] = 0x2450 | |
[3] = 0x2460 | |
[4] = 0x2470 | |
[5] = 0x2480 | |
[6] = 0x2490 | |
[7] = 0x24A0 | |
[8] = 0x24B0 | |
[9] = 0x24C0 | |
float[2] m_weaponDamage | |
[0] = 0x2600 <Unable to read memory> | |
[1] = 0x2604 <Unable to read memory> | |
[0] = 0x2600 <Unable to read memory> | |
[1] = 0x2608 <Unable to read memory> | |
[2] = 0x2610 <Unable to read memory> | |
bool m_canModifyStats = 0x2618 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x261C | |
float[9] m_speed_rate | |
[0] = 0x262C <Unable to read memory> | |
[1] = 0x2630 <Unable to read memory> | |
[2] = 0x2634 <Unable to read memory> | |
[3] = 0x2638 <Unable to read memory> | |
[4] = 0x263C <Unable to read memory> | |
[5] = 0x2640 <Unable to read memory> | |
[6] = 0x2644 <Unable to read memory> | |
[7] = 0x2648 <Unable to read memory> | |
[8] = 0x264C <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x265C | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x2674 <Unable to read memory> | |
[1] = 0x2678 <Unable to read memory> | |
[2] = 0x267C <Unable to read memory> | |
unsigned int m_regenTimer = 0x2680 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x2684 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x26DC <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x26EC <Unable to read memory> | |
unsigned int m_state = 0x26F0 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x26F4 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x26F8 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x26FC | |
HostileRefManager m_HostileRefManager = 0x270C | |
FollowerRefManager m_FollowingRefManager = 0x2754 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x2794 | |
RedirectThreatInfo _redirectThreadInfo = 0x27A4 | |
bool m_cleanupDone = 0x27B8 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x27B9 <Unable to read memory> | |
unsigned int _oldFactionId = 0x27BC <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x27C0 <Unable to read memory> | |
int _lastDamagedTime = 0x27C4 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x27CC <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x27CE <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x27D0 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x27DC | |
std::string autoReplyMsg = 0x2804 <Unable to read memory> | |
PlayerTaxi m_taxi = 0x2824 | |
int m_logintime = 0x28C4 <Unable to read memory> | |
int m_Last_tick = 0x28CC <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x28D4 <Unable to read memory> | |
[1] = 0x28D8 <Unable to read memory> | |
unsigned int m_stableSlots = 0x28DC <Unable to read memory> | |
bool m_mailsLoaded = 0x28E0 <Unable to read memory> | |
bool m_mailsUpdated = 0x28E1 <Unable to read memory> | |
unsigned int unReadMails = 0x28E2 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x28E4 <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x28EC | |
PvPInfo pvpInfo = 0x292C | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x294C | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0x2974 <Unable to read memory> | |
float m_recallX = 0x2978 <Unable to read memory> | |
float m_recallY = 0x297C <Unable to read memory> | |
float m_recallZ = 0x2980 <Unable to read memory> | |
float m_recallO = 0x2984 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x2988 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x298C <Unable to read memory> | |
float m_homebindX = 0x2990 <Unable to read memory> | |
float m_homebindY = 0x2994 <Unable to read memory> | |
float m_homebindZ = 0x2998 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x299C | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x29AC <Unable to read memory> | |
[1] = 0x29AD <Unable to read memory> | |
[2] = 0x29AE <Unable to read memory> | |
[3] = 0x29AF <Unable to read memory> | |
[4] = 0x29B0 <Unable to read memory> | |
[5] = 0x29B1 <Unable to read memory> | |
[6] = 0x29B2 <Unable to read memory> | |
[7] = 0x29B3 <Unable to read memory> | |
[8] = 0x29B4 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x29BC | |
unsigned int m_HomebindTimer = 0x29CC <Unable to read memory> | |
bool m_InstanceValid = 0x29D0 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x29D4 | |
[1] = 0x2A14 | |
[2] = 0x2A54 | |
[3] = 0x2A94 | |
[4] = 0x2AD4 | |
[5] = 0x2B14 | |
[6] = 0x2B54 | |
[7] = 0x2B94 | |
[8] = 0x2BD4 | |
[9] = 0x2C14 | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x2F1C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x2F24 | |
unsigned int m_regenTimerCount = 0x2F34 <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0x2F38 <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0x2F3C <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0x2F40 <Unable to read memory> | |
[1] = 0x2F44 <Unable to read memory> | |
[2] = 0x2F48 <Unable to read memory> | |
[3] = 0x2F4C <Unable to read memory> | |
[4] = 0x2F50 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x2F54 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0x6C <Unable to read memory> | |
unsigned int invitedToInstance = 0x70 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x2F58 <Unable to read memory> | |
[1] = 0x2F60 <Unable to read memory> | |
BGData m_bgData = 0x2F6C | |
bool m_IsBGRandomWinner = 0x2FCC <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x2FD4 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x2FE4 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x2FF4 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x3004 | |
ObjectGuid m_divider = 0x3044 | |
unsigned int m_ingametime = 0x3054 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x305C <Unable to read memory> | |
ObjectGuid m_lootGuid = 0x3064 | |
unsigned int m_team = 0x3074 <Unable to read memory> | |
unsigned int m_nextSave = 0x3078 <Unable to read memory> | |
int m_speakTime = 0x307C <Unable to read memory> | |
unsigned int m_speakCount = 0x3084 <Unable to read memory> | |
int m_dungeonDifficulty = 0x3088 <Unable to read memory> | |
int m_raidDifficulty = 0x308C <Unable to read memory> | |
int m_legacyRaidDifficulty = 0x3090 <Unable to read memory> | |
int m_raidMapDifficulty = 0x3094 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x3098 <Unable to read memory> | |
Item*[184] m_items | |
[0] = 0x309C <Unable to read memory> | |
[1] = 0x30A4 <Unable to read memory> | |
[2] = 0x30AC <Unable to read memory> | |
[3] = 0x30B4 <Unable to read memory> | |
[4] = 0x30BC <Unable to read memory> | |
[5] = 0x30C4 <Unable to read memory> | |
[6] = 0x30CC <Unable to read memory> | |
[7] = 0x30D4 <Unable to read memory> | |
[8] = 0x30DC <Unable to read memory> | |
[9] = 0x30E4 <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x365C <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x3664 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0x36A4 <Unable to read memory> | |
[1] = 0x36AC <Unable to read memory> | |
[2] = 0x36B4 <Unable to read memory> | |
[3] = 0x36BC <Unable to read memory> | |
[4] = 0x36C4 <Unable to read memory> | |
[5] = 0x36CC <Unable to read memory> | |
[6] = 0x36D4 <Unable to read memory> | |
[7] = 0x36DC <Unable to read memory> | |
[8] = 0x36E4 <Unable to read memory> | |
[9] = 0x36EC <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x3924 | |
bool m_itemUpdateQueueBlocked = 0x393C <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x3940 <Unable to read memory> | |
ObjectGuid m_comboTarget = 0x3944 | |
int m_comboPoints = 0x3954 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x395C | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x396C | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x397C | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x398C | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = <Unable to read memory> | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x39A4 | |
unsigned int m_GuildIdInvited = 0x39E4 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x39EC <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x39F4 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x3A1C | |
unsigned int m_lastPotionId = 0x3A5C <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x3A64 | |
PlayerTalentInfo* _talentMgr = <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x3AAC | |
float[2] m_auraBaseMod | |
[0] = 0x3ABC <Unable to read memory> | |
[1] = 0x3AC0 <Unable to read memory> | |
[0] = 0x3ABC <Unable to read memory> | |
[1] = 0x3AC4 <Unable to read memory> | |
[2] = 0x3ACC <Unable to read memory> | |
[3] = 0x3AD4 <Unable to read memory> | |
int[26] m_baseRatingValue | |
[0] = 0x3ADC <Unable to read memory> | |
[1] = 0x3ADE <Unable to read memory> | |
[2] = 0x3AE0 <Unable to read memory> | |
[3] = 0x3AE2 <Unable to read memory> | |
[4] = 0x3AE4 <Unable to read memory> | |
[5] = 0x3AE6 <Unable to read memory> | |
[6] = 0x3AE8 <Unable to read memory> | |
[7] = 0x3AEA <Unable to read memory> | |
[8] = 0x3AEC <Unable to read memory> | |
[9] = 0x3AEE <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x3B10 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x3B14 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x3B18 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x3B1C <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x3B24 | |
[1] = 0x3B34 | |
[2] = 0x3B44 | |
[3] = 0x3B54 | |
[4] = 0x3B64 | |
[5] = 0x3B74 | |
[6] = 0x3B84 | |
[7] = 0x3B94 | |
[8] = 0x3BA4 | |
[9] = 0x3BB4 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x3D24 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x3D34 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x3D44 | |
ResurrectionData* _resurrectionData = <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x3D64 | |
unsigned int m_cinematic = 0x3D74 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x3D84 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x3D85 <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x3D86 <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x3D87 <Unable to read memory> | |
int m_lastDailyQuestTime = 0x3D8C <Unable to read memory> | |
unsigned int m_drunkTimer = 0x3D94 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x3D98 <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x3D9C <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x3DA0 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x3DA4 <Unable to read memory> | |
unsigned int m_deathTimer = 0x3DA8 <Unable to read memory> | |
int m_deathExpireTime = 0x3DAC <Unable to read memory> | |
unsigned int m_restTime = 0x3DB4 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x3DB8 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x3DBC <Unable to read memory> | |
bool m_canParry = 0x3DC0 <Unable to read memory> | |
bool m_canBlock = 0x3DC1 <Unable to read memory> | |
bool m_canTitanGrip = 0x3DC2 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x3DC3 <Unable to read memory> | |
int time_inn_enter = 0x3DC4 <Unable to read memory> | |
unsigned int inn_pos_mapid = 0x3DCC <Unable to read memory> | |
float inn_pos_x = 0x3DD0 <Unable to read memory> | |
float inn_pos_y = 0x3DD4 <Unable to read memory> | |
float inn_pos_z = 0x3DD8 <Unable to read memory> | |
float m_rest_bonus = 0x3DDC <Unable to read memory> | |
int rest_type = 0x3DE0 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group = 0x3DEC | |
GroupReference m_originalGroup = 0x3E1C | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x3E54 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x3E5C <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x3E64 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x3E68 <Unable to read memory> | |
int m_summon_expire = 0x3E6C <Unable to read memory> | |
unsigned int m_summon_mapid = 0x3E74 <Unable to read memory> | |
float m_summon_x = 0x3E78 <Unable to read memory> | |
float m_summon_y = 0x3E7C <Unable to read memory> | |
float m_summon_z = 0x3E80 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x3E94 | |
unsigned int m_grantableLevels = 0x3EA4 <Unable to read memory> | |
bool m_needsZoneUpdate = 0x3EA5 <Unable to read memory> | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0x3EAC <Unable to read memory> | |
[1] = 0x3EB4 <Unable to read memory> | |
[2] = 0x3EBC <Unable to read memory> | |
[3] = 0x3EC4 <Unable to read memory> | |
[4] = 0x3ECC <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x3ED4 | |
MapReference m_mapRef = 0x3EE4 | |
unsigned int m_lastFallTime = 0x3F0C <Unable to read memory> | |
float m_lastFallZ = 0x3F10 <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x3F14 <Unable to read memory> | |
[1] = 0x3F18 <Unable to read memory> | |
[2] = 0x3F1C <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x3F20 <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x3F21 <Unable to read memory> | |
bool m_isInWater = 0x3F22 <Unable to read memory> | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0x3F24 <Unable to read memory> | |
[1] = 0x3F28 <Unable to read memory> | |
[2] = 0x3F2C <Unable to read memory> | |
[3] = 0x3F30 <Unable to read memory> | |
[4] = 0x3F34 <Unable to read memory> | |
[5] = 0x3F38 <Unable to read memory> | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x3F3C <Unable to read memory> | |
[1] = 0x3F40 <Unable to read memory> | |
[2] = 0x3F44 <Unable to read memory> | |
[3] = 0x3F48 <Unable to read memory> | |
[4] = 0x3F4C <Unable to read memory> | |
[5] = 0x3F50 <Unable to read memory> | |
WorldLocation m_teleport_dest = 0x3F54 | |
unsigned int m_teleport_options = 0x3F68 <Unable to read memory> | |
bool mSemaphoreTeleport_Near = 0x3F6C <Unable to read memory> | |
bool mSemaphoreTeleport_Far = 0x3F6D <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x3F70 <Unable to read memory> | |
bool m_bCanDelayTeleport = 0x3F74 <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x3F75 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x3F78 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x3F7C <Unable to read memory> | |
AchievementMgr<Player>* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x3F94 | |
unsigned int m_ChampioningFaction = 0x3FA4 <Unable to read memory> | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x3FAC | |
unsigned int m_timeSyncTimer = 0x3FD4 <Unable to read memory> | |
unsigned int m_timeSyncClient = 0x3FD8 <Unable to read memory> | |
unsigned int m_timeSyncServer = 0x3FDC <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x3FE4 | |
unsigned int _pendingBindId = 0x4024 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x4028 <Unable to read memory> | |
unsigned int _activeCheats = 0x402C <Unable to read memory> | |
unsigned int _maxPersonalArenaRate = 0x4030 <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x5495A11850 | |
[1] = 0x5495A11860 | |
[2] = 0x5495A11870 | |
[3] = 0x5495A11880 | |
[4] = 0x5495A11890 | |
[5] = 0x5495A118A0 | |
[6] = 0x5495A118B0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x5495A118C0 | |
[1] = 0x5495A118D0 | |
[2] = 0x5495A118E0 | |
[3] = 0x5495A118F0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x6F0064 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x6C | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x8E031A00B2B2AF68 | |
<user defined> value_compare = 0x5495A11940 | |
<user defined> value_compare = 0x0 | |
bool m_aborting = 0x43 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x5495A11958 | |
[1] = 0x5495A11968 | |
[2] = 0x5495A11978 | |
[3] = 0x5495A11988 | |
[4] = 0x5495A11998 | |
[5] = 0x5495A119A8 | |
[6] = 0x5495A119B8 | |
unsigned int m_lastSanctuaryTime = 0x53004D | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x30003200310052 | |
unsigned int _Mysize = 0x6C0064002E0044 | |
bool IsAIEnabled = 0x6C | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0xAF62000000000000 | |
unsigned int _high = 0x3D4088031C00B2BC | |
bool m_ControlledByPlayer = 0x9E | |
Movement::MoveSpline* movespline = 0x54F44B92B0 | |
Movement::Spline<int> spline = 0x54F44B92B0 | |
Movement::FacingInfo facing = 0x54F44B92F0 | |
unsigned int m_Id = 0x0 | |
Movement::MoveSplineFlag splineflags = 0x0 | |
int time_passed = 0x0 | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 0.000000 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x0 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
UnitAI* i_AI = 0x54F4434600 | |
Unit* me = 0x600000001 | |
UnitAI* i_disabledAI = 0x100000001 | |
Unit* me = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x3F800000 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x92031D00B283AF5F | |
unsigned int _Mysize = 0x57005C003A0043 | |
Unit* m_attacking = 0x6F0064006E0069 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x6F0064006E0071 <Unable to read memory> | |
int m_objectTypeId = 0x6F0064006E0075 <Unable to read memory> | |
unsigned int m_updateFlag = 0x6F0064006E0079 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x6F0064006E0091 | |
UpdateMask _dynamicChangesMask = 0x6F0064006E00A1 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x6F0064006E00B9 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x6F0064006E00BB <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x6F0064006E00BD <Unable to read memory> | |
bool m_objectUpdated = 0x6F0064006E00BF <Unable to read memory> | |
bool m_inWorld = 0x6F0064006E00C0 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x6F0064006E00C1 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x6F0064006E0101 <Unable to read memory> | |
float m_positionX = 0x6F0064006E0101 <Unable to read memory> | |
float m_positionY = 0x6F0064006E0105 <Unable to read memory> | |
float m_positionZ = 0x6F0064006E0109 <Unable to read memory> | |
float _orientation = 0x6F0064006E010D <Unable to read memory> | |
unsigned int m_mapId = 0x6F0064006E0111 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x6F0064006E0115 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x6F0064006E0121 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x6F0064006E012D | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x6F0064006E01C9 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x6F0064006E0265 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x6F0064006E0271 | |
unsigned int LastUsedScriptID = 0x6F0064006E027D <Unable to read memory> | |
MovementInfo m_movementInfo = 0x6F0064006E0281 | |
std::string m_name = 0x6F0064006E02F9 <Unable to read memory> | |
bool m_isActive = 0x6F0064006E0319 <Unable to read memory> | |
bool m_isWorldObject = 0x6F0064006E031A <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x6F0064006E0339 <Unable to read memory> | |
unsigned int m_phaseMask = 0x6F0064006E033D <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x6F0064006E0341 | |
unsigned int m_notifyflags = 0x6F0064006E0351 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x6F0064006E0353 <Unable to read memory> | |
unsigned int m_extraAttacks = 0x6F0064006E0359 <Unable to read memory> | |
bool m_canDualWield = 0x6F0064006E035D <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x6F0064006E0361 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x6F0064006E0379 | |
[1] = 0x6F0064006E0389 | |
[2] = 0x6F0064006E0399 | |
[3] = 0x6F0064006E03A9 | |
[4] = 0x6F0064006E03B9 | |
[5] = 0x6F0064006E03C9 | |
[6] = 0x6F0064006E03D9 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x6F0064006E03E9 | |
[1] = 0x6F0064006E03F9 | |
[2] = 0x6F0064006E0409 | |
[3] = 0x6F0064006E0419 | |
float m_modMeleeHitChance = 0x6F0064006E0429 <Unable to read memory> | |
float m_modRangedHitChance = 0x6F0064006E042D <Unable to read memory> | |
float m_modSpellHitChance = 0x6F0064006E0431 <Unable to read memory> | |
int m_baseSpellCritChance = 0x6F0064006E0435 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x6F0064006E0439 <Unable to read memory> | |
[1] = 0x6F0064006E043D <Unable to read memory> | |
[2] = 0x6F0064006E0441 <Unable to read memory> | |
[3] = 0x6F0064006E0445 <Unable to read memory> | |
[4] = 0x6F0064006E0449 <Unable to read memory> | |
[5] = 0x6F0064006E044D <Unable to read memory> | |
[6] = 0x6F0064006E0451 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x6F0064006E0455 <Unable to read memory> | |
[1] = 0x6F0064006E0459 <Unable to read memory> | |
[2] = 0x6F0064006E045D <Unable to read memory> | |
EventProcessor m_Events = 0x6F0064006E0461 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x6F0064006E0481 | |
[1] = 0x6F0064006E0491 | |
[2] = 0x6F0064006E04A1 | |
[3] = 0x6F0064006E04B1 | |
[4] = 0x6F0064006E04C1 | |
[5] = 0x6F0064006E04D1 | |
[6] = 0x6F0064006E04E1 | |
unsigned int m_lastSanctuaryTime = 0x6F0064006E04F1 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x6F0064006E04F9 | |
bool IsAIEnabled = 0x6F0064006E0509 <Unable to read memory> | |
bool NeedChangeAI = 0x6F0064006E050A <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x6F0064006E050B | |
bool m_ControlledByPlayer = 0x6F0064006E051B <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x6F0064006E0539 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x6F0064006E053D <Unable to read memory> | |
[1] = 0x6F0064006E0541 <Unable to read memory> | |
[2] = 0x6F0064006E0545 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x6F0064006E0549 <Unable to read memory> | |
[1] = 0x6F0064006E054D <Unable to read memory> | |
[2] = 0x6F0064006E0551 <Unable to read memory> | |
[3] = 0x6F0064006E0555 <Unable to read memory> | |
[4] = 0x6F0064006E0559 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x6F0064006E0561 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x6F0064006E0579 <Unable to read memory> | |
int m_procDeep = 0x6F0064006E057D <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x6F0064006E0581 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x6F0064006E0591 | |
unsigned int m_transform = 0x6F0064006E05A1 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x6F0064006E05A9 <Unable to read memory> | |
[1] = 0x6F0064006E05B1 <Unable to read memory> | |
[2] = 0x6F0064006E05B9 <Unable to read memory> | |
[3] = 0x6F0064006E05C1 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x6F0064006E05C9 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x6F0064006E05D9 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x6F0064006E05E9 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x6F0064006E05F9 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x6F0064006E0601 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x6F0064006E0609 | |
[1] = 0x6F0064006E0619 | |
[2] = 0x6F0064006E0629 | |
[3] = 0x6F0064006E0639 | |
[4] = 0x6F0064006E0649 | |
[5] = 0x6F0064006E0659 | |
[6] = 0x6F0064006E0669 | |
[7] = 0x6F0064006E0679 | |
[8] = 0x6F0064006E0689 | |
[9] = 0x6F0064006E0699 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x6F0064006E23F9 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x6F0064006E2409 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x6F0064006E2419 | |
unsigned int m_interruptMask = 0x6F0064006E2429 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x6F0064006E242D <Unable to read memory> | |
[1] = 0x6F0064006E2431 <Unable to read memory> | |
[2] = 0x6F0064006E2435 <Unable to read memory> | |
[3] = 0x6F0064006E2439 <Unable to read memory> | |
[0] = 0x6F0064006E242D | |
[1] = 0x6F0064006E243D | |
[2] = 0x6F0064006E244D | |
[3] = 0x6F0064006E245D | |
[4] = 0x6F0064006E246D | |
[5] = 0x6F0064006E247D | |
[6] = 0x6F0064006E248D | |
[7] = 0x6F0064006E249D | |
[8] = 0x6F0064006E24AD | |
[9] = 0x6F0064006E24BD | |
float[2] m_weaponDamage | |
[0] = 0x6F0064006E25FD <Unable to read memory> | |
[1] = 0x6F0064006E2601 <Unable to read memory> | |
[0] = 0x6F0064006E25FD <Unable to read memory> | |
[1] = 0x6F0064006E2605 <Unable to read memory> | |
[2] = 0x6F0064006E260D <Unable to read memory> | |
bool m_canModifyStats = 0x6F0064006E2615 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x6F0064006E2619 | |
float[9] m_speed_rate | |
[0] = 0x6F0064006E2629 <Unable to read memory> | |
[1] = 0x6F0064006E262D <Unable to read memory> | |
[2] = 0x6F0064006E2631 <Unable to read memory> | |
[3] = 0x6F0064006E2635 <Unable to read memory> | |
[4] = 0x6F0064006E2639 <Unable to read memory> | |
[5] = 0x6F0064006E263D <Unable to read memory> | |
[6] = 0x6F0064006E2641 <Unable to read memory> | |
[7] = 0x6F0064006E2645 <Unable to read memory> | |
[8] = 0x6F0064006E2649 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x6F0064006E2659 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x6F0064006E2671 <Unable to read memory> | |
[1] = 0x6F0064006E2675 <Unable to read memory> | |
[2] = 0x6F0064006E2679 <Unable to read memory> | |
unsigned int m_regenTimer = 0x6F0064006E267D <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x6F0064006E2681 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x6F0064006E26D9 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x6F0064006E26E9 <Unable to read memory> | |
unsigned int m_state = 0x6F0064006E26ED <Unable to read memory> | |
unsigned int m_CombatTimer = 0x6F0064006E26F1 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x6F0064006E26F5 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x6F0064006E26F9 | |
HostileRefManager m_HostileRefManager = 0x6F0064006E2709 | |
FollowerRefManager m_FollowingRefManager = 0x6F0064006E2751 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x6F0064006E2791 | |
RedirectThreatInfo _redirectThreadInfo = 0x6F0064006E27A1 | |
bool m_cleanupDone = 0x6F0064006E27B5 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x6F0064006E27B6 <Unable to read memory> | |
unsigned int _oldFactionId = 0x6F0064006E27B9 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x6F0064006E27BD <Unable to read memory> | |
int _lastDamagedTime = 0x6F0064006E27C1 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x6F0064006E27C9 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x6F0064006E27CB <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x6F0064006E27CD <Unable to read memory> | |
int m_deathState = 0x730077 | |
int m_procDeep = 0x73005C | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x65007400730079 | |
unsigned int _Mysize = 0x5C00320033006D | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x5F003200530057 | |
unsigned int _Mysize = 0x64002E00320033 | |
unsigned int m_transform = 0x6C006C | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x8E031E00B286AF54 | |
[2] = 0x57005C003A0043 | |
[3] = 0x6F0064006E0069 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x73005C00730077 | |
unsigned int _Mysize = 0x65007400730079 | |
<user defined> value_compare = 0x5495A11AA0 | |
<user defined> value_compare = 0x73005C00730077 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x5C00320033006D | |
unsigned int _Mysize = 0x4E00520045004B | |
<user defined> value_compare = 0x5495A11AB0 | |
<user defined> value_compare = 0x5C00320033006D | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x320033004C0045 | |
unsigned int _Mysize = 0x4C004C0044002E | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0xB28DAF51 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5495A11AE0 | |
[1] = 0x5495A11AF0 | |
[2] = 0x5495A11B00 | |
[3] = 0x5495A11B10 | |
[4] = 0x5495A11B20 | |
[5] = 0x5495A11B30 | |
[6] = 0x5495A11B40 | |
[7] = 0x5495A11B50 | |
[8] = 0x5495A11B60 | |
[9] = 0x5495A11B70 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x730074 | |
unsigned int _Mysize = 0x80037F00ACADAD71 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x7400730000003E | |
unsigned int _Mysize = 0x5F003A003A0064 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x72006500740049 | |
unsigned int _Mysize = 0x72006F00740061 | |
<user defined> value_compare = 0x5495A138F0 | |
<user defined> value_compare = 0x72006500740049 | |
unsigned int m_interruptMask = 0x62005F | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x5495A13904 | |
[1] = 0x5495A13914 | |
[2] = 0x5495A13924 | |
[3] = 0x5495A13934 | |
[4] = 0x5495A13944 | |
[5] = 0x5495A13954 | |
[6] = 0x5495A13964 | |
[7] = 0x5495A13974 | |
[8] = 0x5495A13984 | |
[9] = 0x5495A13994 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x4 | |
[1] = 0x300000000 | |
[2] = 0x401 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x4010000000300 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5495A13AF0 | |
<user defined> value_compare = 0x4010000000300 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x401 | |
Unit* _unit = <Unable to read memory> | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0x409 <Unable to read memory> | |
[1] = 0x40D <Unable to read memory> | |
[2] = 0x411 <Unable to read memory> | |
[3] = 0x415 <Unable to read memory> | |
[4] = 0x419 <Unable to read memory> | |
[5] = 0x41D <Unable to read memory> | |
[6] = 0x421 <Unable to read memory> | |
[7] = 0x425 <Unable to read memory> | |
[8] = 0x429 <Unable to read memory> | |
[9] = 0x42D <Unable to read memory> | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0x431 <Unable to read memory> | |
[1] = 0x435 <Unable to read memory> | |
[2] = 0x439 <Unable to read memory> | |
[3] = 0x43D <Unable to read memory> | |
int _CommandState = 0x441 <Unable to read memory> | |
unsigned int _petnumber = 0x445 <Unable to read memory> | |
int _oldReactState = 0x449 <Unable to read memory> | |
bool _isCommandAttack = 0x44D <Unable to read memory> | |
bool _isCommandFollow = 0x44E <Unable to read memory> | |
bool _isAtStay = 0x44F <Unable to read memory> | |
bool _isFollowing = 0x450 <Unable to read memory> | |
bool _isReturning = 0x451 <Unable to read memory> | |
float _stayX = 0x455 <Unable to read memory> | |
float _stayY = 0x459 <Unable to read memory> | |
float _stayZ = 0x45D <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x461 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = 0x30000000000 | |
unsigned int _Mysize = 0x40100 | |
MotionMaster* i_motionMaster = 0x3000000000000 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = 0x3000000000008 <Unable to read memory> | |
[1] = 0x3000000000010 <Unable to read memory> | |
[2] = 0x3000000000018 <Unable to read memory> | |
int _top = 0x3000000000020 <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x3000000000030 <Unable to read memory> | |
[1] = 0x3000000000031 <Unable to read memory> | |
[2] = 0x3000000000032 <Unable to read memory> | |
unsigned int _cleanFlag = 0x3000000000033 <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x4010000 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x4000000 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x80038704AC95AD49 | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x4 | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x5495A13B70 | |
bool iDirty = 0x0 | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x5495A13B88 | |
bool iDirty = 0x45 | |
Vehicle* m_vehicle = 0x80000001B | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x800000023 | |
unsigned int UsableSeatNum = 0x800000033 <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x80000004B | |
unsigned int _creatureEntry = 0x80000005B <Unable to read memory> | |
int _status = 0x80000005F <Unable to read memory> | |
Position _lastShootPos = 0x800000063 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x800000073 | |
Vehicle* m_vehicleKit = 0x80038800AC98AD46 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x80038800AC98AD4E | |
unsigned int UsableSeatNum = 0x80038800AC98AD5E <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x80038800AC98AD76 | |
unsigned int _creatureEntry = 0x80038800AC98AD86 <Unable to read memory> | |
int _status = 0x80038800AC98AD8A <Unable to read memory> | |
Position _lastShootPos = 0x80038800AC98AD8E | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x80038800AC98AD9E | |
unsigned int m_unitTypeMask = 0x8 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x100 | |
unsigned int m_state = 0x20100 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x201000000020000 | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5495A13BE8 | |
LinkedListElement iLast = 0x5495A13C00 | |
unsigned int iSize = 0x1010000 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x2000000 | |
<user defined> iterator = 0x2000000 | |
<user defined> iterator = 0x5495A13BE0 | |
Unit* iOwner = 0x100000000000000 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5495A13C30 | |
LinkedListElement iLast = 0x5495A13C48 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x1000000 | |
<user defined> iterator = 0x1000000 | |
<user defined> iterator = 0x5495A13C28 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x100000003000000 | |
unsigned int _Mysize = 0x1 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x100000000 | |
unsigned int _high = 0x401 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x3 | |
unsigned int _oldFactionId = 0x40100 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x80038B00ACE9AD35 | |
unsigned int _aiAnimKitId = 0x0 | |
unsigned int _movementAnimKitId = 0x401 | |
unsigned int _meleeAnimKitId = 0x0 | |
Parameter bool apply = 0x4A | |
Local ObjectGuid guid | |
unsigned int _low = 0x746F6F72 | |
unsigned int _high = 0x5495A11540 | |
00007FF7FD89F8DA 00000054D19AE790 AuraEffect::HandleEffect+6A c:\source\trinitycore\src\server\game\spells\auras\spellauraeffects.cpp line 874 | |
Local AuraEffect* this = 0x5496913800 | |
Aura* m_base = 0x54ECCD9040 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x54ECCD9048 | |
SpellInfo* m_spellInfo = 0x54F4E92010 | |
ObjectGuid m_casterGuid = 0x54ECCD9060 | |
ObjectGuid m_castItemGuid = 0x54ECCD9070 | |
int m_applyTime = 0x5496A94680 | |
WorldObject* m_owner = 0x5495999FE8 | |
int m_maxDuration = 0x80A74 | |
int m_duration = 0x1010080 | |
int m_timeCla = 0xFDF13600 | |
int m_updateTargetMapInterval = 0x7FF7 | |
unsigned int m_casterLevel = 0x0 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x0 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x54ECCD90A8 | |
bool m_isRemoved = 0x0 | |
bool m_isSingleTarget = 0x0 | |
bool m_isUsingCharges = 0x0 | |
ChargeDropEvent* m_dropEvent = 0x54E458D860 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x54ECCD90C8 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x54ECCD90D8 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x54ECCD90F0 | |
SpellInfo* m_spellInfo = 0x54959E3480 | |
unsigned int Id = 0xFDFC6590 | |
SpellCategoryEntry* CategoryEntry = 0x54848FCEC0 | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x0 | |
unsigned int Attributes = 0xF44BEF50 | |
unsigned int AttributesEx = 0x54 | |
unsigned int AttributesEx2 = 0x2 | |
unsigned int AttributesEx3 = 0x0 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x8000400 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesEx8 = 0x0 | |
unsigned int AttributesEx9 = 0x0 | |
unsigned int AttributesEx10 = 0x54CA5701 | |
unsigned int AttributesEx11 = 0x0 | |
unsigned int AttributesEx12 = 0xECCD9040 | |
unsigned int AttributesEx13 = 0x54 | |
unsigned int AttributesCu = 0xFFFFFFFF | |
unsigned int Stances = 0xFFFFFFFF | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x1F4 | |
unsigned int TargetCreatureType = 0x10064 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x96572D30 | |
unsigned int CasterAuraState = 0x54 | |
unsigned int TargetAuraState = 0x1 | |
unsigned int ExcludeCasterAuraState = 0x0 | |
unsigned int ExcludeTargetAuraState = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x848FCDC0 | |
SpellCastTimesEntry* CastTimeEntry = NULL | |
unsigned int RecoveryTime = 0xE74F3ED0 | |
unsigned int CategoryRecoveryTime = 0x54 | |
unsigned int StartRecoveryCategory = 0xE74F3ED8 | |
unsigned int StartRecoveryTime = 0x54 | |
unsigned int InterruptFlags = 0xE74F3ED8 | |
unsigned int AuraInterruptFlags = 0x54 | |
unsigned int ChannelInterruptFlags = 0xE74F3E90 | |
unsigned int ProcFlags = 0x54 | |
unsigned int ProcChance = 0xE74F3E98 | |
unsigned int ProcCharges = 0x54 | |
unsigned int MaxLevel = 0xE74F3E98 | |
unsigned int BaseLevel = 0x54 | |
unsigned int SpellLevel = 0x0 | |
SpellDurationEntry* DurationEntry = NULL | |
unsigned int PowerType = 0x9E715DA9 | |
unsigned int ManaCost = 0x80028500 | |
unsigned int ManaCostPerlevel = 0xD0 | |
unsigned int ManaPerSecond = 0x740073 | |
unsigned int ManaCostPercentage = 0x3A0064 | |
unsigned int RuneCostID = 0x5F003A | |
SpellRangeEntry* RangeEntry = 0x65006500720054 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x640074 | |
unsigned int[2] Totem | |
[0] = 0x3A003A | |
[1] = 0x54005F | |
int[8] Reagent | |
[0] = 0x650073 | |
[1] = 0x5F0074 | |
[2] = 0x720074 | |
[3] = 0x690061 | |
[4] = 0x730074 | |
[5] = 0x4F003C | |
[6] = 0x6A0062 | |
[7] = 0x630065 | |
unsigned int[8] ReagentCount | |
[0] = 0x470074 | |
[1] = 0x690075 | |
[2] = 0x2C0064 | |
[3] = 0x740073 | |
[4] = 0x3A0064 | |
[5] = 0x6C003A | |
[6] = 0x730065 | |
[7] = 0x3C0073 | |
int EquippedItemClass = 0x62004F | |
int EquippedItemSubClassMask = 0x65006A | |
int EquippedItemInventoryTypeMask = 0x740063 | |
unsigned int[2] TotemCategory | |
[0] = 0x750047 | |
[1] = 0x640069 | |
unsigned int[2] SpellVisual | |
[0] = 0x2C003E | |
[1] = 0x740073 | |
unsigned int SpellIconID = 0x3A0064 | |
unsigned int ActiveIconID = 0x61003A | |
char* SpellName = 0x7400610063006F <Unable to read memory> | |
char* Rank = 0x4F003C0072006F <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x6A0062 | |
unsigned int MaxAffectedTargets = 0x630065 | |
unsigned int SpellFamilyName = 0x470074 | |
flag<4> SpellFamilyFlags = 0x54959E360C | |
unsigned int DmgClass = 0x3A003E | |
unsigned int PreventionType = 0x5F003A | |
int RequiredAreasID = 0x72004C | |
unsigned int SchoolMask = 0x74006F | |
unsigned int SpellDifficultyId = 0x740061 | |
unsigned int SpellScalingId = 0x65 | |
unsigned int SpellAuraOptionsId = 0x0 | |
unsigned int SpellAuraRestrictionsId = 0x9E435D9F | |
unsigned int SpellCastingRequirementsId = 0x80028600 | |
unsigned int SpellCategoriesId = 0xD4 | |
unsigned int SpellClassOptionsId = 0x740073 | |
unsigned int SpellCooldownsId = 0x3A0064 | |
unsigned int SpellEquippedItemsId = 0x72003A | |
unsigned int SpellInterruptsId = 0x760065 | |
unsigned int SpellLevelsId = 0x720065 | |
unsigned int SpellReagentsId = 0x650073 | |
unsigned int SpellShapeshiftId = 0x69005F | |
unsigned int SpellTargetRestrictionsId = 0x650074 | |
unsigned int SpellTotemsId = 0x610072 | |
unsigned int SpellMiscId = 0x6F0074 | |
ScalingInfo | |
int CastTimeMin = 0xFDFC6590 | |
int CastTimeMax = 0x7FF7 | |
unsigned int CastTimeMaxLevel = 0x848FCEC0 | |
int Class = 0x54 | |
float NerfFactor = 0.000000 | |
unsigned int NerfMaxLevel = 0x0 | |
unsigned int MaxScalingLevel = 0xF44BEF50 | |
unsigned int ScalesFromItemLevel = 0x54 | |
SpellInfo::ScalingInfo Scaling = 0x54959E366C | |
unsigned int ExplicitTargetMask = 0x6E006F | |
SpellChainNode* ChainEntry = 0x69005F00740073 | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x54959E3698 | |
SpellEffectInfo* _effectInfo = 0x24000000000 | |
SpellInfo* _spellInfo = <Unable to read memory> | |
unsigned int EffectIndex = 0x24000000008 <Unable to read memory> | |
unsigned int Effect = 0x2400000000C <Unable to read memory> | |
unsigned int ApplyAuraName = 0x24000000010 <Unable to read memory> | |
unsigned int ApplyAuraPeriod = 0x24000000014 <Unable to read memory> | |
int DieSides = 0x24000000018 <Unable to read memory> | |
float RealPointsPerLevel = 0x2400000001C <Unable to read memory> | |
int BasePoints = 0x24000000020 <Unable to read memory> | |
float PointsPerResource = 0x24000000024 <Unable to read memory> | |
float Amplitude = 0x24000000028 <Unable to read memory> | |
float ChainAmplitude = 0x2400000002C <Unable to read memory> | |
float BonusCoefficient = 0x24000000030 <Unable to read memory> | |
int MiscValue = 0x24000000034 <Unable to read memory> | |
int MiscValueB = 0x24000000038 <Unable to read memory> | |
int Mechanic = 0x2400000003C <Unable to read memory> | |
float PositionFacing = 0x24000000040 <Unable to read memory> | |
SpellImplicitTargetInfo TargetA = 0x24000000044 <Unable to read memory> | |
SpellImplicitTargetInfo TargetB = 0x24000000048 <Unable to read memory> | |
SpellRadiusEntry* RadiusEntry = <Unable to read memory> | |
SpellRadiusEntry* MaxRadiusEntry = <Unable to read memory> | |
unsigned int ChainTargets = 0x24000000060 <Unable to read memory> | |
unsigned int ItemType = 0x24000000064 <Unable to read memory> | |
unsigned int TriggerSpell = 0x24000000068 <Unable to read memory> | |
flag<4> SpellClassMask = 0x2400000006C | |
float BonusCoefficientFromAP = 0x2400000007C <Unable to read memory> | |
std::list<Condition *,std::allocator<Condition *> >* ImplicitTargetConditions = <Unable to read memory> | |
ScalingInfo | |
float Coefficient = 0x24000000000 <Unable to read memory> | |
float Variance = 0x24000000004 <Unable to read memory> | |
float ResourceCoefficient = 0x24000000008 <Unable to read memory> | |
SpellEffectInfo::ScalingInfo Scaling = 0x24000000088 | |
StaticData | |
int ImplicitTargetType = 0x24000000000 <Unable to read memory> | |
int UsedTargetObjectType = 0x24000000004 <Unable to read memory> | |
int m_baseAmount = 0x1 | |
int m_amount = 0x0 | |
int m_damage = 0x1 | |
float m_critChance = 0.000000 | |
float m_donePct = -0.000048 | |
SpellModifier* m_spellmod = 0x206C6172656E6547 | |
int op = 0x206C6172656E6547 <Unable to read memory> | |
int type = 0x206C6172656E6547 <Unable to read memory> | |
int charges = 0x206C6172656E654B <Unable to read memory> | |
int value = 0x206C6172656E654F <Unable to read memory> | |
flag<4> mask = 0x206C6172656E6553 | |
unsigned int spellId = 0x206C6172656E6563 <Unable to read memory> | |
Aura* ownerAura = <Unable to read memory> | |
int m_periodicTimer = 0x6853202D | |
int m_period = 0x776F6461 | |
unsigned int m_tickNumber = 0x6E6F6F6D | |
unsigned int m_effIndex = 0x20 | |
bool m_canBeRecalculated = 0x56 | |
bool m_isPeriodic = 0x61 | |
Parameter AuraApplication* aurApp = 0x5496913800 | |
Unit* _target = 0x54ECCD9040 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x8 | |
int* m_int32Values = 0x2 | |
unsigned int* m_uint32Values = 0x2 | |
float* m_floatValues = 0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x54900483B8 | |
UpdateMask _changesMask = 0x54ECCD9068 | |
UpdateMask _dynamicChangesMask = 0x54ECCD9078 | |
UpdateMask* _dynamicChangesArrayMask = 0x5495999FE8 | |
unsigned int m_valuesCount = 0xA74 | |
unsigned int _dynamicValuesCount = 0x8 | |
unsigned int _fieldNotifyFlags = 0x80 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x54ECCD9098 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xC4974A95438F239A | |
PositionXYZOStreamer | |
<user defined> Pos = 0xC4974A95438F239A | |
float m_positionX = 286.278137 | |
float m_positionY = -1210.330688 | |
float m_positionZ = 64.734306 | |
float _orientation = 2.170638 | |
unsigned int m_mapId = 0x45C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54ECCD90EC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54ECCD90F8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54ECCD9104 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54ECCD91A0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54ECCD923C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54ECCD9248 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x54ECCD9258 | |
std::string m_name = "Naios" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x54968F6010 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54ECCD9318 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54ECCD9338 | |
Player* m_movedPlayer = 0x54ECCD9040 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54ECCD9350 | |
[1] = 0x54ECCD9360 | |
[2] = 0x54ECCD9370 | |
[3] = 0x54ECCD9380 | |
[4] = 0x54ECCD9390 | |
[5] = 0x54ECCD93A0 | |
[6] = 0x54ECCD93B0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54ECCD93C0 | |
[1] = 0x54ECCD93D0 | |
[2] = 0x54ECCD93E0 | |
[3] = 0x54ECCD93F0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.986680 | |
[1] = 0.986680 | |
[2] = 0.986680 | |
EventProcessor m_Events = 0x54ECCD9438 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54ECCD9458 | |
[1] = 0x54ECCD9468 | |
[2] = 0x54ECCD9478 | |
[3] = 0x54ECCD9488 | |
[4] = 0x54ECCD9498 | |
[5] = 0x54ECCD94A8 | |
[6] = 0x54ECCD94B8 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x54ECCD94D0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x54ECCD94E2 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x5495999A40 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 844.000000 | |
[1] = 1064.000000 | |
[2] = 890.000000 | |
[3] = 1042.000000 | |
[4] = 784.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54ECCD9538 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54ECCD9558 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54ECCD9568 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54ECCD95A0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54ECCD95B0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54ECCD95C0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x54965639B0 | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54ECCD95E0 | |
[1] = 0x54ECCD95F0 | |
[2] = 0x54ECCD9600 | |
[3] = 0x54ECCD9610 | |
[4] = 0x54ECCD9620 | |
[5] = 0x54ECCD9630 | |
[6] = 0x54ECCD9640 | |
[7] = 0x54ECCD9650 | |
[8] = 0x54ECCD9660 | |
[9] = 0x54ECCD9670 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54ECCDB3D0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54ECCDB3E0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54ECCDB3F0 | |
unsigned int m_interruptMask = 0x400000 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 65.000000 | |
[3] = 1.000000 | |
[0] = 0x54ECCDB404 | |
[1] = 0x54ECCDB414 | |
[2] = 0x54ECCDB424 | |
[3] = 0x54ECCDB434 | |
[4] = 0x54ECCDB444 | |
[5] = 0x54ECCDB454 | |
[6] = 0x54ECCDB464 | |
[7] = 0x54ECCDB474 | |
[8] = 0x54ECCDB484 | |
[9] = 0x54ECCDB494 | |
float[2] m_weaponDamage | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[0] = 0x400000003F800000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54ECCDB5F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54ECCDB630 | |
MotionMaster* i_motionMaster = 0x5496564130 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x54ECCDB658 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x3 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x54ECCDB6D0 | |
HostileRefManager m_HostileRefManager = 0x54ECCDB6E0 | |
FollowerRefManager m_FollowingRefManager = 0x54ECCDB728 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x54ECCDB768 | |
RedirectThreatInfo _redirectThreadInfo = 0x54ECCDB778 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
unsigned int _aiAnimKitId = 0x0 | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x0 | |
Aura* _base = 0x54959E3480 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x54959E3488 | |
SpellInfo* m_spellInfo = 0x54F44BEF50 | |
ObjectGuid m_casterGuid = 0x54959E34A0 | |
ObjectGuid m_castItemGuid = 0x54959E34B0 | |
int m_applyTime = 0x54CA5701 | |
WorldObject* m_owner = 0x54ECCD9040 | |
int m_maxDuration = 0xFFFFFFFF | |
int m_duration = 0xFFFFFFFF | |
int m_timeCla = 0x0 | |
int m_updateTargetMapInterval = 0x1F4 | |
unsigned int m_casterLevel = 0x64 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x1 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x54959E34E8 | |
bool m_isRemoved = 0x0 | |
bool m_isSingleTarget = 0x0 | |
bool m_isUsingCharges = 0x0 | |
ChargeDropEvent* m_dropEvent = NULL | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x54959E3508 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x54959E3518 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x54959E3530 | |
int _removeMode = 0x0 | |
unsigned int _slot = 0x40 | |
unsigned int _flags = 0x2 | |
unsigned int _effectsToApply = 0x1 | |
bool _needClientUpdate = 0x0 | |
unsigned int _effectMask = 0x1 | |
Parameter unsigned int mode = 0x10 | |
Parameter bool apply = 0x0 | |
00007FF7FD88CB8A 00000054D19AE840 AuraApplication::_HandleEffect+38A c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 176 | |
Local AuraApplication* this = 0x54ECCD9040 | |
Unit* _target = 0x7FF7FDF76FA0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCE30 | |
int m_objectTypeId = 0x7FF7 | |
unsigned int m_updateFlag = 0xFD4ED640 | |
int* m_int32Values = 0x83485340 | |
unsigned int* m_uint32Values = 0x83485340 | |
float* m_floatValues = -0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x7FF7FD4C17C0 | |
UpdateMask _changesMask = 0x7FF7FDF76FC8 | |
UpdateMask _dynamicChangesMask = 0x7FF7FDF76FD8 | |
UpdateMask* _dynamicChangesArrayMask = 0x7FF7FD620890 | |
unsigned int m_valuesCount = 0x2910 | |
unsigned int _dynamicValuesCount = 0xFD16 | |
unsigned int _fieldNotifyFlags = 0x7FF7 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x7FF7FDF76FF8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x7FF7FD540A50 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x7FF7FD540A50 | |
float m_positionX = -17615617541734738000000000000000000000.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -12519520151950030000000000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0xFD50BA00 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FF7FDF7704C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FF7FDF77058 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x7FF7FDF77064 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x7FF7FDF77100 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FF7FDF7719C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FF7FDF771A8 | |
unsigned int LastUsedScriptID = 0x7FF7 | |
MovementInfo m_movementInfo = 0x7FF7FDF771B8 | |
std::string m_name = "..." | |
bool m_isActive = 0x40 | |
bool m_isWorldObject = 0x36 | |
ZoneScript* m_zoneScript = 0x7FF7FD4B7EA0 | |
Transport* m_transport = 0x7FF7FD7D9540 | |
Map* m_currMap = 0x7FF7FD094F60 | |
unsigned int m_InstanceId = 0xFE0836C8 | |
unsigned int m_phaseMask = 0x7FF7 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x7FF7FDF77278 | |
unsigned int m_notifyflags = 0x4F60 | |
unsigned int m_executed_notifies = 0xFD09 | |
unsigned int m_extraAttacks = 0xFE083750 | |
bool m_canDualWield = 0xF7 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x7FF7FDF77298 | |
Player* m_movedPlayer = 0x7FF7FD094F60 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FF7FDF772B0 | |
[1] = 0x7FF7FDF772C0 | |
[2] = 0x7FF7FDF772D0 | |
[3] = 0x7FF7FDF772E0 | |
[4] = 0x7FF7FDF772F0 | |
[5] = 0x7FF7FDF77300 | |
[6] = 0x7FF7FDF77310 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FF7FDF77320 | |
[1] = 0x7FF7FDF77330 | |
[2] = 0x7FF7FDF77340 | |
[3] = 0x7FF7FDF77350 | |
float m_modMeleeHitChance = -18361422025270613000000000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -11407273374104980000000000000000000000.000000 | |
int m_baseSpellCritChance = 0x7FF7 | |
float[7] m_threatModifier | |
[0] = -45270378800169736000000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = -16905854900064551000000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = -18362111627197138000000000000000000000.000000 | |
[5] = 0.000000 | |
[6] = -11407273374104980000000000000000000000.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -45271068402096260000000000000000000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x7FF7FDF77398 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x7FF7FDF773B8 | |
[1] = 0x7FF7FDF773C8 | |
[2] = 0x7FF7FDF773D8 | |
[3] = 0x7FF7FDF773E8 | |
[4] = 0x7FF7FDF773F8 | |
[5] = 0x7FF7FDF77408 | |
[6] = 0x7FF7FDF77418 | |
unsigned int m_lastSanctuaryTime = 0xFD094F60 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x7FF7FDF77430 | |
bool IsAIEnabled = 0x30 | |
bool NeedChangeAI = 0x4 | |
ObjectGuid LastCharmerGUID = 0x7FF7FDF77442 | |
bool m_ControlledByPlayer = 0x8 | |
Movement::MoveSpline* movespline = 0x7FF7FD4B7DB0 | |
UnitAI* i_AI = 0x7FF7FD5D0530 | |
UnitAI* i_disabledAI = 0x7FF7FD094F60 | |
bool m_AutoRepeatFirstCast = 0x48 | |
unsigned int[3] m_attackTimer | |
[0] = 0x7FF7 | |
[1] = 0xFD4B75D0 | |
[2] = 0x7FF7 | |
float[5] m_createStats | |
[0] = -18361056941897748000000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = -11407273374104980000000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = -45276585217508453000000000000000000000.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x7FF7FDF77498 | |
Unit* m_attacking = 0x7FF7FD094F60 | |
int m_deathState = 0xFE084058 | |
int m_procDeep = 0x7FF7 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x7FF7FDF774B8 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x7FF7FDF774C8 | |
unsigned int m_transform = 0xFD4B82D0 | |
Spell*[4] m_currentSpells | |
[0] = 0x7FF7FD73CFA0 | |
[1] = 0x7FF7FD094F60 | |
[2] = 0x7FF7FE084168 | |
[3] = 0x7FF7FD4B8260 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x7FF7FDF77500 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x7FF7FDF77510 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x7FF7FDF77520 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x7FF7FE084278 | |
unsigned int m_removedAurasCount = 0xFD4B7FA0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x7FF7FDF77540 | |
[1] = 0x7FF7FDF77550 | |
[2] = 0x7FF7FDF77560 | |
[3] = 0x7FF7FDF77570 | |
[4] = 0x7FF7FDF77580 | |
[5] = 0x7FF7FDF77590 | |
[6] = 0x7FF7FDF775A0 | |
[7] = 0x7FF7FDF775B0 | |
[8] = 0x7FF7FDF775C0 | |
[9] = 0x7FF7FDF775D0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x7FF7FDF79330 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x7FF7FDF79340 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x7FF7FDF79350 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 209321637103650270000000000000000.000000 | |
[2] = 12.330109 | |
[3] = 14435246268512993000.000000 | |
[0] = 0x7FF7FDF79364 | |
[1] = 0x7FF7FDF79374 | |
[2] = 0x7FF7FDF79384 | |
[3] = 0x7FF7FDF79394 | |
[4] = 0x7FF7FDF793A4 | |
[5] = 0x7FF7FDF793B4 | |
[6] = 0x7FF7FDF793C4 | |
[7] = 0x7FF7FDF793D4 | |
[8] = 0x7FF7FDF793E4 | |
[9] = 0x7FF7FDF793F4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 71463204455507951000000.000000 | |
[0] = 0x6572207325207265 | |
[1] = 0x6E69207473657571 | |
[2] = 0x6F672064696C6176 | |
bool m_canModifyStats = 0x73 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x7FF7FDF79550 | |
float[9] m_speed_rate | |
[0] = 69177951903790595000000.000000 | |
[1] = 47357849579593956000000.000000 | |
[2] = 78681082148583028000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = 19420920602113548000000000000000.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 306006127511569560000000000000000.000000 | |
[8] = 72149129700354241000000.000000 | |
CharmInfo* m_charmInfo = 0x756F7267656C7474 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x7FF7FDF79590 | |
MotionMaster* i_motionMaster = 0x7369206F68772063 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x206F6E20 | |
[1] = 0x74746162 | |
[2] = 0x616D656C | |
unsigned int m_regenTimer = 0x72657473 | |
ThreatManager m_ThreatManager = 0x7FF7FDF795B8 | |
Vehicle* m_vehicle = 0x434F5455415F5347 | |
Vehicle* m_vehicleKit = 0x294554454C504D4F | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0x3A3A726579616C50 | |
unsigned int m_movementCounter = 0x4E746547 | |
unsigned int m_state = 0x51747865 | |
unsigned int m_CombatTimer = 0x74736575 | |
TimeTrackerSmall m_movesplineTimer = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x7FF7FDF79630 | |
HostileRefManager m_HostileRefManager = 0x7FF7FDF79640 | |
FollowerRefManager m_FollowingRefManager = 0x7FF7FDF79688 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x7FF7FDF796C8 | |
RedirectThreatInfo _redirectThreadInfo = 0x7FF7FDF796D8 | |
bool m_cleanupDone = 0x61 | |
bool m_duringRemoveFromWorld = 0x79 | |
unsigned int _oldFactionId = 0x656F6420 | |
bool _isWalkingBeforeCharm = 0x73 | |
int _lastDamagedTime = 0x7220657661682074 | |
unsigned int _aiAnimKitId = 0x7165 | |
unsigned int _movementAnimKitId = 0x6975 | |
unsigned int _meleeAnimKitId = 0x6572 | |
Aura* _base = 0x4EBB10019 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x4EBB10021 | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
ObjectGuid m_casterGuid = 0x4EBB10039 | |
ObjectGuid m_castItemGuid = 0x4EBB10049 | |
int m_applyTime = 0x4EBB10059 <Unable to read memory> | |
WorldObject* m_owner = <Unable to read memory> | |
int m_maxDuration = 0x4EBB10069 <Unable to read memory> | |
int m_duration = 0x4EBB1006D <Unable to read memory> | |
int m_timeCla = 0x4EBB10071 <Unable to read memory> | |
int m_updateTargetMapInterval = 0x4EBB10075 <Unable to read memory> | |
unsigned int m_casterLevel = 0x4EBB10079 <Unable to read memory> | |
unsigned int m_procCharges = 0x4EBB1007A <Unable to read memory> | |
unsigned int m_stackAmount = 0x4EBB1007B <Unable to read memory> | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x4EBB10081 | |
bool m_isRemoved = 0x4EBB10091 <Unable to read memory> | |
bool m_isSingleTarget = 0x4EBB10091 <Unable to read memory> | |
bool m_isUsingCharges = 0x4EBB10091 <Unable to read memory> | |
ChargeDropEvent* m_dropEvent = <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x4EBB100A1 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x4EBB100B1 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x4EBB100C9 | |
int _removeMode = 0x8 | |
unsigned int _slot = 0x0 | |
unsigned int _flags = 0x0 | |
unsigned int _effectsToApply = 0xF4E92010 | |
bool _needClientUpdate = 0x54 | |
unsigned int _effectMask = 0x900483B8 | |
Parameter unsigned int effIndex = 0x1 | |
Parameter bool apply = 0x80 | |
00007FF7FD65337C 00000054D19AE880 Unit::_ApplyAura+EC c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3184 | |
Local Unit* this = 0x54959E3480 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCEC0 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x286F5 | |
unsigned int* m_uint32Values = 0x286F5 | |
float* m_floatValues = 0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x2 | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x8000400 | |
unsigned int* _bits = NULL | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = 0x54CA5701 <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = 0x54ECCD9040 | |
unsigned int m_valuesCount = 0xFFFF | |
unsigned int _dynamicValuesCount = 0xFFFF | |
unsigned int _fieldNotifyFlags = 0xFFFF | |
bool m_objectUpdated = 0xFF | |
bool m_inWorld = 0xFF | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x54959E34D8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x54E74F3ED0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x54E74F3ED0 | |
float m_positionX = -978688548066146440000000.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -978689124526898740000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0xE74F3ED8 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x54 | |
[1] = 0xE74F3E90 | |
unsigned int m_flags = 0x54 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xE74F3E98 | |
[1] = 0x54 | |
unsigned int m_flags = 0xE74F3E98 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x54 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x9E715DA9 | |
[6] = 0x80028500 | |
[7] = 0x740073 | |
[8] = 0x3A0064 | |
[9] = 0x5F003A | |
unsigned int m_flags = 0x3A003A | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x610070 | |
[1] = 0x720069 | |
[2] = 0x75003C | |
[3] = 0x73006E | |
[4] = 0x670069 | |
[5] = 0x65006E | |
[6] = 0x200064 | |
[7] = 0x6E0069 | |
[8] = 0x200074 | |
[9] = 0x6F0063 | |
unsigned int m_flags = 0x5F003A | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x650056 | |
[1] = 0x740063 | |
unsigned int m_flags = 0x72006F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x63005F | |
[1] = 0x6E006F | |
unsigned int m_flags = 0x740073 | |
unsigned int LastUsedScriptID = 0x69005F | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x54959E3698 | |
unsigned int flags = 0x740073 | |
unsigned int flags2 = 0x64 | |
Position pos = 0x54959E36B0 | |
unsigned int time = 0x76005F | |
TransportInfo | |
ObjectGuid guid = 0x54959E3698 | |
Position pos = 0x54959E36A8 | |
int seat = 0x63 | |
unsigned int time = 0x72006F | |
unsigned int prevTime = 0x76005F | |
unsigned int vehicleId = 0x6C0061 | |
MovementInfo::TransportInfo transport = 0x54959E36C4 | |
float pitch = 0.000000 | |
JumpInfo | |
unsigned int fallTime = 0x650074 | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0x54959E36F8 | |
float splineElevation = 0.000000 | |
std::string m_name = 0x54959E3710 <Unable to read memory> | |
bool m_isActive = 0x54 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x6400740073003C | |
Transport* m_transport = 0x54005F003A003A | |
GameObject | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x54005F003A0042 <Unable to read memory> | |
int m_objectTypeId = 0x54005F003A0046 <Unable to read memory> | |
unsigned int m_updateFlag = 0x54005F003A004A <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x54005F003A0062 | |
UpdateMask _dynamicChangesMask = 0x54005F003A0072 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x54005F003A008A <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x54005F003A008C <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x54005F003A008E <Unable to read memory> | |
bool m_objectUpdated = 0x54005F003A0090 <Unable to read memory> | |
bool m_inWorld = 0x54005F003A0091 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x54005F003A0092 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x54005F003A00D2 <Unable to read memory> | |
float m_positionX = 0x54005F003A00D2 <Unable to read memory> | |
float m_positionY = 0x54005F003A00D6 <Unable to read memory> | |
float m_positionZ = 0x54005F003A00DA <Unable to read memory> | |
float _orientation = 0x54005F003A00DE <Unable to read memory> | |
unsigned int m_mapId = 0x54005F003A00E2 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54005F003A00E6 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54005F003A00F2 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54005F003A00FE | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54005F003A019A | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54005F003A0236 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54005F003A0242 | |
unsigned int LastUsedScriptID = 0x54005F003A024E <Unable to read memory> | |
MovementInfo m_movementInfo = 0x54005F003A0252 | |
std::string m_name = 0x54005F003A02CA <Unable to read memory> | |
bool m_isActive = 0x54005F003A02EA <Unable to read memory> | |
bool m_isWorldObject = 0x54005F003A02EB <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x54005F003A030A <Unable to read memory> | |
unsigned int m_phaseMask = 0x54005F003A030E <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54005F003A0312 | |
unsigned int m_notifyflags = 0x54005F003A0322 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x54005F003A0324 <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x54005F003A0332 | |
MapObject | |
Cell _currentCell = 0x54005F003A035A <Unable to read memory> | |
int _moveState = 0x54005F003A035E <Unable to read memory> | |
Position _newPosition = 0x54005F003A0362 | |
Loot loot = 0x54005F003A0372 | |
unsigned int m_groupLootTimer = 0x54005F003A046A <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0x54005F003A046E | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x54005F003A048A <Unable to read memory> | |
int m_respawnTime = 0x54005F003A0492 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x54005F003A049A <Unable to read memory> | |
int m_lootState = 0x54005F003A049E <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0x54005F003A04A2 | |
bool m_spawnedByDefault = 0x54005F003A04B2 <Unable to read memory> | |
int m_cooldownTime = 0x54005F003A04BA <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0x54005F003A04C2 | |
ObjectGuid m_ritualOwnerGUID = 0x54005F003A04D2 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x54005F003A04E2 | |
unsigned int m_usetimes = 0x54005F003A04F2 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x54005F003A04FA | |
unsigned int m_DBTableGuid = 0x54005F003A050A <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0x54005F003A0522 | |
unsigned int m_rotation = 0x54005F003A054A <Unable to read memory> | |
Position m_stationaryPosition = 0x54005F003A0552 | |
ObjectGuid m_lootRecipient = 0x54005F003A0562 | |
ObjectGuid m_lootRecipientGroup = 0x54005F003A0572 | |
unsigned int m_LootMode = 0x54005F003A0582 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
TransportTemplate* _transportInfo = <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _currentFrame = 0x54005F003A05A2 <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _nextFrame = 0x54005F003A05AA <Unable to read memory> | |
TimeTrackerSmall _positionChangeTimer = 0x54005F003A05B2 <Unable to read memory> | |
bool _isMoving = 0x54005F003A05B6 <Unable to read memory> | |
bool _pendingStop = 0x54005F003A05B7 <Unable to read memory> | |
bool _triggeredArrivalEvent = 0x54005F003A05B8 <Unable to read memory> | |
bool _triggeredDepartureEvent = 0x54005F003A05B9 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x54005F003A05BA | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > _passengerTeleportItr = 0x54005F003A05CA <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _staticPassengers = 0x54005F003A05D2 | |
bool _delayedAddModel = 0x54005F003A05E2 <Unable to read memory> | |
Map* m_currMap = 0x5F007400650073 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x5F00740065007B | |
LinkedListElement iLast = 0x5F007400650093 | |
unsigned int iSize = 0x5F0074006500AB <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x5F007400650073 <Unable to read memory> | |
<user defined> iterator = 0x5F007400650073 <Unable to read memory> | |
<user defined> iterator = 0x5F007400650073 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory> | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0x5F0074006500B3 | |
bool _creatureToMoveLock = 0x5F0074006500C3 <Unable to read memory> | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x5F0074006500CB | |
bool _gameObjectsToMoveLock = 0x5F0074006500E3 <Unable to read memory> | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x5F0074006500EB | |
bool _dynamicObjectsToMoveLock = 0x5F007400650103 <Unable to read memory> | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x5F00740065010B | |
std::mutex _mapLock = 0x5F007400650123 <Unable to read memory> | |
std::mutex _gridLock = 0x5F00740065012B <Unable to read memory> | |
MapEntry* i_mapEntry = <Unable to read memory> | |
unsigned int i_spawnMode = 0x5F00740065013B <Unable to read memory> | |
unsigned int i_InstanceId = 0x5F00740065013F <Unable to read memory> | |
unsigned int m_unloadTimer = 0x5F007400650143 <Unable to read memory> | |
float m_VisibleDistance = 0x5F007400650147 <Unable to read memory> | |
DynamicMapTree _dynamicTree = 0x5F00740065014B <Unable to read memory> | |
MapRefManager m_mapRefManager = 0x5F007400650153 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x5F007400650193 <Unable to read memory> | |
int m_VisibilityNotifyPeriod = 0x5F00740065019B <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x5F0074006501A3 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x5F0074006501B3 <Unable to read memory> | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x5F0074006501BB | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x5F0074006501CB <Unable to read memory> | |
int i_gridExpiry = 0x5F0074006501D3 <Unable to read memory> | |
Map* m_parentMap = <Unable to read memory> | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0x5F0074006501E3 <Unable to read memory> | |
[1] = 0x5F0074006501EB <Unable to read memory> | |
[2] = 0x5F0074006501F3 <Unable to read memory> | |
[3] = 0x5F0074006501FB <Unable to read memory> | |
[4] = 0x5F007400650203 <Unable to read memory> | |
[5] = 0x5F00740065020B <Unable to read memory> | |
[6] = 0x5F007400650213 <Unable to read memory> | |
[7] = 0x5F00740065021B <Unable to read memory> | |
[8] = 0x5F007400650223 <Unable to read memory> | |
[9] = 0x5F00740065022B <Unable to read memory> | |
[0] = 0x5F0074006501E3 | |
[1] = 0x5F0074006503E3 | |
[2] = 0x5F0074006505E3 | |
[3] = 0x5F0074006507E3 | |
[4] = 0x5F0074006509E3 | |
[5] = 0x5F007400650BE3 | |
[6] = 0x5F007400650DE3 | |
[7] = 0x5F007400650FE3 | |
[8] = 0x5F0074006511E3 | |
[9] = 0x5F0074006513E3 | |
GridMap*[64] GridMaps | |
[0] = 0x5F0074006581E3 <Unable to read memory> | |
[1] = 0x5F0074006581EB <Unable to read memory> | |
[2] = 0x5F0074006581F3 <Unable to read memory> | |
[3] = 0x5F0074006581FB <Unable to read memory> | |
[4] = 0x5F007400658203 <Unable to read memory> | |
[5] = 0x5F00740065820B <Unable to read memory> | |
[6] = 0x5F007400658213 <Unable to read memory> | |
[7] = 0x5F00740065821B <Unable to read memory> | |
[8] = 0x5F007400658223 <Unable to read memory> | |
[9] = 0x5F00740065822B <Unable to read memory> | |
[0] = 0x5F0074006581E3 | |
[1] = 0x5F0074006583E3 | |
[2] = 0x5F0074006585E3 | |
[3] = 0x5F0074006587E3 | |
[4] = 0x5F0074006589E3 | |
[5] = 0x5F007400658BE3 | |
[6] = 0x5F007400658DE3 | |
[7] = 0x5F007400658FE3 | |
[8] = 0x5F0074006591E3 | |
[9] = 0x5F0074006593E3 | |
std::bitset<262144> marked_cells = 0x5F0074006601E3 | |
bool i_scriptLock = 0x5F0074006681E3 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x5F0074006681EB | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x5F0074006681FB | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x5F00740066820B | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x5F00740066821B | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0x5F00740066822B | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0x5F00740066826B | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x5F0074006682AB | |
unsigned int _defaultLight = 0x5F0074006682EB <Unable to read memory> | |
unsigned int m_InstanceId = 0x73002C | |
unsigned int m_phaseMask = 0x640074 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x75003C00730074 | |
unsigned int _Mysize = 0x6700690073006E | |
unsigned int m_notifyflags = 0x73 | |
unsigned int m_executed_notifies = 0x69 | |
unsigned int m_extraAttacks = 0x640065 | |
bool m_canDualWield = 0x20 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x6F007400610072 | |
unsigned int _Mysize = 0x740073003C0072 | |
Player* m_movedPlayer = 0x5F003A003A0064 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x5F003A003A006C <Unable to read memory> | |
int m_objectTypeId = 0x5F003A003A0070 <Unable to read memory> | |
unsigned int m_updateFlag = 0x5F003A003A0074 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5F003A003A008C | |
UpdateMask _dynamicChangesMask = 0x5F003A003A009C | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x5F003A003A00B4 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x5F003A003A00B6 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5F003A003A00B8 <Unable to read memory> | |
bool m_objectUpdated = 0x5F003A003A00BA <Unable to read memory> | |
bool m_inWorld = 0x5F003A003A00BB <Unable to read memory> | |
PackedGuid m_PackGUID = 0x5F003A003A00BC | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x5F003A003A00FC <Unable to read memory> | |
float m_positionX = 0x5F003A003A00FC <Unable to read memory> | |
float m_positionY = 0x5F003A003A0100 <Unable to read memory> | |
float m_positionZ = 0x5F003A003A0104 <Unable to read memory> | |
float _orientation = 0x5F003A003A0108 <Unable to read memory> | |
unsigned int m_mapId = 0x5F003A003A010C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5F003A003A0110 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5F003A003A011C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x5F003A003A0128 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5F003A003A01C4 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5F003A003A0260 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5F003A003A026C | |
unsigned int LastUsedScriptID = 0x5F003A003A0278 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x5F003A003A027C | |
std::string m_name = 0x5F003A003A02F4 <Unable to read memory> | |
bool m_isActive = 0x5F003A003A0314 <Unable to read memory> | |
bool m_isWorldObject = 0x5F003A003A0315 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5F003A003A0334 <Unable to read memory> | |
unsigned int m_phaseMask = 0x5F003A003A0338 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x5F003A003A033C | |
unsigned int m_notifyflags = 0x5F003A003A034C <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5F003A003A034E <Unable to read memory> | |
unsigned int m_extraAttacks = 0x5F003A003A0354 <Unable to read memory> | |
bool m_canDualWield = 0x5F003A003A0358 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x5F003A003A035C | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x5F003A003A0374 | |
[1] = 0x5F003A003A0384 | |
[2] = 0x5F003A003A0394 | |
[3] = 0x5F003A003A03A4 | |
[4] = 0x5F003A003A03B4 | |
[5] = 0x5F003A003A03C4 | |
[6] = 0x5F003A003A03D4 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x5F003A003A03E4 | |
[1] = 0x5F003A003A03F4 | |
[2] = 0x5F003A003A0404 | |
[3] = 0x5F003A003A0414 | |
float m_modMeleeHitChance = 0x5F003A003A0424 <Unable to read memory> | |
float m_modRangedHitChance = 0x5F003A003A0428 <Unable to read memory> | |
float m_modSpellHitChance = 0x5F003A003A042C <Unable to read memory> | |
int m_baseSpellCritChance = 0x5F003A003A0430 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x5F003A003A0434 <Unable to read memory> | |
[1] = 0x5F003A003A0438 <Unable to read memory> | |
[2] = 0x5F003A003A043C <Unable to read memory> | |
[3] = 0x5F003A003A0440 <Unable to read memory> | |
[4] = 0x5F003A003A0444 <Unable to read memory> | |
[5] = 0x5F003A003A0448 <Unable to read memory> | |
[6] = 0x5F003A003A044C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x5F003A003A0450 <Unable to read memory> | |
[1] = 0x5F003A003A0454 <Unable to read memory> | |
[2] = 0x5F003A003A0458 <Unable to read memory> | |
EventProcessor m_Events = 0x5F003A003A045C | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x5F003A003A047C | |
[1] = 0x5F003A003A048C | |
[2] = 0x5F003A003A049C | |
[3] = 0x5F003A003A04AC | |
[4] = 0x5F003A003A04BC | |
[5] = 0x5F003A003A04CC | |
[6] = 0x5F003A003A04DC | |
unsigned int m_lastSanctuaryTime = 0x5F003A003A04EC <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x5F003A003A04F4 | |
bool IsAIEnabled = 0x5F003A003A0504 <Unable to read memory> | |
bool NeedChangeAI = 0x5F003A003A0505 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x5F003A003A0506 | |
bool m_ControlledByPlayer = 0x5F003A003A0516 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x5F003A003A0534 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x5F003A003A0538 <Unable to read memory> | |
[1] = 0x5F003A003A053C <Unable to read memory> | |
[2] = 0x5F003A003A0540 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x5F003A003A0544 <Unable to read memory> | |
[1] = 0x5F003A003A0548 <Unable to read memory> | |
[2] = 0x5F003A003A054C <Unable to read memory> | |
[3] = 0x5F003A003A0550 <Unable to read memory> | |
[4] = 0x5F003A003A0554 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x5F003A003A055C | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x5F003A003A0574 <Unable to read memory> | |
int m_procDeep = 0x5F003A003A0578 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x5F003A003A057C | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x5F003A003A058C | |
unsigned int m_transform = 0x5F003A003A059C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x5F003A003A05A4 <Unable to read memory> | |
[1] = 0x5F003A003A05AC <Unable to read memory> | |
[2] = 0x5F003A003A05B4 <Unable to read memory> | |
[3] = 0x5F003A003A05BC <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x5F003A003A05C4 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x5F003A003A05D4 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x5F003A003A05E4 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5F003A003A05F4 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x5F003A003A05FC <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5F003A003A0604 | |
[1] = 0x5F003A003A0614 | |
[2] = 0x5F003A003A0624 | |
[3] = 0x5F003A003A0634 | |
[4] = 0x5F003A003A0644 | |
[5] = 0x5F003A003A0654 | |
[6] = 0x5F003A003A0664 | |
[7] = 0x5F003A003A0674 | |
[8] = 0x5F003A003A0684 | |
[9] = 0x5F003A003A0694 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x5F003A003A23F4 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x5F003A003A2404 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x5F003A003A2414 | |
unsigned int m_interruptMask = 0x5F003A003A2424 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x5F003A003A2428 <Unable to read memory> | |
[1] = 0x5F003A003A242C <Unable to read memory> | |
[2] = 0x5F003A003A2430 <Unable to read memory> | |
[3] = 0x5F003A003A2434 <Unable to read memory> | |
[0] = 0x5F003A003A2428 | |
[1] = 0x5F003A003A2438 | |
[2] = 0x5F003A003A2448 | |
[3] = 0x5F003A003A2458 | |
[4] = 0x5F003A003A2468 | |
[5] = 0x5F003A003A2478 | |
[6] = 0x5F003A003A2488 | |
[7] = 0x5F003A003A2498 | |
[8] = 0x5F003A003A24A8 | |
[9] = 0x5F003A003A24B8 | |
float[2] m_weaponDamage | |
[0] = 0x5F003A003A25F8 <Unable to read memory> | |
[1] = 0x5F003A003A25FC <Unable to read memory> | |
[0] = 0x5F003A003A25F8 <Unable to read memory> | |
[1] = 0x5F003A003A2600 <Unable to read memory> | |
[2] = 0x5F003A003A2608 <Unable to read memory> | |
bool m_canModifyStats = 0x5F003A003A2610 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x5F003A003A2614 | |
float[9] m_speed_rate | |
[0] = 0x5F003A003A2624 <Unable to read memory> | |
[1] = 0x5F003A003A2628 <Unable to read memory> | |
[2] = 0x5F003A003A262C <Unable to read memory> | |
[3] = 0x5F003A003A2630 <Unable to read memory> | |
[4] = 0x5F003A003A2634 <Unable to read memory> | |
[5] = 0x5F003A003A2638 <Unable to read memory> | |
[6] = 0x5F003A003A263C <Unable to read memory> | |
[7] = 0x5F003A003A2640 <Unable to read memory> | |
[8] = 0x5F003A003A2644 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x5F003A003A2654 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x5F003A003A266C <Unable to read memory> | |
[1] = 0x5F003A003A2670 <Unable to read memory> | |
[2] = 0x5F003A003A2674 <Unable to read memory> | |
unsigned int m_regenTimer = 0x5F003A003A2678 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x5F003A003A267C | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x5F003A003A26D4 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x5F003A003A26E4 <Unable to read memory> | |
unsigned int m_state = 0x5F003A003A26E8 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x5F003A003A26EC <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x5F003A003A26F0 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x5F003A003A26F4 | |
HostileRefManager m_HostileRefManager = 0x5F003A003A2704 | |
FollowerRefManager m_FollowingRefManager = 0x5F003A003A274C | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x5F003A003A278C | |
RedirectThreatInfo _redirectThreadInfo = 0x5F003A003A279C | |
bool m_cleanupDone = 0x5F003A003A27B0 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x5F003A003A27B1 <Unable to read memory> | |
unsigned int _oldFactionId = 0x5F003A003A27B4 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x5F003A003A27B8 <Unable to read memory> | |
int _lastDamagedTime = 0x5F003A003A27BC <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x5F003A003A27C4 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x5F003A003A27C6 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x5F003A003A27C8 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x5F003A003A27D4 | |
std::string autoReplyMsg = 0x5F003A003A27FC <Unable to read memory> | |
PlayerTaxi m_taxi = 0x5F003A003A281C | |
int m_logintime = 0x5F003A003A28BC <Unable to read memory> | |
int m_Last_tick = 0x5F003A003A28C4 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x5F003A003A28CC <Unable to read memory> | |
[1] = 0x5F003A003A28D0 <Unable to read memory> | |
unsigned int m_stableSlots = 0x5F003A003A28D4 <Unable to read memory> | |
bool m_mailsLoaded = 0x5F003A003A28D8 <Unable to read memory> | |
bool m_mailsUpdated = 0x5F003A003A28D9 <Unable to read memory> | |
unsigned int unReadMails = 0x5F003A003A28DA <Unable to read memory> | |
int m_nextMailDelivereTime = 0x5F003A003A28DC <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x5F003A003A28E4 | |
PvPInfo pvpInfo = 0x5F003A003A2924 | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x5F003A003A2944 | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0x5F003A003A296C <Unable to read memory> | |
float m_recallX = 0x5F003A003A2970 <Unable to read memory> | |
float m_recallY = 0x5F003A003A2974 <Unable to read memory> | |
float m_recallZ = 0x5F003A003A2978 <Unable to read memory> | |
float m_recallO = 0x5F003A003A297C <Unable to read memory> | |
unsigned int m_homebindMapId = 0x5F003A003A2980 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x5F003A003A2984 <Unable to read memory> | |
float m_homebindX = 0x5F003A003A2988 <Unable to read memory> | |
float m_homebindY = 0x5F003A003A298C <Unable to read memory> | |
float m_homebindZ = 0x5F003A003A2990 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x5F003A003A2994 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x5F003A003A29A4 <Unable to read memory> | |
[1] = 0x5F003A003A29A5 <Unable to read memory> | |
[2] = 0x5F003A003A29A6 <Unable to read memory> | |
[3] = 0x5F003A003A29A7 <Unable to read memory> | |
[4] = 0x5F003A003A29A8 <Unable to read memory> | |
[5] = 0x5F003A003A29A9 <Unable to read memory> | |
[6] = 0x5F003A003A29AA <Unable to read memory> | |
[7] = 0x5F003A003A29AB <Unable to read memory> | |
[8] = 0x5F003A003A29AC <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x5F003A003A29B4 | |
unsigned int m_HomebindTimer = 0x5F003A003A29C4 <Unable to read memory> | |
bool m_InstanceValid = 0x5F003A003A29C8 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x5F003A003A29CC | |
[1] = 0x5F003A003A2A0C | |
[2] = 0x5F003A003A2A4C | |
[3] = 0x5F003A003A2A8C | |
[4] = 0x5F003A003A2ACC | |
[5] = 0x5F003A003A2B0C | |
[6] = 0x5F003A003A2B4C | |
[7] = 0x5F003A003A2B8C | |
[8] = 0x5F003A003A2BCC | |
[9] = 0x5F003A003A2C0C | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x5F003A003A2F14 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x5F003A003A2F1C | |
unsigned int m_regenTimerCount = 0x5F003A003A2F2C <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0x5F003A003A2F30 <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0x5F003A003A2F34 <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0x5F003A003A2F38 <Unable to read memory> | |
[1] = 0x5F003A003A2F3C <Unable to read memory> | |
[2] = 0x5F003A003A2F40 <Unable to read memory> | |
[3] = 0x5F003A003A2F44 <Unable to read memory> | |
[4] = 0x5F003A003A2F48 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x5F003A003A2F4C <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0x5F003A003A0064 <Unable to read memory> | |
unsigned int invitedToInstance = 0x5F003A003A0068 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x5F003A003A2F50 <Unable to read memory> | |
[1] = 0x5F003A003A2F58 <Unable to read memory> | |
BGData m_bgData = 0x5F003A003A2F64 | |
bool m_IsBGRandomWinner = 0x5F003A003A2FC4 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x5F003A003A2FCC | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x5F003A003A2FDC | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x5F003A003A2FEC | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x5F003A003A2FFC | |
ObjectGuid m_divider = 0x5F003A003A303C | |
unsigned int m_ingametime = 0x5F003A003A304C <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x5F003A003A3054 <Unable to read memory> | |
ObjectGuid m_lootGuid = 0x5F003A003A305C | |
unsigned int m_team = 0x5F003A003A306C <Unable to read memory> | |
unsigned int m_nextSave = 0x5F003A003A3070 <Unable to read memory> | |
int m_speakTime = 0x5F003A003A3074 <Unable to read memory> | |
unsigned int m_speakCount = 0x5F003A003A307C <Unable to read memory> | |
int m_dungeonDifficulty = 0x5F003A003A3080 <Unable to read memory> | |
int m_raidDifficulty = 0x5F003A003A3084 <Unable to read memory> | |
int m_legacyRaidDifficulty = 0x5F003A003A3088 <Unable to read memory> | |
int m_raidMapDifficulty = 0x5F003A003A308C <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x5F003A003A3090 <Unable to read memory> | |
Item*[184] m_items | |
[0] = 0x5F003A003A3094 <Unable to read memory> | |
[1] = 0x5F003A003A309C <Unable to read memory> | |
[2] = 0x5F003A003A30A4 <Unable to read memory> | |
[3] = 0x5F003A003A30AC <Unable to read memory> | |
[4] = 0x5F003A003A30B4 <Unable to read memory> | |
[5] = 0x5F003A003A30BC <Unable to read memory> | |
[6] = 0x5F003A003A30C4 <Unable to read memory> | |
[7] = 0x5F003A003A30CC <Unable to read memory> | |
[8] = 0x5F003A003A30D4 <Unable to read memory> | |
[9] = 0x5F003A003A30DC <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x5F003A003A3654 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x5F003A003A365C | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0x5F003A003A369C <Unable to read memory> | |
[1] = 0x5F003A003A36A4 <Unable to read memory> | |
[2] = 0x5F003A003A36AC <Unable to read memory> | |
[3] = 0x5F003A003A36B4 <Unable to read memory> | |
[4] = 0x5F003A003A36BC <Unable to read memory> | |
[5] = 0x5F003A003A36C4 <Unable to read memory> | |
[6] = 0x5F003A003A36CC <Unable to read memory> | |
[7] = 0x5F003A003A36D4 <Unable to read memory> | |
[8] = 0x5F003A003A36DC <Unable to read memory> | |
[9] = 0x5F003A003A36E4 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x5F003A003A391C | |
bool m_itemUpdateQueueBlocked = 0x5F003A003A3934 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x5F003A003A3938 <Unable to read memory> | |
ObjectGuid m_comboTarget = 0x5F003A003A393C | |
int m_comboPoints = 0x5F003A003A394C <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x5F003A003A3954 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x5F003A003A3964 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x5F003A003A3974 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x5F003A003A3984 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = <Unable to read memory> | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x5F003A003A399C | |
unsigned int m_GuildIdInvited = 0x5F003A003A39DC <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x5F003A003A39E4 <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x5F003A003A39EC | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x5F003A003A3A14 | |
unsigned int m_lastPotionId = 0x5F003A003A3A54 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x5F003A003A3A5C | |
PlayerTalentInfo* _talentMgr = <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x5F003A003A3AA4 | |
float[2] m_auraBaseMod | |
[0] = 0x5F003A003A3AB4 <Unable to read memory> | |
[1] = 0x5F003A003A3AB8 <Unable to read memory> | |
[0] = 0x5F003A003A3AB4 <Unable to read memory> | |
[1] = 0x5F003A003A3ABC <Unable to read memory> | |
[2] = 0x5F003A003A3AC4 <Unable to read memory> | |
[3] = 0x5F003A003A3ACC <Unable to read memory> | |
int[26] m_baseRatingValue | |
[0] = 0x5F003A003A3AD4 <Unable to read memory> | |
[1] = 0x5F003A003A3AD6 <Unable to read memory> | |
[2] = 0x5F003A003A3AD8 <Unable to read memory> | |
[3] = 0x5F003A003A3ADA <Unable to read memory> | |
[4] = 0x5F003A003A3ADC <Unable to read memory> | |
[5] = 0x5F003A003A3ADE <Unable to read memory> | |
[6] = 0x5F003A003A3AE0 <Unable to read memory> | |
[7] = 0x5F003A003A3AE2 <Unable to read memory> | |
[8] = 0x5F003A003A3AE4 <Unable to read memory> | |
[9] = 0x5F003A003A3AE6 <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x5F003A003A3B08 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x5F003A003A3B0C <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x5F003A003A3B10 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x5F003A003A3B14 <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x5F003A003A3B1C | |
[1] = 0x5F003A003A3B2C | |
[2] = 0x5F003A003A3B3C | |
[3] = 0x5F003A003A3B4C | |
[4] = 0x5F003A003A3B5C | |
[5] = 0x5F003A003A3B6C | |
[6] = 0x5F003A003A3B7C | |
[7] = 0x5F003A003A3B8C | |
[8] = 0x5F003A003A3B9C | |
[9] = 0x5F003A003A3BAC | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x5F003A003A3D1C | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x5F003A003A3D2C | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x5F003A003A3D3C | |
ResurrectionData* _resurrectionData = <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x5F003A003A3D5C | |
unsigned int m_cinematic = 0x5F003A003A3D6C <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x5F003A003A3D7C <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x5F003A003A3D7D <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x5F003A003A3D7E <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x5F003A003A3D7F <Unable to read memory> | |
int m_lastDailyQuestTime = 0x5F003A003A3D84 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x5F003A003A3D8C <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x5F003A003A3D90 <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x5F003A003A3D94 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x5F003A003A3D98 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x5F003A003A3D9C <Unable to read memory> | |
unsigned int m_deathTimer = 0x5F003A003A3DA0 <Unable to read memory> | |
int m_deathExpireTime = 0x5F003A003A3DA4 <Unable to read memory> | |
unsigned int m_restTime = 0x5F003A003A3DAC <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x5F003A003A3DB0 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x5F003A003A3DB4 <Unable to read memory> | |
bool m_canParry = 0x5F003A003A3DB8 <Unable to read memory> | |
bool m_canBlock = 0x5F003A003A3DB9 <Unable to read memory> | |
bool m_canTitanGrip = 0x5F003A003A3DBA <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x5F003A003A3DBB <Unable to read memory> | |
int time_inn_enter = 0x5F003A003A3DBC <Unable to read memory> | |
unsigned int inn_pos_mapid = 0x5F003A003A3DC4 <Unable to read memory> | |
float inn_pos_x = 0x5F003A003A3DC8 <Unable to read memory> | |
float inn_pos_y = 0x5F003A003A3DCC <Unable to read memory> | |
float inn_pos_z = 0x5F003A003A3DD0 <Unable to read memory> | |
float m_rest_bonus = 0x5F003A003A3DD4 <Unable to read memory> | |
int rest_type = 0x5F003A003A3DD8 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group = 0x5F003A003A3DE4 | |
GroupReference m_originalGroup = 0x5F003A003A3E14 | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x5F003A003A3E4C <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x5F003A003A3E54 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x5F003A003A3E5C <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x5F003A003A3E60 <Unable to read memory> | |
int m_summon_expire = 0x5F003A003A3E64 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x5F003A003A3E6C <Unable to read memory> | |
float m_summon_x = 0x5F003A003A3E70 <Unable to read memory> | |
float m_summon_y = 0x5F003A003A3E74 <Unable to read memory> | |
float m_summon_z = 0x5F003A003A3E78 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x5F003A003A3E8C | |
unsigned int m_grantableLevels = 0x5F003A003A3E9C <Unable to read memory> | |
bool m_needsZoneUpdate = 0x5F003A003A3E9D <Unable to read memory> | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0x5F003A003A3EA4 <Unable to read memory> | |
[1] = 0x5F003A003A3EAC <Unable to read memory> | |
[2] = 0x5F003A003A3EB4 <Unable to read memory> | |
[3] = 0x5F003A003A3EBC <Unable to read memory> | |
[4] = 0x5F003A003A3EC4 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x5F003A003A3ECC | |
MapReference m_mapRef = 0x5F003A003A3EDC | |
unsigned int m_lastFallTime = 0x5F003A003A3F04 <Unable to read memory> | |
float m_lastFallZ = 0x5F003A003A3F08 <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x5F003A003A3F0C <Unable to read memory> | |
[1] = 0x5F003A003A3F10 <Unable to read memory> | |
[2] = 0x5F003A003A3F14 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x5F003A003A3F18 <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x5F003A003A3F19 <Unable to read memory> | |
bool m_isInWater = 0x5F003A003A3F1A <Unable to read memory> | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0x5F003A003A3F1C <Unable to read memory> | |
[1] = 0x5F003A003A3F20 <Unable to read memory> | |
[2] = 0x5F003A003A3F24 <Unable to read memory> | |
[3] = 0x5F003A003A3F28 <Unable to read memory> | |
[4] = 0x5F003A003A3F2C <Unable to read memory> | |
[5] = 0x5F003A003A3F30 <Unable to read memory> | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x5F003A003A3F34 <Unable to read memory> | |
[1] = 0x5F003A003A3F38 <Unable to read memory> | |
[2] = 0x5F003A003A3F3C <Unable to read memory> | |
[3] = 0x5F003A003A3F40 <Unable to read memory> | |
[4] = 0x5F003A003A3F44 <Unable to read memory> | |
[5] = 0x5F003A003A3F48 <Unable to read memory> | |
WorldLocation m_teleport_dest = 0x5F003A003A3F4C | |
unsigned int m_teleport_options = 0x5F003A003A3F60 <Unable to read memory> | |
bool mSemaphoreTeleport_Near = 0x5F003A003A3F64 <Unable to read memory> | |
bool mSemaphoreTeleport_Far = 0x5F003A003A3F65 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x5F003A003A3F68 <Unable to read memory> | |
bool m_bCanDelayTeleport = 0x5F003A003A3F6C <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x5F003A003A3F6D <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x5F003A003A3F70 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x5F003A003A3F74 <Unable to read memory> | |
AchievementMgr<Player>* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x5F003A003A3F8C | |
unsigned int m_ChampioningFaction = 0x5F003A003A3F9C <Unable to read memory> | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x5F003A003A3FA4 | |
unsigned int m_timeSyncTimer = 0x5F003A003A3FCC <Unable to read memory> | |
unsigned int m_timeSyncClient = 0x5F003A003A3FD0 <Unable to read memory> | |
unsigned int m_timeSyncServer = 0x5F003A003A3FD4 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x5F003A003A3FDC | |
unsigned int _pendingBindId = 0x5F003A003A401C <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x5F003A003A4020 <Unable to read memory> | |
unsigned int _activeCheats = 0x5F003A003A4024 <Unable to read memory> | |
unsigned int _maxPersonalArenaRate = 0x5F003A003A4028 <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54959E3790 | |
[1] = 0x54959E37A0 | |
[2] = 0x54959E37B0 | |
[3] = 0x54959E37C0 | |
[4] = 0x54959E37D0 | |
[5] = 0x54959E37E0 | |
[6] = 0x54959E37F0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54959E3800 | |
[1] = 0x54959E3810 | |
[2] = 0x54959E3820 | |
[3] = 0x54959E3830 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x740073 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x5F006500650072 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = 0x70006D00690073 | |
unsigned int _Mysize = 0x74005F0065006C | |
<user defined> value_compare = 0x54959E3880 | |
<user defined> value_compare = 0x690073 | |
bool m_aborting = 0x79 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54959E3898 | |
[1] = 0x54959E38A8 | |
[2] = 0x54959E38B8 | |
[3] = 0x54959E38C8 | |
[4] = 0x54959E38D8 | |
[5] = 0x54959E38E8 | |
[6] = 0x54959E38F8 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0xFD | |
bool NeedChangeAI = 0x56 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x90400000000054CA | |
unsigned int _high = 0xFFFF00000054ECCD | |
bool m_ControlledByPlayer = 0xFF | |
Movement::MoveSpline* movespline = 0x18F00000000 | |
Movement::Spline<int> spline = 0x18F00000000 | |
Movement::FacingInfo facing = 0x18F00000040 | |
unsigned int m_Id = 0x18F00000060 <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x18F00000064 <Unable to read memory> | |
int time_passed = 0x18F00000068 <Unable to read memory> | |
float vertical_acceleration = 0x18F0000006C <Unable to read memory> | |
float initialOrientation = 0x18F00000070 <Unable to read memory> | |
int effect_start_time = 0x18F00000074 <Unable to read memory> | |
int point_Idx = 0x18F00000078 <Unable to read memory> | |
int point_Idx_offset = 0x18F0000007C <Unable to read memory> | |
bool onTransport = 0x18F00000080 <Unable to read memory> | |
UnitAI* i_AI = 0x54F4010064 | |
Unit* me = 0xDE0AE48000000000 | |
UnitAI* i_disabledAI = 0x5496565470 | |
Unit* me = 0x54965655B0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0xF42D0B20 | |
[2] = 0x54 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -3752583115336264300000000000000.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x54EABB8F20 | |
unsigned int _Mysize = 0x54EABB8F28 | |
Unit* m_attacking = 0x54EABB8F28 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x74B0 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0xBAC6060F | |
int* m_int32Values = 0xF2168D60 | |
unsigned int* m_uint32Values = 0xF2168D60 | |
float* m_floatValues = -2981994455100785800000000000000.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x88001300BAC70608 | |
UpdateMask _changesMask = 0x54EABB8F50 | |
UpdateMask _dynamicChangesMask = 0x54EABB8F60 | |
UpdateMask* _dynamicChangesArrayMask = 0x54F54B55D0 | |
unsigned int m_valuesCount = 0x60B | |
unsigned int _dynamicValuesCount = 0xBACA | |
unsigned int _fieldNotifyFlags = 0x1600 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x88 | |
PackedGuid m_PackGUID = 0x54EABB8F80 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x54F7B012B0 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x54F7B012B0 | |
float m_positionX = -7142369333059358600000000000000000.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54EABB8FD4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54EABB8FE0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54EABB8FEC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54EABB9088 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54EABB9124 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54EABB9130 | |
unsigned int LastUsedScriptID = 0xFFFFFFFF | |
MovementInfo m_movementInfo = 0x54EABB9140 | |
std::string m_name = "°‘»êT..." | |
bool m_isActive = 0xF0 | |
bool m_isWorldObject = 0x91 | |
ZoneScript* m_zoneScript = 0x54E54AE060 | |
Transport* m_transport = 0x88000400BACD07E2 | |
Map* m_currMap = 0x54EABB91D0 | |
unsigned int m_InstanceId = 0xEABB9570 | |
unsigned int m_phaseMask = 0x54 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54EABB9200 | |
unsigned int m_notifyflags = 0x9890 | |
unsigned int m_executed_notifies = 0xEABB | |
unsigned int m_extraAttacks = 0xEABB9530 | |
bool m_canDualWield = 0x54 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54EABB9220 | |
Player* m_movedPlayer = 0x54EABB9610 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54EABB9238 | |
[1] = 0x54EABB9248 | |
[2] = 0x54EABB9258 | |
[3] = 0x54EABB9268 | |
[4] = 0x54EABB9278 | |
[5] = 0x54EABB9288 | |
[6] = 0x54EABB9298 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54EABB92A8 | |
[1] = 0x54EABB92B8 | |
[2] = 0x54EABB92C8 | |
[3] = 0x54EABB92D8 | |
float m_modMeleeHitChance = -0.001930 | |
float m_modRangedHitChance = -0.000000 | |
float m_modSpellHitChance = -113388594046230460000000000.000000 | |
int m_baseSpellCritChance = 0x54 | |
float[7] m_threatModifier | |
[0] = -113396267891765120000000000.000000 | |
[1] = 0.000000 | |
[2] = -25639572309906675000000000.000000 | |
[3] = 0.000000 | |
[4] = -0.001946 | |
[5] = -0.000000 | |
[6] = -113380920200695800000000000.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -113382395940221700000000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x54EABB9320 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54EABB9340 | |
[1] = 0x54EABB9350 | |
[2] = 0x54EABB9360 | |
[3] = 0x54EABB9370 | |
[4] = 0x54EABB9380 | |
[5] = 0x54EABB9390 | |
[6] = 0x54EABB93A0 | |
unsigned int m_lastSanctuaryTime = 0xEABB9870 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x54EABB93B8 | |
bool IsAIEnabled = 0xC0 | |
bool NeedChangeAI = 0x7 | |
ObjectGuid LastCharmerGUID = 0x54EABB93CA | |
bool m_ControlledByPlayer = 0xBB | |
Movement::MoveSpline* movespline = 0x54E9AD18F0 | |
UnitAI* i_AI = 0x88001400BAED07C2 | |
UnitAI* i_disabledAI = 0x54EABB9690 | |
bool m_AutoRepeatFirstCast = 0x70 | |
unsigned int[3] m_attackTimer | |
[0] = 0x54 | |
[1] = 0xE54AD260 | |
[2] = 0x54 | |
float[5] m_createStats | |
[0] = -0.001824 | |
[1] = -0.000000 | |
[2] = -113381215348600980000000000.000000 | |
[3] = 0.000000 | |
[4] = -113385052271368310000000000.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54EABB9420 | |
Unit* m_attacking = 0x54EABB9450 | |
int m_deathState = 0xEABB9250 | |
int m_procDeep = 0x54 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54EABB9440 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54EABB9450 | |
unsigned int m_transform = 0xE565D800 | |
Spell*[4] m_currentSpells | |
[0] = 0x88001800BA9507BA | |
[1] = 0x54EABB9410 | |
[2] = 0x54EABB9950 | |
[3] = 0x54E565D4A0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54EABB9488 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54EABB9498 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54EABB94A8 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x54EABB93D0 | |
unsigned int m_removedAurasCount = 0xE9AD1940 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54EABB94C8 | |
[1] = 0x54EABB94D8 | |
[2] = 0x54EABB94E8 | |
[3] = 0x54EABB94F8 | |
[4] = 0x54EABB9508 | |
[5] = 0x54EABB9518 | |
[6] = 0x54EABB9528 | |
[7] = 0x54EABB9538 | |
[8] = 0x54EABB9548 | |
[9] = 0x54EABB9558 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54EABBB2B8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54EABBB2C8 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54EABBB2D8 | |
unsigned int m_interruptMask = 0xB8FD05D2 | |
float[4] m_auraModifiersGroup | |
[0] = -0.000000 | |
[1] = -113455002324895820000000000.000000 | |
[2] = 0.000000 | |
[3] = -113453526585369920000000000.000000 | |
[0] = 0x54EABBB2EC | |
[1] = 0x54EABBB2FC | |
[2] = 0x54EABBB30C | |
[3] = 0x54EABBB31C | |
[4] = 0x54EABBB32C | |
[5] = 0x54EABBB33C | |
[6] = 0x54EABBB34C | |
[7] = 0x54EABBB35C | |
[8] = 0x54EABBB36C | |
[9] = 0x54EABBB37C | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -652799872534347560000000000.000000 | |
[0] = 0xEC06FEF000000054 | |
[1] = 0xB89B05B000000054 | |
[2] = 0xEABBB65088011B00 | |
bool m_canModifyStats = 0x54 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54EABBB4D8 | |
float[9] m_speed_rate | |
[0] = -0.000075 | |
[1] = -0.000000 | |
[2] = -113462676170430480000000000.000000 | |
[3] = 0.000000 | |
[4] = -113460314987189040000000000.000000 | |
[5] = 0.000000 | |
[6] = -26168255995059191000000000.000000 | |
[7] = 0.000000 | |
[8] = -0.000076 | |
CharmInfo* m_charmInfo = 0x54EABBB1D0 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54EABBB518 | |
MotionMaster* i_motionMaster = 0x88011E00B88105AE | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xEABBB290 | |
[1] = 0x54 | |
[2] = 0xEABBB810 | |
unsigned int m_regenTimer = 0x54 | |
ThreatManager m_ThreatManager = 0x54EABBB540 | |
Vehicle* m_vehicle = 0x88012100B88705A4 | |
Vehicle* m_vehicleKit = 0x54EABBB5B0 | |
unsigned int m_unitTypeMask = 0xEABBB6F0 | |
LiquidTypeEntry* _lastLiquid = 0x54E9AD31A0 | |
unsigned int m_movementCounter = 0xB88905A6 | |
unsigned int m_state = 0x88012200 | |
unsigned int m_CombatTimer = 0xEABBB350 | |
TimeTrackerSmall m_movesplineTimer = 0x54 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x54EABBB5B8 | |
HostileRefManager m_HostileRefManager = 0x54EABBB5C8 | |
FollowerRefManager m_FollowingRefManager = 0x54EABBB610 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x54EABBB650 | |
RedirectThreatInfo _redirectThreadInfo = 0x54EABBB660 | |
bool m_cleanupDone = 0x54 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0xEABBB830 | |
bool _isWalkingBeforeCharm = 0x54 | |
int _lastDamagedTime = 0x54E565E8E0 | |
unsigned int _aiAnimKitId = 0x594 | |
unsigned int _movementAnimKitId = 0xB8B7 | |
unsigned int _meleeAnimKitId = 0x2900 | |
int m_deathState = 0xEABB8F30 | |
int m_procDeep = 0x54 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x54EABB8F38 | |
unsigned int _Mysize = 0x54EABB8F38 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x54F42D2100 | |
unsigned int _Mysize = 0x54F42D09E0 | |
unsigned int m_transform = 0x9EBB5D67 | |
Spell*[4] m_currentSpells | |
[0] = 0x740073000000CE | |
[1] = 0x5F003A003A0064 | |
[2] = 0x65006500720054 | |
[3] = 0x6500740069005F | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x6F007400610072 | |
unsigned int _Mysize = 0x740073003C0072 | |
<user defined> value_compare = 0x54959E39E0 | |
<user defined> value_compare = 0x6F007400610072 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x5F003A003A0064 | |
unsigned int _Mysize = 0x65006500720054 | |
<user defined> value_compare = 0x54959E39F0 | |
<user defined> value_compare = 0x5F003A003A0064 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x6C00610076005F | |
unsigned int _Mysize = 0x6400740073003C | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x54005F003A003A | |
unsigned int m_removedAurasCount = 0x650072 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54959E3A20 | |
[1] = 0x54959E3A30 | |
[2] = 0x54959E3A40 | |
[3] = 0x54959E3A50 | |
[4] = 0x54959E3A60 | |
[5] = 0x54959E3A70 | |
[6] = 0x54959E3A80 | |
[7] = 0x54959E3A90 | |
[8] = 0x54959E3AA0 | |
[9] = 0x54959E3AB0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54EABB8E30 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x54EABB8E38 | |
unsigned int _Mysize = 0x54EABB8E38 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x54EABB8EB0 | |
unsigned int _Mysize = 0x54EABB8EB8 | |
<user defined> value_compare = 0x54959E5830 | |
<user defined> value_compare = 0x54EABB8EB0 | |
unsigned int m_interruptMask = 0xEABB8EB8 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -8826.250000 | |
[2] = -2203.820068 | |
[3] = 140.292999 | |
[0] = 0x54959E5844 | |
[1] = 0x54959E5854 | |
[2] = 0x54959E5864 | |
[3] = 0x54959E5874 | |
[4] = 0x54959E5884 | |
[5] = 0x54959E5894 | |
[6] = 0x54959E58A4 | |
[7] = 0x54959E58B4 | |
[8] = 0x54959E58C4 | |
[9] = 0x54959E58D4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[0] = 0x98BD5B5D00000064 | |
[1] = 0xFDFC65909002AF00 | |
[2] = 0xF23D7A0000007FF7 | |
bool m_canModifyStats = 0x54 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54F5513B90 | |
<user defined> value_compare = 0x54959E5A30 | |
<user defined> value_compare = 0x0 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 6952342519808.000000 | |
CharmInfo* m_charmInfo = 0x54ECCD9040 | |
Unit* _unit = 0x7FF7FDF76FA0 | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0xEBB10019 | |
[1] = 0x4 | |
[2] = 0x8 | |
[3] = 0x0 | |
[4] = 0xF4E92010 | |
[5] = 0x54 | |
[6] = 0x900483B8 | |
[7] = 0x54 | |
[8] = 0xA74 | |
[9] = 0x54 | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0xEE450070 | |
[1] = 0x54 | |
[2] = 0x8 | |
[3] = 0x1 | |
int _CommandState = 0x96A94680 | |
unsigned int _petnumber = 0x54 | |
int _oldReactState = 0x95999FE8 | |
bool _isCommandAttack = 0x54 | |
bool _isCommandFollow = 0x0 | |
bool _isAtStay = 0x0 | |
bool _isFollowing = 0x0 | |
bool _isReturning = 0x74 | |
float _stayX = 0.000000 | |
float _stayY = -40078041376815701000000000000000000000.000000 | |
float _stayZ = 0.000000 | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x54ECCD90A0 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x18F00000000 | |
MotionMaster* i_motionMaster = 0x10064 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = 0x1006C <Unable to read memory> | |
[1] = 0x10074 <Unable to read memory> | |
[2] = 0x1007C <Unable to read memory> | |
int _top = 0x10084 <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x10094 <Unable to read memory> | |
[1] = 0x10095 <Unable to read memory> | |
[2] = 0x10096 <Unable to read memory> | |
unsigned int _cleanFlag = 0x10097 <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x965659B0 | |
[1] = 0x54 | |
[2] = 0x1 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x54ECB84F30 | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0xF23D7680 | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54959E5AB0 | |
bool iDirty = 0x28 | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54959E5AC8 | |
bool iDirty = 0x78 | |
Vehicle* m_vehicle = 0x54EABB8F78 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x54EABB8F80 | |
unsigned int UsableSeatNum = 0xF8CA4102 | |
Unit* _me = 0x80001800BACC0605 | |
VehicleEntry* _vehicleInfo = 0x54F7411DE0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x54EABB8FA8 | |
unsigned int _creatureEntry = 0xBACE0607 | |
int _status = 0x80001A00 | |
Position _lastShootPos = 0x54EABB8FC0 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x54EABB8FD0 | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0x8002B000988F5B53 | |
unsigned int ID = 0x8002B000988F5B53 <Unable to read memory> | |
unsigned int Type = 0x8002B000988F5B57 <Unable to read memory> | |
unsigned int SpellID = 0x8002B000988F5B5B <Unable to read memory> | |
unsigned int m_movementCounter = 0xD0 | |
unsigned int m_state = 0x54005F | |
unsigned int m_CombatTimer = 0x650072 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x3C0065 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x3A006400740073 | |
unsigned int _Mysize = 0x730054005F003A | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54959E5B28 | |
LinkedListElement iLast = 0x54959E5B40 | |
unsigned int iSize = 0x3A0064 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x740065 | |
<user defined> iterator = 0x740065 | |
<user defined> iterator = 0x54959E5B20 | |
Unit* iOwner = 0x3C007300730065 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54959E5B70 | |
LinkedListElement iLast = 0x54959E5B88 | |
unsigned int iSize = 0x6F0074 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x650050 | |
<user defined> iterator = 0x650050 | |
<user defined> iterator = 0x54959E5B68 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x41007400650050 | |
unsigned int _Mysize = 0x20006100720075 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x3A003E0020003E | |
unsigned int _high = 0x6D004C005F003A | |
unsigned int _threatPct = 0x73006F | |
bool m_cleanupDone = 0x74 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x3E | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x8002B10098995B41 | |
unsigned int _aiAnimKitId = 0xCA | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x73 | |
Parameter AuraApplication* aurApp = 0x54ECCD9040 | |
Unit* _target = 0x7FF7FDF76FA0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCE30 | |
int m_objectTypeId = 0x7FF7 | |
unsigned int m_updateFlag = 0xFD4ED640 | |
int* m_int32Values = 0x83485340 | |
unsigned int* m_uint32Values = 0x83485340 | |
float* m_floatValues = -0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x7FF7FD4C17C0 | |
UpdateMask _changesMask = 0x7FF7FDF76FC8 | |
UpdateMask _dynamicChangesMask = 0x7FF7FDF76FD8 | |
UpdateMask* _dynamicChangesArrayMask = 0x7FF7FD620890 | |
unsigned int m_valuesCount = 0x2910 | |
unsigned int _dynamicValuesCount = 0xFD16 | |
unsigned int _fieldNotifyFlags = 0x7FF7 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x7FF7FDF76FF8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x7FF7FD540A50 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x7FF7FD540A50 | |
float m_positionX = -17615617541734738000000000000000000000.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -12519520151950030000000000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0xFD50BA00 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FF7FDF7704C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FF7FDF77058 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x7FF7FDF77064 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x7FF7FDF77100 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FF7FDF7719C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FF7FDF771A8 | |
unsigned int LastUsedScriptID = 0x7FF7 | |
MovementInfo m_movementInfo = 0x7FF7FDF771B8 | |
std::string m_name = "..." | |
bool m_isActive = 0x40 | |
bool m_isWorldObject = 0x36 | |
ZoneScript* m_zoneScript = 0x7FF7FD4B7EA0 | |
Transport* m_transport = 0x7FF7FD7D9540 | |
Map* m_currMap = 0x7FF7FD094F60 | |
unsigned int m_InstanceId = 0xFE0836C8 | |
unsigned int m_phaseMask = 0x7FF7 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x7FF7FDF77278 | |
unsigned int m_notifyflags = 0x4F60 | |
unsigned int m_executed_notifies = 0xFD09 | |
unsigned int m_extraAttacks = 0xFE083750 | |
bool m_canDualWield = 0xF7 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x7FF7FDF77298 | |
Player* m_movedPlayer = 0x7FF7FD094F60 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FF7FDF772B0 | |
[1] = 0x7FF7FDF772C0 | |
[2] = 0x7FF7FDF772D0 | |
[3] = 0x7FF7FDF772E0 | |
[4] = 0x7FF7FDF772F0 | |
[5] = 0x7FF7FDF77300 | |
[6] = 0x7FF7FDF77310 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FF7FDF77320 | |
[1] = 0x7FF7FDF77330 | |
[2] = 0x7FF7FDF77340 | |
[3] = 0x7FF7FDF77350 | |
float m_modMeleeHitChance = -18361422025270613000000000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -11407273374104980000000000000000000000.000000 | |
int m_baseSpellCritChance = 0x7FF7 | |
float[7] m_threatModifier | |
[0] = -45270378800169736000000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = -16905854900064551000000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = -18362111627197138000000000000000000000.000000 | |
[5] = 0.000000 | |
[6] = -11407273374104980000000000000000000000.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -45271068402096260000000000000000000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x7FF7FDF77398 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x7FF7FDF773B8 | |
[1] = 0x7FF7FDF773C8 | |
[2] = 0x7FF7FDF773D8 | |
[3] = 0x7FF7FDF773E8 | |
[4] = 0x7FF7FDF773F8 | |
[5] = 0x7FF7FDF77408 | |
[6] = 0x7FF7FDF77418 | |
unsigned int m_lastSanctuaryTime = 0xFD094F60 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x7FF7FDF77430 | |
bool IsAIEnabled = 0x30 | |
bool NeedChangeAI = 0x4 | |
ObjectGuid LastCharmerGUID = 0x7FF7FDF77442 | |
bool m_ControlledByPlayer = 0x8 | |
Movement::MoveSpline* movespline = 0x7FF7FD4B7DB0 | |
UnitAI* i_AI = 0x7FF7FD5D0530 | |
UnitAI* i_disabledAI = 0x7FF7FD094F60 | |
bool m_AutoRepeatFirstCast = 0x48 | |
unsigned int[3] m_attackTimer | |
[0] = 0x7FF7 | |
[1] = 0xFD4B75D0 | |
[2] = 0x7FF7 | |
float[5] m_createStats | |
[0] = -18361056941897748000000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = -11407273374104980000000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = -45276585217508453000000000000000000000.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x7FF7FDF77498 | |
Unit* m_attacking = 0x7FF7FD094F60 | |
int m_deathState = 0xFE084058 | |
int m_procDeep = 0x7FF7 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x7FF7FDF774B8 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x7FF7FDF774C8 | |
unsigned int m_transform = 0xFD4B82D0 | |
Spell*[4] m_currentSpells | |
[0] = 0x7FF7FD73CFA0 | |
[1] = 0x7FF7FD094F60 | |
[2] = 0x7FF7FE084168 | |
[3] = 0x7FF7FD4B8260 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x7FF7FDF77500 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x7FF7FDF77510 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x7FF7FDF77520 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x7FF7FE084278 | |
unsigned int m_removedAurasCount = 0xFD4B7FA0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x7FF7FDF77540 | |
[1] = 0x7FF7FDF77550 | |
[2] = 0x7FF7FDF77560 | |
[3] = 0x7FF7FDF77570 | |
[4] = 0x7FF7FDF77580 | |
[5] = 0x7FF7FDF77590 | |
[6] = 0x7FF7FDF775A0 | |
[7] = 0x7FF7FDF775B0 | |
[8] = 0x7FF7FDF775C0 | |
[9] = 0x7FF7FDF775D0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x7FF7FDF79330 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x7FF7FDF79340 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x7FF7FDF79350 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 209321637103650270000000000000000.000000 | |
[2] = 12.330109 | |
[3] = 14435246268512993000.000000 | |
[0] = 0x7FF7FDF79364 | |
[1] = 0x7FF7FDF79374 | |
[2] = 0x7FF7FDF79384 | |
[3] = 0x7FF7FDF79394 | |
[4] = 0x7FF7FDF793A4 | |
[5] = 0x7FF7FDF793B4 | |
[6] = 0x7FF7FDF793C4 | |
[7] = 0x7FF7FDF793D4 | |
[8] = 0x7FF7FDF793E4 | |
[9] = 0x7FF7FDF793F4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 71463204455507951000000.000000 | |
[0] = 0x6572207325207265 | |
[1] = 0x6E69207473657571 | |
[2] = 0x6F672064696C6176 | |
bool m_canModifyStats = 0x73 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x7FF7FDF79550 | |
float[9] m_speed_rate | |
[0] = 69177951903790595000000.000000 | |
[1] = 47357849579593956000000.000000 | |
[2] = 78681082148583028000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = 19420920602113548000000000000000.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 306006127511569560000000000000000.000000 | |
[8] = 72149129700354241000000.000000 | |
CharmInfo* m_charmInfo = 0x756F7267656C7474 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x7FF7FDF79590 | |
MotionMaster* i_motionMaster = 0x7369206F68772063 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x206F6E20 | |
[1] = 0x74746162 | |
[2] = 0x616D656C | |
unsigned int m_regenTimer = 0x72657473 | |
ThreatManager m_ThreatManager = 0x7FF7FDF795B8 | |
Vehicle* m_vehicle = 0x434F5455415F5347 | |
Vehicle* m_vehicleKit = 0x294554454C504D4F | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0x3A3A726579616C50 | |
unsigned int m_movementCounter = 0x4E746547 | |
unsigned int m_state = 0x51747865 | |
unsigned int m_CombatTimer = 0x74736575 | |
TimeTrackerSmall m_movesplineTimer = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x7FF7FDF79630 | |
HostileRefManager m_HostileRefManager = 0x7FF7FDF79640 | |
FollowerRefManager m_FollowingRefManager = 0x7FF7FDF79688 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x7FF7FDF796C8 | |
RedirectThreatInfo _redirectThreadInfo = 0x7FF7FDF796D8 | |
bool m_cleanupDone = 0x61 | |
bool m_duringRemoveFromWorld = 0x79 | |
unsigned int _oldFactionId = 0x656F6420 | |
bool _isWalkingBeforeCharm = 0x73 | |
int _lastDamagedTime = 0x7220657661682074 | |
unsigned int _aiAnimKitId = 0x7165 | |
unsigned int _movementAnimKitId = 0x6975 | |
unsigned int _meleeAnimKitId = 0x6572 | |
Aura* _base = 0x4EBB10019 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x4EBB10021 | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
ObjectGuid m_casterGuid = 0x4EBB10039 | |
ObjectGuid m_castItemGuid = 0x4EBB10049 | |
int m_applyTime = 0x4EBB10059 <Unable to read memory> | |
WorldObject* m_owner = <Unable to read memory> | |
int m_maxDuration = 0x4EBB10069 <Unable to read memory> | |
int m_duration = 0x4EBB1006D <Unable to read memory> | |
int m_timeCla = 0x4EBB10071 <Unable to read memory> | |
int m_updateTargetMapInterval = 0x4EBB10075 <Unable to read memory> | |
unsigned int m_casterLevel = 0x4EBB10079 <Unable to read memory> | |
unsigned int m_procCharges = 0x4EBB1007A <Unable to read memory> | |
unsigned int m_stackAmount = 0x4EBB1007B <Unable to read memory> | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x4EBB10081 | |
bool m_isRemoved = 0x4EBB10091 <Unable to read memory> | |
bool m_isSingleTarget = 0x4EBB10091 <Unable to read memory> | |
bool m_isUsingCharges = 0x4EBB10091 <Unable to read memory> | |
ChargeDropEvent* m_dropEvent = <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x4EBB100A1 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x4EBB100B1 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x4EBB100C9 | |
int _removeMode = 0x8 | |
unsigned int _slot = 0x0 | |
unsigned int _flags = 0x0 | |
unsigned int _effectsToApply = 0xF4E92010 | |
bool _needClientUpdate = 0x54 | |
unsigned int _effectMask = 0x900483B8 | |
Parameter unsigned int effMask = 0x0 | |
00007FF7FD6534BA 00000054D19AE8C0 Unit::_ApplyAuraEffect+FA c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 3151 | |
Local Unit* this = 0x1 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x9 <Unable to read memory> | |
int m_objectTypeId = 0xD <Unable to read memory> | |
unsigned int m_updateFlag = 0x11 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x29 <Unable to read memory> | |
unsigned int _blockCount = 0x2D <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x39 <Unable to read memory> | |
unsigned int _blockCount = 0x3D <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x51 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x53 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x55 <Unable to read memory> | |
bool m_objectUpdated = 0x57 <Unable to read memory> | |
bool m_inWorld = 0x58 <Unable to read memory> | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x59 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x99 <Unable to read memory> | |
float m_positionX = 0x99 <Unable to read memory> | |
float m_positionY = 0x9D <Unable to read memory> | |
float m_positionZ = 0xA1 <Unable to read memory> | |
float _orientation = 0xA5 <Unable to read memory> | |
unsigned int m_mapId = 0xA9 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0xAD <Unable to read memory> | |
[1] = 0xB1 <Unable to read memory> | |
unsigned int m_flags = 0xB5 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xB9 <Unable to read memory> | |
[1] = 0xBD <Unable to read memory> | |
unsigned int m_flags = 0xC1 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0xC5 <Unable to read memory> | |
[1] = 0xC9 <Unable to read memory> | |
[2] = 0xCD <Unable to read memory> | |
[3] = 0xD1 <Unable to read memory> | |
[4] = 0xD5 <Unable to read memory> | |
[5] = 0xD9 <Unable to read memory> | |
[6] = 0xDD <Unable to read memory> | |
[7] = 0xE1 <Unable to read memory> | |
[8] = 0xE5 <Unable to read memory> | |
[9] = 0xE9 <Unable to read memory> | |
unsigned int m_flags = 0x15D <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x161 <Unable to read memory> | |
[1] = 0x165 <Unable to read memory> | |
[2] = 0x169 <Unable to read memory> | |
[3] = 0x16D <Unable to read memory> | |
[4] = 0x171 <Unable to read memory> | |
[5] = 0x175 <Unable to read memory> | |
[6] = 0x179 <Unable to read memory> | |
[7] = 0x17D <Unable to read memory> | |
[8] = 0x181 <Unable to read memory> | |
[9] = 0x185 <Unable to read memory> | |
unsigned int m_flags = 0x1F9 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x1FD <Unable to read memory> | |
[1] = 0x201 <Unable to read memory> | |
unsigned int m_flags = 0x205 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x209 <Unable to read memory> | |
[1] = 0x20D <Unable to read memory> | |
unsigned int m_flags = 0x211 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0x215 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x219 | |
unsigned int flags = 0x229 <Unable to read memory> | |
unsigned int flags2 = 0x22D <Unable to read memory> | |
Position pos = 0x231 | |
unsigned int time = 0x241 <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0x219 | |
Position pos = 0x229 | |
int seat = 0x239 <Unable to read memory> | |
unsigned int time = 0x23D <Unable to read memory> | |
unsigned int prevTime = 0x241 <Unable to read memory> | |
unsigned int vehicleId = 0x245 <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0x245 | |
float pitch = 0x275 <Unable to read memory> | |
JumpInfo | |
unsigned int fallTime = 0x219 <Unable to read memory> | |
float zspeed = 0x21D <Unable to read memory> | |
float sinAngle = 0x221 <Unable to read memory> | |
float cosAngle = 0x225 <Unable to read memory> | |
float xyspeed = 0x229 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0x279 | |
float splineElevation = 0x28D <Unable to read memory> | |
std::string m_name = 0x291 <Unable to read memory> | |
bool m_isActive = 0x2B1 <Unable to read memory> | |
bool m_isWorldObject = 0x2B2 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x2D1 <Unable to read memory> | |
unsigned int m_phaseMask = 0x2D5 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x2E1 <Unable to read memory> | |
unsigned int m_notifyflags = 0x2E9 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x2EB <Unable to read memory> | |
unsigned int m_extraAttacks = 0x2F1 <Unable to read memory> | |
bool m_canDualWield = 0x2F5 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x301 <Unable to read memory> | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x311 | |
[1] = 0x321 | |
[2] = 0x331 | |
[3] = 0x341 | |
[4] = 0x351 | |
[5] = 0x361 | |
[6] = 0x371 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x381 | |
[1] = 0x391 | |
[2] = 0x3A1 | |
[3] = 0x3B1 | |
float m_modMeleeHitChance = 0x3C1 <Unable to read memory> | |
float m_modRangedHitChance = 0x3C5 <Unable to read memory> | |
float m_modSpellHitChance = 0x3C9 <Unable to read memory> | |
int m_baseSpellCritChance = 0x3CD <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x3D1 <Unable to read memory> | |
[1] = 0x3D5 <Unable to read memory> | |
[2] = 0x3D9 <Unable to read memory> | |
[3] = 0x3DD <Unable to read memory> | |
[4] = 0x3E1 <Unable to read memory> | |
[5] = 0x3E5 <Unable to read memory> | |
[6] = 0x3E9 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x3ED <Unable to read memory> | |
[1] = 0x3F1 <Unable to read memory> | |
[2] = 0x3F5 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x3F9 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x409 <Unable to read memory> | |
<user defined> value_compare = 0x401 | |
<user defined> value_compare = 0x401 | |
bool m_aborting = 0x411 <Unable to read memory> | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x419 | |
[1] = 0x429 | |
[2] = 0x439 | |
[3] = 0x449 | |
[4] = 0x459 | |
[5] = 0x469 | |
[6] = 0x479 | |
unsigned int m_lastSanctuaryTime = 0x489 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x499 <Unable to read memory> | |
bool IsAIEnabled = 0x4A1 <Unable to read memory> | |
bool NeedChangeAI = 0x4A2 <Unable to read memory> | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x4A3 <Unable to read memory> | |
unsigned int _high = 0x4AB <Unable to read memory> | |
bool m_ControlledByPlayer = 0x4B3 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x4D1 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x4D5 <Unable to read memory> | |
[1] = 0x4D9 <Unable to read memory> | |
[2] = 0x4DD <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x4E1 <Unable to read memory> | |
[1] = 0x4E5 <Unable to read memory> | |
[2] = 0x4E9 <Unable to read memory> | |
[3] = 0x4ED <Unable to read memory> | |
[4] = 0x4F1 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x501 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x511 <Unable to read memory> | |
int m_procDeep = 0x515 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x521 <Unable to read memory> | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x531 <Unable to read memory> | |
unsigned int m_transform = 0x539 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x541 <Unable to read memory> | |
[1] = 0x549 <Unable to read memory> | |
[2] = 0x551 <Unable to read memory> | |
[3] = 0x559 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x569 <Unable to read memory> | |
<user defined> value_compare = 0x561 | |
<user defined> value_compare = 0x561 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x579 <Unable to read memory> | |
<user defined> value_compare = 0x571 | |
<user defined> value_compare = 0x571 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x589 <Unable to read memory> | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x599 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5A1 | |
[1] = 0x5B1 | |
[2] = 0x5C1 | |
[3] = 0x5D1 | |
[4] = 0x5E1 | |
[5] = 0x5F1 | |
[6] = 0x601 | |
[7] = 0x611 | |
[8] = 0x621 | |
[9] = 0x631 | |
<Full Crashlog in Dropbox file> | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x2399 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x23A9 <Unable to read memory> | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x23B9 <Unable to read memory> | |
<user defined> value_compare = 0x23B1 | |
<user defined> value_compare = 0x23B1 <Unable to read memory> | |
unsigned int m_interruptMask = 0x23C1 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x23C5 <Unable to read memory> | |
[1] = 0x23C9 <Unable to read memory> | |
[2] = 0x23CD <Unable to read memory> | |
[3] = 0x23D1 <Unable to read memory> | |
[0] = 0x23C5 | |
[1] = 0x23D5 | |
[2] = 0x23E5 | |
[3] = 0x23F5 | |
[4] = 0x2405 | |
[5] = 0x2415 | |
[6] = 0x2425 | |
[7] = 0x2435 | |
[8] = 0x2445 | |
[9] = 0x2455 | |
float[2] m_weaponDamage | |
[0] = 0x2595 <Unable to read memory> | |
[1] = 0x2599 <Unable to read memory> | |
[0] = 0x2595 <Unable to read memory> | |
[1] = 0x259D <Unable to read memory> | |
[2] = 0x25A5 <Unable to read memory> | |
bool m_canModifyStats = 0x25AD <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x25B9 <Unable to read memory> | |
<user defined> value_compare = 0x25B1 | |
<user defined> value_compare = 0x25B1 <Unable to read memory> | |
float[9] m_speed_rate | |
[0] = 0x25C1 <Unable to read memory> | |
[1] = 0x25C5 <Unable to read memory> | |
[2] = 0x25C9 <Unable to read memory> | |
[3] = 0x25CD <Unable to read memory> | |
[4] = 0x25D1 <Unable to read memory> | |
[5] = 0x25D5 <Unable to read memory> | |
[6] = 0x25D9 <Unable to read memory> | |
[7] = 0x25DD <Unable to read memory> | |
[8] = 0x25E1 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x25F9 <Unable to read memory> | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x2609 <Unable to read memory> | |
[1] = 0x260D <Unable to read memory> | |
[2] = 0x2611 <Unable to read memory> | |
unsigned int m_regenTimer = 0x2615 <Unable to read memory> | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x2629 <Unable to read memory> | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x2631 | |
bool iDirty = 0x2641 <Unable to read memory> | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x2649 | |
bool iDirty = 0x2659 <Unable to read memory> | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x2671 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x2681 <Unable to read memory> | |
unsigned int m_state = 0x2685 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x2689 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x268D <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x2699 <Unable to read memory> | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x26A9 | |
LinkedListElement iLast = 0x26C1 | |
unsigned int iSize = 0x26D9 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x26A1 <Unable to read memory> | |
<user defined> iterator = 0x26A1 <Unable to read memory> | |
<user defined> iterator = 0x26A1 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x26F1 | |
LinkedListElement iLast = 0x2709 | |
unsigned int iSize = 0x2721 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x26E9 <Unable to read memory> | |
<user defined> iterator = 0x26E9 <Unable to read memory> | |
<user defined> iterator = 0x26E9 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x2731 <Unable to read memory> | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x2739 <Unable to read memory> | |
unsigned int _high = 0x2741 <Unable to read memory> | |
unsigned int _threatPct = 0x2749 <Unable to read memory> | |
bool m_cleanupDone = 0x274D <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x274E <Unable to read memory> | |
unsigned int _oldFactionId = 0x2751 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x2755 <Unable to read memory> | |
int _lastDamagedTime = 0x2759 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x2761 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x2763 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x2765 <Unable to read memory> | |
Parameter Aura* aura = 0x54965723B0 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts | |
std::_List_buy<AuraScript *,std::allocator<AuraScript *> > | |
std::_List_alloc<0,std::_List_base_types<AuraScript *,std::allocator<AuraScript *> > > | |
std::_List_val<std::_List_simple_types<AuraScript *> > | |
std::_List_node<AuraScript *,void *>* _Myhead = 0x5496572D30 | |
unsigned int _Mysize = 0x5496572D30 | |
SpellInfo* m_spellInfo = 0x80022400BF240001 | |
unsigned int Id = 0x80022400BF240001 <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x80022400BF240011 <Unable to read memory> | |
unsigned int Mechanic = 0x80022400BF240015 <Unable to read memory> | |
unsigned int Attributes = 0x80022400BF240019 <Unable to read memory> | |
unsigned int AttributesEx = 0x80022400BF24001D <Unable to read memory> | |
unsigned int AttributesEx2 = 0x80022400BF240021 <Unable to read memory> | |
unsigned int AttributesEx3 = 0x80022400BF240025 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x80022400BF240029 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x80022400BF24002D <Unable to read memory> | |
unsigned int AttributesEx6 = 0x80022400BF240031 <Unable to read memory> | |
unsigned int AttributesEx7 = 0x80022400BF240035 <Unable to read memory> | |
unsigned int AttributesEx8 = 0x80022400BF240039 <Unable to read memory> | |
unsigned int AttributesEx9 = 0x80022400BF24003D <Unable to read memory> | |
unsigned int AttributesEx10 = 0x80022400BF240041 <Unable to read memory> | |
unsigned int AttributesEx11 = 0x80022400BF240045 <Unable to read memory> | |
unsigned int AttributesEx12 = 0x80022400BF240049 <Unable to read memory> | |
unsigned int AttributesEx13 = 0x80022400BF24004D <Unable to read memory> | |
unsigned int AttributesCu = 0x80022400BF240051 <Unable to read memory> | |
unsigned int Stances = 0x80022400BF240055 <Unable to read memory> | |
unsigned int StancesNot = 0x80022400BF240059 <Unable to read memory> | |
unsigned int Targets = 0x80022400BF24005D <Unable to read memory> | |
unsigned int TargetCreatureType = 0x80022400BF240061 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x80022400BF240065 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x80022400BF240069 <Unable to read memory> | |
unsigned int CasterAuraState = 0x80022400BF24006D <Unable to read memory> | |
unsigned int TargetAuraState = 0x80022400BF240071 <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x80022400BF240075 <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x80022400BF240079 <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x80022400BF24007D <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x80022400BF240081 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x80022400BF240085 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x80022400BF240089 <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x80022400BF240099 <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x80022400BF24009D <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x80022400BF2400A1 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x80022400BF2400A5 <Unable to read memory> | |
unsigned int InterruptFlags = 0x80022400BF2400A9 <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x80022400BF2400AD <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x80022400BF2400B1 <Unable to read memory> | |
unsigned int ProcFlags = 0x80022400BF2400B5 <Unable to read memory> | |
unsigned int ProcChance = 0x80022400BF2400B9 <Unable to read memory> | |
unsigned int ProcCharges = 0x80022400BF2400BD <Unable to read memory> | |
unsigned int MaxLevel = 0x80022400BF2400C1 <Unable to read memory> | |
unsigned int BaseLevel = 0x80022400BF2400C5 <Unable to read memory> | |
unsigned int SpellLevel = 0x80022400BF2400C9 <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x80022400BF2400D9 <Unable to read memory> | |
unsigned int ManaCost = 0x80022400BF2400DD <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x80022400BF2400E1 <Unable to read memory> | |
unsigned int ManaPerSecond = 0x80022400BF2400E5 <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x80022400BF2400E9 <Unable to read memory> | |
unsigned int RuneCostID = 0x80022400BF2400ED <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x80022400BF2400F9 <Unable to read memory> | |
unsigned int StackAmount = 0x80022400BF2400FD <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x80022400BF240101 <Unable to read memory> | |
[1] = 0x80022400BF240105 <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x80022400BF240109 <Unable to read memory> | |
[1] = 0x80022400BF24010D <Unable to read memory> | |
[2] = 0x80022400BF240111 <Unable to read memory> | |
[3] = 0x80022400BF240115 <Unable to read memory> | |
[4] = 0x80022400BF240119 <Unable to read memory> | |
[5] = 0x80022400BF24011D <Unable to read memory> | |
[6] = 0x80022400BF240121 <Unable to read memory> | |
[7] = 0x80022400BF240125 <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x80022400BF240129 <Unable to read memory> | |
[1] = 0x80022400BF24012D <Unable to read memory> | |
[2] = 0x80022400BF240131 <Unable to read memory> | |
[3] = 0x80022400BF240135 <Unable to read memory> | |
[4] = 0x80022400BF240139 <Unable to read memory> | |
[5] = 0x80022400BF24013D <Unable to read memory> | |
[6] = 0x80022400BF240141 <Unable to read memory> | |
[7] = 0x80022400BF240145 <Unable to read memory> | |
int EquippedItemClass = 0x80022400BF240149 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x80022400BF24014D <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x80022400BF240151 <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x80022400BF240155 <Unable to read memory> | |
[1] = 0x80022400BF240159 <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x80022400BF24015D <Unable to read memory> | |
[1] = 0x80022400BF240161 <Unable to read memory> | |
unsigned int SpellIconID = 0x80022400BF240165 <Unable to read memory> | |
unsigned int ActiveIconID = 0x80022400BF240169 <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x80022400BF240181 <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x80022400BF240185 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x80022400BF240189 <Unable to read memory> | |
flag<4> SpellFamilyFlags = 0x80022400BF24018D | |
unsigned int DmgClass = 0x80022400BF24019D <Unable to read memory> | |
unsigned int PreventionType = 0x80022400BF2401A1 <Unable to read memory> | |
int RequiredAreasID = 0x80022400BF2401A5 <Unable to read memory> | |
unsigned int SchoolMask = 0x80022400BF2401A9 <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x80022400BF2401AD <Unable to read memory> | |
unsigned int SpellScalingId = 0x80022400BF2401B1 <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x80022400BF2401B5 <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x80022400BF2401B9 <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x80022400BF2401BD <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x80022400BF2401C1 <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x80022400BF2401C5 <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x80022400BF2401C9 <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x80022400BF2401CD <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x80022400BF2401D1 <Unable to read memory> | |
unsigned int SpellLevelsId = 0x80022400BF2401D5 <Unable to read memory> | |
unsigned int SpellReagentsId = 0x80022400BF2401D9 <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x80022400BF2401DD <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x80022400BF2401E1 <Unable to read memory> | |
unsigned int SpellTotemsId = 0x80022400BF2401E5 <Unable to read memory> | |
unsigned int SpellMiscId = 0x80022400BF2401E9 <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x80022400BF240001 <Unable to read memory> | |
int CastTimeMax = 0x80022400BF240005 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x80022400BF240009 <Unable to read memory> | |
int Class = 0x80022400BF24000D <Unable to read memory> | |
float NerfFactor = 0x80022400BF240011 <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x80022400BF240015 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x80022400BF240019 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x80022400BF24001D <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling = 0x80022400BF2401ED | |
unsigned int ExplicitTargetMask = 0x80022400BF24020D <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x80022400BF240219 | |
ObjectGuid m_casterGuid | |
unsigned int _low = 0x2 | |
unsigned int _high = 0x800040000000000 | |
ObjectGuid m_castItemGuid | |
unsigned int _low = 0x5496913800 | |
unsigned int _high = 0x90058A00AB22CCC2 | |
int m_applyTime = 0x54965723F0 | |
WorldObject* m_owner = 0x54965723F0 | |
Object | |
unsigned int m_objectType = 0x23F0 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x965723F0 | |
int* m_int32Values = 0x80022800BF200101 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x80022800BF200101 <Unable to read memory> | |
float* m_floatValues = 0x80022800BF200101 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x5496572418 | |
UpdateMask _dynamicChangesMask = 0x5496572428 | |
UpdateMask* _dynamicChangesArrayMask = NULL | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x5496572448 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x62006500440001 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x62006500440001 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x3A305C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x549657249C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54965724A8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54965724B4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5496572550 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54965725EC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54965725F8 | |
unsigned int LastUsedScriptID = 0x54 | |
MovementInfo m_movementInfo = 0x5496572608 | |
std::string m_name = 0x5496572680 <Unable to read memory> | |
bool m_isActive = 0x73 | |
bool m_isWorldObject = 0xE | |
ZoneScript* m_zoneScript = 0x90059500AB76CC96 | |
Transport* m_transport = 0x54965726B0 | |
Map* m_currMap = 0x54965726B0 | |
unsigned int m_InstanceId = 0x965726B0 | |
unsigned int m_phaseMask = 0x54 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54965726C8 | |
unsigned int m_notifyflags = 0xCC91 | |
unsigned int m_executed_notifies = 0xBF75 | |
int m_maxDuration = 0x965723F0 | |
int m_duration = 0x54 | |
int m_timeCla = 0xBF200101 | |
int m_updateTargetMapInterval = 0x80022800 | |
unsigned int m_casterLevel = 0x0 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x0 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications | |
std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<ObjectGuid const ,AuraApplication *>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,AuraApplication *>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<ObjectGuid const ,AuraApplication *>,void *>* _Myhead = 0x80022900BF21CCBD | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496572418 | |
<user defined> value_compare = 0x80022900BF21CCBD | |
bool m_isRemoved = 0xBE | |
bool m_isSingleTarget = 0xBE | |
bool m_isUsingCharges = 0xBE | |
ChargeDropEvent* m_dropEvent = 0x1 | |
BasicEvent | |
bool to_Abort = 0x9 <Unable to read memory> | |
unsigned int m_addTime = 0x11 <Unable to read memory> | |
unsigned int m_execTime = 0x19 <Unable to read memory> | |
Aura* _base = <Unable to read memory> | |
int _mode = 0x29 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<AuraEffect *,std::allocator<AuraEffect *> > > | |
std::_Vector_val<std::_Simple_types<AuraEffect *> > | |
AuraEffect** _Myfirst = NULL | |
AuraEffect** _Mylast = 0x47455343534552 | |
AuraEffect** _Myend = 0x300905A4D | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = NULL | |
SpellEffectInfo** _Mylast = <Unable to read memory> | |
SpellEffectInfo** _Myend = 0x549655DCF0 | |
Parameter unsigned int effIndex = 0x40 | |
00007FF7FD88C193 00000054D19AE940 Aura::_ApplyEffectForTargets+233 c:\source\trinitycore\src\server\game\spells\auras\spellauras.cpp line 674 | |
Local Aura* this = 0x54965723B0 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts | |
std::_List_buy<AuraScript *,std::allocator<AuraScript *> > | |
std::_List_alloc<0,std::_List_base_types<AuraScript *,std::allocator<AuraScript *> > > | |
std::_List_val<std::_List_simple_types<AuraScript *> > | |
std::_List_node<AuraScript *,void *>* _Myhead = 0x5496572D30 | |
unsigned int _Mysize = 0x5496572D30 | |
SpellInfo* m_spellInfo = 0x80022400BF240001 | |
unsigned int Id = 0x80022400BF240001 <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x80022400BF240011 <Unable to read memory> | |
unsigned int Mechanic = 0x80022400BF240015 <Unable to read memory> | |
unsigned int Attributes = 0x80022400BF240019 <Unable to read memory> | |
unsigned int AttributesEx = 0x80022400BF24001D <Unable to read memory> | |
unsigned int AttributesEx2 = 0x80022400BF240021 <Unable to read memory> | |
unsigned int AttributesEx3 = 0x80022400BF240025 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x80022400BF240029 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x80022400BF24002D <Unable to read memory> | |
unsigned int AttributesEx6 = 0x80022400BF240031 <Unable to read memory> | |
unsigned int AttributesEx7 = 0x80022400BF240035 <Unable to read memory> | |
unsigned int AttributesEx8 = 0x80022400BF240039 <Unable to read memory> | |
unsigned int AttributesEx9 = 0x80022400BF24003D <Unable to read memory> | |
unsigned int AttributesEx10 = 0x80022400BF240041 <Unable to read memory> | |
unsigned int AttributesEx11 = 0x80022400BF240045 <Unable to read memory> | |
unsigned int AttributesEx12 = 0x80022400BF240049 <Unable to read memory> | |
unsigned int AttributesEx13 = 0x80022400BF24004D <Unable to read memory> | |
unsigned int AttributesCu = 0x80022400BF240051 <Unable to read memory> | |
unsigned int Stances = 0x80022400BF240055 <Unable to read memory> | |
unsigned int StancesNot = 0x80022400BF240059 <Unable to read memory> | |
unsigned int Targets = 0x80022400BF24005D <Unable to read memory> | |
unsigned int TargetCreatureType = 0x80022400BF240061 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x80022400BF240065 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x80022400BF240069 <Unable to read memory> | |
unsigned int CasterAuraState = 0x80022400BF24006D <Unable to read memory> | |
unsigned int TargetAuraState = 0x80022400BF240071 <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x80022400BF240075 <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x80022400BF240079 <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x80022400BF24007D <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x80022400BF240081 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x80022400BF240085 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x80022400BF240089 <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x80022400BF240099 <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x80022400BF24009D <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x80022400BF2400A1 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x80022400BF2400A5 <Unable to read memory> | |
unsigned int InterruptFlags = 0x80022400BF2400A9 <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x80022400BF2400AD <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x80022400BF2400B1 <Unable to read memory> | |
unsigned int ProcFlags = 0x80022400BF2400B5 <Unable to read memory> | |
unsigned int ProcChance = 0x80022400BF2400B9 <Unable to read memory> | |
unsigned int ProcCharges = 0x80022400BF2400BD <Unable to read memory> | |
unsigned int MaxLevel = 0x80022400BF2400C1 <Unable to read memory> | |
unsigned int BaseLevel = 0x80022400BF2400C5 <Unable to read memory> | |
unsigned int SpellLevel = 0x80022400BF2400C9 <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x80022400BF2400D9 <Unable to read memory> | |
unsigned int ManaCost = 0x80022400BF2400DD <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x80022400BF2400E1 <Unable to read memory> | |
unsigned int ManaPerSecond = 0x80022400BF2400E5 <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x80022400BF2400E9 <Unable to read memory> | |
unsigned int RuneCostID = 0x80022400BF2400ED <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x80022400BF2400F9 <Unable to read memory> | |
unsigned int StackAmount = 0x80022400BF2400FD <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x80022400BF240101 <Unable to read memory> | |
[1] = 0x80022400BF240105 <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x80022400BF240109 <Unable to read memory> | |
[1] = 0x80022400BF24010D <Unable to read memory> | |
[2] = 0x80022400BF240111 <Unable to read memory> | |
[3] = 0x80022400BF240115 <Unable to read memory> | |
[4] = 0x80022400BF240119 <Unable to read memory> | |
[5] = 0x80022400BF24011D <Unable to read memory> | |
[6] = 0x80022400BF240121 <Unable to read memory> | |
[7] = 0x80022400BF240125 <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x80022400BF240129 <Unable to read memory> | |
[1] = 0x80022400BF24012D <Unable to read memory> | |
[2] = 0x80022400BF240131 <Unable to read memory> | |
[3] = 0x80022400BF240135 <Unable to read memory> | |
[4] = 0x80022400BF240139 <Unable to read memory> | |
[5] = 0x80022400BF24013D <Unable to read memory> | |
[6] = 0x80022400BF240141 <Unable to read memory> | |
[7] = 0x80022400BF240145 <Unable to read memory> | |
int EquippedItemClass = 0x80022400BF240149 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x80022400BF24014D <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x80022400BF240151 <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x80022400BF240155 <Unable to read memory> | |
[1] = 0x80022400BF240159 <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x80022400BF24015D <Unable to read memory> | |
[1] = 0x80022400BF240161 <Unable to read memory> | |
unsigned int SpellIconID = 0x80022400BF240165 <Unable to read memory> | |
unsigned int ActiveIconID = 0x80022400BF240169 <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x80022400BF240181 <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x80022400BF240185 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x80022400BF240189 <Unable to read memory> | |
flag<4> SpellFamilyFlags = 0x80022400BF24018D | |
unsigned int DmgClass = 0x80022400BF24019D <Unable to read memory> | |
unsigned int PreventionType = 0x80022400BF2401A1 <Unable to read memory> | |
int RequiredAreasID = 0x80022400BF2401A5 <Unable to read memory> | |
unsigned int SchoolMask = 0x80022400BF2401A9 <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x80022400BF2401AD <Unable to read memory> | |
unsigned int SpellScalingId = 0x80022400BF2401B1 <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x80022400BF2401B5 <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x80022400BF2401B9 <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x80022400BF2401BD <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x80022400BF2401C1 <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x80022400BF2401C5 <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x80022400BF2401C9 <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x80022400BF2401CD <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x80022400BF2401D1 <Unable to read memory> | |
unsigned int SpellLevelsId = 0x80022400BF2401D5 <Unable to read memory> | |
unsigned int SpellReagentsId = 0x80022400BF2401D9 <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x80022400BF2401DD <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x80022400BF2401E1 <Unable to read memory> | |
unsigned int SpellTotemsId = 0x80022400BF2401E5 <Unable to read memory> | |
unsigned int SpellMiscId = 0x80022400BF2401E9 <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x80022400BF240001 <Unable to read memory> | |
int CastTimeMax = 0x80022400BF240005 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x80022400BF240009 <Unable to read memory> | |
int Class = 0x80022400BF24000D <Unable to read memory> | |
float NerfFactor = 0x80022400BF240011 <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x80022400BF240015 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x80022400BF240019 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x80022400BF24001D <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling = 0x80022400BF2401ED | |
unsigned int ExplicitTargetMask = 0x80022400BF24020D <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x80022400BF240219 | |
ObjectGuid m_casterGuid | |
unsigned int _low = 0x2 | |
unsigned int _high = 0x800040000000000 | |
ObjectGuid m_castItemGuid | |
unsigned int _low = 0x5496913800 | |
unsigned int _high = 0x90058A00AB22CCC2 | |
int m_applyTime = 0x54965723F0 | |
WorldObject* m_owner = 0x54965723F0 | |
Object | |
unsigned int m_objectType = 0x23F0 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x965723F0 | |
int* m_int32Values = 0x80022800BF200101 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x80022800BF200101 <Unable to read memory> | |
float* m_floatValues = 0x80022800BF200101 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x5496572418 | |
UpdateMask _dynamicChangesMask = 0x5496572428 | |
UpdateMask* _dynamicChangesArrayMask = NULL | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x5496572448 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x62006500440001 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x62006500440001 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x3A305C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x549657249C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54965724A8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54965724B4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5496572550 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54965725EC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54965725F8 | |
unsigned int LastUsedScriptID = 0x54 | |
MovementInfo m_movementInfo = 0x5496572608 | |
std::string m_name = 0x5496572680 <Unable to read memory> | |
bool m_isActive = 0x73 | |
bool m_isWorldObject = 0xE | |
ZoneScript* m_zoneScript = 0x90059500AB76CC96 | |
Transport* m_transport = 0x54965726B0 | |
Map* m_currMap = 0x54965726B0 | |
unsigned int m_InstanceId = 0x965726B0 | |
unsigned int m_phaseMask = 0x54 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54965726C8 | |
unsigned int m_notifyflags = 0xCC91 | |
unsigned int m_executed_notifies = 0xBF75 | |
int m_maxDuration = 0x965723F0 | |
int m_duration = 0x54 | |
int m_timeCla = 0xBF200101 | |
int m_updateTargetMapInterval = 0x80022800 | |
unsigned int m_casterLevel = 0x0 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x0 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications | |
std::_Tree<std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<ObjectGuid const ,AuraApplication *>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,AuraApplication *>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<ObjectGuid const ,AuraApplication *>,void *>* _Myhead = 0x80022900BF21CCBD | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496572418 | |
<user defined> value_compare = 0x80022900BF21CCBD | |
bool m_isRemoved = 0xBE | |
bool m_isSingleTarget = 0xBE | |
bool m_isUsingCharges = 0xBE | |
ChargeDropEvent* m_dropEvent = 0x1 | |
BasicEvent | |
bool to_Abort = 0x9 <Unable to read memory> | |
unsigned int m_addTime = 0x11 <Unable to read memory> | |
unsigned int m_execTime = 0x19 <Unable to read memory> | |
Aura* _base = <Unable to read memory> | |
int _mode = 0x29 <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<AuraEffect *,std::allocator<AuraEffect *> > > | |
std::_Vector_val<std::_Simple_types<AuraEffect *> > | |
AuraEffect** _Myfirst = NULL | |
AuraEffect** _Mylast = 0x47455343534552 | |
AuraEffect** _Myend = 0x300905A4D | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = NULL | |
SpellEffectInfo** _Mylast = <Unable to read memory> | |
SpellEffectInfo** _Myend = 0x54965610F0 | |
Parameter unsigned int effIndex = 0x80 | |
Local std::list<Unit *,std::allocator<Unit *> > targetList | |
std::_List_buy<Unit *,std::allocator<Unit *> > | |
std::_List_alloc<0,std::_List_base_types<Unit *,std::allocator<Unit *> > > | |
std::_List_val<std::_List_simple_types<Unit *> > | |
std::_List_node<Unit *,void *>* _Myhead = 0x54848FC920 | |
unsigned int _Mysize = 0x1 | |
00007FF7FD86D6AD 00000054D19AE9D0 Spell::HandleEffects+34D c:\source\trinitycore\src\server\game\spells\spell.cpp line 4914 | |
Local Spell* this = 0x54ECCD9040 | |
SpellInfo* m_spellInfo = 0x7FF7FDF76FA0 | |
unsigned int Id = 0xFD4B7BC0 | |
SpellCategoryEntry* CategoryEntry = 0x83485708245C8948 | |
unsigned int Dispel = 0xFD4ED640 | |
unsigned int Mechanic = 0x7FF7 | |
unsigned int Attributes = 0xFD50BFC0 | |
unsigned int AttributesEx = 0x7FF7 | |
unsigned int AttributesEx2 = 0xFD4C17C0 | |
unsigned int AttributesEx3 = 0x7FF7 | |
unsigned int AttributesEx4 = 0xFD4CEF60 | |
unsigned int AttributesEx5 = 0x7FF7 | |
unsigned int AttributesEx6 = 0xFD171410 | |
unsigned int AttributesEx7 = 0x7FF7 | |
unsigned int AttributesEx8 = 0xFD171400 | |
unsigned int AttributesEx9 = 0x7FF7 | |
unsigned int AttributesEx10 = 0xFD163D70 | |
unsigned int AttributesEx11 = 0x7FF7 | |
unsigned int AttributesEx12 = 0xFD620890 | |
unsigned int AttributesEx13 = 0x7FF7 | |
unsigned int AttributesCu = 0xFD162910 | |
unsigned int Stances = 0x7FF7 | |
unsigned int StancesNot = 0xFD513620 | |
unsigned int Targets = 0x7FF7 | |
unsigned int TargetCreatureType = 0xFD16C210 | |
unsigned int RequiresSpellFocus = 0x7FF7 | |
unsigned int FacingCasterFlags = 0xFD64B3E0 | |
unsigned int CasterAuraState = 0x7FF7 | |
unsigned int TargetAuraState = 0xFD166350 | |
unsigned int ExcludeCasterAuraState = 0x7FF7 | |
unsigned int ExcludeTargetAuraState = 0xFD4CA2C0 | |
unsigned int CasterAuraSpell = 0x7FF7 | |
unsigned int TargetAuraSpell = 0xFD504A50 | |
unsigned int ExcludeCasterAuraSpell = 0x7FF7 | |
unsigned int ExcludeTargetAuraSpell = 0xFD504AE0 | |
SpellCastTimesEntry* CastTimeEntry = 0x110FF308245C8948 | |
unsigned int RecoveryTime = 0xFD540A50 | |
unsigned int CategoryRecoveryTime = 0x7FF7 | |
unsigned int StartRecoveryCategory = 0xFD16B2C0 | |
unsigned int StartRecoveryTime = 0x7FF7 | |
unsigned int InterruptFlags = 0xFD50BA00 | |
unsigned int AuraInterruptFlags = 0x7FF7 | |
unsigned int ChannelInterruptFlags = 0xFD4F1230 | |
unsigned int ProcFlags = 0x7FF7 | |
unsigned int ProcChance = 0xFD516AD0 | |
unsigned int ProcCharges = 0x7FF7 | |
unsigned int MaxLevel = 0xFD62D7B0 | |
unsigned int BaseLevel = 0x7FF7 | |
unsigned int SpellLevel = 0xFD166D40 | |
SpellDurationEntry* DurationEntry = 0x7FF7FD166D50 | |
unsigned int PowerType = 0xFD166D60 | |
unsigned int ManaCost = 0x7FF7 | |
unsigned int ManaCostPerlevel = 0xFD166D30 | |
unsigned int ManaPerSecond = 0x7FF7 | |
unsigned int ManaCostPercentage = 0xFD4E06C0 | |
unsigned int RuneCostID = 0x7FF7 | |
SpellRangeEntry* RangeEntry = 0x7FF7FD635B80 | |
float Speed = -12503030552942261000000000000000000000.000000 | |
unsigned int StackAmount = 0x7FF7 | |
unsigned int[2] Totem | |
[0] = 0xFD4DFC50 | |
[1] = 0x7FF7 | |
int[8] Reagent | |
[0] = 0xFD16F570 | |
[1] = 0x7FF7 | |
[2] = 0xFD4C3710 | |
[3] = 0x7FF7 | |
[4] = 0xFD50A8A0 | |
[5] = 0x7FF7 | |
[6] = 0xFD50D110 | |
[7] = 0x7FF7 | |
unsigned int[8] ReagentCount | |
[0] = 0xFD4D3BA0 | |
[1] = 0x7FF7 | |
[2] = 0xFD4DDA20 | |
[3] = 0x7FF7 | |
[4] = 0xFD4E0430 | |
[5] = 0x7FF7 | |
[6] = 0xFD4E0B90 | |
[7] = 0x7FF7 | |
int EquippedItemClass = 0xFD518BD0 | |
int EquippedItemSubClassMask = 0x7FF7 | |
int EquippedItemInventoryTypeMask = 0xFD516F90 | |
unsigned int[2] TotemCategory | |
[0] = 0x7FF7 | |
[1] = 0xFD545E70 | |
unsigned int[2] SpellVisual | |
[0] = 0x7FF7 | |
[1] = 0xFD4EA7E0 | |
unsigned int SpellIconID = 0x7FF7 | |
unsigned int ActiveIconID = 0xFD84C270 | |
char* SpellName = "H‰\$WHƒì H‹Ù@2ÿ@¾×H‹Ëèt8Þÿ@¾×H‹ËfƒÂyóD,À..." | |
char* Rank = "H‰\$WHƒì ‹úH‹Ù…ÒtBƒÂè5Þÿºˆ" | |
unsigned int MaxTargetLevel = 0xFD849CD0 | |
unsigned int MaxAffectedTargets = 0x7FF7 | |
unsigned int SpellFamilyName = 0xFD84A0E0 | |
flag<4> SpellFamilyFlags = 0x7FF7FDF7712C | |
unsigned int DmgClass = 0x7FF7 | |
unsigned int PreventionType = 0xFD84A660 | |
int RequiredAreasID = 0x7FF7 | |
unsigned int SchoolMask = 0xFD84AF30 | |
unsigned int SpellDifficultyId = 0x7FF7 | |
unsigned int SpellScalingId = 0xFD849750 | |
unsigned int SpellAuraOptionsId = 0x7FF7 | |
unsigned int SpellAuraRestrictionsId = 0xFD64A630 | |
unsigned int SpellCastingRequirementsId = 0x7FF7 | |
unsigned int SpellCategoriesId = 0xFD6363F0 | |
unsigned int SpellClassOptionsId = 0x7FF7 | |
unsigned int SpellCooldownsId = 0xFD636640 | |
unsigned int SpellEquippedItemsId = 0x7FF7 | |
unsigned int SpellInterruptsId = 0xFD4C4E40 | |
unsigned int SpellLevelsId = 0x7FF7 | |
unsigned int SpellReagentsId = 0xFD4D4C10 | |
unsigned int SpellShapeshiftId = 0x7FF7 | |
unsigned int SpellTargetRestrictionsId = 0xFD4E0590 | |
unsigned int SpellTotemsId = 0x7FF7 | |
unsigned int SpellMiscId = 0xFD50DB10 | |
ScalingInfo | |
int CastTimeMin = 0xFD4B7BC0 | |
int CastTimeMax = 0x7FF7 | |
unsigned int CastTimeMaxLevel = 0xFD4BCE30 | |
int Class = 0x7FF7 | |
float NerfFactor = -17183338545852110000000000000000000000.000000 | |
unsigned int NerfMaxLevel = 0x7FF7 | |
unsigned int MaxScalingLevel = 0xFD50BFC0 | |
unsigned int ScalesFromItemLevel = 0x7FF7 | |
SpellInfo::ScalingInfo Scaling = 0x7FF7FDF7718C | |
unsigned int ExplicitTargetMask = 0x7FF7 | |
SpellChainNode* ChainEntry = 0x7FF7FD51A250 | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x7FF7FDF771B8 | |
Item* m_CastItem = 0x4EBB10019 | |
Object | |
unsigned int m_objectType = 0x4EBB10021 <Unable to read memory> | |
int m_objectTypeId = 0x4EBB10025 <Unable to read memory> | |
unsigned int m_updateFlag = 0x4EBB10029 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x4EBB10041 | |
UpdateMask _dynamicChangesMask = 0x4EBB10051 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x4EBB10069 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x4EBB1006B <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x4EBB1006D <Unable to read memory> | |
bool m_objectUpdated = 0x4EBB1006F <Unable to read memory> | |
bool m_inWorld = 0x4EBB10070 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x4EBB10071 | |
Loot loot = 0x4EBB100B1 | |
bool m_lootGenerated = 0x4EBB101A9 <Unable to read memory> | |
BonusData _bonusData = 0x4EBB101AD | |
std::string m_text = 0x4EBB10269 <Unable to read memory> | |
unsigned int m_slot = 0x4EBB10289 <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0x4EBB10299 <Unable to read memory> | |
int uQueuePos = 0x4EBB1029D <Unable to read memory> | |
bool mb_in_trade = 0x4EBB1029F <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0x4EBB102A1 <Unable to read memory> | |
ObjectGuid m_refundRecipient = 0x4EBB102A9 | |
unsigned int m_paidMoney = 0x4EBB102B9 <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0x4EBB102BD <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x4EBB102C1 | |
unsigned int[9] _modifiers | |
[0] = 0x4EBB102D1 <Unable to read memory> | |
[1] = 0x4EBB102D5 <Unable to read memory> | |
[2] = 0x4EBB102D9 <Unable to read memory> | |
[3] = 0x4EBB102DD <Unable to read memory> | |
[4] = 0x4EBB102E1 <Unable to read memory> | |
[5] = 0x4EBB102E5 <Unable to read memory> | |
[6] = 0x4EBB102E9 <Unable to read memory> | |
[7] = 0x4EBB102ED <Unable to read memory> | |
[8] = 0x4EBB102F1 <Unable to read memory> | |
ObjectGuid m_castItemGUID | |
unsigned int _low = 0x8 | |
unsigned int _high = 0x54F4E92010 | |
unsigned int m_castItemEntry = 0x900483B8 | |
unsigned int m_cast_count = 0x54 | |
unsigned int m_glyphIndex = 0xA74 | |
unsigned int m_preCastSpell = 0x54 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0xEE450070 | |
WorldObject* m_objectTarget = 0x100000008 | |
Item* m_itemTarget = 0x5496A94680 | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0x5495999FE8 | |
unsigned int _high = 0x101008000080A74 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x7FF7FDF13600 | |
unsigned int _high = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x5 | |
unsigned int _high = 0x8 | |
unsigned int m_itemTargetEntry = 0x0 | |
SpellDestination m_src | |
WorldLocation _position = 0x54ECCD90BC | |
ObjectGuid _transportGUID = 0x54ECCD90D0 | |
Position _transportOffset = 0x54ECCD90E0 | |
SpellDestination m_dst | |
WorldLocation _position = 0x54ECCD90F0 | |
ObjectGuid _transportGUID = 0x54ECCD9104 | |
Position _transportOffset = 0x54ECCD9114 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
int m_comboPointGain = 0x0 | |
int m_customError = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_buy<Aura *,std::allocator<Aura *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Aura *,std::allocator<Aura *> > > | |
std::_Tree_val<std::_Tree_simple_types<Aura *> > | |
std::_Tree_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Spell** m_selfContainer = NULL | |
Unit* m_caster = NULL | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
Unit* m_originalCaster = NULL | |
int m_spellSchoolMask = 0x0 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = NULL | |
WorldLocation* destTarget = NULL | |
int damage = 0x0 | |
float variance = 0.000000 | |
int effectHandleMode = 0x0 | |
SpellEffectInfo* effectInfo = NULL | |
Aura* m_spellAura = NULL | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = NULL | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x0 | |
unsigned int m_procVictim = 0x0 | |
unsigned int m_procEx = 0x0 | |
TargetInfo | |
ObjectGuid targetGUID | |
unsigned int _low = 0x7FF7FDF76FA0 | |
unsigned int _high = 0x4EBB10019 | |
unsigned int timeDelay = 0x8 | |
int missCondition = 0xF4E92010 | |
int reflectResult = 0xF4E92010 | |
unsigned int effectMask = 0x54 | |
bool processed = 0xB8 | |
bool alive = 0xB8 | |
bool crit = 0xB8 | |
bool scaleAura = 0xB8 | |
int damage = 0x54 | |
std::list<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo | |
std::_List_buy<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::TargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x54ECCD9240 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x2 | |
int reflectResult = 0x2 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x8000400 | |
std::_List_node<Spell::TargetInfo,void *>* _Myhead = 0x1 | |
unsigned int _Mysize = 0x100000003 | |
value_type | |
<user defined> targetGUID = 0x54ECCD9240 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x2 | |
int reflectResult = 0x2 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x8000400 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x54ECCD9040 | |
unsigned int timeDelay = 0x8 | |
unsigned int effectMask = 0xF4E92010 | |
bool processed = 0x54 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
std::_List_buy<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x54ECCD9258 | |
unsigned int timeDelay = 0x80004000000 | |
unsigned int effectMask = 0x438F239A | |
bool processed = 0x95 | |
std::_List_node<Spell::GOTargetInfo,void *>* _Myhead = 0x2 | |
unsigned int _Mysize = 0x800040000000000 | |
value_type | |
<user defined> targetGUID = 0x54ECCD9258 | |
unsigned int timeDelay = 0x80004000000 | |
unsigned int effectMask = 0x438F239A | |
bool processed = 0x95 | |
ItemTargetInfo | |
Item* item = 0x7FF7FDF76FA0 | |
Object | |
unsigned int m_objectType = 0xCE30 | |
int m_objectTypeId = 0x7FF7 | |
unsigned int m_updateFlag = 0xFD4ED640 | |
int* m_int32Values = 0x83485340 | |
unsigned int* m_uint32Values = 0x83485340 | |
float* m_floatValues = -0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x7FF7FD4C17C0 | |
UpdateMask _changesMask = 0x7FF7FDF76FC8 | |
UpdateMask _dynamicChangesMask = 0x7FF7FDF76FD8 | |
UpdateMask* _dynamicChangesArrayMask = 0x7FF7FD620890 | |
unsigned int m_valuesCount = 0x2910 | |
unsigned int _dynamicValuesCount = 0xFD16 | |
unsigned int _fieldNotifyFlags = 0x7FF7 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x7FF7FDF76FF8 | |
Loot loot = 0x7FF7FDF77038 | |
bool m_lootGenerated = 0x0 | |
BonusData _bonusData = 0x7FF7FDF77134 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x30 | |
Bag* m_container = 0x7FF7FD4B7760 | |
int uState = 0xFD7DA780 | |
int uQueuePos = 0x7FF7 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x7FF7FD094F60 | |
ObjectGuid m_refundRecipient = 0x7FF7FDF77230 | |
unsigned int m_paidMoney = 0xFD7DA7E0 | |
unsigned int m_paidExtendedCost = 0x7FF7 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x7FF7FDF77248 | |
unsigned int[9] _modifiers | |
[0] = 0xFD4B7EA0 | |
[1] = 0x7FF7 | |
[2] = 0xFD7D9540 | |
[3] = 0x7FF7 | |
[4] = 0xFD094F60 | |
[5] = 0x7FF7 | |
[6] = 0xFE0836C8 | |
[7] = 0x7FF7 | |
[8] = 0xFD4B8420 | |
unsigned int effectMask = 0xEBB10019 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
std::_List_buy<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > | |
value_type | |
Item* item = 0x80004000000 | |
unsigned int effectMask = 0x438F239A | |
std::_List_node<Spell::ItemTargetInfo,void *>* _Myhead = 0x80004000000 | |
unsigned int _Mysize = 0xC4974A95438F239A | |
value_type | |
<user defined> item = 0x80004000000 | |
unsigned int effectMask = 0x438F239A | |
SpellDestination[32] m_destTargets | |
[0] = 0x54ECCD9278 | |
[1] = 0x54ECCD92AC | |
[2] = 0x54ECCD92E0 | |
[3] = 0x54ECCD9314 | |
[4] = 0x54ECCD9348 | |
[5] = 0x54ECCD937C | |
[6] = 0x54ECCD93B0 | |
[7] = 0x54ECCD93E4 | |
[8] = 0x54ECCD9418 | |
[9] = 0x54ECCD944C | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
std::_List_buy<SpellScript *,std::allocator<SpellScript *> > | |
std::_List_alloc<0,std::_List_base_types<SpellScript *,std::allocator<SpellScript *> > > | |
std::_List_val<std::_List_simple_types<SpellScript *> > | |
std::_List_node<SpellScript *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54E46DF3B0 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x7FF7FDF76FA0 | |
SpellInfo* triggeredByAura = 0x4EBB10019 | |
unsigned int Id = 0x4EBB10019 <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x4EBB10029 <Unable to read memory> | |
unsigned int Mechanic = 0x4EBB1002D <Unable to read memory> | |
unsigned int Attributes = 0x4EBB10031 <Unable to read memory> | |
unsigned int AttributesEx = 0x4EBB10035 <Unable to read memory> | |
unsigned int AttributesEx2 = 0x4EBB10039 <Unable to read memory> | |
unsigned int AttributesEx3 = 0x4EBB1003D <Unable to read memory> | |
unsigned int AttributesEx4 = 0x4EBB10041 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x4EBB10045 <Unable to read memory> | |
unsigned int AttributesEx6 = 0x4EBB10049 <Unable to read memory> | |
unsigned int AttributesEx7 = 0x4EBB1004D <Unable to read memory> | |
unsigned int AttributesEx8 = 0x4EBB10051 <Unable to read memory> | |
unsigned int AttributesEx9 = 0x4EBB10055 <Unable to read memory> | |
unsigned int AttributesEx10 = 0x4EBB10059 <Unable to read memory> | |
unsigned int AttributesEx11 = 0x4EBB1005D <Unable to read memory> | |
unsigned int AttributesEx12 = 0x4EBB10061 <Unable to read memory> | |
unsigned int AttributesEx13 = 0x4EBB10065 <Unable to read memory> | |
unsigned int AttributesCu = 0x4EBB10069 <Unable to read memory> | |
unsigned int Stances = 0x4EBB1006D <Unable to read memory> | |
unsigned int StancesNot = 0x4EBB10071 <Unable to read memory> | |
unsigned int Targets = 0x4EBB10075 <Unable to read memory> | |
unsigned int TargetCreatureType = 0x4EBB10079 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x4EBB1007D <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x4EBB10081 <Unable to read memory> | |
unsigned int CasterAuraState = 0x4EBB10085 <Unable to read memory> | |
unsigned int TargetAuraState = 0x4EBB10089 <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x4EBB1008D <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x4EBB10091 <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x4EBB10095 <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x4EBB10099 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x4EBB1009D <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x4EBB100A1 <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x4EBB100B1 <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x4EBB100B5 <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x4EBB100B9 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x4EBB100BD <Unable to read memory> | |
unsigned int InterruptFlags = 0x4EBB100C1 <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x4EBB100C5 <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x4EBB100C9 <Unable to read memory> | |
unsigned int ProcFlags = 0x4EBB100CD <Unable to read memory> | |
unsigned int ProcChance = 0x4EBB100D1 <Unable to read memory> | |
unsigned int ProcCharges = 0x4EBB100D5 <Unable to read memory> | |
unsigned int MaxLevel = 0x4EBB100D9 <Unable to read memory> | |
unsigned int BaseLevel = 0x4EBB100DD <Unable to read memory> | |
unsigned int SpellLevel = 0x4EBB100E1 <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x4EBB100F1 <Unable to read memory> | |
unsigned int ManaCost = 0x4EBB100F5 <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x4EBB100F9 <Unable to read memory> | |
unsigned int ManaPerSecond = 0x4EBB100FD <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x4EBB10101 <Unable to read memory> | |
unsigned int RuneCostID = 0x4EBB10105 <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x4EBB10111 <Unable to read memory> | |
unsigned int StackAmount = 0x4EBB10115 <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x4EBB10119 <Unable to read memory> | |
[1] = 0x4EBB1011D <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x4EBB10121 <Unable to read memory> | |
[1] = 0x4EBB10125 <Unable to read memory> | |
[2] = 0x4EBB10129 <Unable to read memory> | |
[3] = 0x4EBB1012D <Unable to read memory> | |
[4] = 0x4EBB10131 <Unable to read memory> | |
[5] = 0x4EBB10135 <Unable to read memory> | |
[6] = 0x4EBB10139 <Unable to read memory> | |
[7] = 0x4EBB1013D <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x4EBB10141 <Unable to read memory> | |
[1] = 0x4EBB10145 <Unable to read memory> | |
[2] = 0x4EBB10149 <Unable to read memory> | |
[3] = 0x4EBB1014D <Unable to read memory> | |
[4] = 0x4EBB10151 <Unable to read memory> | |
[5] = 0x4EBB10155 <Unable to read memory> | |
[6] = 0x4EBB10159 <Unable to read memory> | |
[7] = 0x4EBB1015D <Unable to read memory> | |
int EquippedItemClass = 0x4EBB10161 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x4EBB10165 <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x4EBB10169 <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x4EBB1016D <Unable to read memory> | |
[1] = 0x4EBB10171 <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x4EBB10175 <Unable to read memory> | |
[1] = 0x4EBB10179 <Unable to read memory> | |
unsigned int SpellIconID = 0x4EBB1017D <Unable to read memory> | |
unsigned int ActiveIconID = 0x4EBB10181 <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x4EBB10199 <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x4EBB1019D <Unable to read memory> | |
unsigned int SpellFamilyName = 0x4EBB101A1 <Unable to read memory> | |
flag<4> SpellFamilyFlags = 0x4EBB101A5 | |
unsigned int DmgClass = 0x4EBB101B5 <Unable to read memory> | |
unsigned int PreventionType = 0x4EBB101B9 <Unable to read memory> | |
int RequiredAreasID = 0x4EBB101BD <Unable to read memory> | |
unsigned int SchoolMask = 0x4EBB101C1 <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x4EBB101C5 <Unable to read memory> | |
unsigned int SpellScalingId = 0x4EBB101C9 <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x4EBB101CD <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x4EBB101D1 <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x4EBB101D5 <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x4EBB101D9 <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x4EBB101DD <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x4EBB101E1 <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x4EBB101E5 <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x4EBB101E9 <Unable to read memory> | |
unsigned int SpellLevelsId = 0x4EBB101ED <Unable to read memory> | |
unsigned int SpellReagentsId = 0x4EBB101F1 <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x4EBB101F5 <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x4EBB101F9 <Unable to read memory> | |
unsigned int SpellTotemsId = 0x4EBB101FD <Unable to read memory> | |
unsigned int SpellMiscId = 0x4EBB10201 <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x4EBB10019 <Unable to read memory> | |
int CastTimeMax = 0x4EBB1001D <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x4EBB10021 <Unable to read memory> | |
int Class = 0x4EBB10025 <Unable to read memory> | |
float NerfFactor = 0x4EBB10029 <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x4EBB1002D <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x4EBB10031 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x4EBB10035 <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling = 0x4EBB10205 | |
unsigned int ExplicitTargetMask = 0x4EBB10225 <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x4EBB10231 | |
int chance = 0x8 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
std::_List_buy<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > | |
std::_List_alloc<0,std::_List_base_types<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > > | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > | |
value_type | |
SpellInfo* triggeredSpell = NULL | |
SpellInfo* triggeredByAura = 0x54E46DF3D0 | |
int chance = 0x0 | |
std::_List_node<Spell::HitTriggerSpell,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54E46DF3D0 | |
value_type | |
<user defined> triggeredSpell = 0x0 | |
<user defined> triggeredByAura = 0x54E46DF3D0 | |
int chance = 0x0 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
int _triggeredCastFlags = 0xE46DF3F0 | |
SpellInfo* m_triggeredByAuraSpell = NULL | |
bool m_skipCheck = 0x20 | |
unsigned int m_auraScaleMask = 0x54 | |
PathGenerator m_preGeneratedPath | |
unsigned int[74] _pathPolyRefs | |
[0] = 0x0 | |
[1] = 0x54E46DF8C0 | |
[2] = 0x0 | |
[3] = 0x54E46DF6C0 | |
[4] = 0x0 | |
[5] = 0x54E46DF6E0 | |
[6] = 0x0 | |
[7] = 0x54E46DF720 | |
[8] = 0x0 | |
[9] = 0x54E46DF5E0 | |
unsigned int _polyLength = 0x0 | |
std::vector<G3D::Vector3,std::allocator<G3D::Vector3> > _pathPoints | |
std::_Vector_alloc<0,std::_Vec_base_types<G3D::Vector3,std::allocator<G3D::Vector3> > > | |
std::_Vector_val<std::_Simple_types<G3D::Vector3> > | |
G3D::Vector3* _Myfirst = 0x54E46DFCD0 | |
G3D::Vector3* _Mylast = NULL | |
G3D::Vector3* _Myend = 0x54E46DFB10 | |
int _type = 0x0 | |
bool _useStraightPath = 0x0 | |
bool _forceDestination = 0x0 | |
unsigned int _pointPathLimit = 0xE46DFAF0 | |
bool _straightLine = 0x54 | |
G3D::Vector3 _startPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = -17560021335877320000000.000000 | |
G3D::Vector3 _endPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
G3D::Vector3 _actualEndPosition | |
float x = -17560417652644529000000.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
Unit* _sourceUnit = 0x54E46DFA90 | |
dtNavMesh* _navMesh = NULL | |
dtNavMeshQuery* _navMeshQuery = 0x54E46DFA10 | |
dtQueryFilter _filter | |
float[64] m_areaCost | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -17560237508659434000000.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = -17559480903922035000000.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
[9] = 0.000000 | |
unsigned int m_includeFlags = 0x0 | |
unsigned int m_excludeFlags = 0x0 | |
ByteBuffer*[32] m_effectExecuteData | |
[0] = 0x54E4477370 | |
[1] = 0x0 | |
[2] = 0x54E44772D0 | |
[3] = 0x0 | |
[4] = 0x54E4477150 | |
[5] = 0x0 | |
[6] = 0x54E4477390 | |
[7] = 0x0 | |
[8] = 0x54E4477430 | |
[9] = 0x0 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = 0x54E44773B0 | |
SpellEffectInfo** _Mylast = NULL | |
SpellEffectInfo** _Myend = 0x54E4477310 | |
Parameter Unit* pUnitTarget = 0x54E74F3F40 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x4D08 | |
int m_objectTypeId = 0x88001400 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x88001500BA164D09 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88001500BA164D09 <Unable to read memory> | |
float* m_floatValues = 0x88001500BA164D09 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x100000000 | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0xBA154D0A | |
unsigned int _blockCount = 0x80001600 | |
unsigned int* _bits = 0x2 <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0xBA144D0B | |
unsigned int _blockCount = 0x88001700 | |
unsigned int* _bits = 0x50 | |
UpdateMask* _dynamicChangesArrayMask = 0x80001800BA134D04 | |
unsigned int m_valuesCount = 0x2 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x54E74F3F98 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x54D1A92380 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x54D1A92380 | |
float m_positionX = -90805633024.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x0 | |
[1] = 0x73BBFF4B | |
[2] = 0x20477A51 | |
[3] = 0xE7671110 | |
[4] = 0x54 | |
[5] = 0xEDAEB010 | |
[6] = 0x54 | |
[7] = 0xFF00112 | |
[8] = 0xF0E0D0C0 | |
[9] = 0x1214FE5C | |
unsigned int m_flags = 0xFFFFFFFF | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0xFFFFFFFF | |
[1] = 0xFFFFFFFF | |
[2] = 0xFFFFFFFF | |
[3] = 0xFFFFFFFF | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0xBA1D006C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x80000000 | |
[1] = 0x9 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0xF | |
[1] = 0x0 | |
unsigned int m_flags = 0xE6A89CE6 | |
unsigned int LastUsedScriptID = 0x85A4 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x54E74F4158 | |
unsigned int flags = 0xF | |
unsigned int flags2 = 0x0 | |
Position pos = 0x54E74F4170 | |
unsigned int time = 0x6 | |
TransportInfo | |
ObjectGuid guid = 0x54E74F4158 | |
Position pos = 0x54E74F4168 | |
int seat = 0xB0 | |
unsigned int time = 0x54 | |
unsigned int prevTime = 0x6 | |
unsigned int vehicleId = 0x0 | |
MovementInfo::TransportInfo transport = 0x54E74F4184 | |
float pitch = 67331052718203718000000.000000 | |
JumpInfo | |
unsigned int fallTime = 0xE83CD8B0 | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0x54E74F41B8 | |
float splineElevation = 0.000000 | |
std::string m_name = "ДеревÑнный Ñтул" | |
bool m_isActive = 0xF0 | |
bool m_isWorldObject = 0xD5 | |
ZoneScript* m_zoneScript = 0x90000154BA114AE3 | |
Transport* m_transport = 0x54E83CD500 | |
GameObject | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xB8D0 | |
int m_objectTypeId = 0xD0422442 | |
unsigned int m_updateFlag = 0xD1BED091 | |
int* m_int32Values = 0xD082D187D1202C8C <Unable to read memory> | |
unsigned int* m_uint32Values = 0xD082D187D1202C8C <Unable to read memory> | |
float* m_floatValues = 0xD082D187D1202C8C <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0xD0BDD02083D120BE | |
UpdateMask _changesMask = 0x54E83CD528 | |
UpdateMask _dynamicChangesMask = 0x54E83CD538 | |
UpdateMask* _dynamicChangesArrayMask = 0xBED082D18DD120B0 | |
unsigned int m_valuesCount = 0xD020 | |
unsigned int _dynamicValuesCount = 0xD0B7 | |
unsigned int _fieldNotifyFlags = 0xD0B0 | |
bool m_objectUpdated = 0xB4 | |
bool m_inWorld = 0xD0 | |
PackedGuid m_PackGUID = 0x54E83CD558 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xD1B0D0B7D0BAD08D | |
PositionXYZOStreamer | |
<user defined> Pos = 0xD1B0D0B7D0BAD08D | |
float m_positionX = -25073838080.000000 | |
float m_positionY = -94926987264.000000 | |
float m_positionZ = -71843184640.000000 | |
float _orientation = -0.406498 | |
unsigned int m_mapId = 0xB5D087D1 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54E83CD5AC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54E83CD5B8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54E83CD5C4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54E83CD660 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54E83CD6FC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54E83CD708 | |
unsigned int LastUsedScriptID = 0xB0D080D1 | |
MovementInfo m_movementInfo = 0x54E83CD718 | |
std::string m_name = 0x54E83CD790 <Unable to read memory> | |
bool m_isActive = 0xBE | |
bool m_isWorldObject = 0xD0 | |
ZoneScript* m_zoneScript = 0xD0BFD0202C8CD181 | |
Transport* m_transport = 0xBED020B0D0BAD0BE | |
Map* m_currMap = 0x20B5D0BDD020BDD0 | |
unsigned int m_InstanceId = 0xBED0BFD0 | |
unsigned int m_phaseMask = 0xB0D0BAD0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54E83CD7D8 | |
unsigned int m_notifyflags = 0xB4D0 | |
unsigned int m_executed_notifies = 0xB5D0 | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x54E83CD7F8 | |
MapObject | |
Cell _currentCell = 0xD081D181 | |
int _moveState = 0xBFD020B5 | |
Position _newPosition = 0x54E83CD828 | |
Loot loot = 0x54E83CD838 | |
unsigned int m_groupLootTimer = 0xD0BED0B2 | |
ObjectGuid lootingGroupLowGUID = 0x54E83CD934 | |
GameObjectModel* m_model = 0xB0D0B2D0BED0B2D0 | |
unsigned int m_spellId = 0xB0D0BBD0 | |
int m_respawnTime = 0x20B0D0B4D08ED181 | |
unsigned int m_respawnDelayTime = 0x80D1BFD0 | |
int m_lootState = 0xBBD0B8D0 | |
ObjectGuid m_lootStateUnitGUID = 0x54E83CD968 | |
bool m_spawnedByDefault = 0xBD | |
int m_cooldownTime = 0xBED0BAD0B0D080D1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0x54E83CD988 | |
ObjectGuid m_ritualOwnerGUID = 0x54E83CD998 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x54E83CD9A8 | |
unsigned int m_usetimes = 0xBDD0B0D0 | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x54E83CD9C0 | |
unsigned int m_DBTableGuid = 0x82D12082D1B5D083 | |
GameObjectTemplate* m_goInfo = 0xD0208FD1B1D0B5D0 | |
GameObjectData* m_goData = 0xD0BDD087D1B8D0BB | |
GameObjectValue m_goValue = 0x54E83CD9E8 | |
unsigned int m_rotation = 0xBED082D187D1202C | |
Position m_stationaryPosition = 0x54E83CDA18 | |
ObjectGuid m_lootRecipient = 0x54E83CDA28 | |
ObjectGuid m_lootRecipientGroup = 0x54E83CDA38 | |
unsigned int m_LootMode = 0xD020 | |
GameObjectAI* m_AI = 0xBDD087D1B8D0BBD0 | |
TransportTemplate* _transportInfo = 0xD1BED0B1D0B7D0B0 | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _currentFrame = 0x81D120B5D0BAD080 | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _nextFrame = 0xD0BED080D1B3D020 | |
TimeTrackerSmall _positionChangeTimer = 0xD0BDD0BD | |
bool _isMoving = 0xBE | |
bool _pendingStop = 0xD0 | |
bool _triggeredArrivalEvent = 0xBC | |
bool _triggeredDepartureEvent = 0x2E | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x54E83CDA80 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > _passengerTeleportItr = 0x82D187D1202CBED0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _staticPassengers = 0x54E83CDA98 | |
bool _delayedAddModel = 0xD0 | |
Map* m_currMap = 0x54E83CD570 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x54E83CD578 | |
LinkedListElement iLast = 0x54E83CD590 | |
unsigned int iSize = 0xB5D087D1 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xB0D0B2D0 | |
<user defined> iterator = 0xB0D0B2D0 | |
<user defined> iterator = 0x54E83CD570 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0xB0D088D1B0D0B2D0 | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0x54E83CD5B0 | |
bool _creatureToMoveLock = 0x9D | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x54E83CD5C8 | |
bool _gameObjectsToMoveLock = 0xD0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x54E83CD5E8 | |
bool _dynamicObjectsToMoveLock = 0x20 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x54E83CD608 | |
std::mutex _mapLock = 0x0 | |
std::mutex _gridLock = 0x90002500BC98739E | |
MapEntry* i_mapEntry = 0xD020B0D082D1ADD0 | |
unsigned int i_spawnMode = 0xBA | |
unsigned int i_InstanceId = 0xD0B3D0B8 | |
unsigned int m_unloadTimer = 0x2E2E2EB0 | |
float m_VisibleDistance = 0.000000 | |
DynamicMapTree _dynamicTree = 0xD0BFD020B5D0B5D0 | |
MapRefManager m_mapRefManager = 0x54E83CD650 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0xBDD082D1B0D080D1 | |
int m_VisibilityNotifyPeriod = 0x2E2EBED0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x54E83CD6A0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0xBDD0B0D0BDD020BE | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x54E83CD6B8 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0xBFD0BED0BFD0B5D0 | |
int i_gridExpiry = 0xB8D0B2D0B0D080D1 | |
Map* m_parentMap = 0xD020B9D08BD1BCD0 | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0x20B4D0B5D080D1B2 | |
[1] = 0xB9D0B5D0BED0BCD0 | |
[2] = 0xD088D183D1B4D020 | |
[3] = 0x83D1208FD1202CB5 | |
[4] = 0xB5D080D1B5D0B2D0 | |
[5] = 0xBED092D0202EBDD0 | |
[6] = 0xB0D080D1B2D0B7D0 | |
[7] = 0x81D1B9D0B0D089D1 | |
[8] = 0x82D120BAD0208FD1 | |
[9] = 0xBAD0202CBCD0B5D0 | |
[0] = 0x54E83CD6E0 | |
[1] = 0x54E83CD8E0 | |
[2] = 0x54E83CDAE0 | |
[3] = 0x54E83CDCE0 | |
[4] = 0x54E83CDEE0 | |
[5] = 0x54E83CE0E0 | |
[6] = 0x54E83CE2E0 | |
[7] = 0x54E83CE4E0 | |
[8] = 0x54E83CE6E0 | |
[9] = 0x54E83CE8E0 | |
GridMap*[64] GridMaps | |
[0] = 0xEC20B8ACEB84A0EC | |
[1] = 0x84B1EC88B4ECBD95 | |
[2] = 0xAC82EC91A7EC | |
[3] = 0x54E22AA6BC | |
[4] = 0x54F98AEB90 | |
[5] = 0x90002054BA976B8C | |
[6] = 0xB8D080D1B5D094D0 | |
[7] = 0xD082D1A1D020BBD0 | |
[8] = 0xADC3726500BAD0B0 | |
[9] = 0x80002E54BA890061 | |
[0] = 0x54E83D56E0 | |
[1] = 0x54E83D58E0 | |
[2] = 0x54E83D5AE0 | |
[3] = 0x54E83D5CE0 | |
[4] = 0x54E83D5EE0 | |
[5] = 0x54E83D60E0 | |
[6] = 0x54E83D62E0 | |
[7] = 0x54E83D64E0 | |
[8] = 0x54E83D66E0 | |
[9] = 0x54E83D68E0 | |
std::bitset<262144> marked_cells = 0x54E83DD6E0 | |
bool i_scriptLock = 0x80 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x54E83E56E8 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x54E83E56F8 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x54E83E5708 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x54E83E5718 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0x54E83E5728 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0x54E83E5768 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x54E83E57A8 | |
unsigned int _defaultLight = 0xAA855B82 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0xF | |
unsigned int _Mysize = 0x54EDF74B70 | |
unsigned int m_notifyflags = 0xD570 | |
unsigned int m_executed_notifies = 0xE83C | |
unsigned int m_extraAttacks = 0x1C | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x1F | |
unsigned int _Mysize = 0x54EDF74F00 | |
Player* m_movedPlayer = 0x54E83CD570 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xD020 | |
int m_objectTypeId = 0xD0BCD0BE | |
unsigned int m_updateFlag = 0xD189D1BE | |
int* m_int32Values = 0xB5D0B4D0B8D080D1 <Unable to read memory> | |
unsigned int* m_uint32Values = 0xB5D0B4D0B8D080D1 <Unable to read memory> | |
float* m_floatValues = 0xB5D0B4D0B8D080D1 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0xD1208FD181D182D1 | |
UpdateMask _changesMask = 0x54E83CD598 | |
UpdateMask _dynamicChangesMask = 0x54E83CD5A8 | |
UpdateMask* _dynamicChangesArrayMask = 0xD0202EB8D082D1B0 | |
unsigned int m_valuesCount = 0xD09D | |
unsigned int _dynamicValuesCount = 0x20B5 | |
unsigned int _fieldNotifyFlags = 0xB6D0 | |
bool m_objectUpdated = 0xD0 | |
bool m_inWorld = 0xB5 | |
PackedGuid m_PackGUID = 0x54E83CD5C8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xB5D0208CD187D1BE | |
PositionXYZOStreamer | |
<user defined> Pos = 0xB5D0208CD187D1BE | |
float m_positionX = -72917434368.000000 | |
float m_positionY = -0.000002 | |
float m_positionZ = -0.000000 | |
float _orientation = -42949931008.000000 | |
unsigned int m_mapId = 0xD0B8D081 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54E83CD61C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54E83CD628 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54E83CD634 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54E83CD6D0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54E83CD76C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54E83CD778 | |
unsigned int LastUsedScriptID = 0xBED020B0 | |
MovementInfo m_movementInfo = 0x54E83CD788 | |
std::string m_name = 0x54E83CD800 <Unable to read memory> | |
bool m_isActive = 0x81 | |
bool m_isWorldObject = 0xD1 | |
ZoneScript* m_zoneScript = 0xB2D0B5D080D1B5D0 | |
Transport* m_transport = 0xBED0BBD0BFD0BED0 | |
Map* m_currMap = 0xB8D0BDD0B5D089D1 | |
unsigned int m_InstanceId = 0x202C8FD1 | |
unsigned int m_phaseMask = 0xD020B8D0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54E83CD848 | |
unsigned int m_notifyflags = 0xD0BC | |
unsigned int m_executed_notifies = 0xD0B5 | |
unsigned int m_extraAttacks = 0xBED081D1 | |
bool m_canDualWield = 0xD0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54E83CD868 | |
Player* m_movedPlayer = 0xD18DD120BCD0B8D0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54E83CD880 | |
[1] = 0x54E83CD890 | |
[2] = 0x54E83CD8A0 | |
[3] = 0x54E83CD8B0 | |
[4] = 0x54E83CD8C0 | |
[5] = 0x54E83CD8D0 | |
[6] = 0x54E83CD8E0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54E83CD8F0 | |
[1] = 0x54E83CD900 | |
[2] = 0x54E83CD910 | |
[3] = 0x54E83CD920 | |
float m_modMeleeHitChance = -25610784768.000000 | |
float m_modRangedHitChance = -23731736576.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x80D1B5D0 | |
float[7] m_threatModifier | |
[0] = -0.000398 | |
[1] = -0.000000 | |
[2] = -0.407614 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
[5] = -42996051968.000000 | |
[6] = -19168757760.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = -0.006370 | |
EventProcessor m_Events = 0x54E83CD968 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54E83CD988 | |
[1] = 0x54E83CD998 | |
[2] = 0x54E83CD9A8 | |
[3] = 0x54E83CD9B8 | |
[4] = 0x54E83CD9C8 | |
[5] = 0x54E83CD9D8 | |
[6] = 0x54E83CD9E8 | |
unsigned int m_lastSanctuaryTime = 0xD1BDD0BE | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x54E83CDA00 | |
bool IsAIEnabled = 0x2C | |
bool NeedChangeAI = 0x20 | |
ObjectGuid LastCharmerGUID = 0x54E83CDA12 | |
bool m_ControlledByPlayer = 0x24 | |
Movement::MoveSpline* movespline = 0xD03AB3D0BED0BCD0 | |
UnitAI* i_AI = 0xD0BED0BCD0BED0BF | |
UnitAI* i_disabledAI = 0xD0203BB0D0BBD0B3 | |
bool m_AutoRepeatFirstCast = 0xB5 | |
unsigned int[3] m_attackTimer | |
[0] = 0xB2D02083 | |
[1] = 0xD0B5D020 | |
[2] = 0x20BED0B3 | |
float[5] m_createStats | |
[0] = -0.000100 | |
[1] = -0.101822 | |
[2] = -0.000398 | |
[3] = -17289510912.000000 | |
[4] = -24671256576.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54E83CDA68 | |
Unit* m_attacking = 0x2EBCD0BED0BDD0BD | |
int m_deathState = 0x42244224 | |
int m_procDeep = 0xBED09FD0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54E83CDA88 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54E83CDA98 | |
unsigned int m_transform = 0xB1D0B5D0 | |
Spell*[4] m_currentSpells | |
[0] = 0xBFD0B0D097D020B2 | |
[1] = 0xB5D0B4D0B5D080D1 | |
[2] = 0xD020B5D08CD1BBD0 | |
[3] = 0xBDD02083D1BCD0B5 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54E83CDAD0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54E83CDAE0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54E83CDAF0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xB2D082D120B0D0BD | |
unsigned int m_removedAurasCount = 0xB5D0BED0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54E83CDB10 | |
[1] = 0x54E83CDB20 | |
[2] = 0x54E83CDB30 | |
[3] = 0x54E83CDB40 | |
[4] = 0x54E83CDB50 | |
[5] = 0x54E83CDB60 | |
[6] = 0x54E83CDB70 | |
[7] = 0x54E83CDB80 | |
[8] = 0x54E83CDB90 | |
[9] = 0x54E83CDBA0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54E83CF900 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54E83CF910 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54E83CF920 | |
unsigned int m_interruptMask = 0xBED0BDD0 | |
float[4] m_auraModifiersGroup | |
[0] = -102978813952.000000 | |
[1] = -24805376000.000000 | |
[2] = -97611390976.000000 | |
[3] = -25208031232.000000 | |
[0] = 0x54E83CF934 | |
[1] = 0x54E83CF944 | |
[2] = 0x54E83CF954 | |
[3] = 0x54E83CF964 | |
[4] = 0x54E83CF974 | |
[5] = 0x54E83CF984 | |
[6] = 0x54E83CF994 | |
[7] = 0x54E83CF9A4 | |
[8] = 0x54E83CF9B4 | |
[9] = 0x54E83CF9C4 | |
float[2] m_weaponDamage | |
[0] = -0.000002 | |
[1] = -0.101913 | |
[0] = 0xBDD0B7D0B5D0BBD0 | |
[1] = 0x92D0202EB5D0BED0 | |
[2] = 0xD0B5D0BED0BCD020 | |
bool m_canModifyStats = 0xBC | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54E83CFB20 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -0.000002 | |
[3] = -0.000000 | |
[4] = -0.000002 | |
[5] = -10786914304.000000 | |
[6] = -25476569088.000000 | |
[7] = -24671266816.000000 | |
[8] = -25610788864.000000 | |
CharmInfo* m_charmInfo = 0xBBD0B8D0A8D020B5 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54E83CFB60 | |
MotionMaster* i_motionMaster = 0xB5D0B2D081D12082 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x82D180D1 | |
[1] = 0xBAD0BED0 | |
[2] = 0x9380E220 | |
unsigned int m_regenTimer = 0xD1BFD020 | |
ThreatManager m_ThreatManager = 0x54E83CFB88 | |
Vehicle* m_vehicle = 0xBED0BDD0B4D0BED0 | |
Vehicle* m_vehicleKit = 0xD0BBD0B5D0B4D020 | |
unsigned int m_unitTypeMask = 0xD0202CBE | |
LiquidTypeEntry* _lastLiquid = 0x80D1BED082D1BED0 | |
unsigned int m_movementCounter = 0xBCD0BED0 | |
unsigned int m_state = 0xD0BCD020 | |
unsigned int m_CombatTimer = 0x20B5D0BD | |
TimeTrackerSmall m_movesplineTimer = 0x83D1BDD0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x54E83CFC00 | |
HostileRefManager m_HostileRefManager = 0x54E83CFC10 | |
FollowerRefManager m_FollowingRefManager = 0x54E83CFC58 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x54E83CFC98 | |
RedirectThreatInfo _redirectThreadInfo = 0x54E83CFCA8 | |
bool m_cleanupDone = 0xD0 | |
bool m_duringRemoveFromWorld = 0xB8 | |
unsigned int _oldFactionId = 0xD0B0D0B7 | |
bool _isWalkingBeforeCharm = 0xBD | |
int _lastDamagedTime = 0xD182D1B5D0B0D0BC | |
unsigned int _aiAnimKitId = 0xD181 | |
unsigned int _movementAnimKitId = 0x208F | |
unsigned int _meleeAnimKitId = 0xB1D0 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x54E83CFCE0 | |
std::string autoReplyMsg = 0x54E83CFD08 <Unable to read memory> | |
PlayerTaxi m_taxi = 0x54E83CFD28 | |
int m_logintime = 0xD08FD180D182D1BE | |
int m_Last_tick = 0xD193D020B2D020B4 | |
unsigned int[2] m_Played_time | |
[0] = 0xD083D180 | |
[1] = 0x20B5D0B4 | |
unsigned int m_stableSlots = 0xB0D0BDD0 | |
bool m_mailsLoaded = 0x20 | |
bool m_mailsUpdated = 0xD1 | |
unsigned int unReadMails = 0x8E | |
int m_nextMailDelivereTime = 0x82D1BED020B5D0B3 | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x54E83CFDF0 | |
PvPInfo pvpInfo = 0x54E83CFE30 | |
DuelInfo* duel = 0xD1B8D080D1BFD020 | |
PlayerMenu* PlayerTalkClass = 0xD181D1BED0BBD088 | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x54E83CFE50 | |
Unit* m_mover = 0xBED097D020B2D020 | |
WorldObject* m_seer = 0x2E32352083D1BDD0 | |
unsigned int m_recallMap = 0x42244224 | |
float m_recallX = 0.000000 | |
float m_recallY = -0.000000 | |
float m_recallZ = -0.000000 | |
float m_recallO = -0.000000 | |
unsigned int m_homebindMapId = 0x8FD1BBD0 | |
unsigned int m_homebindAreaId = 0xB9D0 | |
float m_homebindX = -43100475392.000000 | |
float m_homebindY = -17692364800.000000 | |
float m_homebindZ = 0.000000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x54E83CFEA0 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xB8 | |
[1] = 0x20 | |
[2] = 0xD0 | |
[3] = 0xBC | |
[4] = 0xD0 | |
[5] = 0xBD | |
[6] = 0xD0 | |
[7] = 0xB5 | |
[8] = 0x20 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x54E83CFEC0 | |
unsigned int m_HomebindTimer = 0xD087D1B8 | |
bool m_InstanceValid = 0xB8 | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x54E83CFED8 | |
[1] = 0x54E83CFF18 | |
[2] = 0x54E83CFF58 | |
[3] = 0x54E83CFF98 | |
[4] = 0x54E83CFFD8 | |
[5] = 0x54E83D0018 | |
[6] = 0x54E83D0058 | |
[7] = 0x54E83D0098 | |
[8] = 0x54E83D00D8 | |
[9] = 0x54E83D0118 | |
Spell* m_spellModTakingSpell = 0xB7D08CD1BBD0BED0 | |
bool isDebugAreaTriggers = 0xD1 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x54E83D0428 | |
unsigned int m_regenTimerCount = 0xBAD081D1 | |
unsigned int m_holyPowerRegenTimerCount = 0xB5D0B2D0 | |
unsigned int m_focusRegenTimerCount = 0xBDD080D1 | |
float[5] m_powerFraction | |
[0] = -0.000000 | |
[1] = -0.000100 | |
[2] = -0.407698 | |
[3] = 0.000000 | |
[4] = -0.000000 | |
unsigned int m_contestedPvPTimer = 0xB1D0BED0 | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0xB0D0B2D0 | |
unsigned int invitedToInstance = 0xB0D088D1 | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0xD08BD1B2D0208BD1 | |
[1] = 0xD08BD1BFD0B0D0BA | |
BGData m_bgData = 0x54E83D0470 | |
bool m_IsBGRandomWinner = 0xB4 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x54E83D04D8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x54E83D04E8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x54E83D04F8 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x54E83D0508 | |
ObjectGuid m_divider = 0x54E83D0548 | |
unsigned int m_ingametime = 0xD1B0D0B4 | |
int m_lastHonorUpdateTime = 0xD0BCD020B0D0BDD0 | |
ObjectGuid m_lootGuid = 0x54E83D0568 | |
unsigned int m_team = 0x8BD1BDD0 | |
unsigned int m_nextSave = 0x202C85D1 | |
int m_speakTime = 0xB1D0208FD120B8D0 | |
unsigned int m_speakCount = 0xBBD0BED0 | |
int m_dungeonDifficulty = 0x88D18CD1 | |
int m_raidDifficulty = 0xD020B5D0 | |
int m_legacyRaidDifficulty = 0x20B5D0BD | |
int m_raidMapDifficulty = 0xBED0BCD0 | |
unsigned int m_atLoginFlags = 0x83D1B3D0 | |
Item*[184] m_items | |
[0] = 0xD0BBD0B5D0B4D020 | |
[1] = 0x81D1208CD182D1B0 | |
[2] = 0xD1208ED1BED0B2D0 | |
[3] = 0xD1BED0B1D0B0D080 | |
[4] = 0xD0BAD0202C83D182 | |
[5] = 0x80D1BFD020BAD0B0 | |
[6] = 0xB5D0B4D0B6D0B5D0 | |
[7] = 0xD19ED0422442242E | |
[8] = 0xD0B0D080D1BFD082 | |
[9] = 0xD1B9D08FD1BBD0B2 | |
unsigned int m_currentBuybackSlot = 0x83D182D1 | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x54E83D0B68 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0xD0B3D0BED09AD020 | |
[1] = 0xBED0BFD020B0D0B4 | |
[2] = 0xD020BBD0BED081D1 | |
[3] = 0xD0BAD082D1B0D0BD | |
[4] = 0xD181D182D1B5D0BD | |
[5] = 0xD020B0D0BDD0208F | |
[6] = 0xBDD020B5D0B5D0BD | |
[7] = 0xD0B2D081D120B0D0 | |
[8] = 0xBED020BCD0B5D0BE | |
[9] = 0xB5D080D1B5D087D1 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x54E83D0E28 | |
bool m_itemUpdateQueueBlocked = 0x20 | |
unsigned int m_ExtraFlags = 0xD0B5D0B1 | |
ObjectGuid m_comboTarget = 0x54E83D0E48 | |
int m_comboPoints = 0xD0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x54E83D0E60 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x54E83D0E70 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x54E83D0E80 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x54E83D0E90 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = 0x208CD182D1B8D087 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x54E83D0EA8 | |
unsigned int m_GuildIdInvited = 0xD12083D1BAD08CD1 | |
unsigned int m_ArenaTeamIdInvited = 0xD1B8D080 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x54E83D0EF8 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x54E83D0F20 | |
unsigned int m_lastPotionId = 0x80D1B5D0 | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x54E83D0F68 | |
PlayerTalentInfo* _talentMgr = 0xD1B5D089D183D181 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x54E83D0FB0 | |
float[2] m_auraBaseMod | |
[0] = -0.000000 | |
[1] = -0.000398 | |
[0] = 0xB9D0B8D080D1B0D0 | |
[1] = 0xD020B5D0BED0BDD0 | |
[2] = 0xD1BBD0BAD082D1BE | |
[3] = 0xD0BDD0B5D087D18E | |
int[26] m_baseRatingValue | |
[0] = 0xD0B8 | |
[1] = 0x2CB5 | |
[2] = 0xD020 | |
[3] = 0xD0BA | |
[4] = 0xD1BE | |
[5] = 0xD082 | |
[6] = 0xD1BE | |
[7] = 0xD080 | |
[8] = 0xD0BE | |
[9] = 0x20B5 | |
unsigned int m_baseSpellPower = 0xB2D0B0D0 | |
unsigned int m_baseManaRegen = 0xB5D081D1 | |
unsigned int m_baseHealthRegen = 0xB4D0B3D0 | |
int m_spellPenetrationItemMod = 0x202CB0D0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x54E83D1028 | |
[1] = 0x54E83D1038 | |
[2] = 0x54E83D1048 | |
[3] = 0x54E83D1058 | |
[4] = 0x54E83D1068 | |
[5] = 0x54E83D1078 | |
[6] = 0x54E83D1088 | |
[7] = 0x54E83D1098 | |
[8] = 0x54E83D10A8 | |
[9] = 0x54E83D10B8 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x54E83D1228 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x54E83D1238 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x54E83D1248 | |
ResurrectionData* _resurrectionData = 0xBCD0B5D082D1BED0 | |
WorldSession* m_session = 0x20B5D0BDD020B0D0 | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x54E83D1268 | |
unsigned int m_cinematic = 0xD1 | |
TradeData* m_trade = 0xD0BED0B4D0BED020 | |
bool m_DailyQuestChanged = 0xBB | |
bool m_WeeklyQuestChanged = 0xD0 | |
bool m_MonthlyQuestChanged = 0xB5 | |
bool m_SeasonalQuestChanged = 0xD1 | |
int m_lastDailyQuestTime = 0xB8D0B3D0B0D0BCD0 | |
unsigned int m_drunkTimer = 0xD1208ED1 | |
unsigned int m_weaponChangeTimer = 0xD0B5D082 | |
unsigned int m_zoneUpdateId = 0xD0BDD0BC | |
unsigned int m_zoneUpdateTimer = 0xD0B3D0BE | |
unsigned int m_areaUpdateId = 0xBAD020BE | |
unsigned int m_deathTimer = 0xBDD0BED0 | |
int m_deathExpireTime = 0xB2D0B0D0BBD0BAD0 | |
unsigned int m_restTime = 0x242EB0D0 | |
unsigned int m_WeaponProficiency = 0xD0422442 | |
unsigned int m_ArmorProficiency = 0x208BD19C | |
bool m_canParry = 0xD0 | |
bool m_canBlock = 0xBC | |
bool m_canTitanGrip = 0xD0 | |
unsigned int m_swingErrorMsg = 0xBE | |
int time_inn_enter = 0xD120BCD0B5D0B6D0 | |
unsigned int inn_pos_mapid = 0xD0BAD081 | |
float inn_pos_x = -25342373888.000000 | |
float inn_pos_y = -24805476352.000000 | |
float inn_pos_z = -99222003712.000000 | |
float m_rest_bonus = -25610682368.000000 | |
int rest_type = 0xD1B0D0B2 | |
PlayerSocial* m_social = 0xB3D0B5D0208CD182 | |
GroupReference m_group = 0x54E83D12F0 | |
GroupReference m_originalGroup = 0x54E83D1320 | |
Group* m_groupInvite = 0xD089D18ED183D180 | |
unsigned int m_groupUpdateMask = 0x20B9D0B8 | |
unsigned int m_auraRaidUpdateMask = 0xD1B5D0BDD08DD120 | |
bool m_bPassOnGroupLoot = 0x80 | |
unsigned int m_lastpetnumber = 0x2E8ED1B8 | |
int m_summon_expire = 0x81D1B5D02098D020 | |
unsigned int m_summon_mapid = 0xB8D0BBD0 | |
float m_summon_x = -101368201216.000000 | |
float m_summon_y = -0.101625 | |
float m_summon_z = -10785079296.000000 | |
DeclinedName* m_declinedname = 0xD0B5D0B6D0BED0BC | |
Runes* m_runes = 0xB2D082D1BED020BC | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x54E83D1398 | |
unsigned int m_grantableLevels = 0xBE | |
bool m_needsZoneUpdate = 0xD0 | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0xB5D0BBD0BFD0BED0 | |
[1] = 0xBDD0BDD0B5D0BCD0 | |
[2] = 0xB2D0BED0BAD0B8D0 | |
[3] = 0xBED02082D1BED020 | |
[4] = 0xB4D0B0D0BBD0B2D0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x54E83D13D8 | |
MapReference m_mapRef = 0x54E83D13E8 | |
unsigned int m_lastFallTime = 0xD0208FD1 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0xBED0BCD0 | |
[1] = 0xB5D0B6D0 | |
[2] = 0xD020BCD0 | |
unsigned int m_MirrorTimerFlags = 0xBE | |
unsigned int m_MirrorTimerFlagsLast = 0xD1 | |
bool m_isInWater = 0x81 | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0xD0B0D082 | |
[1] = 0xD0BED0BD | |
[2] = 0xD1B8D0B2 | |
[3] = 0x208CD182 | |
[4] = 0x85D1B8D0 | |
[5] = 0x2442242E | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0xD09ED042 | |
[1] = 0xD0B8D0B4 | |
[2] = 0xB8D020BD | |
[3] = 0xD120B7D0 | |
[4] = 0xD0BBD08D | |
[5] = 0xD0BCD0B5 | |
WorldLocation m_teleport_dest = 0x54E83D1458 | |
unsigned int m_teleport_options = 0xD0BED085 | |
bool mSemaphoreTeleport_Near = 0xB4 | |
bool mSemaphoreTeleport_Far = 0xD0 | |
unsigned int m_DelayedOperations = 0xD18BD1BC | |
bool m_bCanDelayTeleport = 0x85 | |
bool m_bHasDelayedTeleport = 0x20 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x8FD1BBD0 | |
unsigned int m_oldpetspell = 0xD0BFD020 | |
AchievementMgr<Player>* m_achievementMgr = 0x80E220B0D085D1BE | |
ReputationMgr* m_reputationMgr = 0xB7D0B5D0B6D02093 | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x54E83D1498 | |
unsigned int m_ChampioningFaction = 0xD0BAD020 | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x54E83D14B0 | |
unsigned int m_timeSyncTimer = 0xD1BAD020 | |
unsigned int m_timeSyncClient = 0xD0BED080 | |
unsigned int m_timeSyncServer = 0x20B8D0B2 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x54E83D14E8 | |
unsigned int _pendingBindId = 0x202EB0D0 | |
unsigned int _pendingBindTimer = 0x8BD1A2D0 | |
unsigned int _activeCheats = 0xD0BDD020 | |
unsigned int _maxPersonalArenaRate = 0xD0B9D0B0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54E74F4250 | |
[1] = 0x54E74F4260 | |
[2] = 0x54E74F4270 | |
[3] = 0x54E74F4280 | |
[4] = 0x54E74F4290 | |
[5] = 0x54E74F42A0 | |
[6] = 0x54E74F42B0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54E74F42C0 | |
[1] = 0x54E74F42D0 | |
[2] = 0x54E74F42E0 | |
[3] = 0x54E74F42F0 | |
float m_modMeleeHitChance = -202454261449780200000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -3565824804738332700000000.000000 | |
int m_baseSpellCritChance = 0x54 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -3565824804738332700000000.000000 | |
[5] = 0.000000 | |
[6] = -0.000726 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = -3565755629448056300000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x54E83CC5F0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0xF | |
<user defined> value_compare = 0x54E74F4340 | |
<user defined> value_compare = 0x0 | |
bool m_aborting = 0xEB | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54E74F4358 | |
[1] = 0x54E74F4368 | |
[2] = 0x54E74F4378 | |
[3] = 0x54E74F4388 | |
[4] = 0x54E74F4398 | |
[5] = 0x54E74F43A8 | |
[6] = 0x54E74F43B8 | |
unsigned int m_lastSanctuaryTime = 0xF | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x85A4E6A89CE6 | |
unsigned int _Mysize = 0x54E7699AE0 | |
bool IsAIEnabled = 0x6 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0xF000000000000 | |
unsigned int _high = 0x6953000000000000 | |
bool m_ControlledByPlayer = 0x6C | |
Movement::MoveSpline* movespline = 0x61726564616D20 | |
Movement::Spline<int> spline = 0x61726564616D20 | |
Movement::FacingInfo facing = 0x61726564616D60 | |
unsigned int m_Id = 0x61726564616D80 <Unable to read memory> | |
Movement::MoveSplineFlag splineflags = 0x61726564616D84 <Unable to read memory> | |
int time_passed = 0x61726564616D88 <Unable to read memory> | |
float vertical_acceleration = 0x61726564616D8C <Unable to read memory> | |
float initialOrientation = 0x61726564616D90 <Unable to read memory> | |
int effect_start_time = 0x61726564616D94 <Unable to read memory> | |
int point_Idx = 0x61726564616D98 <Unable to read memory> | |
int point_Idx_offset = 0x61726564616D9C <Unable to read memory> | |
bool onTransport = 0x61726564616DA0 <Unable to read memory> | |
UnitAI* i_AI = 0xF | |
Unit* me = <Unable to read memory> | |
UnitAI* i_disabledAI = 0xF | |
bool m_AutoRepeatFirstCast = 0x53 | |
unsigned int[3] m_attackTimer | |
[0] = 0x65642061 | |
[1] = 0x64616D20 | |
[2] = 0x617265 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -9564652740205282200000000000.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x54E7699E60 | |
unsigned int _Mysize = 0x1D | |
Unit* m_attacking = 0x1F | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x27 <Unable to read memory> | |
int m_objectTypeId = 0x2B <Unable to read memory> | |
unsigned int m_updateFlag = 0x2F <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x47 | |
UpdateMask _dynamicChangesMask = 0x57 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x6F <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x71 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x73 <Unable to read memory> | |
bool m_objectUpdated = 0x75 <Unable to read memory> | |
bool m_inWorld = 0x76 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x77 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xB7 <Unable to read memory> | |
float m_positionX = 0xB7 <Unable to read memory> | |
float m_positionY = 0xBB <Unable to read memory> | |
float m_positionZ = 0xBF <Unable to read memory> | |
float _orientation = 0xC3 <Unable to read memory> | |
unsigned int m_mapId = 0xC7 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xCB | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xD7 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0xE3 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x17F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x21B | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x227 | |
unsigned int LastUsedScriptID = 0x233 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x237 | |
std::string m_name = 0x2AF <Unable to read memory> | |
bool m_isActive = 0x2CF <Unable to read memory> | |
bool m_isWorldObject = 0x2D0 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x2EF <Unable to read memory> | |
unsigned int m_phaseMask = 0x2F3 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x2F7 | |
unsigned int m_notifyflags = 0x307 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x309 <Unable to read memory> | |
unsigned int m_extraAttacks = 0x30F <Unable to read memory> | |
bool m_canDualWield = 0x313 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x317 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x32F | |
[1] = 0x33F | |
[2] = 0x34F | |
[3] = 0x35F | |
[4] = 0x36F | |
[5] = 0x37F | |
[6] = 0x38F | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x39F | |
[1] = 0x3AF | |
[2] = 0x3BF | |
[3] = 0x3CF | |
float m_modMeleeHitChance = 0x3DF <Unable to read memory> | |
float m_modRangedHitChance = 0x3E3 <Unable to read memory> | |
float m_modSpellHitChance = 0x3E7 <Unable to read memory> | |
int m_baseSpellCritChance = 0x3EB <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x3EF <Unable to read memory> | |
[1] = 0x3F3 <Unable to read memory> | |
[2] = 0x3F7 <Unable to read memory> | |
[3] = 0x3FB <Unable to read memory> | |
[4] = 0x3FF <Unable to read memory> | |
[5] = 0x403 <Unable to read memory> | |
[6] = 0x407 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x40B <Unable to read memory> | |
[1] = 0x40F <Unable to read memory> | |
[2] = 0x413 <Unable to read memory> | |
EventProcessor m_Events = 0x417 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x437 | |
[1] = 0x447 | |
[2] = 0x457 | |
[3] = 0x467 | |
[4] = 0x477 | |
[5] = 0x487 | |
[6] = 0x497 | |
unsigned int m_lastSanctuaryTime = 0x4A7 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x4AF | |
bool IsAIEnabled = 0x4BF <Unable to read memory> | |
bool NeedChangeAI = 0x4C0 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x4C1 | |
bool m_ControlledByPlayer = 0x4D1 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x4EF <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x4F3 <Unable to read memory> | |
[1] = 0x4F7 <Unable to read memory> | |
[2] = 0x4FB <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x4FF <Unable to read memory> | |
[1] = 0x503 <Unable to read memory> | |
[2] = 0x507 <Unable to read memory> | |
[3] = 0x50B <Unable to read memory> | |
[4] = 0x50F <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x517 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x52F <Unable to read memory> | |
int m_procDeep = 0x533 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x537 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x547 | |
unsigned int m_transform = 0x557 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x55F <Unable to read memory> | |
[1] = 0x567 <Unable to read memory> | |
[2] = 0x56F <Unable to read memory> | |
[3] = 0x577 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x57F | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x58F | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x59F | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5AF <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x5B7 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5BF | |
[1] = 0x5CF | |
[2] = 0x5DF | |
[3] = 0x5EF | |
[4] = 0x5FF | |
[5] = 0x60F | |
[6] = 0x61F | |
[7] = 0x62F | |
[8] = 0x63F | |
[9] = 0x64F | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x23AF | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x23BF | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x23CF | |
unsigned int m_interruptMask = 0x23DF <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x23E3 <Unable to read memory> | |
[1] = 0x23E7 <Unable to read memory> | |
[2] = 0x23EB <Unable to read memory> | |
[3] = 0x23EF <Unable to read memory> | |
[0] = 0x23E3 | |
[1] = 0x23F3 | |
[2] = 0x2403 | |
[3] = 0x2413 | |
[4] = 0x2423 | |
[5] = 0x2433 | |
[6] = 0x2443 | |
[7] = 0x2453 | |
[8] = 0x2463 | |
[9] = 0x2473 | |
float[2] m_weaponDamage | |
[0] = 0x25B3 <Unable to read memory> | |
[1] = 0x25B7 <Unable to read memory> | |
[0] = 0x25B3 <Unable to read memory> | |
[1] = 0x25BB <Unable to read memory> | |
[2] = 0x25C3 <Unable to read memory> | |
bool m_canModifyStats = 0x25CB <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x25CF | |
float[9] m_speed_rate | |
[0] = 0x25DF <Unable to read memory> | |
[1] = 0x25E3 <Unable to read memory> | |
[2] = 0x25E7 <Unable to read memory> | |
[3] = 0x25EB <Unable to read memory> | |
[4] = 0x25EF <Unable to read memory> | |
[5] = 0x25F3 <Unable to read memory> | |
[6] = 0x25F7 <Unable to read memory> | |
[7] = 0x25FB <Unable to read memory> | |
[8] = 0x25FF <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x260F | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x2627 <Unable to read memory> | |
[1] = 0x262B <Unable to read memory> | |
[2] = 0x262F <Unable to read memory> | |
unsigned int m_regenTimer = 0x2633 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x2637 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x268F <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x269F <Unable to read memory> | |
unsigned int m_state = 0x26A3 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x26A7 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x26AB <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x26AF | |
HostileRefManager m_HostileRefManager = 0x26BF | |
FollowerRefManager m_FollowingRefManager = 0x2707 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x2747 | |
RedirectThreatInfo _redirectThreadInfo = 0x2757 | |
bool m_cleanupDone = 0x276B <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x276C <Unable to read memory> | |
unsigned int _oldFactionId = 0x276F <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x2773 <Unable to read memory> | |
int _lastDamagedTime = 0x2777 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x277F <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x2781 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x2783 <Unable to read memory> | |
int m_deathState = 0xE76997A0 | |
int m_procDeep = 0x54 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x90000354BA4B4AB9 | |
unsigned int _Mysize = 0x54E7699700 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x54E76997A0 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0xF | |
Spell*[4] m_currentSpells | |
[0] = 0x54EDF73EE0 | |
[1] = 0x54E76997A0 | |
[2] = 0x1C | |
[3] = 0x1F | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x54EDF74090 | |
unsigned int _Mysize = 0x54E7699B20 | |
<user defined> value_compare = 0x54E74F44A0 | |
<user defined> value_compare = 0x54EDF74090 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0x1F | |
unsigned int _Mysize = 0x1F | |
<user defined> value_compare = 0x54E74F44B0 | |
<user defined> value_compare = 0x1F | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x54EDF73B20 | |
unsigned int _Mysize = 0x54E76992A0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x10 | |
unsigned int m_removedAurasCount = 0x1F | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54E74F44E0 | |
[1] = 0x54E74F44F0 | |
[2] = 0x54E74F4500 | |
[3] = 0x54E74F4510 | |
[4] = 0x54E74F4520 | |
[5] = 0x54E74F4530 | |
[6] = 0x54E74F4540 | |
[7] = 0x54E74F4550 | |
[8] = 0x54E74F4560 | |
[9] = 0x54E74F4570 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x656420616C6C6953 | |
unsigned int _Mysize = 0x61726564616D20 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0xF | |
unsigned int _Mysize = 0xF | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x656420616C6C6953 | |
unsigned int _Mysize = 0x61726564616D20 | |
<user defined> value_compare = 0x54E74F62F0 | |
<user defined> value_compare = 0x656420616C6C6953 | |
unsigned int m_interruptMask = 0xF | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = -9564766077000871100000000000.000000 | |
[0] = 0x54E74F6304 | |
[1] = 0x54E74F6314 | |
[2] = 0x54E74F6324 | |
[3] = 0x54E74F6334 | |
[4] = 0x54E74F6344 | |
[5] = 0x54E74F6354 | |
[6] = 0x54E74F6364 | |
[7] = 0x54E74F6374 | |
[8] = 0x54E74F6384 | |
[9] = 0x54E74F6394 | |
float[2] m_weaponDamage | |
[0] = 4636511588955711000000000.000000 | |
[1] = -3551250723998597600000000.000000 | |
[0] = 0xE83C006C68757473 | |
[1] = 0x900000054 | |
[2] = 0xF00000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x85A4E6A89CE6 | |
unsigned int _Mysize = 0x54E83CD9F0 | |
<user defined> value_compare = 0x54E74F64F0 | |
<user defined> value_compare = 0x85A4E6A89CE6 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -398125917222113900000000.000000 | |
[5] = 0.000000 | |
[6] = -3567300544264229500000000.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0xF | |
Unit* _unit = <Unable to read memory> | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0x17 <Unable to read memory> | |
[1] = 0x1B <Unable to read memory> | |
[2] = 0x1F <Unable to read memory> | |
[3] = 0x23 <Unable to read memory> | |
[4] = 0x27 <Unable to read memory> | |
[5] = 0x2B <Unable to read memory> | |
[6] = 0x2F <Unable to read memory> | |
[7] = 0x33 <Unable to read memory> | |
[8] = 0x37 <Unable to read memory> | |
[9] = 0x3B <Unable to read memory> | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0x3F <Unable to read memory> | |
[1] = 0x43 <Unable to read memory> | |
[2] = 0x47 <Unable to read memory> | |
[3] = 0x4B <Unable to read memory> | |
int _CommandState = 0x4F <Unable to read memory> | |
unsigned int _petnumber = 0x53 <Unable to read memory> | |
int _oldReactState = 0x57 <Unable to read memory> | |
bool _isCommandAttack = 0x5B <Unable to read memory> | |
bool _isCommandFollow = 0x5C <Unable to read memory> | |
bool _isAtStay = 0x5D <Unable to read memory> | |
bool _isFollowing = 0x5E <Unable to read memory> | |
bool _isReturning = 0x5F <Unable to read memory> | |
float _stayX = 0x63 <Unable to read memory> | |
float _stayY = 0x67 <Unable to read memory> | |
float _stayZ = 0x6B <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x6F | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = 0x656420616C6C6953 | |
unsigned int _Mysize = 0x61726564616D20 | |
MotionMaster* i_motionMaster = 0xF | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = 0x17 <Unable to read memory> | |
[1] = 0x1F <Unable to read memory> | |
[2] = 0x27 <Unable to read memory> | |
int _top = 0x2F <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x3F <Unable to read memory> | |
[1] = 0x40 <Unable to read memory> | |
[2] = 0x41 <Unable to read memory> | |
unsigned int _cleanFlag = 0x42 <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xF | |
[1] = 0x0 | |
[2] = 0x6C6C6953 | |
unsigned int m_regenTimer = 0x65642061 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x61726564616D20 | |
Unit* iOwner = 0xF | |
unsigned int iUpdateTimer = 0xF | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54E74F6570 | |
bool iDirty = 0x1D | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54E74F6588 | |
bool iDirty = 0xA5 | |
Vehicle* m_vehicle = 0x54E769A800 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x54E769A808 | |
unsigned int UsableSeatNum = 0x72B6C368 | |
Unit* _me = 0x67726F4D20737361 | |
VehicleEntry* _vehicleInfo = 0x75206E726F6B6E65 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x54E769A830 | |
unsigned int _creatureEntry = 0x42206E65 | |
int _status = 0x6E696465 | |
Position _lastShootPos = 0x54E769A848 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x54E769A858 | |
Vehicle* m_vehicleKit = 0x54E769A860 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x54E769A868 | |
unsigned int UsableSeatNum = 0x202C7265 | |
Unit* _me = 0x696D697270206E69 | |
VehicleEntry* _vehicleInfo = 0x6C46206E65766974 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x54E769A890 | |
unsigned int _creatureEntry = 0x65772074 | |
int _status = 0x6E656472 | |
Position _lastShootPos = 0x54E769A8A8 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x54E769A8B8 | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = 0xF | |
unsigned int ID = 0xF <Unable to read memory> | |
unsigned int Type = 0x13 <Unable to read memory> | |
unsigned int SpellID = 0x17 <Unable to read memory> | |
unsigned int m_movementCounter = 0xEB9882EB | |
unsigned int m_state = 0xEC20B4AC | |
unsigned int m_CombatTimer = 0x9EEC989D | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x80000090 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0xD | |
unsigned int _Mysize = 0xF | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54E74F65E8 | |
LinkedListElement iLast = 0x54E74F6600 | |
unsigned int iSize = 0xF | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x69616843 | |
<user defined> iterator = 0x69616843 | |
<user defined> iterator = 0x54E74F65E0 | |
Unit* iOwner = 0x85A4E6A89CE6 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54E74F6630 | |
LinkedListElement iLast = 0x54E74F6648 | |
unsigned int iSize = 0x6C6C6953 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xE769B920 | |
<user defined> iterator = 0xE769B920 | |
<user defined> iterator = 0x54E74F6628 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x61726564616D20 | |
unsigned int _Mysize = 0xF | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0xF | |
unsigned int _high = 0x656420616C6C6953 | |
unsigned int _threatPct = 0x64616D20 | |
bool m_cleanupDone = 0x65 | |
bool m_duringRemoveFromWorld = 0x72 | |
unsigned int _oldFactionId = 0xF | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0xF | |
unsigned int _aiAnimKitId = 0x39A0 | |
unsigned int _movementAnimKitId = 0xEDF7 | |
unsigned int _meleeAnimKitId = 0x54 | |
Parameter Item* pItemTarget = 0x54ECCD9040 | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x8 | |
int* m_int32Values = 0x2 | |
unsigned int* m_uint32Values = 0x2 | |
float* m_floatValues = 0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x54900483B8 | |
std::_Vector_alloc<0,std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Vector_val<std::_Simple_types<unsigned int> > | |
unsigned int* _Myfirst = NULL | |
unsigned int* _Mylast = NULL | |
unsigned int* _Myend = NULL | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0xA74 | |
unsigned int _blockCount = 0x54 | |
unsigned int* _bits = 0x0 | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x8 | |
unsigned int _blockCount = 0x1 | |
unsigned int* _bits = 0x0 | |
UpdateMask* _dynamicChangesArrayMask = 0x5495999FE8 | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = NULL | |
unsigned int m_valuesCount = 0xA74 | |
unsigned int _dynamicValuesCount = 0x8 | |
unsigned int _fieldNotifyFlags = 0x80 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x54ECCD9098 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
LootItem* _Myfirst = 0xC4974A95438F239A | |
LootItem* _Mylast = 0x400AEBBD428177F7 | |
LootItem* _Myend = 0x45C | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
LootItem* _Myfirst = NULL | |
LootItem* _Mylast = NULL | |
LootItem* _Myend = NULL | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
int loot_type = 0x0 | |
unsigned int maxDuplicates = 0x0 | |
ObjectGuid containerID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54ECCD9148 | |
<user defined> value_compare = 0x0 | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54ECCD9158 | |
<user defined> value_compare = 0x0 | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54ECCD9168 | |
<user defined> value_compare = 0x0 | |
LootValidatorRefManager i_LootValidatorRefManager | |
RefManager<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54ECCD9180 | |
LinkedListElement iLast = 0x54ECCD9198 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x54ECCD9178 | |
iterator | |
LootValidatorRef* _Ptr = NULL | |
ObjectGuid _GUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int _difficultyBonusTreeMod = 0x0 | |
bool m_lootGenerated = 0x0 | |
BonusData _bonusData | |
unsigned int Quality = 0x0 | |
int ItemLevel = 0x0 | |
int RequiredLevel = 0x0 | |
int[10] ItemStatType | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[10] ItemStatValue | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[10] ItemStatAllocation | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x1 | |
[5] = 0x0 | |
[6] = 0x3 | |
[7] = 0x1 | |
[8] = 0x0 | |
[9] = 0x0 | |
float[10] ItemStatSocketCostMultiplier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 286.278137 | |
[7] = -1210.330688 | |
[8] = 64.734306 | |
[9] = 2.170638 | |
unsigned int[3] SocketColor | |
[0] = 0x66C2 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int AppearanceModID = 0x0 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
ObjectGuid m_refundRecipient | |
unsigned int _low = 0x736F69614E | |
unsigned int _high = 0x0 | |
unsigned int m_paidMoney = 0x5 | |
unsigned int m_paidExtendedCost = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0xF | |
unsigned int _Mysize = 0x101 | |
unsigned int[9] _modifiers | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x968F6010 | |
[5] = 0x54 | |
[6] = 0x0 | |
[7] = 0x1 | |
[8] = 0x96A93900 | |
Parameter GameObject* pGOTarget = 0x54FFFFFFFF | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x5500000007 <Unable to read memory> | |
int m_objectTypeId = 0x550000000B <Unable to read memory> | |
unsigned int m_updateFlag = 0x550000000F <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x5500000027 <Unable to read memory> | |
unsigned int _blockCount = 0x550000002B <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x5500000037 <Unable to read memory> | |
unsigned int _blockCount = 0x550000003B <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x550000004F <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x5500000051 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5500000053 <Unable to read memory> | |
bool m_objectUpdated = 0x5500000055 <Unable to read memory> | |
bool m_inWorld = 0x5500000056 <Unable to read memory> | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x5500000057 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x5500000097 <Unable to read memory> | |
float m_positionX = 0x5500000097 <Unable to read memory> | |
float m_positionY = 0x550000009B <Unable to read memory> | |
float m_positionZ = 0x550000009F <Unable to read memory> | |
float _orientation = 0x55000000A3 <Unable to read memory> | |
unsigned int m_mapId = 0x55000000A7 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x55000000AB <Unable to read memory> | |
[1] = 0x55000000AF <Unable to read memory> | |
unsigned int m_flags = 0x55000000B3 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x55000000B7 <Unable to read memory> | |
[1] = 0x55000000BB <Unable to read memory> | |
unsigned int m_flags = 0x55000000BF <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x55000000C3 <Unable to read memory> | |
[1] = 0x55000000C7 <Unable to read memory> | |
[2] = 0x55000000CB <Unable to read memory> | |
[3] = 0x55000000CF <Unable to read memory> | |
[4] = 0x55000000D3 <Unable to read memory> | |
[5] = 0x55000000D7 <Unable to read memory> | |
[6] = 0x55000000DB <Unable to read memory> | |
[7] = 0x55000000DF <Unable to read memory> | |
[8] = 0x55000000E3 <Unable to read memory> | |
[9] = 0x55000000E7 <Unable to read memory> | |
unsigned int m_flags = 0x550000015B <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x550000015F <Unable to read memory> | |
[1] = 0x5500000163 <Unable to read memory> | |
[2] = 0x5500000167 <Unable to read memory> | |
[3] = 0x550000016B <Unable to read memory> | |
[4] = 0x550000016F <Unable to read memory> | |
[5] = 0x5500000173 <Unable to read memory> | |
[6] = 0x5500000177 <Unable to read memory> | |
[7] = 0x550000017B <Unable to read memory> | |
[8] = 0x550000017F <Unable to read memory> | |
[9] = 0x5500000183 <Unable to read memory> | |
unsigned int m_flags = 0x55000001F7 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x55000001FB <Unable to read memory> | |
[1] = 0x55000001FF <Unable to read memory> | |
unsigned int m_flags = 0x5500000203 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x5500000207 <Unable to read memory> | |
[1] = 0x550000020B <Unable to read memory> | |
unsigned int m_flags = 0x550000020F <Unable to read memory> | |
unsigned int LastUsedScriptID = 0x5500000213 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x5500000217 | |
unsigned int flags = 0x5500000227 <Unable to read memory> | |
unsigned int flags2 = 0x550000022B <Unable to read memory> | |
Position pos = 0x550000022F | |
unsigned int time = 0x550000023F <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0x5500000217 | |
Position pos = 0x5500000227 | |
int seat = 0x5500000237 <Unable to read memory> | |
unsigned int time = 0x550000023B <Unable to read memory> | |
unsigned int prevTime = 0x550000023F <Unable to read memory> | |
unsigned int vehicleId = 0x5500000243 <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0x5500000243 | |
float pitch = 0x5500000273 <Unable to read memory> | |
JumpInfo | |
unsigned int fallTime = 0x5500000217 <Unable to read memory> | |
float zspeed = 0x550000021B <Unable to read memory> | |
float sinAngle = 0x550000021F <Unable to read memory> | |
float cosAngle = 0x5500000223 <Unable to read memory> | |
float xyspeed = 0x5500000227 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0x5500000277 | |
float splineElevation = 0x550000028B <Unable to read memory> | |
std::string m_name = 0x550000028F <Unable to read memory> | |
bool m_isActive = 0x55000002AF <Unable to read memory> | |
bool m_isWorldObject = 0x55000002B0 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x55000002CF <Unable to read memory> | |
unsigned int m_phaseMask = 0x55000002D3 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000002DF <Unable to read memory> | |
unsigned int m_notifyflags = 0x55000002E7 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x55000002E9 <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef | |
Reference<GridRefManager<GameObject>,GameObject> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
GridRefManager<GameObject>* iRefTo = <Unable to read memory> | |
GameObject* iRefFrom = <Unable to read memory> | |
MapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x550000031F <Unable to read memory> | |
unsigned int grid_y = 0x550000031F <Unable to read memory> | |
unsigned int cell_x = 0x550000031F <Unable to read memory> | |
unsigned int cell_y = 0x550000031F <Unable to read memory> | |
unsigned int nocreate = 0x550000031F <Unable to read memory> | |
unsigned int reserved = 0x550000031F <Unable to read memory> | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x550000031F <Unable to read memory> | |
unsigned int All = 0x550000031F <Unable to read memory> | |
Cell::<unnamed-type-data> data = 0x550000031F <Unable to read memory> | |
int _moveState = 0x5500000323 <Unable to read memory> | |
Position _newPosition | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x5500000327 <Unable to read memory> | |
float m_positionX = 0x5500000327 <Unable to read memory> | |
float m_positionY = 0x550000032B <Unable to read memory> | |
float m_positionZ = 0x550000032F <Unable to read memory> | |
float _orientation = 0x5500000333 <Unable to read memory> | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
LootItem* _Myfirst = <Unable to read memory> | |
LootItem* _Mylast = <Unable to read memory> | |
LootItem* _Myend = <Unable to read memory> | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Vector_alloc<0,std::_Vec_base_types<LootItem,std::allocator<LootItem> > > | |
std::_Vector_val<std::_Simple_types<LootItem> > | |
LootItem* _Myfirst = <Unable to read memory> | |
LootItem* _Mylast = <Unable to read memory> | |
LootItem* _Myend = <Unable to read memory> | |
unsigned int gold = 0x5500000367 <Unable to read memory> | |
unsigned int unlootedCount = 0x550000036B <Unable to read memory> | |
ObjectGuid roundRobinPlayer | |
unsigned int _low = 0x550000036C <Unable to read memory> | |
unsigned int _high = 0x5500000374 <Unable to read memory> | |
int loot_type = 0x550000037F <Unable to read memory> | |
unsigned int maxDuplicates = 0x5500000383 <Unable to read memory> | |
ObjectGuid containerID | |
unsigned int _low = 0x5500000384 <Unable to read memory> | |
unsigned int _high = 0x550000038C <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x550000039F <Unable to read memory> | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000003AF <Unable to read memory> | |
<user defined> value_compare = 0x55000003A7 | |
<user defined> value_compare = 0x55000003A7 <Unable to read memory> | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000003BF <Unable to read memory> | |
<user defined> value_compare = 0x55000003B7 | |
<user defined> value_compare = 0x55000003B7 <Unable to read memory> | |
std::map<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestIt PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,st | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,std::vector<Quest | |
std::_Tree_buy<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,std::allocator<std::pair<unsigned __int64 const ,std::vector<QuestItem, | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000003CF <Unable to read memory> | |
<user defined> value_compare = 0x55000003C7 | |
<user defined> value_compare = 0x55000003C7 <Unable to read memory> | |
LootValidatorRefManager i_LootValidatorRefManager | |
RefManager<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x55000003DF | |
LinkedListElement iLast = 0x55000003F7 | |
unsigned int iSize = 0x550000040F <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x55000003D7 <Unable to read memory> | |
<user defined> iterator = 0x55000003D7 <Unable to read memory> | |
<user defined> iterator = 0x55000003D7 | |
iterator | |
LootValidatorRef* _Ptr = <Unable to read memory> | |
ObjectGuid _GUID | |
unsigned int _low = 0x5500000417 <Unable to read memory> | |
unsigned int _high = 0x550000041F <Unable to read memory> | |
unsigned int _difficultyBonusTreeMod = 0x5500000427 <Unable to read memory> | |
unsigned int m_groupLootTimer = 0x550000042F <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID | |
unsigned int _low = 0x5500000433 <Unable to read memory> | |
unsigned int _high = 0x550000043B <Unable to read memory> | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x550000044F <Unable to read memory> | |
int m_respawnTime = 0x5500000457 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x550000045F <Unable to read memory> | |
int m_lootState = 0x5500000463 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID | |
unsigned int _low = 0x5500000467 <Unable to read memory> | |
unsigned int _high = 0x550000046F <Unable to read memory> | |
bool m_spawnedByDefault = 0x5500000477 <Unable to read memory> | |
int m_cooldownTime = 0x550000047F <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x550000048F <Unable to read memory> | |
ObjectGuid m_ritualOwnerGUID | |
unsigned int _low = 0x5500000497 <Unable to read memory> | |
unsigned int _high = 0x550000049F <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000004AF <Unable to read memory> | |
unsigned int m_usetimes = 0x55000004B7 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots | |
std::_Tree<std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> >,0> > | |
std::_Tree_buy<std::pair<unsigned int const ,ObjectGuid>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,ObjectGuid>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,ObjectGuid> > > | |
std::_Tree_node<std::pair<unsigned int const ,ObjectGuid>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x55000004C7 <Unable to read memory> | |
<user defined> value_compare = 0x55000004BF | |
<user defined> value_compare = 0x55000004BF <Unable to read memory> | |
unsigned int m_DBTableGuid = 0x55000004CF <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue | |
<unnamed-type-Transport> | |
unsigned int PathProgress = 0x55000004E7 <Unable to read memory> | |
TransportAnimation* AnimationInfo = <Unable to read memory> | |
unsigned int CurrentSeg = 0x55000004F7 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* StopFrames = <Unable to read memory> | |
unsigned int StateUpdateTimer = 0x5500000507 <Unable to read memory> | |
GameObjectValue::<unnamed-type-Transport> Transport | |
unsigned int PathProgress = 0x55000004E7 <Unable to read memory> | |
<user defined> AnimationInfo = 0x55000004EF <Unable to read memory> | |
unsigned int CurrentSeg = 0x55000004F7 <Unable to read memory> | |
<user defined> StopFrames = 0x55000004FF <Unable to read memory> | |
unsigned int StateUpdateTimer = 0x5500000507 <Unable to read memory> | |
<unnamed-type-FishingHole> | |
unsigned int MaxOpens = 0x55000004E7 <Unable to read memory> | |
GameObjectValue::<unnamed-type-FishingHole> FishingHole | |
unsigned int MaxOpens = 0x55000004E7 <Unable to read memory> | |
<unnamed-type-CapturePoint> | |
OPvPCapturePoint* OPvPObj = <Unable to read memory> | |
GameObjectValue::<unnamed-type-CapturePoint> CapturePoint | |
<user defined> OPvPObj = 0x55000004E7 <Unable to read memory> | |
<unnamed-type-Building> | |
unsigned int Health = 0x55000004E7 <Unable to read memory> | |
unsigned int MaxHealth = 0x55000004EB <Unable to read memory> | |
GameObjectValue::<unnamed-type-Building> Building | |
unsigned int Health = 0x55000004E7 <Unable to read memory> | |
unsigned int MaxHealth = 0x55000004EB <Unable to read memory> | |
unsigned int m_rotation = 0x550000050F <Unable to read memory> | |
Position m_stationaryPosition | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x5500000517 <Unable to read memory> | |
float m_positionX = 0x5500000517 <Unable to read memory> | |
float m_positionY = 0x550000051B <Unable to read memory> | |
float m_positionZ = 0x550000051F <Unable to read memory> | |
float _orientation = 0x5500000523 <Unable to read memory> | |
ObjectGuid m_lootRecipient | |
unsigned int _low = 0x5500000527 <Unable to read memory> | |
unsigned int _high = 0x550000052F <Unable to read memory> | |
ObjectGuid m_lootRecipientGroup | |
unsigned int _low = 0x5500000537 <Unable to read memory> | |
unsigned int _high = 0x550000053F <Unable to read memory> | |
unsigned int m_LootMode = 0x5500000547 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
Parameter unsigned int i = 0x0 | |
Parameter SpellEffectHandleMode mode = 0x3 | |
00007FF7FD86BD4E 00000054D19AEB40 Spell::DoSpellHitOnUnit+A7E c:\source\trinitycore\src\server\game\spells\spell.cpp line 2747 | |
Local Spell* this = NULL | |
Parameter Unit* unit = 0x54D19AEBE9 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x1D000000 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0xFE00000054ECCD90 <Unable to read memory> | |
unsigned int* m_uint32Values = 0xFE00000054ECCD90 <Unable to read memory> | |
float* m_floatValues = 0xFE00000054ECCD90 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x1FFFFFFFFFFFFFF | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = 0x4000000000000000 <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x54ECCD90 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = 0x8000000000000000 <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = 0x800000005496921C | |
unsigned int m_valuesCount = 0x921C | |
unsigned int _dynamicValuesCount = 0x5496 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x54D19AEC41 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xFC0000005496921C | |
PositionXYZOStreamer | |
<user defined> Pos = 0xFC0000005496921C | |
float m_positionX = 5173571223552.000000 | |
float m_positionY = -2658455991569831700000000000000000000.000000 | |
float m_positionZ = -10284396088229936000000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x80000000 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x5496921C | |
[1] = 0x80000000 | |
unsigned int m_flags = 0x5496921C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x5000000 | |
[7] = 0xF7FD0181 | |
[8] = 0x7F | |
[9] = 0x0 | |
unsigned int m_flags = 0xF7C4974A | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0xBD428177 | |
[1] = 0xFE400AEB | |
[2] = 0xFFFFFFFF | |
[3] = 0x73FFFFFF | |
[4] = 0x6C6C6570 | |
[5] = 0x73 | |
[6] = 0x0 | |
[7] = 0x6000000 | |
[8] = 0x0 | |
[9] = 0xF000000 | |
unsigned int m_flags = 0x54D19AEE | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x54D19AEF | |
unsigned int m_flags = 0x80000000 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x5496921C | |
[1] = 0xFE000000 | |
unsigned int m_flags = 0xFFFFFFFF | |
unsigned int LastUsedScriptID = 0xFFFFFF | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x54D19AEE01 | |
unsigned int flags = 0x54000000 | |
unsigned int flags2 = 0x0 | |
Position pos = 0x54D19AEE19 | |
unsigned int time = 0x1000000 | |
TransportInfo | |
ObjectGuid guid = 0x54D19AEE01 | |
Position pos = 0x54D19AEE11 | |
int seat = 0x0 | |
unsigned int time = 0x401921 | |
unsigned int prevTime = 0x1000000 | |
unsigned int vehicleId = 0x0 | |
MovementInfo::TransportInfo transport = 0x54D19AEE2D | |
float pitch = 0.000000 | |
JumpInfo | |
unsigned int fallTime = 0x0 | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = 0.000000 | |
float xyspeed = 2199023255552.000000 | |
MovementInfo::JumpInfo jump = 0x54D19AEE61 | |
float splineElevation = 0.000000 | |
std::string m_name = 0x54D19AEE79 <Unable to read memory> | |
bool m_isActive = 0xEF | |
bool m_isWorldObject = 0x4B | |
ZoneScript* m_zoneScript = 0x6000000000000000 | |
Transport* m_transport = 0xFF00000054D19AF0 | |
GameObject | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xFF00000054D19AF8 <Unable to read memory> | |
int m_objectTypeId = 0xFF00000054D19AFC <Unable to read memory> | |
unsigned int m_updateFlag = 0xFF00000054D19B00 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xFF00000054D19B18 | |
UpdateMask _dynamicChangesMask = 0xFF00000054D19B28 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0xFF00000054D19B40 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0xFF00000054D19B42 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xFF00000054D19B44 <Unable to read memory> | |
bool m_objectUpdated = 0xFF00000054D19B46 <Unable to read memory> | |
bool m_inWorld = 0xFF00000054D19B47 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xFF00000054D19B48 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xFF00000054D19B88 <Unable to read memory> | |
float m_positionX = 0xFF00000054D19B88 <Unable to read memory> | |
float m_positionY = 0xFF00000054D19B8C <Unable to read memory> | |
float m_positionZ = 0xFF00000054D19B90 <Unable to read memory> | |
float _orientation = 0xFF00000054D19B94 <Unable to read memory> | |
unsigned int m_mapId = 0xFF00000054D19B98 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xFF00000054D19B9C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xFF00000054D19BA8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0xFF00000054D19BB4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0xFF00000054D19C50 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xFF00000054D19CEC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xFF00000054D19CF8 | |
unsigned int LastUsedScriptID = 0xFF00000054D19D04 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xFF00000054D19D08 | |
std::string m_name = 0xFF00000054D19D80 <Unable to read memory> | |
bool m_isActive = 0xFF00000054D19DA0 <Unable to read memory> | |
bool m_isWorldObject = 0xFF00000054D19DA1 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xFF00000054D19DC0 <Unable to read memory> | |
unsigned int m_phaseMask = 0xFF00000054D19DC4 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0xFF00000054D19DC8 | |
unsigned int m_notifyflags = 0xFF00000054D19DD8 <Unable to read memory> | |
unsigned int m_executed_notifies = 0xFF00000054D19DDA <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xFF00000054D19DE8 | |
MapObject | |
Cell _currentCell = 0xFF00000054D19E10 <Unable to read memory> | |
int _moveState = 0xFF00000054D19E14 <Unable to read memory> | |
Position _newPosition = 0xFF00000054D19E18 | |
Loot loot = 0xFF00000054D19E28 | |
unsigned int m_groupLootTimer = 0xFF00000054D19F20 <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0xFF00000054D19F24 | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0xFF00000054D19F40 <Unable to read memory> | |
int m_respawnTime = 0xFF00000054D19F48 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0xFF00000054D19F50 <Unable to read memory> | |
int m_lootState = 0xFF00000054D19F54 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0xFF00000054D19F58 | |
bool m_spawnedByDefault = 0xFF00000054D19F68 <Unable to read memory> | |
int m_cooldownTime = 0xFF00000054D19F70 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0xFF00000054D19F78 | |
ObjectGuid m_ritualOwnerGUID = 0xFF00000054D19F88 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0xFF00000054D19F98 | |
unsigned int m_usetimes = 0xFF00000054D19FA8 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0xFF00000054D19FB0 | |
unsigned int m_DBTableGuid = 0xFF00000054D19FC0 <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0xFF00000054D19FD8 | |
unsigned int m_rotation = 0xFF00000054D1A000 <Unable to read memory> | |
Position m_stationaryPosition = 0xFF00000054D1A008 | |
ObjectGuid m_lootRecipient = 0xFF00000054D1A018 | |
ObjectGuid m_lootRecipientGroup = 0xFF00000054D1A028 | |
unsigned int m_LootMode = 0xFF00000054D1A038 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
TransportTemplate* _transportInfo = <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _currentFrame = 0xFF00000054D1A058 <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _nextFrame = 0xFF00000054D1A060 <Unable to read memory> | |
TimeTrackerSmall _positionChangeTimer = 0xFF00000054D1A068 <Unable to read memory> | |
bool _isMoving = 0xFF00000054D1A06C <Unable to read memory> | |
bool _pendingStop = 0xFF00000054D1A06D <Unable to read memory> | |
bool _triggeredArrivalEvent = 0xFF00000054D1A06E <Unable to read memory> | |
bool _triggeredDepartureEvent = 0xFF00000054D1A06F <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0xFF00000054D1A070 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > _passengerTeleportItr = 0xFF00000054D1A080 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _staticPassengers = 0xFF00000054D1A088 | |
bool _delayedAddModel = 0xFF00000054D1A098 <Unable to read memory> | |
Map* m_currMap = 0x7FF7FFFFFF | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FF8000007 | |
LinkedListElement iLast = 0x7FF800001F | |
unsigned int iSize = 0x7FF8000037 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x7FF7FFFFFF <Unable to read memory> | |
<user defined> iterator = 0x7FF7FFFFFF <Unable to read memory> | |
<user defined> iterator = 0x7FF7FFFFFF | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory> | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0x7FF800003F | |
bool _creatureToMoveLock = 0x7FF800004F <Unable to read memory> | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x7FF8000057 | |
bool _gameObjectsToMoveLock = 0x7FF800006F <Unable to read memory> | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x7FF8000077 | |
bool _dynamicObjectsToMoveLock = 0x7FF800008F <Unable to read memory> | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x7FF8000097 | |
std::mutex _mapLock = 0x7FF80000AF <Unable to read memory> | |
std::mutex _gridLock = 0x7FF80000B7 <Unable to read memory> | |
MapEntry* i_mapEntry = <Unable to read memory> | |
unsigned int i_spawnMode = 0x7FF80000C7 <Unable to read memory> | |
unsigned int i_InstanceId = 0x7FF80000CB <Unable to read memory> | |
unsigned int m_unloadTimer = 0x7FF80000CF <Unable to read memory> | |
float m_VisibleDistance = 0x7FF80000D3 <Unable to read memory> | |
DynamicMapTree _dynamicTree = 0x7FF80000D7 <Unable to read memory> | |
MapRefManager m_mapRefManager = 0x7FF80000DF | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x7FF800011F <Unable to read memory> | |
int m_VisibilityNotifyPeriod = 0x7FF8000127 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x7FF800012F | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x7FF800013F <Unable to read memory> | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x7FF8000147 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x7FF8000157 <Unable to read memory> | |
int i_gridExpiry = 0x7FF800015F <Unable to read memory> | |
Map* m_parentMap = <Unable to read memory> | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0x7FF800016F <Unable to read memory> | |
[1] = 0x7FF8000177 <Unable to read memory> | |
[2] = 0x7FF800017F <Unable to read memory> | |
[3] = 0x7FF8000187 <Unable to read memory> | |
[4] = 0x7FF800018F <Unable to read memory> | |
[5] = 0x7FF8000197 <Unable to read memory> | |
[6] = 0x7FF800019F <Unable to read memory> | |
[7] = 0x7FF80001A7 <Unable to read memory> | |
[8] = 0x7FF80001AF <Unable to read memory> | |
[9] = 0x7FF80001B7 <Unable to read memory> | |
[0] = 0x7FF800016F | |
[1] = 0x7FF800036F | |
[2] = 0x7FF800056F | |
[3] = 0x7FF800076F | |
[4] = 0x7FF800096F | |
[5] = 0x7FF8000B6F | |
[6] = 0x7FF8000D6F | |
[7] = 0x7FF8000F6F | |
[8] = 0x7FF800116F | |
[9] = 0x7FF800136F | |
GridMap*[64] GridMaps | |
[0] = 0x7FF800816F <Unable to read memory> | |
[1] = 0x7FF8008177 <Unable to read memory> | |
[2] = 0x7FF800817F <Unable to read memory> | |
[3] = 0x7FF8008187 <Unable to read memory> | |
[4] = 0x7FF800818F <Unable to read memory> | |
[5] = 0x7FF8008197 <Unable to read memory> | |
[6] = 0x7FF800819F <Unable to read memory> | |
[7] = 0x7FF80081A7 <Unable to read memory> | |
[8] = 0x7FF80081AF <Unable to read memory> | |
[9] = 0x7FF80081B7 <Unable to read memory> | |
[0] = 0x7FF800816F | |
[1] = 0x7FF800836F | |
[2] = 0x7FF800856F | |
[3] = 0x7FF800876F | |
[4] = 0x7FF800896F | |
[5] = 0x7FF8008B6F | |
[6] = 0x7FF8008D6F | |
[7] = 0x7FF8008F6F | |
[8] = 0x7FF800916F | |
[9] = 0x7FF800936F | |
std::bitset<262144> marked_cells = 0x7FF801016F | |
bool i_scriptLock = 0x7FF801816F <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x7FF8018177 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x7FF8018187 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x7FF8018197 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x7FF80181A7 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0x7FF80181B7 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0x7FF80181F7 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x7FF8018237 | |
unsigned int _defaultLight = 0x7FF8018277 <Unable to read memory> | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0xD000000000000000 | |
unsigned int _Mysize = 0x54D19AEE | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x1FFFFFFFFFFFFFF | |
unsigned int _Mysize = 0x200000000000000 | |
Player* m_movedPlayer = 0x4000000054000000 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x4000000054000008 <Unable to read memory> | |
int m_objectTypeId = 0x400000005400000C <Unable to read memory> | |
unsigned int m_updateFlag = 0x4000000054000010 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x4000000054000028 | |
UpdateMask _dynamicChangesMask = 0x4000000054000038 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x4000000054000050 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x4000000054000052 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x4000000054000054 <Unable to read memory> | |
bool m_objectUpdated = 0x4000000054000056 <Unable to read memory> | |
bool m_inWorld = 0x4000000054000057 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x4000000054000058 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x4000000054000098 <Unable to read memory> | |
float m_positionX = 0x4000000054000098 <Unable to read memory> | |
float m_positionY = 0x400000005400009C <Unable to read memory> | |
float m_positionZ = 0x40000000540000A0 <Unable to read memory> | |
float _orientation = 0x40000000540000A4 <Unable to read memory> | |
unsigned int m_mapId = 0x40000000540000A8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x40000000540000AC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x40000000540000B8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x40000000540000C4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x4000000054000160 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x40000000540001FC | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x4000000054000208 | |
unsigned int LastUsedScriptID = 0x4000000054000214 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x4000000054000218 | |
std::string m_name = 0x4000000054000290 <Unable to read memory> | |
bool m_isActive = 0x40000000540002B0 <Unable to read memory> | |
bool m_isWorldObject = 0x40000000540002B1 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x40000000540002D0 <Unable to read memory> | |
unsigned int m_phaseMask = 0x40000000540002D4 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x40000000540002D8 | |
unsigned int m_notifyflags = 0x40000000540002E8 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x40000000540002EA <Unable to read memory> | |
unsigned int m_extraAttacks = 0x40000000540002F0 <Unable to read memory> | |
bool m_canDualWield = 0x40000000540002F4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x40000000540002F8 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x4000000054000310 | |
[1] = 0x4000000054000320 | |
[2] = 0x4000000054000330 | |
[3] = 0x4000000054000340 | |
[4] = 0x4000000054000350 | |
[5] = 0x4000000054000360 | |
[6] = 0x4000000054000370 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x4000000054000380 | |
[1] = 0x4000000054000390 | |
[2] = 0x40000000540003A0 | |
[3] = 0x40000000540003B0 | |
float m_modMeleeHitChance = 0x40000000540003C0 <Unable to read memory> | |
float m_modRangedHitChance = 0x40000000540003C4 <Unable to read memory> | |
float m_modSpellHitChance = 0x40000000540003C8 <Unable to read memory> | |
int m_baseSpellCritChance = 0x40000000540003CC <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x40000000540003D0 <Unable to read memory> | |
[1] = 0x40000000540003D4 <Unable to read memory> | |
[2] = 0x40000000540003D8 <Unable to read memory> | |
[3] = 0x40000000540003DC <Unable to read memory> | |
[4] = 0x40000000540003E0 <Unable to read memory> | |
[5] = 0x40000000540003E4 <Unable to read memory> | |
[6] = 0x40000000540003E8 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x40000000540003EC <Unable to read memory> | |
[1] = 0x40000000540003F0 <Unable to read memory> | |
[2] = 0x40000000540003F4 <Unable to read memory> | |
EventProcessor m_Events = 0x40000000540003F8 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x4000000054000418 | |
[1] = 0x4000000054000428 | |
[2] = 0x4000000054000438 | |
[3] = 0x4000000054000448 | |
[4] = 0x4000000054000458 | |
[5] = 0x4000000054000468 | |
[6] = 0x4000000054000478 | |
unsigned int m_lastSanctuaryTime = 0x4000000054000488 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x4000000054000490 | |
bool IsAIEnabled = 0x40000000540004A0 <Unable to read memory> | |
bool NeedChangeAI = 0x40000000540004A1 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x40000000540004A2 | |
bool m_ControlledByPlayer = 0x40000000540004B2 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x40000000540004D0 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x40000000540004D4 <Unable to read memory> | |
[1] = 0x40000000540004D8 <Unable to read memory> | |
[2] = 0x40000000540004DC <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x40000000540004E0 <Unable to read memory> | |
[1] = 0x40000000540004E4 <Unable to read memory> | |
[2] = 0x40000000540004E8 <Unable to read memory> | |
[3] = 0x40000000540004EC <Unable to read memory> | |
[4] = 0x40000000540004F0 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x40000000540004F8 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x4000000054000510 <Unable to read memory> | |
int m_procDeep = 0x4000000054000514 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x4000000054000518 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x4000000054000528 | |
unsigned int m_transform = 0x4000000054000538 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x4000000054000540 <Unable to read memory> | |
[1] = 0x4000000054000548 <Unable to read memory> | |
[2] = 0x4000000054000550 <Unable to read memory> | |
[3] = 0x4000000054000558 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x4000000054000560 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x4000000054000570 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x4000000054000580 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x4000000054000590 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x4000000054000598 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x40000000540005A0 | |
[1] = 0x40000000540005B0 | |
[2] = 0x40000000540005C0 | |
[3] = 0x40000000540005D0 | |
[4] = 0x40000000540005E0 | |
[5] = 0x40000000540005F0 | |
[6] = 0x4000000054000600 | |
[7] = 0x4000000054000610 | |
[8] = 0x4000000054000620 | |
[9] = 0x4000000054000630 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x4000000054002390 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x40000000540023A0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x40000000540023B0 | |
unsigned int m_interruptMask = 0x40000000540023C0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x40000000540023C4 <Unable to read memory> | |
[1] = 0x40000000540023C8 <Unable to read memory> | |
[2] = 0x40000000540023CC <Unable to read memory> | |
[3] = 0x40000000540023D0 <Unable to read memory> | |
[0] = 0x40000000540023C4 | |
[1] = 0x40000000540023D4 | |
[2] = 0x40000000540023E4 | |
[3] = 0x40000000540023F4 | |
[4] = 0x4000000054002404 | |
[5] = 0x4000000054002414 | |
[6] = 0x4000000054002424 | |
[7] = 0x4000000054002434 | |
[8] = 0x4000000054002444 | |
[9] = 0x4000000054002454 | |
float[2] m_weaponDamage | |
[0] = 0x4000000054002594 <Unable to read memory> | |
[1] = 0x4000000054002598 <Unable to read memory> | |
[0] = 0x4000000054002594 <Unable to read memory> | |
[1] = 0x400000005400259C <Unable to read memory> | |
[2] = 0x40000000540025A4 <Unable to read memory> | |
bool m_canModifyStats = 0x40000000540025AC <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x40000000540025B0 | |
float[9] m_speed_rate | |
[0] = 0x40000000540025C0 <Unable to read memory> | |
[1] = 0x40000000540025C4 <Unable to read memory> | |
[2] = 0x40000000540025C8 <Unable to read memory> | |
[3] = 0x40000000540025CC <Unable to read memory> | |
[4] = 0x40000000540025D0 <Unable to read memory> | |
[5] = 0x40000000540025D4 <Unable to read memory> | |
[6] = 0x40000000540025D8 <Unable to read memory> | |
[7] = 0x40000000540025DC <Unable to read memory> | |
[8] = 0x40000000540025E0 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x40000000540025F0 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x4000000054002608 <Unable to read memory> | |
[1] = 0x400000005400260C <Unable to read memory> | |
[2] = 0x4000000054002610 <Unable to read memory> | |
unsigned int m_regenTimer = 0x4000000054002614 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x4000000054002618 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x4000000054002670 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x4000000054002680 <Unable to read memory> | |
unsigned int m_state = 0x4000000054002684 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x4000000054002688 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x400000005400268C <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x4000000054002690 | |
HostileRefManager m_HostileRefManager = 0x40000000540026A0 | |
FollowerRefManager m_FollowingRefManager = 0x40000000540026E8 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x4000000054002728 | |
RedirectThreatInfo _redirectThreadInfo = 0x4000000054002738 | |
bool m_cleanupDone = 0x400000005400274C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x400000005400274D <Unable to read memory> | |
unsigned int _oldFactionId = 0x4000000054002750 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x4000000054002754 <Unable to read memory> | |
int _lastDamagedTime = 0x4000000054002758 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x4000000054002760 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x4000000054002762 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x4000000054002764 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x4000000054002770 | |
std::string autoReplyMsg = 0x4000000054002798 <Unable to read memory> | |
PlayerTaxi m_taxi = 0x40000000540027B8 | |
int m_logintime = 0x4000000054002858 <Unable to read memory> | |
int m_Last_tick = 0x4000000054002860 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x4000000054002868 <Unable to read memory> | |
[1] = 0x400000005400286C <Unable to read memory> | |
unsigned int m_stableSlots = 0x4000000054002870 <Unable to read memory> | |
bool m_mailsLoaded = 0x4000000054002874 <Unable to read memory> | |
bool m_mailsUpdated = 0x4000000054002875 <Unable to read memory> | |
unsigned int unReadMails = 0x4000000054002876 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x4000000054002878 <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x4000000054002880 | |
PvPInfo pvpInfo = 0x40000000540028C0 | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x40000000540028E0 | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0x4000000054002908 <Unable to read memory> | |
float m_recallX = 0x400000005400290C <Unable to read memory> | |
float m_recallY = 0x4000000054002910 <Unable to read memory> | |
float m_recallZ = 0x4000000054002914 <Unable to read memory> | |
float m_recallO = 0x4000000054002918 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x400000005400291C <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x4000000054002920 <Unable to read memory> | |
float m_homebindX = 0x4000000054002924 <Unable to read memory> | |
float m_homebindY = 0x4000000054002928 <Unable to read memory> | |
float m_homebindZ = 0x400000005400292C <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x4000000054002930 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x4000000054002940 <Unable to read memory> | |
[1] = 0x4000000054002941 <Unable to read memory> | |
[2] = 0x4000000054002942 <Unable to read memory> | |
[3] = 0x4000000054002943 <Unable to read memory> | |
[4] = 0x4000000054002944 <Unable to read memory> | |
[5] = 0x4000000054002945 <Unable to read memory> | |
[6] = 0x4000000054002946 <Unable to read memory> | |
[7] = 0x4000000054002947 <Unable to read memory> | |
[8] = 0x4000000054002948 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x4000000054002950 | |
unsigned int m_HomebindTimer = 0x4000000054002960 <Unable to read memory> | |
bool m_InstanceValid = 0x4000000054002964 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x4000000054002968 | |
[1] = 0x40000000540029A8 | |
[2] = 0x40000000540029E8 | |
[3] = 0x4000000054002A28 | |
[4] = 0x4000000054002A68 | |
[5] = 0x4000000054002AA8 | |
[6] = 0x4000000054002AE8 | |
[7] = 0x4000000054002B28 | |
[8] = 0x4000000054002B68 | |
[9] = 0x4000000054002BA8 | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x4000000054002EB0 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x4000000054002EB8 | |
unsigned int m_regenTimerCount = 0x4000000054002EC8 <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0x4000000054002ECC <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0x4000000054002ED0 <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0x4000000054002ED4 <Unable to read memory> | |
[1] = 0x4000000054002ED8 <Unable to read memory> | |
[2] = 0x4000000054002EDC <Unable to read memory> | |
[3] = 0x4000000054002EE0 <Unable to read memory> | |
[4] = 0x4000000054002EE4 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x4000000054002EE8 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0x4000000054000000 <Unable to read memory> | |
unsigned int invitedToInstance = 0x4000000054000004 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x4000000054002EEC <Unable to read memory> | |
[1] = 0x4000000054002EF4 <Unable to read memory> | |
BGData m_bgData = 0x4000000054002F00 | |
bool m_IsBGRandomWinner = 0x4000000054002F60 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x4000000054002F68 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x4000000054002F78 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x4000000054002F88 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x4000000054002F98 | |
ObjectGuid m_divider = 0x4000000054002FD8 | |
unsigned int m_ingametime = 0x4000000054002FE8 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x4000000054002FF0 <Unable to read memory> | |
ObjectGuid m_lootGuid = 0x4000000054002FF8 | |
unsigned int m_team = 0x4000000054003008 <Unable to read memory> | |
unsigned int m_nextSave = 0x400000005400300C <Unable to read memory> | |
int m_speakTime = 0x4000000054003010 <Unable to read memory> | |
unsigned int m_speakCount = 0x4000000054003018 <Unable to read memory> | |
int m_dungeonDifficulty = 0x400000005400301C <Unable to read memory> | |
int m_raidDifficulty = 0x4000000054003020 <Unable to read memory> | |
int m_legacyRaidDifficulty = 0x4000000054003024 <Unable to read memory> | |
int m_raidMapDifficulty = 0x4000000054003028 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x400000005400302C <Unable to read memory> | |
Item*[184] m_items | |
[0] = 0x4000000054003030 <Unable to read memory> | |
[1] = 0x4000000054003038 <Unable to read memory> | |
[2] = 0x4000000054003040 <Unable to read memory> | |
[3] = 0x4000000054003048 <Unable to read memory> | |
[4] = 0x4000000054003050 <Unable to read memory> | |
[5] = 0x4000000054003058 <Unable to read memory> | |
[6] = 0x4000000054003060 <Unable to read memory> | |
[7] = 0x4000000054003068 <Unable to read memory> | |
[8] = 0x4000000054003070 <Unable to read memory> | |
[9] = 0x4000000054003078 <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x40000000540035F0 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x40000000540035F8 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0x4000000054003638 <Unable to read memory> | |
[1] = 0x4000000054003640 <Unable to read memory> | |
[2] = 0x4000000054003648 <Unable to read memory> | |
[3] = 0x4000000054003650 <Unable to read memory> | |
[4] = 0x4000000054003658 <Unable to read memory> | |
[5] = 0x4000000054003660 <Unable to read memory> | |
[6] = 0x4000000054003668 <Unable to read memory> | |
[7] = 0x4000000054003670 <Unable to read memory> | |
[8] = 0x4000000054003678 <Unable to read memory> | |
[9] = 0x4000000054003680 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x40000000540038B8 | |
bool m_itemUpdateQueueBlocked = 0x40000000540038D0 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x40000000540038D4 <Unable to read memory> | |
ObjectGuid m_comboTarget = 0x40000000540038D8 | |
int m_comboPoints = 0x40000000540038E8 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x40000000540038F0 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x4000000054003900 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x4000000054003910 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x4000000054003920 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = <Unable to read memory> | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x4000000054003938 | |
unsigned int m_GuildIdInvited = 0x4000000054003978 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x4000000054003980 <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x4000000054003988 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x40000000540039B0 | |
unsigned int m_lastPotionId = 0x40000000540039F0 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x40000000540039F8 | |
PlayerTalentInfo* _talentMgr = <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x4000000054003A40 | |
float[2] m_auraBaseMod | |
[0] = 0x4000000054003A50 <Unable to read memory> | |
[1] = 0x4000000054003A54 <Unable to read memory> | |
[0] = 0x4000000054003A50 <Unable to read memory> | |
[1] = 0x4000000054003A58 <Unable to read memory> | |
[2] = 0x4000000054003A60 <Unable to read memory> | |
[3] = 0x4000000054003A68 <Unable to read memory> | |
int[26] m_baseRatingValue | |
[0] = 0x4000000054003A70 <Unable to read memory> | |
[1] = 0x4000000054003A72 <Unable to read memory> | |
[2] = 0x4000000054003A74 <Unable to read memory> | |
[3] = 0x4000000054003A76 <Unable to read memory> | |
[4] = 0x4000000054003A78 <Unable to read memory> | |
[5] = 0x4000000054003A7A <Unable to read memory> | |
[6] = 0x4000000054003A7C <Unable to read memory> | |
[7] = 0x4000000054003A7E <Unable to read memory> | |
[8] = 0x4000000054003A80 <Unable to read memory> | |
[9] = 0x4000000054003A82 <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x4000000054003AA4 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x4000000054003AA8 <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x4000000054003AAC <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x4000000054003AB0 <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x4000000054003AB8 | |
[1] = 0x4000000054003AC8 | |
[2] = 0x4000000054003AD8 | |
[3] = 0x4000000054003AE8 | |
[4] = 0x4000000054003AF8 | |
[5] = 0x4000000054003B08 | |
[6] = 0x4000000054003B18 | |
[7] = 0x4000000054003B28 | |
[8] = 0x4000000054003B38 | |
[9] = 0x4000000054003B48 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x4000000054003CB8 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x4000000054003CC8 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x4000000054003CD8 | |
ResurrectionData* _resurrectionData = <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x4000000054003CF8 | |
unsigned int m_cinematic = 0x4000000054003D08 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x4000000054003D18 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x4000000054003D19 <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x4000000054003D1A <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x4000000054003D1B <Unable to read memory> | |
int m_lastDailyQuestTime = 0x4000000054003D20 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x4000000054003D28 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x4000000054003D2C <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x4000000054003D30 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x4000000054003D34 <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x4000000054003D38 <Unable to read memory> | |
unsigned int m_deathTimer = 0x4000000054003D3C <Unable to read memory> | |
int m_deathExpireTime = 0x4000000054003D40 <Unable to read memory> | |
unsigned int m_restTime = 0x4000000054003D48 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x4000000054003D4C <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x4000000054003D50 <Unable to read memory> | |
bool m_canParry = 0x4000000054003D54 <Unable to read memory> | |
bool m_canBlock = 0x4000000054003D55 <Unable to read memory> | |
bool m_canTitanGrip = 0x4000000054003D56 <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x4000000054003D57 <Unable to read memory> | |
int time_inn_enter = 0x4000000054003D58 <Unable to read memory> | |
unsigned int inn_pos_mapid = 0x4000000054003D60 <Unable to read memory> | |
float inn_pos_x = 0x4000000054003D64 <Unable to read memory> | |
float inn_pos_y = 0x4000000054003D68 <Unable to read memory> | |
float inn_pos_z = 0x4000000054003D6C <Unable to read memory> | |
float m_rest_bonus = 0x4000000054003D70 <Unable to read memory> | |
int rest_type = 0x4000000054003D74 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group = 0x4000000054003D80 | |
GroupReference m_originalGroup = 0x4000000054003DB0 | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x4000000054003DE8 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x4000000054003DF0 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x4000000054003DF8 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x4000000054003DFC <Unable to read memory> | |
int m_summon_expire = 0x4000000054003E00 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x4000000054003E08 <Unable to read memory> | |
float m_summon_x = 0x4000000054003E0C <Unable to read memory> | |
float m_summon_y = 0x4000000054003E10 <Unable to read memory> | |
float m_summon_z = 0x4000000054003E14 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x4000000054003E28 | |
unsigned int m_grantableLevels = 0x4000000054003E38 <Unable to read memory> | |
bool m_needsZoneUpdate = 0x4000000054003E39 <Unable to read memory> | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0x4000000054003E40 <Unable to read memory> | |
[1] = 0x4000000054003E48 <Unable to read memory> | |
[2] = 0x4000000054003E50 <Unable to read memory> | |
[3] = 0x4000000054003E58 <Unable to read memory> | |
[4] = 0x4000000054003E60 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x4000000054003E68 | |
MapReference m_mapRef = 0x4000000054003E78 | |
unsigned int m_lastFallTime = 0x4000000054003EA0 <Unable to read memory> | |
float m_lastFallZ = 0x4000000054003EA4 <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x4000000054003EA8 <Unable to read memory> | |
[1] = 0x4000000054003EAC <Unable to read memory> | |
[2] = 0x4000000054003EB0 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x4000000054003EB4 <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x4000000054003EB5 <Unable to read memory> | |
bool m_isInWater = 0x4000000054003EB6 <Unable to read memory> | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0x4000000054003EB8 <Unable to read memory> | |
[1] = 0x4000000054003EBC <Unable to read memory> | |
[2] = 0x4000000054003EC0 <Unable to read memory> | |
[3] = 0x4000000054003EC4 <Unable to read memory> | |
[4] = 0x4000000054003EC8 <Unable to read memory> | |
[5] = 0x4000000054003ECC <Unable to read memory> | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x4000000054003ED0 <Unable to read memory> | |
[1] = 0x4000000054003ED4 <Unable to read memory> | |
[2] = 0x4000000054003ED8 <Unable to read memory> | |
[3] = 0x4000000054003EDC <Unable to read memory> | |
[4] = 0x4000000054003EE0 <Unable to read memory> | |
[5] = 0x4000000054003EE4 <Unable to read memory> | |
WorldLocation m_teleport_dest = 0x4000000054003EE8 | |
unsigned int m_teleport_options = 0x4000000054003EFC <Unable to read memory> | |
bool mSemaphoreTeleport_Near = 0x4000000054003F00 <Unable to read memory> | |
bool mSemaphoreTeleport_Far = 0x4000000054003F01 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x4000000054003F04 <Unable to read memory> | |
bool m_bCanDelayTeleport = 0x4000000054003F08 <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x4000000054003F09 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x4000000054003F0C <Unable to read memory> | |
unsigned int m_oldpetspell = 0x4000000054003F10 <Unable to read memory> | |
AchievementMgr<Player>* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x4000000054003F28 | |
unsigned int m_ChampioningFaction = 0x4000000054003F38 <Unable to read memory> | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x4000000054003F40 | |
unsigned int m_timeSyncTimer = 0x4000000054003F68 <Unable to read memory> | |
unsigned int m_timeSyncClient = 0x4000000054003F6C <Unable to read memory> | |
unsigned int m_timeSyncServer = 0x4000000054003F70 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x4000000054003F78 | |
unsigned int _pendingBindId = 0x4000000054003FB8 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x4000000054003FBC <Unable to read memory> | |
unsigned int _activeCheats = 0x4000000054003FC0 <Unable to read memory> | |
unsigned int _maxPersonalArenaRate = 0x4000000054003FC4 <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54D19AEEF9 | |
[1] = 0x54D19AEF09 | |
[2] = 0x54D19AEF19 | |
[3] = 0x54D19AEF29 | |
[4] = 0x54D19AEF39 | |
[5] = 0x54D19AEF49 | |
[6] = 0x54D19AEF59 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54D19AEF69 | |
[1] = 0x54D19AEF79 | |
[2] = 0x54D19AEF89 | |
[3] = 0x54D19AEF99 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 7201980678144.000000 | |
int m_baseSpellCritChance = 0x16000000 | |
float[7] m_threatModifier | |
[0] = -10263216791067822000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = -2097152.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 7201981202432.000000 | |
[2] = -8589934592.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x4000000054D19AF0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = 0x5000000054ECCD90 | |
unsigned int _Mysize = 0x54F44BEF | |
<user defined> value_compare = 0x54D19AEFE9 | |
<user defined> value_compare = 0x54ECCD90 | |
bool m_aborting = 0x0 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54D19AF001 | |
[1] = 0x54D19AF011 | |
[2] = 0x54D19AF021 | |
[3] = 0x54D19AF031 | |
[4] = 0x54D19AF041 | |
[5] = 0x54D19AF051 | |
[6] = 0x54D19AF061 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0xF000007FF7FD4C02 | |
unsigned int _Mysize = 0x54DDE17F | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0xE17FF00000000000 | |
unsigned int _high = 0x54DD | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
UnitAI* i_AI = 0xD000000000000000 | |
Unit* me = <Unable to read memory> | |
UnitAI* i_disabledAI = 0xC700000054D19AF0 | |
Unit* me = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xE9 | |
unsigned int[3] m_attackTimer | |
[0] = 0xFE00007F | |
[1] = 0xFFFFFFFF | |
[2] = 0xC8FFFFFF | |
float[5] m_createStats | |
[0] = -10266506616722223000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0xF00000000000000 | |
unsigned int _Mysize = 0xDA00000000000000 | |
Unit* m_attacking = 0x7200007307C8DBF4 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x7200007307C8DBFC <Unable to read memory> | |
int m_objectTypeId = 0x7200007307C8DC00 <Unable to read memory> | |
unsigned int m_updateFlag = 0x7200007307C8DC04 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x7200007307C8DC1C | |
UpdateMask _dynamicChangesMask = 0x7200007307C8DC2C | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x7200007307C8DC44 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x7200007307C8DC46 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7200007307C8DC48 <Unable to read memory> | |
bool m_objectUpdated = 0x7200007307C8DC4A <Unable to read memory> | |
bool m_inWorld = 0x7200007307C8DC4B <Unable to read memory> | |
PackedGuid m_PackGUID = 0x7200007307C8DC4C | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x7200007307C8DC8C <Unable to read memory> | |
float m_positionX = 0x7200007307C8DC8C <Unable to read memory> | |
float m_positionY = 0x7200007307C8DC90 <Unable to read memory> | |
float m_positionZ = 0x7200007307C8DC94 <Unable to read memory> | |
float _orientation = 0x7200007307C8DC98 <Unable to read memory> | |
unsigned int m_mapId = 0x7200007307C8DC9C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7200007307C8DCA0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7200007307C8DCAC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x7200007307C8DCB8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x7200007307C8DD54 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7200007307C8DDF0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7200007307C8DDFC | |
unsigned int LastUsedScriptID = 0x7200007307C8DE08 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x7200007307C8DE0C | |
std::string m_name = 0x7200007307C8DE84 <Unable to read memory> | |
bool m_isActive = 0x7200007307C8DEA4 <Unable to read memory> | |
bool m_isWorldObject = 0x7200007307C8DEA5 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7200007307C8DEC4 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7200007307C8DEC8 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x7200007307C8DECC | |
unsigned int m_notifyflags = 0x7200007307C8DEDC <Unable to read memory> | |
unsigned int m_executed_notifies = 0x7200007307C8DEDE <Unable to read memory> | |
unsigned int m_extraAttacks = 0x7200007307C8DEE4 <Unable to read memory> | |
bool m_canDualWield = 0x7200007307C8DEE8 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x7200007307C8DEEC | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7200007307C8DF04 | |
[1] = 0x7200007307C8DF14 | |
[2] = 0x7200007307C8DF24 | |
[3] = 0x7200007307C8DF34 | |
[4] = 0x7200007307C8DF44 | |
[5] = 0x7200007307C8DF54 | |
[6] = 0x7200007307C8DF64 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7200007307C8DF74 | |
[1] = 0x7200007307C8DF84 | |
[2] = 0x7200007307C8DF94 | |
[3] = 0x7200007307C8DFA4 | |
float m_modMeleeHitChance = 0x7200007307C8DFB4 <Unable to read memory> | |
float m_modRangedHitChance = 0x7200007307C8DFB8 <Unable to read memory> | |
float m_modSpellHitChance = 0x7200007307C8DFBC <Unable to read memory> | |
int m_baseSpellCritChance = 0x7200007307C8DFC0 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x7200007307C8DFC4 <Unable to read memory> | |
[1] = 0x7200007307C8DFC8 <Unable to read memory> | |
[2] = 0x7200007307C8DFCC <Unable to read memory> | |
[3] = 0x7200007307C8DFD0 <Unable to read memory> | |
[4] = 0x7200007307C8DFD4 <Unable to read memory> | |
[5] = 0x7200007307C8DFD8 <Unable to read memory> | |
[6] = 0x7200007307C8DFDC <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x7200007307C8DFE0 <Unable to read memory> | |
[1] = 0x7200007307C8DFE4 <Unable to read memory> | |
[2] = 0x7200007307C8DFE8 <Unable to read memory> | |
EventProcessor m_Events = 0x7200007307C8DFEC | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x7200007307C8E00C | |
[1] = 0x7200007307C8E01C | |
[2] = 0x7200007307C8E02C | |
[3] = 0x7200007307C8E03C | |
[4] = 0x7200007307C8E04C | |
[5] = 0x7200007307C8E05C | |
[6] = 0x7200007307C8E06C | |
unsigned int m_lastSanctuaryTime = 0x7200007307C8E07C <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x7200007307C8E084 | |
bool IsAIEnabled = 0x7200007307C8E094 <Unable to read memory> | |
bool NeedChangeAI = 0x7200007307C8E095 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x7200007307C8E096 | |
bool m_ControlledByPlayer = 0x7200007307C8E0A6 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x7200007307C8E0C4 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x7200007307C8E0C8 <Unable to read memory> | |
[1] = 0x7200007307C8E0CC <Unable to read memory> | |
[2] = 0x7200007307C8E0D0 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x7200007307C8E0D4 <Unable to read memory> | |
[1] = 0x7200007307C8E0D8 <Unable to read memory> | |
[2] = 0x7200007307C8E0DC <Unable to read memory> | |
[3] = 0x7200007307C8E0E0 <Unable to read memory> | |
[4] = 0x7200007307C8E0E4 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x7200007307C8E0EC | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x7200007307C8E104 <Unable to read memory> | |
int m_procDeep = 0x7200007307C8E108 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x7200007307C8E10C | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x7200007307C8E11C | |
unsigned int m_transform = 0x7200007307C8E12C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x7200007307C8E134 <Unable to read memory> | |
[1] = 0x7200007307C8E13C <Unable to read memory> | |
[2] = 0x7200007307C8E144 <Unable to read memory> | |
[3] = 0x7200007307C8E14C <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x7200007307C8E154 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x7200007307C8E164 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x7200007307C8E174 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x7200007307C8E184 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x7200007307C8E18C <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x7200007307C8E194 | |
[1] = 0x7200007307C8E1A4 | |
[2] = 0x7200007307C8E1B4 | |
[3] = 0x7200007307C8E1C4 | |
[4] = 0x7200007307C8E1D4 | |
[5] = 0x7200007307C8E1E4 | |
[6] = 0x7200007307C8E1F4 | |
[7] = 0x7200007307C8E204 | |
[8] = 0x7200007307C8E214 | |
[9] = 0x7200007307C8E224 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x7200007307C8FF84 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x7200007307C8FF94 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x7200007307C8FFA4 | |
unsigned int m_interruptMask = 0x7200007307C8FFB4 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x7200007307C8FFB8 <Unable to read memory> | |
[1] = 0x7200007307C8FFBC <Unable to read memory> | |
[2] = 0x7200007307C8FFC0 <Unable to read memory> | |
[3] = 0x7200007307C8FFC4 <Unable to read memory> | |
[0] = 0x7200007307C8FFB8 | |
[1] = 0x7200007307C8FFC8 | |
[2] = 0x7200007307C8FFD8 | |
[3] = 0x7200007307C8FFE8 | |
[4] = 0x7200007307C8FFF8 | |
[5] = 0x7200007307C90008 | |
[6] = 0x7200007307C90018 | |
[7] = 0x7200007307C90028 | |
[8] = 0x7200007307C90038 | |
[9] = 0x7200007307C90048 | |
float[2] m_weaponDamage | |
[0] = 0x7200007307C90188 <Unable to read memory> | |
[1] = 0x7200007307C9018C <Unable to read memory> | |
[0] = 0x7200007307C90188 <Unable to read memory> | |
[1] = 0x7200007307C90190 <Unable to read memory> | |
[2] = 0x7200007307C90198 <Unable to read memory> | |
bool m_canModifyStats = 0x7200007307C901A0 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x7200007307C901A4 | |
float[9] m_speed_rate | |
[0] = 0x7200007307C901B4 <Unable to read memory> | |
[1] = 0x7200007307C901B8 <Unable to read memory> | |
[2] = 0x7200007307C901BC <Unable to read memory> | |
[3] = 0x7200007307C901C0 <Unable to read memory> | |
[4] = 0x7200007307C901C4 <Unable to read memory> | |
[5] = 0x7200007307C901C8 <Unable to read memory> | |
[6] = 0x7200007307C901CC <Unable to read memory> | |
[7] = 0x7200007307C901D0 <Unable to read memory> | |
[8] = 0x7200007307C901D4 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x7200007307C901E4 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x7200007307C901FC <Unable to read memory> | |
[1] = 0x7200007307C90200 <Unable to read memory> | |
[2] = 0x7200007307C90204 <Unable to read memory> | |
unsigned int m_regenTimer = 0x7200007307C90208 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x7200007307C9020C | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x7200007307C90264 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x7200007307C90274 <Unable to read memory> | |
unsigned int m_state = 0x7200007307C90278 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x7200007307C9027C <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x7200007307C90280 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x7200007307C90284 | |
HostileRefManager m_HostileRefManager = 0x7200007307C90294 | |
FollowerRefManager m_FollowingRefManager = 0x7200007307C902DC | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x7200007307C9031C | |
RedirectThreatInfo _redirectThreadInfo = 0x7200007307C9032C | |
bool m_cleanupDone = 0x7200007307C90340 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x7200007307C90341 <Unable to read memory> | |
unsigned int _oldFactionId = 0x7200007307C90344 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x7200007307C90348 <Unable to read memory> | |
int _lastDamagedTime = 0x7200007307C9034C <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x7200007307C90354 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x7200007307C90356 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x7200007307C90358 <Unable to read memory> | |
int m_deathState = 0xF7FD2B93 | |
int m_procDeep = 0x7F | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x2000000000000000 | |
unsigned int _Mysize = 0x10000005495A04F | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x5000000000000000 | |
unsigned int _Mysize = 0xA000000054F44BEF | |
unsigned int m_transform = 0x54D19AF1 | |
Spell*[4] m_currentSpells | |
[0] = 0xC000007FF7FD6AC9 | |
[1] = 0x690000005484E412 | |
[2] = 0x2000000540001C3 | |
[3] = 0xF000000000000000 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = 0x54DDE17F | |
unsigned int _Mysize = 0x3000000054E7D697 | |
<user defined> value_compare = 0x54D19AF149 | |
<user defined> value_compare = 0x54DDE17F | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = 0xD700000054E7D697 | |
unsigned int _Mysize = 0x4000000054000004 | |
<user defined> value_compare = 0x54D19AF159 | |
<user defined> value_compare = 0xD700000054E7D697 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0xFE00000054ECCD90 | |
unsigned int _Mysize = 0xF0FFFFFFFFFFFFFF | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0xFE00000054DDE17F | |
unsigned int m_removedAurasCount = 0xFFFFFFFF | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54D19AF189 | |
[1] = 0x54D19AF199 | |
[2] = 0x54D19AF1A9 | |
[3] = 0x54D19AF1B9 | |
[4] = 0x54D19AF1C9 | |
[5] = 0x54D19AF1D9 | |
[6] = 0x54D19AF1E9 | |
[7] = 0x54D19AF1F9 | |
[8] = 0x54D19AF209 | |
[9] = 0x54D19AF219 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x3500610037006500 | |
unsigned int _Mysize = 0x4D00000000003200 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x6F00720063006900 | |
unsigned int _Mysize = 0x740066006F007300 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x6E00690057002E00 | |
unsigned int _Mysize = 0x730077006F006400 | |
<user defined> value_compare = 0x54D19B0F99 | |
<user defined> value_compare = 0x6E00690057002E00 | |
unsigned int m_interruptMask = 0x49002E00 | |
float[4] m_auraModifiersGroup | |
[0] = 39753107726387851000000000000.000000 | |
[1] = 148060341349432430000.000000 | |
[2] = 9705643713917838300000000.000000 | |
[3] = 9937068005777348200000000000.000000 | |
[0] = 0x54D19B0FAD | |
[1] = 0x54D19B0FBD | |
[2] = 0x54D19B0FCD | |
[3] = 0x54D19B0FDD | |
[4] = 0x54D19B0FED | |
[5] = 0x54D19B0FFD | |
[6] = 0x54D19B100D | |
[7] = 0x54D19B101D | |
[8] = 0x54D19B102D | |
[9] = 0x54D19B103D | |
float[2] m_weaponDamage | |
[0] = 0.000489 | |
[1] = 141132625346560.000000 | |
[0] = 0x57005C003A004300 | |
[1] = 0x6F0064006E006900 | |
[2] = 0x57005C0073007700 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x5C00530078005300 | |
unsigned int _Mysize = 0x69006E0061006D00 | |
<user defined> value_compare = 0x54D19B1199 | |
<user defined> value_compare = 0x5C00530078005300 | |
float[9] m_speed_rate | |
[0] = 37896529856427060000000.000000 | |
[1] = 40707182311821160000000000000000.000000 | |
[2] = 144620963424632830.000000 | |
[3] = 2483209191352174200000000000.000000 | |
[4] = 0.000002 | |
[5] = 9238008735643729900.000000 | |
[6] = 9703577678581582900000000.000000 | |
[7] = 2542960954449537100000000000000.000000 | |
[8] = 10175557637916005000000000000000.000000 | |
CharmInfo* m_charmInfo = 0x690077002E007400 | |
Unit* _unit = <Unable to read memory> | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0x690077002E007408 <Unable to read memory> | |
[1] = 0x690077002E00740C <Unable to read memory> | |
[2] = 0x690077002E007410 <Unable to read memory> | |
[3] = 0x690077002E007414 <Unable to read memory> | |
[4] = 0x690077002E007418 <Unable to read memory> | |
[5] = 0x690077002E00741C <Unable to read memory> | |
[6] = 0x690077002E007420 <Unable to read memory> | |
[7] = 0x690077002E007424 <Unable to read memory> | |
[8] = 0x690077002E007428 <Unable to read memory> | |
[9] = 0x690077002E00742C <Unable to read memory> | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0x690077002E007430 <Unable to read memory> | |
[1] = 0x690077002E007434 <Unable to read memory> | |
[2] = 0x690077002E007438 <Unable to read memory> | |
[3] = 0x690077002E00743C <Unable to read memory> | |
int _CommandState = 0x690077002E007440 <Unable to read memory> | |
unsigned int _petnumber = 0x690077002E007444 <Unable to read memory> | |
int _oldReactState = 0x690077002E007448 <Unable to read memory> | |
bool _isCommandAttack = 0x690077002E00744C <Unable to read memory> | |
bool _isCommandFollow = 0x690077002E00744D <Unable to read memory> | |
bool _isAtStay = 0x690077002E00744E <Unable to read memory> | |
bool _isFollowing = 0x690077002E00744F <Unable to read memory> | |
bool _isReturning = 0x690077002E007450 <Unable to read memory> | |
float _stayX = 0x690077002E007454 <Unable to read memory> | |
float _stayY = 0x690077002E007458 <Unable to read memory> | |
float _stayZ = 0x690077002E00745C <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x690077002E007460 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = 0x77006F0064006E00 | |
unsigned int _Mysize = 0x2E0069002E007300 | |
MotionMaster* i_motionMaster = 0x6F00740075002E00 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = 0x6F00740075002E08 <Unable to read memory> | |
[1] = 0x6F00740075002E10 <Unable to read memory> | |
[2] = 0x6F00740075002E18 <Unable to read memory> | |
int _top = 0x6F00740075002E20 <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x6F00740075002E30 <Unable to read memory> | |
[1] = 0x6F00740075002E31 <Unable to read memory> | |
[2] = 0x6F00740075002E32 <Unable to read memory> | |
unsigned int _cleanFlag = 0x6F00740075002E33 <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x61006D00 | |
[1] = 0x69007400 | |
[2] = 0x6E006F00 | |
unsigned int m_regenTimer = 0x70002E00 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x790078006F007200 | |
Unit* iOwner = 0x6200750074007300 | |
unsigned int iUpdateTimer = 0x36005F00 | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54D19B1219 | |
bool iDirty = 0x0 | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54D19B1231 | |
bool iDirty = 0x0 | |
Vehicle* m_vehicle = 0x3500310034003700 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x3500310034003708 | |
unsigned int UsableSeatNum = 0x3500310034003718 <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x3500310034003730 | |
unsigned int _creatureEntry = 0x3500310034003740 <Unable to read memory> | |
int _status = 0x3500310034003744 <Unable to read memory> | |
Position _lastShootPos = 0x3500310034003748 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x3500310034003758 | |
Vehicle* m_vehicleKit = 0x6E006F006E005F00 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x6E006F006E005F08 | |
unsigned int UsableSeatNum = 0x6E006F006E005F18 <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x6E006F006E005F30 | |
unsigned int _creatureEntry = 0x6E006F006E005F40 <Unable to read memory> | |
int _status = 0x6E006F006E005F44 <Unable to read memory> | |
Position _lastShootPos = 0x6E006F006E005F48 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x6E006F006E005F58 | |
unsigned int m_unitTypeMask = 0x5F006500 | |
LiquidTypeEntry* _lastLiquid = 0x3900340033003400 | |
unsigned int ID = 0x3900340033003400 <Unable to read memory> | |
unsigned int Type = 0x3900340033003404 <Unable to read memory> | |
unsigned int SpellID = 0x3900340033003408 <Unable to read memory> | |
unsigned int m_movementCounter = 0x33003200 | |
unsigned int m_state = 0x61003700 | |
unsigned int m_CombatTimer = 0x31003100 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x30003000 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x6D002E0037006600 | |
unsigned int _Mysize = 0x660069006E006100 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54D19B1291 | |
LinkedListElement iLast = 0x54D19B12A9 | |
unsigned int iSize = 0x2E006900 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x73006500 | |
<user defined> iterator = 0x73006500 | |
<user defined> iterator = 0x54D19B1289 | |
Unit* iOwner = 0x61006D006F007400 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54D19B12D9 | |
LinkedListElement iLast = 0x54D19B12F1 | |
unsigned int iSize = 0x64003100 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x69007400 | |
<user defined> iterator = 0x69007400 | |
<user defined> iterator = 0x54D19B12D1 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x2E0030002E003100 | |
unsigned int _Mysize = 0x3000300036003900 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x3400370031002E00 | |
unsigned int _high = 0x6E005F0035003100 | |
unsigned int _threatPct = 0x6E006F00 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x65 | |
unsigned int _oldFactionId = 0x64006200 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x3300320039003400 | |
unsigned int _aiAnimKitId = 0x3700 | |
unsigned int _movementAnimKitId = 0x6100 | |
unsigned int _meleeAnimKitId = 0x3100 | |
Parameter unsigned int effectMask = 0x0 | |
Parameter bool scaleAura = 0x0 | |
Local int[32] basePoints | |
[0] = 0xD19AEB28 | |
[1] = 0x54 | |
[2] = 0xFD61A616 | |
[3] = 0x7FF7 | |
[4] = 0xD19AEB28 | |
[5] = 0x54 | |
[6] = 0xF44341A0 | |
[7] = 0x54 | |
[8] = 0x96572340 | |
[9] = 0x54 | |
Local bool refresh = 0x0 | |
Local int duration = 0xFFFFFFFF | |
00007FF7FD86ACF8 00000054D19AEC40 Spell::DoAllEffectOnTarget+338 c:\source\trinitycore\src\server\game\spells\spell.cpp line 2398 | |
Local Spell* this = 0x5496572330 | |
SpellInfo* m_spellInfo = 0x5496572B70 | |
unsigned int Id = 0x96572330 | |
SpellCategoryEntry* CategoryEntry = 0x5496572B70 | |
unsigned int Dispel = 0x4C4C4550 | |
unsigned int Mechanic = 0x444F4D5F | |
unsigned int Attributes = 0x45494649 | |
unsigned int AttributesEx = 0x78302052 | |
unsigned int AttributesEx2 = 0x34383831 | |
unsigned int AttributesEx3 = 0x32362820 | |
unsigned int AttributesEx4 = 0x5D293637 | |
unsigned int AttributesEx5 = 0x8002A100 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesEx8 = 0xABA6CC46 | |
unsigned int AttributesEx9 = 0x9005A900 | |
unsigned int AttributesEx10 = 0x96572BB0 | |
unsigned int AttributesEx11 = 0x54 | |
unsigned int AttributesEx12 = 0x96572BB0 | |
unsigned int AttributesEx13 = 0x54 | |
unsigned int AttributesCu = 0x96572BB0 | |
unsigned int Stances = 0x54 | |
unsigned int StancesNot = 0xBFA40101 | |
unsigned int Targets = 0x8002A400 | |
unsigned int TargetCreatureType = 0x307 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0xBFA5CC41 | |
unsigned int CasterAuraState = 0x8002A500 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int ExcludeCasterAuraState = 0x0 | |
unsigned int ExcludeTargetAuraState = 0xABA2CC42 | |
unsigned int CasterAuraSpell = 0x9005AA00 | |
unsigned int TargetAuraSpell = 0x96572BF0 | |
unsigned int ExcludeCasterAuraSpell = 0x54 | |
unsigned int ExcludeTargetAuraSpell = 0x96572BF0 | |
SpellCastTimesEntry* CastTimeEntry = 0x5496572BF0 | |
unsigned int RecoveryTime = 0xBFA00101 | |
unsigned int CategoryRecoveryTime = 0x8002A800 | |
unsigned int StartRecoveryCategory = 0x0 | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0xBFA1CC3D | |
unsigned int AuraInterruptFlags = 0x8002A900 | |
unsigned int ChannelInterruptFlags = 0x1 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0xABDECC3E | |
unsigned int ProcCharges = 0x9005AB00 | |
unsigned int MaxLevel = 0x96572C30 | |
unsigned int BaseLevel = 0x54 | |
unsigned int SpellLevel = 0x96572C30 | |
SpellDurationEntry* DurationEntry = 0x5496572C30 | |
unsigned int PowerType = 0xBFDC0101 | |
unsigned int ManaCost = 0x8002AC00 | |
unsigned int ManaCostPerlevel = 0x2 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaCostPercentage = 0xBFDDCC39 | |
unsigned int RuneCostID = 0x8002AD00 | |
SpellRangeEntry* RangeEntry = 0x6CA8 | |
float Speed = -0.000000 | |
unsigned int StackAmount = 0x9005AC00 | |
unsigned int[2] Totem | |
[0] = 0x96572C70 | |
[1] = 0x54 | |
int[8] Reagent | |
[0] = 0x96572C70 | |
[1] = 0x54 | |
[2] = 0x96572C70 | |
[3] = 0x54 | |
[4] = 0xBFD80101 | |
[5] = 0x8002B000 | |
[6] = 0x64 | |
[7] = 0x0 | |
unsigned int[8] ReagentCount | |
[0] = 0xBFD9CC35 | |
[1] = 0x8002B100 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0xABD6CC36 | |
[5] = 0x9005AD00 | |
[6] = 0x96572CB0 | |
[7] = 0x54 | |
int EquippedItemClass = 0x96572CB0 | |
int EquippedItemSubClassMask = 0x54 | |
int EquippedItemInventoryTypeMask = 0x96572CB0 | |
unsigned int[2] TotemCategory | |
[0] = 0x54 | |
[1] = 0xBFD40101 | |
unsigned int[2] SpellVisual | |
[0] = 0x8002B400 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x0 | |
unsigned int ActiveIconID = 0xBFD5CC31 | |
char* SpellName = NULL | |
char* Rank = 0x9005AE00ABD2CC32 <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x96572CF0 | |
unsigned int MaxAffectedTargets = 0x54 | |
unsigned int SpellFamilyName = 0x96572CF0 | |
flag<4> SpellFamilyFlags = 0x5496572CFC | |
unsigned int DmgClass = 0x8002B800 | |
unsigned int PreventionType = 0xECCD9040 | |
int RequiredAreasID = 0x54 | |
unsigned int SchoolMask = 0x3 | |
unsigned int SpellDifficultyId = 0x8002B900 | |
unsigned int SpellScalingId = 0x0 | |
unsigned int SpellAuraOptionsId = 0x0 | |
unsigned int SpellAuraRestrictionsId = 0xABCECC2E | |
unsigned int SpellCastingRequirementsId = 0x8805AF00 | |
unsigned int SpellCategoriesId = 0x965723B0 | |
unsigned int SpellClassOptionsId = 0x54 | |
unsigned int SpellCooldownsId = 0x965723B0 | |
unsigned int SpellEquippedItemsId = 0x54 | |
unsigned int SpellInterruptsId = 0x965723B0 | |
unsigned int SpellLevelsId = 0x54 | |
unsigned int SpellReagentsId = 0xBFCC0101 | |
unsigned int SpellShapeshiftId = 0x8002BC00 | |
unsigned int SpellTargetRestrictionsId = 0xECCD9040 | |
unsigned int SpellTotemsId = 0x54 | |
unsigned int SpellMiscId = 0x1 | |
ScalingInfo | |
int CastTimeMin = 0x96572330 | |
int CastTimeMax = 0x54 | |
unsigned int CastTimeMaxLevel = 0x96572330 | |
int Class = 0x54 | |
float NerfFactor = 53548352.000000 | |
unsigned int NerfMaxLevel = 0x444F4D5F | |
unsigned int MaxScalingLevel = 0x45494649 | |
unsigned int ScalesFromItemLevel = 0x78302052 | |
SpellInfo::ScalingInfo Scaling = 0x5496572D5C | |
unsigned int ExplicitTargetMask = 0x650076 | |
SpellChainNode* ChainEntry = 0x2E0036005C0072 | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x5496572D88 | |
Item* m_CastItem = 0x5496572B70 | |
Object | |
unsigned int m_objectType = 0x2330 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x4C4C4550 | |
int* m_int32Values = 0x7830205245494649 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x7830205245494649 <Unable to read memory> | |
float* m_floatValues = 0x7830205245494649 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x3236282034383831 | |
UpdateMask _changesMask = 0x5496572B98 | |
UpdateMask _dynamicChangesMask = 0x5496572BA8 | |
UpdateMask* _dynamicChangesArrayMask = 0x5496572BB0 | |
unsigned int m_valuesCount = 0x2BB0 | |
unsigned int _dynamicValuesCount = 0x9657 | |
unsigned int _fieldNotifyFlags = 0x54 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x5496572BC8 | |
Loot loot = 0x5496572C08 | |
bool m_lootGenerated = 0x70 | |
BonusData _bonusData = 0x5496572D04 | |
std::string m_text = 0x5496572DC0 <Unable to read memory> | |
unsigned int m_slot = 0x64 | |
Bag* m_container = 0x8005B200ABC2CC22 | |
int uState = 0x96572470 | |
int uQueuePos = 0x54 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x549656A170 | |
ObjectGuid m_refundRecipient = 0x5496572E00 | |
unsigned int m_paidMoney = 0x8C8 | |
unsigned int m_paidExtendedCost = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x5496572E18 | |
unsigned int[9] _modifiers | |
[0] = 0xABFECC1E | |
[1] = 0x8005B300 | |
[2] = 0x96567030 | |
[3] = 0x54 | |
[4] = 0x965668B0 | |
[5] = 0x54 | |
[6] = 0x965740B0 | |
[7] = 0x54 | |
[8] = 0x74200001 | |
ObjectGuid m_castItemGUID | |
unsigned int _low = 0x2 | |
unsigned int _high = 0x800040000000000 | |
unsigned int m_castItemEntry = 0x0 | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x1 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x96921C83 | |
WorldObject* m_objectTarget = 0x90058800AB2ACCCA | |
Item* m_itemTarget = 0x54965631B0 | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0x5496572FB0 | |
unsigned int _high = 0x54965631B0 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x3235363428200000 | |
unsigned int _high = 0x54000286F5 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x5496913800 | |
unsigned int _high = 0x0 | |
unsigned int m_itemTargetEntry = 0xAB26CCC6 | |
SpellDestination m_src | |
WorldLocation _position = 0x54965723AC | |
ObjectGuid _transportGUID = 0x54965723C0 | |
Position _transportOffset = 0x54965723D0 | |
SpellDestination m_dst | |
WorldLocation _position = 0x54965723E0 | |
ObjectGuid _transportGUID = 0x54965723F4 | |
Position _transportOffset = 0x5496572404 | |
float m_elevation = 0.000000 | |
float m_speed = -0.632030 | |
std::string m_strTarget = "" | |
int m_comboPointGain = 0x0 | |
int m_customError = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_buy<Aura *,std::allocator<Aura *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Aura *,std::allocator<Aura *> > > | |
std::_Tree_val<std::_Tree_simple_types<Aura *> > | |
std::_Tree_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x5498170000 | |
Spell** m_selfContainer = 0x300905A4D | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
Item* m_CastItem = <Unable to read memory> | |
ObjectGuid m_castItemGUID = 0x300905A5D | |
unsigned int m_castItemEntry = 0x300905A6D <Unable to read memory> | |
unsigned int m_cast_count = 0x300905A71 <Unable to read memory> | |
unsigned int m_glyphIndex = 0x300905A75 <Unable to read memory> | |
unsigned int m_preCastSpell = 0x300905A79 <Unable to read memory> | |
SpellCastTargets m_targets = 0x300905A7D | |
int m_comboPointGain = 0x300905B5D <Unable to read memory> | |
int m_customError = 0x300905B61 <Unable to read memory> | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x300905B65 | |
Spell** m_selfContainer = <Unable to read memory> | |
Unit* m_caster = <Unable to read memory> | |
SpellValue* m_spellValue = <Unable to read memory> | |
ObjectGuid m_originalCasterGUID = 0x300905B8D | |
Unit* m_originalCaster = <Unable to read memory> | |
int m_spellSchoolMask = 0x300905BA5 <Unable to read memory> | |
int m_attackType = 0x300905BA9 <Unable to read memory> | |
int m_powerCost = 0x300905BAD <Unable to read memory> | |
int m_casttime = 0x300905BB1 <Unable to read memory> | |
int m_channeledDuration = 0x300905BB5 <Unable to read memory> | |
bool m_canReflect = 0x300905BB9 <Unable to read memory> | |
bool m_autoRepeat = 0x300905BBA <Unable to read memory> | |
unsigned int m_runesState = 0x300905BBB <Unable to read memory> | |
unsigned int m_delayAtDamageCount = 0x300905BBC <Unable to read memory> | |
unsigned int m_delayStart = 0x300905BBD <Unable to read memory> | |
unsigned int m_delayMoment = 0x300905BC5 <Unable to read memory> | |
bool m_immediateHandled = 0x300905BCD <Unable to read memory> | |
bool m_referencedFromCurrentSpell = 0x300905BCE <Unable to read memory> | |
bool m_executedCurrently = 0x300905BCF <Unable to read memory> | |
bool m_needComboPoints = 0x300905BD0 <Unable to read memory> | |
unsigned int m_applyMultiplierMask = 0x300905BD1 <Unable to read memory> | |
float[3] m_damageMultipliers | |
[0] = 0x300905BD5 <Unable to read memory> | |
[1] = 0x300905BD9 <Unable to read memory> | |
[2] = 0x300905BDD <Unable to read memory> | |
Unit* unitTarget = <Unable to read memory> | |
Item* itemTarget = <Unable to read memory> | |
GameObject* gameObjTarget = <Unable to read memory> | |
WorldLocation* destTarget = <Unable to read memory> | |
int damage = 0x300905C05 <Unable to read memory> | |
float variance = 0x300905C09 <Unable to read memory> | |
int effectHandleMode = 0x300905C0D <Unable to read memory> | |
SpellEffectInfo* effectInfo = <Unable to read memory> | |
Aura* m_spellAura = <Unable to read memory> | |
int m_diminishLevel = 0x300905C25 <Unable to read memory> | |
int m_diminishGroup = 0x300905C29 <Unable to read memory> | |
GameObject* focusObject = <Unable to read memory> | |
int m_damage = 0x300905C35 <Unable to read memory> | |
int m_healing = 0x300905C39 <Unable to read memory> | |
unsigned int m_procAttacker = 0x300905C3D <Unable to read memory> | |
unsigned int m_procVictim = 0x300905C41 <Unable to read memory> | |
unsigned int m_procEx = 0x300905C45 <Unable to read memory> | |
TargetInfo | |
ObjectGuid targetGUID = 0x300905A4D | |
unsigned int timeDelay = 0x300905A5D <Unable to read memory> | |
int missCondition = 0x300905A65 <Unable to read memory> | |
int reflectResult = 0x300905A65 <Unable to read memory> | |
unsigned int effectMask = 0x300905A69 <Unable to read memory> | |
bool processed = 0x300905A6D <Unable to read memory> | |
bool alive = 0x300905A6D <Unable to read memory> | |
bool crit = 0x300905A6D <Unable to read memory> | |
bool scaleAura = 0x300905A6D <Unable to read memory> | |
int damage = 0x300905A71 <Unable to read memory> | |
std::list<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo = 0x300905C4D | |
unsigned int m_channelTargetEffectMask = 0x300905C5D <Unable to read memory> | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x300905A4D | |
unsigned int timeDelay = 0x300905A5D <Unable to read memory> | |
unsigned int effectMask = 0x300905A65 <Unable to read memory> | |
bool processed = 0x300905A69 <Unable to read memory> | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x300905C65 | |
ItemTargetInfo | |
Item* item = <Unable to read memory> | |
unsigned int effectMask = 0x300905A55 <Unable to read memory> | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x300905C75 | |
SpellDestination[32] m_destTargets | |
[0] = 0x300905C85 | |
[1] = 0x300905CB9 | |
[2] = 0x300905CED | |
[3] = 0x300905D21 | |
[4] = 0x300905D55 | |
[5] = 0x300905D89 | |
[6] = 0x300905DBD | |
[7] = 0x300905DF1 | |
[8] = 0x300905E25 | |
[9] = 0x300905E59 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x300906305 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = <Unable to read memory> | |
SpellInfo* triggeredByAura = <Unable to read memory> | |
int chance = 0x300905A5D <Unable to read memory> | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x300906315 | |
unsigned int m_spellState = 0x300906325 <Unable to read memory> | |
int m_timer = 0x300906329 <Unable to read memory> | |
int _triggeredCastFlags = 0x30090632D <Unable to read memory> | |
SpellInfo* m_triggeredByAuraSpell = <Unable to read memory> | |
bool m_skipCheck = 0x30090633D <Unable to read memory> | |
unsigned int m_auraScaleMask = 0x300906341 <Unable to read memory> | |
PathGenerator m_preGeneratedPath = 0x300906345 | |
ByteBuffer*[32] m_effectExecuteData | |
[0] = 0x30090670D <Unable to read memory> | |
[1] = 0x300906715 <Unable to read memory> | |
[2] = 0x30090671D <Unable to read memory> | |
[3] = 0x300906725 <Unable to read memory> | |
[4] = 0x30090672D <Unable to read memory> | |
[5] = 0x300906735 <Unable to read memory> | |
[6] = 0x30090673D <Unable to read memory> | |
[7] = 0x300906745 <Unable to read memory> | |
[8] = 0x30090674D <Unable to read memory> | |
[9] = 0x300906755 <Unable to read memory> | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _effects = 0x30090680D | |
Unit* m_caster = NULL | |
SpellValue* m_spellValue = 0x90058C00AB5ACCBA | |
int[32] EffectBasePoints | |
[0] = 0x90058C00AB5ACCBA <Unable to read memory> | |
[1] = 0x90058C00AB5ACCBE <Unable to read memory> | |
[2] = 0x90058C00AB5ACCC2 <Unable to read memory> | |
[3] = 0x90058C00AB5ACCC6 <Unable to read memory> | |
[4] = 0x90058C00AB5ACCCA <Unable to read memory> | |
[5] = 0x90058C00AB5ACCCE <Unable to read memory> | |
[6] = 0x90058C00AB5ACCD2 <Unable to read memory> | |
[7] = 0x90058C00AB5ACCD6 <Unable to read memory> | |
[8] = 0x90058C00AB5ACCDA <Unable to read memory> | |
[9] = 0x90058C00AB5ACCDE <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x90058C00AB5ACD3A <Unable to read memory> | |
float RadiusMod = 0x90058C00AB5ACD3E <Unable to read memory> | |
unsigned int AuraStackAmount = 0x90058C00AB5ACD42 <Unable to read memory> | |
ObjectGuid m_originalCasterGUID | |
unsigned int _low = 0x54D1A8BBC0 | |
unsigned int _high = 0x54965652B0 | |
Unit* m_originalCaster = 0x5496573630 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x2470 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0xD1A8BBC0 | |
int* m_int32Values = 0x74007500630000 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x74007500630000 <Unable to read memory> | |
float* m_floatValues = 0x74007500630000 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x5400003A1B | |
UpdateMask _changesMask = 0x5496573658 | |
UpdateMask _dynamicChangesMask = 0x5496573668 | |
UpdateMask* _dynamicChangesArrayMask = 0x54965740F0 | |
unsigned int m_valuesCount = 0x3DB0 | |
unsigned int _dynamicValuesCount = 0x9657 | |
unsigned int _fieldNotifyFlags = 0x54 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x5496573688 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x616572206F740001 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x616572206F740001 | |
float m_positionX = 75514347118774680000000000000.000000 | |
float m_positionY = 264532997862441620000.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x96572460 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54965736DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54965736E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54965736F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5496573790 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x549657382C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5496573838 | |
unsigned int LastUsedScriptID = 0x54 | |
MovementInfo m_movementInfo = 0x5496573848 | |
std::string m_name = "ðJW–T..." | |
bool m_isActive = 0x72 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x9005DE00AA92CD72 | |
Transport* m_transport = 0x54D1A8BBC0 | |
Map* m_currMap = 0x54965731F0 | |
unsigned int m_InstanceId = 0xD1A8BBC0 | |
unsigned int m_phaseMask = 0x54 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x5496573908 | |
unsigned int m_notifyflags = 0x5A4D | |
unsigned int m_executed_notifies = 0x90 | |
unsigned int m_extraAttacks = 0x64 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x5496573928 | |
Player* m_movedPlayer = 0x5496573430 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x5496573940 | |
[1] = 0x5496573950 | |
[2] = 0x5496573960 | |
[3] = 0x5496573970 | |
[4] = 0x5496573980 | |
[5] = 0x5496573990 | |
[6] = 0x54965739A0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54965739B0 | |
[1] = 0x54965739C0 | |
[2] = 0x54965739D0 | |
[3] = 0x54965739E0 | |
float m_modMeleeHitChance = -0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -0.000000 | |
int m_baseSpellCritChance = 0x54 | |
float[7] m_threatModifier | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 73470563573386492000000000000.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x5496573A28 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x5496573A48 | |
[1] = 0x5496573A58 | |
[2] = 0x5496573A68 | |
[3] = 0x5496573A78 | |
[4] = 0x5496573A88 | |
[5] = 0x5496573A98 | |
[6] = 0x5496573AA8 | |
unsigned int m_lastSanctuaryTime = 0x96565270 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x5496573AC0 | |
bool IsAIEnabled = 0xD3 | |
bool NeedChangeAI = 0x4B | |
ObjectGuid LastCharmerGUID = 0x5496573AD2 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = 0x9005E600AAB2CD52 | |
UnitAI* i_AI = 0x54D1A8BBC0 | |
UnitAI* i_disabledAI = 0x54965740B0 | |
bool m_AutoRepeatFirstCast = 0xC0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x54 | |
[1] = 0x740001 | |
[2] = 0x640065 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x5496573B28 | |
Unit* m_attacking = 0x54965732F0 | |
int m_deathState = 0x96573470 | |
int m_procDeep = 0x54 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x5496573B48 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x5496573B58 | |
unsigned int m_transform = 0xAAAACD4A | |
Spell*[4] m_currentSpells | |
[0] = 0x54D1A8BBC0 | |
[1] = 0x5496561070 | |
[2] = 0x54D1A8BBC0 | |
[3] = 0x6F6D656D20640000 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x5496573B90 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x5496573BA0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x5496573BB0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x54D1A8BBC0 | |
unsigned int m_removedAurasCount = 0x650001 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5496573BD0 | |
[1] = 0x5496573BE0 | |
[2] = 0x5496573BF0 | |
[3] = 0x5496573C00 | |
[4] = 0x5496573C10 | |
[5] = 0x5496573C20 | |
[6] = 0x5496573C30 | |
[7] = 0x5496573C40 | |
[8] = 0x5496573C50 | |
[9] = 0x5496573C60 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54965759C0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54965759D0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54965759E0 | |
unsigned int m_interruptMask = 0xD1A8BBC0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = -90588053504.000000 | |
[0] = 0x54965759F4 | |
[1] = 0x5496575A04 | |
[2] = 0x5496575A14 | |
[3] = 0x5496575A24 | |
[4] = 0x5496575A34 | |
[5] = 0x5496575A44 | |
[6] = 0x5496575A54 | |
[7] = 0x5496575A64 | |
[8] = 0x5496575A74 | |
[9] = 0x5496575A84 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x3A000100000054 | |
[1] = 0xAC900720050 | |
[2] = 0x965738F000000054 | |
bool m_canModifyStats = 0x54 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x5496575BE0 | |
float[9] m_speed_rate | |
[0] = -90588053504.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = -90588053504.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x5496573928 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x5496575C20 | |
MotionMaster* i_motionMaster = 0x5496577970 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x96575430 | |
[1] = 0x54 | |
[2] = 0xD1A8BBC0 | |
unsigned int m_regenTimer = 0x54 | |
ThreatManager m_ThreatManager = 0x5496575C48 | |
Vehicle* m_vehicle = 0x5400000A67 | |
Vehicle* m_vehicleKit = 0x5496573940 | |
unsigned int m_unitTypeMask = 0x49006C | |
LiquidTypeEntry* _lastLiquid = 0x90066D00A4D6CB36 | |
unsigned int m_movementCounter = 0x965754F0 | |
unsigned int m_state = 0x54 | |
unsigned int m_CombatTimer = 0x96575970 | |
TimeTrackerSmall m_movesplineTimer = 0x54 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x5496575CC0 | |
HostileRefManager m_HostileRefManager = 0x5496575CD0 | |
FollowerRefManager m_FollowingRefManager = 0x5496575D18 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x5496575D58 | |
RedirectThreatInfo _redirectThreadInfo = 0x5496575D68 | |
bool m_cleanupDone = 0x54 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0xD1A8BBC0 | |
bool _isWalkingBeforeCharm = 0x54 | |
int _lastDamagedTime = 0x34357830203D0001 | |
unsigned int _aiAnimKitId = 0x71B | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x54 | |
int m_spellSchoolMask = 0x64610001 | |
int m_attackType = 0x6D656D20 | |
int m_powerCost = 0x3955 | |
int m_casttime = 0x54 | |
int m_channeledDuration = 0xFFFFFFFF | |
bool m_canReflect = 0xFF | |
bool m_autoRepeat = 0xFF | |
unsigned int m_runesState = 0xFF | |
unsigned int m_delayAtDamageCount = 0xFF | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x90058D00AB56CCB6 | |
bool m_immediateHandled = 0xB0 | |
bool m_referencedFromCurrentSpell = 0x24 | |
bool m_executedCurrently = 0x57 | |
bool m_needComboPoints = 0x96 | |
unsigned int m_applyMultiplierMask = 0x54 | |
float[3] m_damageMultipliers | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = -0.000000 | |
Unit* unitTarget = 0x80023400BF540101 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x80023400BF540109 <Unable to read memory> | |
int m_objectTypeId = 0x80023400BF54010D <Unable to read memory> | |
unsigned int m_updateFlag = 0x80023400BF540111 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x80023400BF540129 | |
UpdateMask _dynamicChangesMask = 0x80023400BF540139 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x80023400BF540151 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x80023400BF540153 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x80023400BF540155 <Unable to read memory> | |
bool m_objectUpdated = 0x80023400BF540157 <Unable to read memory> | |
bool m_inWorld = 0x80023400BF540158 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x80023400BF540159 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x80023400BF540199 <Unable to read memory> | |
float m_positionX = 0x80023400BF540199 <Unable to read memory> | |
float m_positionY = 0x80023400BF54019D <Unable to read memory> | |
float m_positionZ = 0x80023400BF5401A1 <Unable to read memory> | |
float _orientation = 0x80023400BF5401A5 <Unable to read memory> | |
unsigned int m_mapId = 0x80023400BF5401A9 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x80023400BF5401AD | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x80023400BF5401B9 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x80023400BF5401C5 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x80023400BF540261 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x80023400BF5402FD | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x80023400BF540309 | |
unsigned int LastUsedScriptID = 0x80023400BF540315 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x80023400BF540319 | |
std::string m_name = 0x80023400BF540391 <Unable to read memory> | |
bool m_isActive = 0x80023400BF5403B1 <Unable to read memory> | |
bool m_isWorldObject = 0x80023400BF5403B2 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x80023400BF5403D1 <Unable to read memory> | |
unsigned int m_phaseMask = 0x80023400BF5403D5 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x80023400BF5403D9 | |
unsigned int m_notifyflags = 0x80023400BF5403E9 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x80023400BF5403EB <Unable to read memory> | |
unsigned int m_extraAttacks = 0x80023400BF5403F1 <Unable to read memory> | |
bool m_canDualWield = 0x80023400BF5403F5 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x80023400BF5403F9 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x80023400BF540411 | |
[1] = 0x80023400BF540421 | |
[2] = 0x80023400BF540431 | |
[3] = 0x80023400BF540441 | |
[4] = 0x80023400BF540451 | |
[5] = 0x80023400BF540461 | |
[6] = 0x80023400BF540471 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x80023400BF540481 | |
[1] = 0x80023400BF540491 | |
[2] = 0x80023400BF5404A1 | |
[3] = 0x80023400BF5404B1 | |
float m_modMeleeHitChance = 0x80023400BF5404C1 <Unable to read memory> | |
float m_modRangedHitChance = 0x80023400BF5404C5 <Unable to read memory> | |
float m_modSpellHitChance = 0x80023400BF5404C9 <Unable to read memory> | |
int m_baseSpellCritChance = 0x80023400BF5404CD <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x80023400BF5404D1 <Unable to read memory> | |
[1] = 0x80023400BF5404D5 <Unable to read memory> | |
[2] = 0x80023400BF5404D9 <Unable to read memory> | |
[3] = 0x80023400BF5404DD <Unable to read memory> | |
[4] = 0x80023400BF5404E1 <Unable to read memory> | |
[5] = 0x80023400BF5404E5 <Unable to read memory> | |
[6] = 0x80023400BF5404E9 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x80023400BF5404ED <Unable to read memory> | |
[1] = 0x80023400BF5404F1 <Unable to read memory> | |
[2] = 0x80023400BF5404F5 <Unable to read memory> | |
EventProcessor m_Events = 0x80023400BF5404F9 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x80023400BF540519 | |
[1] = 0x80023400BF540529 | |
[2] = 0x80023400BF540539 | |
[3] = 0x80023400BF540549 | |
[4] = 0x80023400BF540559 | |
[5] = 0x80023400BF540569 | |
[6] = 0x80023400BF540579 | |
unsigned int m_lastSanctuaryTime = 0x80023400BF540589 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x80023400BF540591 | |
bool IsAIEnabled = 0x80023400BF5405A1 <Unable to read memory> | |
bool NeedChangeAI = 0x80023400BF5405A2 <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0x80023400BF5405A3 | |
bool m_ControlledByPlayer = 0x80023400BF5405B3 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x80023400BF5405D1 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x80023400BF5405D5 <Unable to read memory> | |
[1] = 0x80023400BF5405D9 <Unable to read memory> | |
[2] = 0x80023400BF5405DD <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x80023400BF5405E1 <Unable to read memory> | |
[1] = 0x80023400BF5405E5 <Unable to read memory> | |
[2] = 0x80023400BF5405E9 <Unable to read memory> | |
[3] = 0x80023400BF5405ED <Unable to read memory> | |
[4] = 0x80023400BF5405F1 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x80023400BF5405F9 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x80023400BF540611 <Unable to read memory> | |
int m_procDeep = 0x80023400BF540615 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x80023400BF540619 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x80023400BF540629 | |
unsigned int m_transform = 0x80023400BF540639 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x80023400BF540641 <Unable to read memory> | |
[1] = 0x80023400BF540649 <Unable to read memory> | |
[2] = 0x80023400BF540651 <Unable to read memory> | |
[3] = 0x80023400BF540659 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x80023400BF540661 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x80023400BF540671 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x80023400BF540681 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x80023400BF540691 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x80023400BF540699 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x80023400BF5406A1 | |
[1] = 0x80023400BF5406B1 | |
[2] = 0x80023400BF5406C1 | |
[3] = 0x80023400BF5406D1 | |
[4] = 0x80023400BF5406E1 | |
[5] = 0x80023400BF5406F1 | |
[6] = 0x80023400BF540701 | |
[7] = 0x80023400BF540711 | |
[8] = 0x80023400BF540721 | |
[9] = 0x80023400BF540731 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x80023400BF542491 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x80023400BF5424A1 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x80023400BF5424B1 | |
unsigned int m_interruptMask = 0x80023400BF5424C1 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x80023400BF5424C5 <Unable to read memory> | |
[1] = 0x80023400BF5424C9 <Unable to read memory> | |
[2] = 0x80023400BF5424CD <Unable to read memory> | |
[3] = 0x80023400BF5424D1 <Unable to read memory> | |
[0] = 0x80023400BF5424C5 | |
[1] = 0x80023400BF5424D5 | |
[2] = 0x80023400BF5424E5 | |
[3] = 0x80023400BF5424F5 | |
[4] = 0x80023400BF542505 | |
[5] = 0x80023400BF542515 | |
[6] = 0x80023400BF542525 | |
[7] = 0x80023400BF542535 | |
[8] = 0x80023400BF542545 | |
[9] = 0x80023400BF542555 | |
float[2] m_weaponDamage | |
[0] = 0x80023400BF542695 <Unable to read memory> | |
[1] = 0x80023400BF542699 <Unable to read memory> | |
[0] = 0x80023400BF542695 <Unable to read memory> | |
[1] = 0x80023400BF54269D <Unable to read memory> | |
[2] = 0x80023400BF5426A5 <Unable to read memory> | |
bool m_canModifyStats = 0x80023400BF5426AD <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x80023400BF5426B1 | |
float[9] m_speed_rate | |
[0] = 0x80023400BF5426C1 <Unable to read memory> | |
[1] = 0x80023400BF5426C5 <Unable to read memory> | |
[2] = 0x80023400BF5426C9 <Unable to read memory> | |
[3] = 0x80023400BF5426CD <Unable to read memory> | |
[4] = 0x80023400BF5426D1 <Unable to read memory> | |
[5] = 0x80023400BF5426D5 <Unable to read memory> | |
[6] = 0x80023400BF5426D9 <Unable to read memory> | |
[7] = 0x80023400BF5426DD <Unable to read memory> | |
[8] = 0x80023400BF5426E1 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x80023400BF5426F1 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x80023400BF542709 <Unable to read memory> | |
[1] = 0x80023400BF54270D <Unable to read memory> | |
[2] = 0x80023400BF542711 <Unable to read memory> | |
unsigned int m_regenTimer = 0x80023400BF542715 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0x80023400BF542719 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x80023400BF542771 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x80023400BF542781 <Unable to read memory> | |
unsigned int m_state = 0x80023400BF542785 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x80023400BF542789 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0x80023400BF54278D <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x80023400BF542791 | |
HostileRefManager m_HostileRefManager = 0x80023400BF5427A1 | |
FollowerRefManager m_FollowingRefManager = 0x80023400BF5427E9 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x80023400BF542829 | |
RedirectThreatInfo _redirectThreadInfo = 0x80023400BF542839 | |
bool m_cleanupDone = 0x80023400BF54284D <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x80023400BF54284E <Unable to read memory> | |
unsigned int _oldFactionId = 0x80023400BF542851 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x80023400BF542855 <Unable to read memory> | |
int _lastDamagedTime = 0x80023400BF542859 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x80023400BF542861 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x80023400BF542863 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x80023400BF542865 <Unable to read memory> | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = 0x80023500BF55CCB1 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x80023500BF55CCB9 <Unable to read memory> | |
int m_objectTypeId = 0x80023500BF55CCBD <Unable to read memory> | |
unsigned int m_updateFlag = 0x80023500BF55CCC1 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x80023500BF55CCD9 | |
UpdateMask _dynamicChangesMask = 0x80023500BF55CCE9 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x80023500BF55CD01 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x80023500BF55CD03 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x80023500BF55CD05 <Unable to read memory> | |
bool m_objectUpdated = 0x80023500BF55CD07 <Unable to read memory> | |
bool m_inWorld = 0x80023500BF55CD08 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x80023500BF55CD09 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x80023500BF55CD49 <Unable to read memory> | |
float m_positionX = 0x80023500BF55CD49 <Unable to read memory> | |
float m_positionY = 0x80023500BF55CD4D <Unable to read memory> | |
float m_positionZ = 0x80023500BF55CD51 <Unable to read memory> | |
float _orientation = 0x80023500BF55CD55 <Unable to read memory> | |
unsigned int m_mapId = 0x80023500BF55CD59 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x80023500BF55CD5D | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x80023500BF55CD69 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x80023500BF55CD75 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x80023500BF55CE11 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x80023500BF55CEAD | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x80023500BF55CEB9 | |
unsigned int LastUsedScriptID = 0x80023500BF55CEC5 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x80023500BF55CEC9 | |
std::string m_name = 0x80023500BF55CF41 <Unable to read memory> | |
bool m_isActive = 0x80023500BF55CF61 <Unable to read memory> | |
bool m_isWorldObject = 0x80023500BF55CF62 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x80023500BF55CF81 <Unable to read memory> | |
unsigned int m_phaseMask = 0x80023500BF55CF85 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x80023500BF55CF89 | |
unsigned int m_notifyflags = 0x80023500BF55CF99 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x80023500BF55CF9B <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x80023500BF55CFA9 | |
MapObject | |
Cell _currentCell = 0x80023500BF55CFD1 <Unable to read memory> | |
int _moveState = 0x80023500BF55CFD5 <Unable to read memory> | |
Position _newPosition = 0x80023500BF55CFD9 | |
Loot loot = 0x80023500BF55CFE9 | |
unsigned int m_groupLootTimer = 0x80023500BF55D0E1 <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0x80023500BF55D0E5 | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x80023500BF55D101 <Unable to read memory> | |
int m_respawnTime = 0x80023500BF55D109 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x80023500BF55D111 <Unable to read memory> | |
int m_lootState = 0x80023500BF55D115 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0x80023500BF55D119 | |
bool m_spawnedByDefault = 0x80023500BF55D129 <Unable to read memory> | |
int m_cooldownTime = 0x80023500BF55D131 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0x80023500BF55D139 | |
ObjectGuid m_ritualOwnerGUID = 0x80023500BF55D149 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x80023500BF55D159 | |
unsigned int m_usetimes = 0x80023500BF55D169 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x80023500BF55D171 | |
unsigned int m_DBTableGuid = 0x80023500BF55D181 <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0x80023500BF55D199 | |
unsigned int m_rotation = 0x80023500BF55D1C1 <Unable to read memory> | |
Position m_stationaryPosition = 0x80023500BF55D1C9 | |
ObjectGuid m_lootRecipient = 0x80023500BF55D1D9 | |
ObjectGuid m_lootRecipientGroup = 0x80023500BF55D1E9 | |
unsigned int m_LootMode = 0x80023500BF55D1F9 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
WorldLocation* destTarget = NULL | |
int damage = 0xAB52CCB2 | |
float variance = -0.000000 | |
int effectHandleMode = 0x96572FF0 | |
SpellEffectInfo* effectInfo = 0x5496572E30 | |
SpellInfo* _spellInfo = 0x54965724F0 | |
unsigned int EffectIndex = 0x965732F0 | |
unsigned int Effect = 0x54 | |
unsigned int ApplyAuraName = 0x96572E70 | |
unsigned int ApplyAuraPeriod = 0x54 | |
int DieSides = 0x20640001 | |
float RealPointsPerLevel = 73470563573386492000000000000.000000 | |
int BasePoints = 0x1072 | |
float PointsPerResource = 0.000000 | |
float Amplitude = 0.000000 | |
float ChainAmplitude = 0.000000 | |
float BonusCoefficient = 0.000000 | |
int MiscValue = 0x73 | |
int MiscValueB = 0xABFACC1A | |
int Mechanic = 0x9005B400 | |
float PositionFacing = -0.000000 | |
SpellImplicitTargetInfo TargetA = 0x54 | |
SpellImplicitTargetInfo TargetB = 0x96572E30 | |
SpellRadiusEntry* RadiusEntry = 0x5496572EB0 | |
SpellRadiusEntry* MaxRadiusEntry = 0x6F6D656D20640001 | |
unsigned int ChainTargets = 0x1074 | |
unsigned int ItemType = 0x0 | |
unsigned int TriggerSpell = 0x905C41 | |
flag<4> SpellClassMask = 0x5496572E9C | |
float BonusCoefficientFromAP = -0.000000 | |
std::list<Condition *,std::allocator<Condition *> >* ImplicitTargetConditions = 0x54D1A8BBC0 | |
ScalingInfo | |
float Coefficient = -0.000000 | |
float Variance = 0.000000 | |
float ResourceCoefficient = -0.000000 | |
SpellEffectInfo::ScalingInfo Scaling = 0x5496572EB8 | |
StaticData | |
int ImplicitTargetType = 0x965724F0 | |
int UsedTargetObjectType = 0x54 | |
Aura* m_spellAura = 0x54965727B0 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x54965727B8 | |
SpellInfo* m_spellInfo = 0x6F6D656D20640001 | |
ObjectGuid m_casterGuid = 0x54965727D0 | |
ObjectGuid m_castItemGuid = 0x54965727E0 | |
int m_applyTime = 0x1 | |
WorldObject* m_owner = NULL | |
int m_maxDuration = 0x0 | |
int m_duration = 0x0 | |
int m_timeCla = 0x0 | |
int m_updateTargetMapInterval = 0x0 | |
unsigned int m_casterLevel = 0x0 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x43 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x5496572818 | |
bool m_isRemoved = 0x7E | |
bool m_isSingleTarget = 0x7E | |
bool m_isUsingCharges = 0x7E | |
ChargeDropEvent* m_dropEvent = 0x54D1A8BBC0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x5496572838 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x5496572848 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x5496572860 | |
int m_diminishLevel = 0x20640001 | |
int m_diminishGroup = 0x6F6D656D | |
GameObject* focusObject = 0x5400004A7E | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x5400004A86 <Unable to read memory> | |
int m_objectTypeId = 0x5400004A8A <Unable to read memory> | |
unsigned int m_updateFlag = 0x5400004A8E <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5400004AA6 | |
UpdateMask _dynamicChangesMask = 0x5400004AB6 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x5400004ACE <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x5400004AD0 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5400004AD2 <Unable to read memory> | |
bool m_objectUpdated = 0x5400004AD4 <Unable to read memory> | |
bool m_inWorld = 0x5400004AD5 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x5400004AD6 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x5400004B16 <Unable to read memory> | |
float m_positionX = 0x5400004B16 <Unable to read memory> | |
float m_positionY = 0x5400004B1A <Unable to read memory> | |
float m_positionZ = 0x5400004B1E <Unable to read memory> | |
float _orientation = 0x5400004B22 <Unable to read memory> | |
unsigned int m_mapId = 0x5400004B26 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5400004B2A | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5400004B36 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x5400004B42 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5400004BDE | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5400004C7A | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5400004C86 | |
unsigned int LastUsedScriptID = 0x5400004C92 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x5400004C96 | |
std::string m_name = 0x5400004D0E <Unable to read memory> | |
bool m_isActive = 0x5400004D2E <Unable to read memory> | |
bool m_isWorldObject = 0x5400004D2F <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5400004D4E <Unable to read memory> | |
unsigned int m_phaseMask = 0x5400004D52 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x5400004D56 | |
unsigned int m_notifyflags = 0x5400004D66 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5400004D68 <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x5400004D76 | |
MapObject | |
Cell _currentCell = 0x5400004D9E <Unable to read memory> | |
int _moveState = 0x5400004DA2 <Unable to read memory> | |
Position _newPosition = 0x5400004DA6 | |
Loot loot = 0x5400004DB6 | |
unsigned int m_groupLootTimer = 0x5400004EAE <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0x5400004EB2 | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x5400004ECE <Unable to read memory> | |
int m_respawnTime = 0x5400004ED6 <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x5400004EDE <Unable to read memory> | |
int m_lootState = 0x5400004EE2 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0x5400004EE6 | |
bool m_spawnedByDefault = 0x5400004EF6 <Unable to read memory> | |
int m_cooldownTime = 0x5400004EFE <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0x5400004F06 | |
ObjectGuid m_ritualOwnerGUID = 0x5400004F16 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x5400004F26 | |
unsigned int m_usetimes = 0x5400004F36 <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x5400004F3E | |
unsigned int m_DBTableGuid = 0x5400004F4E <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0x5400004F66 | |
unsigned int m_rotation = 0x5400004F8E <Unable to read memory> | |
Position m_stationaryPosition = 0x5400004F96 | |
ObjectGuid m_lootRecipient = 0x5400004FA6 | |
ObjectGuid m_lootRecipientGroup = 0x5400004FB6 | |
unsigned int m_LootMode = 0x5400004FC6 <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
int m_damage = 0x905C2D | |
int m_healing = 0x3 | |
unsigned int m_procAttacker = 0x740000 | |
unsigned int m_procVictim = 0x73 | |
unsigned int m_procEx = 0xAB4ECCAE | |
TargetInfo | |
ObjectGuid targetGUID | |
unsigned int _low = 0x5496572B70 | |
unsigned int _high = 0x5496572B70 | |
unsigned int timeDelay = 0x2 | |
int missCondition = 0x0 | |
int reflectResult = 0x0 | |
unsigned int effectMask = 0x8000400 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
std::list<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo | |
std::_List_buy<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::TargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x5496572530 | |
unsigned int timeDelay = 0x54965639B0 | |
int missCondition = 0xBF4C0000 | |
int reflectResult = 0xBF4C0000 | |
unsigned int effectMask = 0x80023C00 | |
bool processed = 0xF5 | |
bool alive = 0xF5 | |
bool crit = 0xF5 | |
bool scaleAura = 0xF5 | |
int damage = 0x54 | |
std::_List_node<Spell::TargetInfo,void *>* _Myhead = 0x54965639B0 | |
unsigned int _Mysize = 0x5496573130 | |
value_type | |
<user defined> targetGUID = 0x5496572530 | |
unsigned int timeDelay = 0x54965639B0 | |
int missCondition = 0xBF4C0000 | |
int reflectResult = 0xBF4C0000 | |
unsigned int effectMask = 0x80023C00 | |
bool processed = 0xF5 | |
bool alive = 0xF5 | |
bool crit = 0xF5 | |
bool scaleAura = 0xF5 | |
int damage = 0x54 | |
unsigned int m_channelTargetEffectMask = 0x965639B0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x5496572330 | |
unsigned int timeDelay = 0x2 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
std::_List_buy<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x5496572548 | |
unsigned int timeDelay = 0x54959E3480 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::_List_node<Spell::GOTargetInfo,void *>* _Myhead = 0x80023C00BF4C0000 | |
unsigned int _Mysize = 0x54000286F5 | |
value_type | |
<user defined> targetGUID = 0x5496572548 | |
unsigned int timeDelay = 0x54959E3480 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
ItemTargetInfo | |
Item* item = 0x5496572B70 | |
unsigned int effectMask = 0x96572B70 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
std::_List_buy<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > | |
value_type | |
Item* item = 0x54959E3480 | |
unsigned int effectMask = 0x0 | |
std::_List_node<Spell::ItemTargetInfo,void *>* _Myhead = 0x54959E3480 | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> item = 0x54959E3480 | |
unsigned int effectMask = 0x0 | |
SpellDestination[32] m_destTargets | |
[0] = 0x5496572568 | |
[1] = 0x549657259C | |
[2] = 0x54965725D0 | |
[3] = 0x5496572604 | |
[4] = 0x5496572638 | |
[5] = 0x549657266C | |
[6] = 0x54965726A0 | |
[7] = 0x54965726D4 | |
[8] = 0x5496572708 | |
[9] = 0x549657273C | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
std::_List_buy<SpellScript *,std::allocator<SpellScript *> > | |
std::_List_alloc<0,std::_List_base_types<SpellScript *,std::allocator<SpellScript *> > > | |
std::_List_val<std::_List_simple_types<SpellScript *> > | |
std::_List_node<SpellScript *,void *>* _Myhead = 0x9005AA00ABA2CC42 | |
unsigned int _Mysize = 0x5496572BF0 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x5496572B70 | |
SpellInfo* triggeredByAura = 0x5496572B70 | |
int chance = 0x2 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
std::_List_buy<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > | |
std::_List_alloc<0,std::_List_base_types<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > > | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > | |
value_type | |
SpellInfo* triggeredSpell = 0x5496572BF0 | |
SpellInfo* triggeredByAura = 0x5496572BF0 | |
int chance = 0xBFA00101 | |
std::_List_node<Spell::HitTriggerSpell,void *>* _Myhead = 0x5496572BF0 | |
unsigned int _Mysize = 0x5496572BF0 | |
value_type | |
<user defined> triggeredSpell = 0x5496572BF0 | |
<user defined> triggeredByAura = 0x5496572BF0 | |
int chance = 0xBFA00101 | |
unsigned int m_spellState = 0xBFA00101 | |
int m_timer = 0x8002A800 | |
int _triggeredCastFlags = 0x0 | |
SpellInfo* m_triggeredByAuraSpell = 0x8002A900BFA1CC3D | |
unsigned int Id = 0x8002A900BFA1CC3D <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x8002A900BFA1CC4D <Unable to read memory> | |
unsigned int Mechanic = 0x8002A900BFA1CC51 <Unable to read memory> | |
unsigned int Attributes = 0x8002A900BFA1CC55 <Unable to read memory> | |
unsigned int AttributesEx = 0x8002A900BFA1CC59 <Unable to read memory> | |
unsigned int AttributesEx2 = 0x8002A900BFA1CC5D <Unable to read memory> | |
unsigned int AttributesEx3 = 0x8002A900BFA1CC61 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x8002A900BFA1CC65 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x8002A900BFA1CC69 <Unable to read memory> | |
unsigned int AttributesEx6 = 0x8002A900BFA1CC6D <Unable to read memory> | |
unsigned int AttributesEx7 = 0x8002A900BFA1CC71 <Unable to read memory> | |
unsigned int AttributesEx8 = 0x8002A900BFA1CC75 <Unable to read memory> | |
unsigned int AttributesEx9 = 0x8002A900BFA1CC79 <Unable to read memory> | |
unsigned int AttributesEx10 = 0x8002A900BFA1CC7D <Unable to read memory> | |
unsigned int AttributesEx11 = 0x8002A900BFA1CC81 <Unable to read memory> | |
unsigned int AttributesEx12 = 0x8002A900BFA1CC85 <Unable to read memory> | |
unsigned int AttributesEx13 = 0x8002A900BFA1CC89 <Unable to read memory> | |
unsigned int AttributesCu = 0x8002A900BFA1CC8D <Unable to read memory> | |
unsigned int Stances = 0x8002A900BFA1CC91 <Unable to read memory> | |
unsigned int StancesNot = 0x8002A900BFA1CC95 <Unable to read memory> | |
unsigned int Targets = 0x8002A900BFA1CC99 <Unable to read memory> | |
unsigned int TargetCreatureType = 0x8002A900BFA1CC9D <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x8002A900BFA1CCA1 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x8002A900BFA1CCA5 <Unable to read memory> | |
unsigned int CasterAuraState = 0x8002A900BFA1CCA9 <Unable to read memory> | |
unsigned int TargetAuraState = 0x8002A900BFA1CCAD <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x8002A900BFA1CCB1 <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x8002A900BFA1CCB5 <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x8002A900BFA1CCB9 <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x8002A900BFA1CCBD <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x8002A900BFA1CCC1 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x8002A900BFA1CCC5 <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x8002A900BFA1CCD5 <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x8002A900BFA1CCD9 <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x8002A900BFA1CCDD <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x8002A900BFA1CCE1 <Unable to read memory> | |
unsigned int InterruptFlags = 0x8002A900BFA1CCE5 <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x8002A900BFA1CCE9 <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x8002A900BFA1CCED <Unable to read memory> | |
unsigned int ProcFlags = 0x8002A900BFA1CCF1 <Unable to read memory> | |
unsigned int ProcChance = 0x8002A900BFA1CCF5 <Unable to read memory> | |
unsigned int ProcCharges = 0x8002A900BFA1CCF9 <Unable to read memory> | |
unsigned int MaxLevel = 0x8002A900BFA1CCFD <Unable to read memory> | |
unsigned int BaseLevel = 0x8002A900BFA1CD01 <Unable to read memory> | |
unsigned int SpellLevel = 0x8002A900BFA1CD05 <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x8002A900BFA1CD15 <Unable to read memory> | |
unsigned int ManaCost = 0x8002A900BFA1CD19 <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x8002A900BFA1CD1D <Unable to read memory> | |
unsigned int ManaPerSecond = 0x8002A900BFA1CD21 <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x8002A900BFA1CD25 <Unable to read memory> | |
unsigned int RuneCostID = 0x8002A900BFA1CD29 <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x8002A900BFA1CD35 <Unable to read memory> | |
unsigned int StackAmount = 0x8002A900BFA1CD39 <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x8002A900BFA1CD3D <Unable to read memory> | |
[1] = 0x8002A900BFA1CD41 <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x8002A900BFA1CD45 <Unable to read memory> | |
[1] = 0x8002A900BFA1CD49 <Unable to read memory> | |
[2] = 0x8002A900BFA1CD4D <Unable to read memory> | |
[3] = 0x8002A900BFA1CD51 <Unable to read memory> | |
[4] = 0x8002A900BFA1CD55 <Unable to read memory> | |
[5] = 0x8002A900BFA1CD59 <Unable to read memory> | |
[6] = 0x8002A900BFA1CD5D <Unable to read memory> | |
[7] = 0x8002A900BFA1CD61 <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x8002A900BFA1CD65 <Unable to read memory> | |
[1] = 0x8002A900BFA1CD69 <Unable to read memory> | |
[2] = 0x8002A900BFA1CD6D <Unable to read memory> | |
[3] = 0x8002A900BFA1CD71 <Unable to read memory> | |
[4] = 0x8002A900BFA1CD75 <Unable to read memory> | |
[5] = 0x8002A900BFA1CD79 <Unable to read memory> | |
[6] = 0x8002A900BFA1CD7D <Unable to read memory> | |
[7] = 0x8002A900BFA1CD81 <Unable to read memory> | |
int EquippedItemClass = 0x8002A900BFA1CD85 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x8002A900BFA1CD89 <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x8002A900BFA1CD8D <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x8002A900BFA1CD91 <Unable to read memory> | |
[1] = 0x8002A900BFA1CD95 <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x8002A900BFA1CD99 <Unable to read memory> | |
[1] = 0x8002A900BFA1CD9D <Unable to read memory> | |
unsigned int SpellIconID = 0x8002A900BFA1CDA1 <Unable to read memory> | |
unsigned int ActiveIconID = 0x8002A900BFA1CDA5 <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x8002A900BFA1CDBD <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x8002A900BFA1CDC1 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x8002A900BFA1CDC5 <Unable to read memory> | |
flag<4> SpellFamilyFlags = 0x8002A900BFA1CDC9 | |
unsigned int DmgClass = 0x8002A900BFA1CDD9 <Unable to read memory> | |
unsigned int PreventionType = 0x8002A900BFA1CDDD <Unable to read memory> | |
int RequiredAreasID = 0x8002A900BFA1CDE1 <Unable to read memory> | |
unsigned int SchoolMask = 0x8002A900BFA1CDE5 <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x8002A900BFA1CDE9 <Unable to read memory> | |
unsigned int SpellScalingId = 0x8002A900BFA1CDED <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x8002A900BFA1CDF1 <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x8002A900BFA1CDF5 <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x8002A900BFA1CDF9 <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x8002A900BFA1CDFD <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x8002A900BFA1CE01 <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x8002A900BFA1CE05 <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x8002A900BFA1CE09 <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x8002A900BFA1CE0D <Unable to read memory> | |
unsigned int SpellLevelsId = 0x8002A900BFA1CE11 <Unable to read memory> | |
unsigned int SpellReagentsId = 0x8002A900BFA1CE15 <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x8002A900BFA1CE19 <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x8002A900BFA1CE1D <Unable to read memory> | |
unsigned int SpellTotemsId = 0x8002A900BFA1CE21 <Unable to read memory> | |
unsigned int SpellMiscId = 0x8002A900BFA1CE25 <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x8002A900BFA1CC3D <Unable to read memory> | |
int CastTimeMax = 0x8002A900BFA1CC41 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x8002A900BFA1CC45 <Unable to read memory> | |
int Class = 0x8002A900BFA1CC49 <Unable to read memory> | |
float NerfFactor = 0x8002A900BFA1CC4D <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x8002A900BFA1CC51 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x8002A900BFA1CC55 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x8002A900BFA1CC59 <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling = 0x8002A900BFA1CE29 | |
unsigned int ExplicitTargetMask = 0x8002A900BFA1CE49 <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x8002A900BFA1CE55 | |
bool m_skipCheck = 0x1 | |
unsigned int m_auraScaleMask = 0x0 | |
PathGenerator m_preGeneratedPath | |
unsigned int[74] _pathPolyRefs | |
[0] = 0x9005AB00ABDECC3E | |
[1] = 0x5496572C30 | |
[2] = 0x5496572C30 | |
[3] = 0x5496572C30 | |
[4] = 0x8002AC00BFDC0101 | |
[5] = 0x2 | |
[6] = 0x8002AD00BFDDCC39 | |
[7] = 0x6CA8 | |
[8] = 0x9005AC00ABDACC3A | |
[9] = 0x5496572C70 | |
unsigned int _polyLength = 0x96572E30 | |
std::vector<G3D::Vector3,std::allocator<G3D::Vector3> > _pathPoints | |
std::_Vector_alloc<0,std::_Vec_base_types<G3D::Vector3,std::allocator<G3D::Vector3> > > | |
std::_Vector_val<std::_Simple_types<G3D::Vector3> > | |
G3D::Vector3* _Myfirst = 0x5496572EB0 | |
G3D::Vector3* _Mylast = 0x6F6D656D20640001 | |
G3D::Vector3* _Myend = 0x1074 | |
int _type = 0x905C41 | |
bool _useStraightPath = 0x3 | |
bool _forceDestination = 0x0 | |
unsigned int _pointPathLimit = 0x650000 | |
bool _straightLine = 0x0 | |
G3D::Vector3 _startPosition | |
float x = -0.000000 | |
float y = -0.000000 | |
float z = -90588053504.000000 | |
G3D::Vector3 _endPosition | |
float x = 0.000000 | |
float y = -0.000000 | |
float z = 0.000000 | |
G3D::Vector3 _actualEndPosition | |
float x = -90588053504.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
Unit* _sourceUnit = 0x1075 | |
dtNavMesh* _navMesh = 0x300905C45 | |
dtNavMeshQuery* _navMeshQuery = 0x6100000072 | |
dtQueryFilter _filter | |
float[64] m_areaCost | |
[0] = -0.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
[7] = 0.000000 | |
[8] = -1.875031 | |
[9] = -0.000000 | |
unsigned int m_includeFlags = 0xCC02 | |
unsigned int m_excludeFlags = 0xABE2 | |
ByteBuffer*[32] m_effectExecuteData | |
[0] = 0x54D1A8BBC0 | |
[1] = 0x54965724F0 | |
[2] = 0x54D1A8BBC0 | |
[3] = 0x63006F00720001 | |
[4] = 0x1070 | |
[5] = 0x300905C2D | |
[6] = 0x740073 | |
[7] = 0x9005BB00AA1ECDFE | |
[8] = 0x5496573030 | |
[9] = 0x5496573030 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = 0x54965730F0 | |
<user defined>* _Mylast = 0x54965730F0 | |
<user defined>* _Myend = 0x54965730F0 | |
Parameter Spell::TargetInfo* target = 0x5496572301 | |
ObjectGuid targetGUID | |
unsigned int _low = 0x100000054965722 | |
unsigned int _high = 0x80021800BF3001 | |
unsigned int timeDelay = 0xCD00000000000000 | |
int missCondition = 0xBF31CC | |
int reflectResult = 0xBF31CC | |
unsigned int effectMask = 0x7800219 | |
bool processed = 0x3 | |
bool alive = 0x3 | |
bool crit = 0x3 | |
bool scaleAura = 0x3 | |
int damage = 0xCE000000 | |
Local SpellNonMeleeDamage damageInfo | |
Unit* target = 0x54F44341A0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x6 | |
unsigned int m_updateFlag = 0x6B | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x4 | |
UpdateMask _changesMask = 0x54F44341C8 | |
UpdateMask _dynamicChangesMask = 0x54F44341D8 | |
UpdateMask* _dynamicChangesArrayMask = NULL | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x54F44341F8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x88046800971E8ADF | |
PositionXYZOStreamer | |
<user defined> Pos = 0x88046800971E8ADF | |
float m_positionX = -0.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = -64597181303707794000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x1 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54F443424C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54F4434258 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54F4434264 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54F4434300 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54F443439C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54F44343A8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x54F44343B8 | |
std::string m_name = "(null)" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54F4434478 | |
unsigned int m_notifyflags = 0xAEDA | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54F44344B0 | |
[1] = 0x54F44344C0 | |
[2] = 0x54F44344D0 | |
[3] = 0x54F44344E0 | |
[4] = 0x54F44344F0 | |
[5] = 0x54F4434500 | |
[6] = 0x54F4434510 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54F4434520 | |
[1] = 0x54F4434530 | |
[2] = 0x54F4434540 | |
[3] = 0x54F4434550 | |
float m_modMeleeHitChance = -64506037968315408000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x86 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x54F44345A0 | |
bool m_aborting = 0x0 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54F44345B8 | |
[1] = 0x54F44345C8 | |
[2] = 0x54F44345D8 | |
[3] = 0x54F44345E8 | |
[4] = 0x54F44345F8 | |
[5] = 0x54F4434608 | |
[6] = 0x54F4434618 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x10000 | |
unsigned int _high = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x88046F0097588A95 | |
unsigned int _Mysize = 0x54F44B7FB0 | |
Unit* m_attacking = 0x600000001 | |
int m_deathState = 0xC | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x3F80000000000000 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x100000000 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4434700 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4434710 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x974E8A8F | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54F4434740 | |
[1] = 0x54F4434750 | |
[2] = 0x54F4434760 | |
[3] = 0x54F4434770 | |
[4] = 0x54F4434780 | |
[5] = 0x54F4434790 | |
[6] = 0x54F44347A0 | |
[7] = 0x54F44347B0 | |
[8] = 0x54F44347C0 | |
[9] = 0x54F44347D0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x8804A000956E88AF | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x54F44C57D0 | |
unsigned int _Mysize = 0x600000000 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x4 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4436550 | |
<user defined> value_compare = 0x4 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 1.000000 | |
[3] = 0.000000 | |
[0] = 0x54F4436564 | |
[1] = 0x54F4436574 | |
[2] = 0x54F4436584 | |
[3] = 0x54F4436594 | |
[4] = 0x54F44365A4 | |
[5] = 0x54F44365B4 | |
[6] = 0x54F44365C4 | |
[7] = 0x54F44365D4 | |
[8] = 0x54F44365E4 | |
[9] = 0x54F44365F4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x7D0 | |
[1] = 0x1000000000 | |
[2] = 0x3F80000000000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4436750 | |
<user defined> value_compare = 0x0 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -5664780663325196300.000000 | |
[5] = 0.000000 | |
[6] = -5664780663325196300.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x8804A40095468887 | |
Unit* iOwner = 0x54F44CA170 | |
unsigned int iUpdateTimer = 0x1 | |
ThreatContainer iThreatContainer = 0x54F44367D0 | |
ThreatContainer iThreatOfflineContainer = 0x54F44367E8 | |
Vehicle* m_vehicle = 0x100000000 | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54F4436848 | |
LinkedListElement iLast = 0x54F4436860 | |
unsigned int iSize = 0x9C41 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x54F4436840 | |
Unit* iOwner = 0x5CC5F | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54F4436890 | |
LinkedListElement iLast = 0x54F44368A8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x54F4436888 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x54F44368D8 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x8804A60095B28873 | |
unsigned int _aiAnimKitId = 0x8290 | |
unsigned int _movementAnimKitId = 0xF44C | |
unsigned int _meleeAnimKitId = 0x54 | |
Unit* attacker = 0x5496921C80 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x5496921CA8 | |
UpdateMask _dynamicChangesMask = 0x5496921CB8 | |
UpdateMask* _dynamicChangesArrayMask = 0x2 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x400 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x8 | |
PackedGuid m_PackGUID = 0x5496921CD8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5496921D2C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5496921D38 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x5496921D44 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5496921DE0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5496921E7C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5496921E88 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x5496921E98 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0xFF | |
bool m_isWorldObject = 0xFF | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x438F239A | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x5496921F58 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = 0xC4974A95438F239A | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x5496921F90 | |
[1] = 0x5496921FA0 | |
[2] = 0x5496921FB0 | |
[3] = 0x5496921FC0 | |
[4] = 0x5496921FD0 | |
[5] = 0x5496921FE0 | |
[6] = 0x5496921FF0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x5496922000 | |
[1] = 0x5496922010 | |
[2] = 0x5496922020 | |
[3] = 0x5496922030 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 286.278137 | |
[3] = -1210.330688 | |
[4] = 64.734306 | |
[5] = 2.170638 | |
[6] = -1.#QNAN0 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x5496922080 | |
bool m_aborting = 0x95 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x5496922098 | |
[1] = 0x54969220A8 | |
[2] = 0x54969220B8 | |
[3] = 0x54969220C8 | |
[4] = 0x54969220D8 | |
[5] = 0x54969220E8 | |
[6] = 0x54969220F8 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x239A000000000000 | |
unsigned int _high = 0x77F7C4974A95438F | |
bool m_ControlledByPlayer = 0x81 | |
Movement::MoveSpline* movespline = 0xFFFFFFFF | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x438F239A | |
float[5] m_createStats | |
[0] = -1210.330688 | |
[1] = 64.734306 | |
[2] = 2.170638 | |
[3] = -1.#QNAN0 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x438F239A | |
int m_procDeep = 0xC4974A95 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x400AEBBD428177F7 | |
unsigned int _Mysize = 0xFFFFFFFF | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x438F239A00000000 | |
[1] = 0x428177F7C4974A95 | |
[2] = 0xFFFFFFFF400AEBBD | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54969221E0 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0xC4974A95438F239A | |
<user defined> value_compare = 0x54969221F0 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x400AEBBD428177F7 | |
unsigned int _Mysize = 0xFFFFFFFF | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5496922220 | |
[1] = 0x5496922230 | |
[2] = 0x5496922240 | |
[3] = 0x5496922250 | |
[4] = 0x5496922260 | |
[5] = 0x5496922270 | |
[6] = 0x5496922280 | |
[7] = 0x5496922290 | |
[8] = 0x54969222A0 | |
[9] = 0x54969222B0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0xC4974A95438F239A | |
unsigned int _Mysize = 0x400AEBBD428177F7 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xFFFFFFFF | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496924030 | |
<user defined> value_compare = 0xFFFFFFFF | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x5496924044 | |
[1] = 0x5496924054 | |
[2] = 0x5496924064 | |
[3] = 0x5496924074 | |
[4] = 0x5496924084 | |
[5] = 0x5496924094 | |
[6] = 0x54969240A4 | |
[7] = 0x54969240B4 | |
[8] = 0x54969240C4 | |
[9] = 0x54969240D4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496924230 | |
<user defined> value_compare = 0x0 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x0 | |
ThreatContainer iThreatContainer = 0x54969242B0 | |
ThreatContainer iThreatOfflineContainer = 0x54969242C8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5496924328 | |
LinkedListElement iLast = 0x5496924340 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x5496924320 | |
Unit* iOwner = NULL | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5496924370 | |
LinkedListElement iLast = 0x5496924388 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x5496924368 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x54969243B8 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
unsigned int _aiAnimKitId = 0x0 | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x0 | |
unsigned int SpellID = 0x0 | |
unsigned int damage = 0x0 | |
unsigned int overkill = 0x2 | |
unsigned int schoolMask = 0x7FF7 | |
unsigned int absorb = 0x0 | |
unsigned int resist = 0x0 | |
bool physicalLog = 0x1D | |
bool unused = 0x0 | |
unsigned int blocked = 0x0 | |
unsigned int HitInfo = 0xECCD9040 | |
unsigned int cleanDamage = 0x54 | |
Local SpellNonMeleeDamage damageInfo | |
Unit* target = 0x54F44341A0 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x6 | |
unsigned int m_updateFlag = 0x6B | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x4 | |
UpdateMask _changesMask = 0x54F44341C8 | |
UpdateMask _dynamicChangesMask = 0x54F44341D8 | |
UpdateMask* _dynamicChangesArrayMask = NULL | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x54F44341F8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x88046800971E8ADF | |
PositionXYZOStreamer | |
<user defined> Pos = 0x88046800971E8ADF | |
float m_positionX = -0.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = -64597181303707794000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x1 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54F443424C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54F4434258 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54F4434264 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54F4434300 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54F443439C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54F44343A8 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x54F44343B8 | |
std::string m_name = "(null)" | |
bool m_isActive = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54F4434478 | |
unsigned int m_notifyflags = 0xAEDA | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54F44344B0 | |
[1] = 0x54F44344C0 | |
[2] = 0x54F44344D0 | |
[3] = 0x54F44344E0 | |
[4] = 0x54F44344F0 | |
[5] = 0x54F4434500 | |
[6] = 0x54F4434510 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54F4434520 | |
[1] = 0x54F4434530 | |
[2] = 0x54F4434540 | |
[3] = 0x54F4434550 | |
float m_modMeleeHitChance = -64506037968315408000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x86 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x54F44345A0 | |
bool m_aborting = 0x0 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54F44345B8 | |
[1] = 0x54F44345C8 | |
[2] = 0x54F44345D8 | |
[3] = 0x54F44345E8 | |
[4] = 0x54F44345F8 | |
[5] = 0x54F4434608 | |
[6] = 0x54F4434618 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x10000 | |
unsigned int _high = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x88046F0097588A95 | |
unsigned int _Mysize = 0x54F44B7FB0 | |
Unit* m_attacking = 0x600000001 | |
int m_deathState = 0xC | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x3F80000000000000 | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x100000000 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4434700 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4434710 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x974E8A8F | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54F4434740 | |
[1] = 0x54F4434750 | |
[2] = 0x54F4434760 | |
[3] = 0x54F4434770 | |
[4] = 0x54F4434780 | |
[5] = 0x54F4434790 | |
[6] = 0x54F44347A0 | |
[7] = 0x54F44347B0 | |
[8] = 0x54F44347C0 | |
[9] = 0x54F44347D0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x8804A000956E88AF | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0x54F44C57D0 | |
unsigned int _Mysize = 0x600000000 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x4 | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4436550 | |
<user defined> value_compare = 0x4 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 1.000000 | |
[3] = 0.000000 | |
[0] = 0x54F4436564 | |
[1] = 0x54F4436574 | |
[2] = 0x54F4436584 | |
[3] = 0x54F4436594 | |
[4] = 0x54F44365A4 | |
[5] = 0x54F44365B4 | |
[6] = 0x54F44365C4 | |
[7] = 0x54F44365D4 | |
[8] = 0x54F44365E4 | |
[9] = 0x54F44365F4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x7D0 | |
[1] = 0x1000000000 | |
[2] = 0x3F80000000000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54F4436750 | |
<user defined> value_compare = 0x0 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -5664780663325196300.000000 | |
[5] = 0.000000 | |
[6] = -5664780663325196300.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x8804A40095468887 | |
Unit* iOwner = 0x54F44CA170 | |
unsigned int iUpdateTimer = 0x1 | |
ThreatContainer iThreatContainer = 0x54F44367D0 | |
ThreatContainer iThreatOfflineContainer = 0x54F44367E8 | |
Vehicle* m_vehicle = 0x100000000 | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54F4436848 | |
LinkedListElement iLast = 0x54F4436860 | |
unsigned int iSize = 0x9C41 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x54F4436840 | |
Unit* iOwner = 0x5CC5F | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54F4436890 | |
LinkedListElement iLast = 0x54F44368A8 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x54F4436888 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x54F44368D8 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x8804A60095B28873 | |
unsigned int _aiAnimKitId = 0x8290 | |
unsigned int _movementAnimKitId = 0xF44C | |
unsigned int _meleeAnimKitId = 0x54 | |
Unit* attacker = 0x5496921C80 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x5496921CA8 | |
UpdateMask _dynamicChangesMask = 0x5496921CB8 | |
UpdateMask* _dynamicChangesArrayMask = 0x2 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x400 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x8 | |
PackedGuid m_PackGUID = 0x5496921CD8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5496921D2C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5496921D38 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x5496921D44 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x5496921DE0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5496921E7C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5496921E88 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x5496921E98 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0xFF | |
bool m_isWorldObject = 0xFF | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x438F239A | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x5496921F58 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = 0xC4974A95438F239A | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x5496921F90 | |
[1] = 0x5496921FA0 | |
[2] = 0x5496921FB0 | |
[3] = 0x5496921FC0 | |
[4] = 0x5496921FD0 | |
[5] = 0x5496921FE0 | |
[6] = 0x5496921FF0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x5496922000 | |
[1] = 0x5496922010 | |
[2] = 0x5496922020 | |
[3] = 0x5496922030 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 286.278137 | |
[3] = -1210.330688 | |
[4] = 64.734306 | |
[5] = 2.170638 | |
[6] = -1.#QNAN0 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x5496922080 | |
bool m_aborting = 0x95 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x5496922098 | |
[1] = 0x54969220A8 | |
[2] = 0x54969220B8 | |
[3] = 0x54969220C8 | |
[4] = 0x54969220D8 | |
[5] = 0x54969220E8 | |
[6] = 0x54969220F8 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x239A000000000000 | |
unsigned int _high = 0x77F7C4974A95438F | |
bool m_ControlledByPlayer = 0x81 | |
Movement::MoveSpline* movespline = 0xFFFFFFFF | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x438F239A | |
float[5] m_createStats | |
[0] = -1210.330688 | |
[1] = 64.734306 | |
[2] = 2.170638 | |
[3] = -1.#QNAN0 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x438F239A | |
int m_procDeep = 0xC4974A95 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x400AEBBD428177F7 | |
unsigned int _Mysize = 0xFFFFFFFF | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x438F239A00000000 | |
[1] = 0x428177F7C4974A95 | |
[2] = 0xFFFFFFFF400AEBBD | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54969221E0 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0xC4974A95438F239A | |
<user defined> value_compare = 0x54969221F0 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x400AEBBD428177F7 | |
unsigned int _Mysize = 0xFFFFFFFF | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x5496922220 | |
[1] = 0x5496922230 | |
[2] = 0x5496922240 | |
[3] = 0x5496922250 | |
[4] = 0x5496922260 | |
[5] = 0x5496922270 | |
[6] = 0x5496922280 | |
[7] = 0x5496922290 | |
[8] = 0x54969222A0 | |
[9] = 0x54969222B0 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0xC4974A95438F239A | |
unsigned int _Mysize = 0x400AEBBD428177F7 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0xFFFFFFFF | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496924030 | |
<user defined> value_compare = 0xFFFFFFFF | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x5496924044 | |
[1] = 0x5496924054 | |
[2] = 0x5496924064 | |
[3] = 0x5496924074 | |
[4] = 0x5496924084 | |
[5] = 0x5496924094 | |
[6] = 0x54969240A4 | |
[7] = 0x54969240B4 | |
[8] = 0x54969240C4 | |
[9] = 0x54969240D4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x5496924230 | |
<user defined> value_compare = 0x0 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x0 | |
ThreatContainer iThreatContainer = 0x54969242B0 | |
ThreatContainer iThreatOfflineContainer = 0x54969242C8 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5496924328 | |
LinkedListElement iLast = 0x5496924340 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x5496924320 | |
Unit* iOwner = NULL | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x5496924370 | |
LinkedListElement iLast = 0x5496924388 | |
unsigned int iSize = 0x0 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x0 | |
<user defined> iterator = 0x0 | |
<user defined> iterator = 0x5496924368 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID = 0x54969243B8 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
unsigned int _aiAnimKitId = 0x0 | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x0 | |
unsigned int SpellID = 0x0 | |
unsigned int damage = 0x0 | |
unsigned int overkill = 0x2 | |
unsigned int schoolMask = 0x7FF7 | |
unsigned int absorb = 0x0 | |
unsigned int resist = 0x0 | |
bool physicalLog = 0x1D | |
bool unused = 0x0 | |
unsigned int blocked = 0x0 | |
unsigned int HitInfo = 0xECCD9040 | |
unsigned int cleanDamage = 0x54 | |
00007FF7FD87BA9E 00000054D19AEC80 Spell::handle_immediate+FE c:\source\trinitycore\src\server\game\spells\spell.cpp line 3381 | |
Local Spell* this = NULL | |
Local int duration = 0x0 | |
00007FF7FD87AAFC 00000054D19AECF0 Spell::cast+40C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3324 | |
Local Spell* this = 0x54ECCD9000 | |
SpellInfo* m_spellInfo = NULL | |
Item* m_CastItem = NULL | |
ObjectGuid m_castItemGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int m_castItemEntry = 0x0 | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x0 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x0 | |
WorldObject* m_objectTarget = 0x18D47E54C5B3BEB4 | |
Item* m_itemTarget = 0x7FF7FDF76FA0 | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0x4EBB10019 | |
unsigned int _high = 0x8 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x54F4E92010 | |
unsigned int _high = 0x54900483B8 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x5400000A74 | |
unsigned int _high = 0x54EE450070 | |
unsigned int m_itemTargetEntry = 0x8 | |
SpellDestination m_src | |
WorldLocation _position = 0x54ECCD907C | |
ObjectGuid _transportGUID = 0x54ECCD9090 | |
Position _transportOffset = 0x54ECCD90A0 | |
SpellDestination m_dst | |
WorldLocation _position = 0x54ECCD90B0 | |
ObjectGuid _transportGUID = 0x54ECCD90C4 | |
Position _transportOffset = 0x54ECCD90D4 | |
float m_elevation = 2.170638 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
int m_comboPointGain = 0x0 | |
int m_customError = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_buy<Aura *,std::allocator<Aura *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Aura *,std::allocator<Aura *> > > | |
std::_Tree_val<std::_Tree_simple_types<Aura *> > | |
std::_Tree_node<Aura *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
Spell** m_selfContainer = NULL | |
Unit* m_caster = NULL | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
Unit* m_originalCaster = NULL | |
int m_spellSchoolMask = 0x0 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = NULL | |
WorldLocation* destTarget = NULL | |
int damage = 0x0 | |
float variance = 0.000000 | |
int effectHandleMode = 0x0 | |
SpellEffectInfo* effectInfo = NULL | |
Aura* m_spellAura = NULL | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = NULL | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x0 | |
unsigned int m_procVictim = 0x0 | |
unsigned int m_procEx = 0x0 | |
TargetInfo | |
ObjectGuid targetGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x0 | |
int reflectResult = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
std::list<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo | |
std::_List_buy<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::TargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x54ECCD9200 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x0 | |
int reflectResult = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
std::_List_node<Spell::TargetInfo,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> targetGUID = 0x54ECCD9200 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x0 | |
int reflectResult = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x54ECCD9000 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
std::_List_buy<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x54ECCD9218 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::_List_node<Spell::GOTargetInfo,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> targetGUID = 0x54ECCD9218 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
ItemTargetInfo | |
Item* item = NULL | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
std::_List_buy<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > | |
value_type | |
Item* item = NULL | |
unsigned int effectMask = 0x0 | |
std::_List_node<Spell::ItemTargetInfo,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> item = 0x0 | |
unsigned int effectMask = 0x0 | |
SpellDestination[32] m_destTargets | |
[0] = 0x54ECCD9238 | |
[1] = 0x54ECCD926C | |
[2] = 0x54ECCD92A0 | |
[3] = 0x54ECCD92D4 | |
[4] = 0x54ECCD9308 | |
[5] = 0x54ECCD933C | |
[6] = 0x54ECCD9370 | |
[7] = 0x54ECCD93A4 | |
[8] = 0x54ECCD93D8 | |
[9] = 0x54ECCD940C | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
std::_List_buy<SpellScript *,std::allocator<SpellScript *> > | |
std::_List_alloc<0,std::_List_base_types<SpellScript *,std::allocator<SpellScript *> > > | |
std::_List_val<std::_List_simple_types<SpellScript *> > | |
std::_List_node<SpellScript *,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54E46DF470 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = NULL | |
SpellInfo* triggeredByAura = NULL | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
std::_List_buy<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > | |
std::_List_alloc<0,std::_List_base_types<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > > | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > | |
value_type | |
SpellInfo* triggeredSpell = NULL | |
SpellInfo* triggeredByAura = 0x54E46DF330 | |
int chance = 0x0 | |
std::_List_node<Spell::HitTriggerSpell,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x54E46DF330 | |
value_type | |
<user defined> triggeredSpell = 0x0 | |
<user defined> triggeredByAura = 0x54E46DF330 | |
int chance = 0x0 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
int _triggeredCastFlags = 0xE46DF190 | |
SpellInfo* m_triggeredByAuraSpell = NULL | |
bool m_skipCheck = 0x90 | |
unsigned int m_auraScaleMask = 0x54 | |
PathGenerator m_preGeneratedPath | |
unsigned int[74] _pathPolyRefs | |
[0] = 0x0 | |
[1] = 0x54E46DF3B0 | |
[2] = 0x0 | |
[3] = 0x54E46DF3D0 | |
[4] = 0x0 | |
[5] = 0x54E46DF3F0 | |
[6] = 0x0 | |
[7] = 0x54E46DF920 | |
[8] = 0x0 | |
[9] = 0x54E46DF8C0 | |
unsigned int _polyLength = 0x0 | |
std::vector<G3D::Vector3,std::allocator<G3D::Vector3> > _pathPoints | |
std::_Vector_alloc<0,std::_Vec_base_types<G3D::Vector3,std::allocator<G3D::Vector3> > > | |
std::_Vector_val<std::_Simple_types<G3D::Vector3> > | |
G3D::Vector3* _Myfirst = 0x54E46DFBD0 | |
G3D::Vector3* _Mylast = 0x1 | |
G3D::Vector3* _Myend = 0x54E46DFC30 | |
int _type = 0x0 | |
bool _useStraightPath = 0x0 | |
bool _forceDestination = 0x0 | |
unsigned int _pointPathLimit = 0xE46DFB70 | |
bool _straightLine = 0x54 | |
G3D::Vector3 _startPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = -17559625019110111000000.000000 | |
G3D::Vector3 _endPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
G3D::Vector3 _actualEndPosition | |
float x = -17560381623847510000000.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
Unit* _sourceUnit = 0x54E46DFB10 | |
dtNavMesh* _navMesh = NULL | |
dtNavMeshQuery* _navMeshQuery = 0x54E46DFAF0 | |
dtQueryFilter _filter | |
float[64] m_areaCost | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -17560021335877320000000.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = -17560417652644529000000.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
[9] = 0.000000 | |
unsigned int m_includeFlags = 0x0 | |
unsigned int m_excludeFlags = 0x0 | |
ByteBuffer*[32] m_effectExecuteData | |
[0] = 0x54E46DFB30 | |
[1] = 0x0 | |
[2] = 0x54E4477110 | |
[3] = 0x0 | |
[4] = 0x54E4477130 | |
[5] = 0x0 | |
[6] = 0x54E4477270 | |
[7] = 0x0 | |
[8] = 0x54E4477370 | |
[9] = 0x0 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = 0x54E4477210 | |
SpellEffectInfo** _Mylast = NULL | |
SpellEffectInfo** _Myend = 0x54E44772B0 | |
Parameter bool skipCheck = 0x80 | |
00007FF7FD87C49C 00000054D19AEDB0 Spell::prepare+72C c:\source\trinitycore\src\server\game\spells\spell.cpp line 3088 | |
Local Spell* this = 0x5496921C80 | |
SpellInfo* m_spellInfo = 0x54F44BEF50 | |
unsigned int Id = 0x286F5 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x0 | |
unsigned int Attributes = 0xC0 | |
unsigned int AttributesEx = 0x0 | |
unsigned int AttributesEx2 = 0x0 | |
unsigned int AttributesEx3 = 0x0 | |
unsigned int AttributesEx4 = 0x10000 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x0 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesEx8 = 0x0 | |
unsigned int AttributesEx9 = 0x0 | |
unsigned int AttributesEx10 = 0x0 | |
unsigned int AttributesEx11 = 0x10000 | |
unsigned int AttributesEx12 = 0x20000 | |
unsigned int AttributesEx13 = 0x0 | |
unsigned int AttributesCu = 0x0 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int ExcludeCasterAuraState = 0x0 | |
unsigned int ExcludeTargetAuraState = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x1 | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x0 | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0x0 | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x0 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0x0 | |
unsigned int SpellLevel = 0x0 | |
SpellDurationEntry* DurationEntry = NULL | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x54DE9D2CE0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
unsigned int[2] Totem | |
[0] = 0x0 | |
[1] = 0x0 | |
int[8] Reagent | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int[8] ReagentCount | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0xFFFFFFFF | |
int EquippedItemInventoryTypeMask = 0xFFFFFFFF | |
unsigned int[2] TotemCategory | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int[2] SpellVisual | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x1 | |
unsigned int ActiveIconID = 0x0 | |
char* SpellName = "Item - Priest T17 Holy 2P Bonus" | |
char* Rank = NULL | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x6 | |
flag<4> SpellFamilyFlags = 0x54F44BF0DC | |
unsigned int DmgClass = 0x0 | |
unsigned int PreventionType = 0x0 | |
int RequiredAreasID = 0xFFFFFFFF | |
unsigned int SchoolMask = 0x1 | |
unsigned int SpellDifficultyId = 0x0 | |
unsigned int SpellScalingId = 0x0 | |
unsigned int SpellAuraOptionsId = 0x0 | |
unsigned int SpellAuraRestrictionsId = 0x0 | |
unsigned int SpellCastingRequirementsId = 0x0 | |
unsigned int SpellCategoriesId = 0x0 | |
unsigned int SpellClassOptionsId = 0x511C | |
unsigned int SpellCooldownsId = 0x0 | |
unsigned int SpellEquippedItemsId = 0x0 | |
unsigned int SpellInterruptsId = 0x0 | |
unsigned int SpellLevelsId = 0x0 | |
unsigned int SpellReagentsId = 0x0 | |
unsigned int SpellShapeshiftId = 0x0 | |
unsigned int SpellTargetRestrictionsId = 0x0 | |
unsigned int SpellTotemsId = 0x0 | |
unsigned int SpellMiscId = 0x22123 | |
ScalingInfo | |
int CastTimeMin = 0x286F5 | |
int CastTimeMax = 0x0 | |
unsigned int CastTimeMaxLevel = 0x0 | |
int Class = 0x0 | |
float NerfFactor = 0.000000 | |
unsigned int NerfMaxLevel = 0x0 | |
unsigned int MaxScalingLevel = 0xC0 | |
unsigned int ScalesFromItemLevel = 0x0 | |
SpellInfo::ScalingInfo Scaling = 0x54F44BF13C | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x54F44BF168 | |
Item* m_CastItem = NULL | |
ObjectGuid m_castItemGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int m_castItemEntry = 0x0 | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x0 | |
SpellCastTargets m_targets | |
unsigned int m_targetMask = 0x2 | |
WorldObject* m_objectTarget = NULL | |
Item* m_itemTarget = NULL | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0x2 | |
unsigned int _high = 0x800040000000000 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int m_itemTargetEntry = 0x0 | |
SpellDestination m_src | |
WorldLocation _position = 0x5496921CFC | |
ObjectGuid _transportGUID = 0x5496921D10 | |
Position _transportOffset = 0x5496921D20 | |
SpellDestination m_dst | |
WorldLocation _position = 0x5496921D30 | |
ObjectGuid _transportGUID = 0x5496921D44 | |
Position _transportOffset = 0x5496921D54 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
int m_comboPointGain = 0x0 | |
int m_customError = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods | |
std::_Tree<std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Aura *,std::less<Aura *>,std::allocator<Aura *>,0> > | |
std::_Tree_buy<Aura *,std::allocator<Aura *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Aura *,std::allocator<Aura *> > > | |
std::_Tree_val<std::_Tree_simple_types<Aura *> > | |
std::_Tree_node<Aura *,void *>* _Myhead = 0x5496913BC0 | |
unsigned int _Mysize = 0x0 | |
Spell** m_selfContainer = NULL | |
Unit* m_caster = 0x54ECCD9040 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x19 | |
int m_objectTypeId = 0x4 | |
unsigned int m_updateFlag = 0x8 | |
int* m_int32Values = 0x2 | |
unsigned int* m_uint32Values = 0x2 | |
float* m_floatValues = 0.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x54900483B8 | |
UpdateMask _changesMask = 0x54ECCD9068 | |
UpdateMask _dynamicChangesMask = 0x54ECCD9078 | |
UpdateMask* _dynamicChangesArrayMask = 0x5495999FE8 | |
unsigned int m_valuesCount = 0xA74 | |
unsigned int _dynamicValuesCount = 0x8 | |
unsigned int _fieldNotifyFlags = 0x80 | |
bool m_objectUpdated = 0x1 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x54ECCD9098 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xC4974A95438F239A | |
PositionXYZOStreamer | |
<user defined> Pos = 0xC4974A95438F239A | |
float m_positionX = 286.278137 | |
float m_positionY = -1210.330688 | |
float m_positionZ = 64.734306 | |
float _orientation = 2.170638 | |
unsigned int m_mapId = 0x45C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54ECCD90EC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54ECCD90F8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54ECCD9104 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54ECCD91A0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54ECCD923C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54ECCD9248 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x54ECCD9258 | |
std::string m_name = "Naios" | |
bool m_isActive = 0x1 | |
bool m_isWorldObject = 0x1 | |
ZoneScript* m_zoneScript = NULL | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x54968F6010 | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x1 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54ECCD9318 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54ECCD9338 | |
Player* m_movedPlayer = 0x54ECCD9040 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54ECCD9350 | |
[1] = 0x54ECCD9360 | |
[2] = 0x54ECCD9370 | |
[3] = 0x54ECCD9380 | |
[4] = 0x54ECCD9390 | |
[5] = 0x54ECCD93A0 | |
[6] = 0x54ECCD93B0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54ECCD93C0 | |
[1] = 0x54ECCD93D0 | |
[2] = 0x54ECCD93E0 | |
[3] = 0x54ECCD93F0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.986680 | |
[1] = 0.986680 | |
[2] = 0.986680 | |
EventProcessor m_Events = 0x54ECCD9438 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54ECCD9458 | |
[1] = 0x54ECCD9468 | |
[2] = 0x54ECCD9478 | |
[3] = 0x54ECCD9488 | |
[4] = 0x54ECCD9498 | |
[5] = 0x54ECCD94A8 | |
[6] = 0x54ECCD94B8 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x54ECCD94D0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x54ECCD94E2 | |
bool m_ControlledByPlayer = 0x1 | |
Movement::MoveSpline* movespline = 0x5495999A40 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 844.000000 | |
[1] = 1064.000000 | |
[2] = 890.000000 | |
[3] = 1042.000000 | |
[4] = 784.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54ECCD9538 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54ECCD9558 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54ECCD9568 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54ECCD95A0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54ECCD95B0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54ECCD95C0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x54965639B0 | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54ECCD95E0 | |
[1] = 0x54ECCD95F0 | |
[2] = 0x54ECCD9600 | |
[3] = 0x54ECCD9610 | |
[4] = 0x54ECCD9620 | |
[5] = 0x54ECCD9630 | |
[6] = 0x54ECCD9640 | |
[7] = 0x54ECCD9650 | |
[8] = 0x54ECCD9660 | |
[9] = 0x54ECCD9670 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54ECCDB3D0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54ECCDB3E0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54ECCDB3F0 | |
unsigned int m_interruptMask = 0x400000 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 65.000000 | |
[3] = 1.000000 | |
[0] = 0x54ECCDB404 | |
[1] = 0x54ECCDB414 | |
[2] = 0x54ECCDB424 | |
[3] = 0x54ECCDB434 | |
[4] = 0x54ECCDB444 | |
[5] = 0x54ECCDB454 | |
[6] = 0x54ECCDB464 | |
[7] = 0x54ECCDB474 | |
[8] = 0x54ECCDB484 | |
[9] = 0x54ECCDB494 | |
float[2] m_weaponDamage | |
[0] = 1.000000 | |
[1] = 2.000000 | |
[0] = 0x400000003F800000 | |
[1] = 0x400000003F800000 | |
[2] = 0x400000003F800000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54ECCDB5F0 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54ECCDB630 | |
MotionMaster* i_motionMaster = 0x5496564130 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_regenTimer = 0x0 | |
ThreatManager m_ThreatManager = 0x54ECCDB658 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
unsigned int m_movementCounter = 0x3 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
TimeTrackerSmall m_movesplineTimer = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x54ECCDB6D0 | |
HostileRefManager m_HostileRefManager = 0x54ECCDB6E0 | |
FollowerRefManager m_FollowingRefManager = 0x54ECCDB728 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x54ECCDB768 | |
RedirectThreatInfo _redirectThreadInfo = 0x54ECCDB778 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x0 | |
unsigned int _aiAnimKitId = 0x0 | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x0 | |
SpellValue* m_spellValue = 0x54F23D9600 | |
int[32] EffectBasePoints | |
[0] = 0x4 | |
[1] = 0x505B203A | |
[2] = 0x6579616C | |
[3] = 0x4E203A72 | |
[4] = 0x736F6961 | |
[5] = 0x55472820 | |
[6] = 0x46204449 | |
[7] = 0x3A6C6C75 | |
[8] = 0x30783020 | |
[9] = 0x30303030 | |
unsigned int MaxAffectedTargets = 0x0 | |
float RadiusMod = 1.000000 | |
unsigned int AuraStackAmount = 0x1 | |
ObjectGuid m_originalCasterGUID | |
unsigned int _low = 0x2 | |
unsigned int _high = 0x800040000000000 | |
Unit* m_originalCaster = 0x54ECCD9040 | |
int m_spellSchoolMask = 0x1 | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x0 | |
int m_channeledDuration = 0x0 | |
bool m_canReflect = 0x0 | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x0 | |
unsigned int m_delayMoment = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x1 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x54ECCD9040 | |
Item* itemTarget = NULL | |
GameObject* gameObjTarget = NULL | |
WorldLocation* destTarget = 0x5496921EB8 | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0xC4974A95438F239A | |
PositionXYZOStreamer | |
<user defined> Pos = 0xC4974A95438F239A | |
float m_positionX = 286.278137 | |
float m_positionY = -1210.330688 | |
float m_positionZ = 64.734306 | |
float _orientation = 2.170638 | |
unsigned int m_mapId = 0xFFFFFFFF | |
int damage = 0x4 | |
float variance = 0.000000 | |
int effectHandleMode = 0x3 | |
SpellEffectInfo* effectInfo = 0x54F44341A0 | |
SpellInfo* _spellInfo = 0x54F44BEF50 | |
unsigned int EffectIndex = 0x0 | |
unsigned int Effect = 0x6 | |
unsigned int ApplyAuraName = 0x6B | |
unsigned int ApplyAuraPeriod = 0x0 | |
int DieSides = 0x0 | |
float RealPointsPerLevel = 0.000000 | |
int BasePoints = 0x4 | |
float PointsPerResource = 0.000000 | |
float Amplitude = 0.000000 | |
float ChainAmplitude = 1.000000 | |
float BonusCoefficient = 0.000000 | |
int MiscValue = 0x25 | |
int MiscValueB = 0x0 | |
int Mechanic = 0x0 | |
float PositionFacing = 0.000000 | |
SpellImplicitTargetInfo TargetA = 0x1 | |
SpellImplicitTargetInfo TargetB = 0x0 | |
SpellRadiusEntry* RadiusEntry = NULL | |
SpellRadiusEntry* MaxRadiusEntry = NULL | |
unsigned int ChainTargets = 0x0 | |
unsigned int ItemType = 0x0 | |
unsigned int TriggerSpell = 0x0 | |
flag<4> SpellClassMask = 0x54F443420C | |
float BonusCoefficientFromAP = 0.000000 | |
std::list<Condition *,std::allocator<Condition *> >* ImplicitTargetConditions = NULL | |
ScalingInfo | |
float Coefficient = -64629522487234125000000000000000.000000 | |
float Variance = 0.000000 | |
float ResourceCoefficient = 0.000000 | |
SpellEffectInfo::ScalingInfo Scaling = 0x54F4434228 | |
StaticData | |
int ImplicitTargetType = 0xF44BEF50 | |
int UsedTargetObjectType = 0x54 | |
Aura* m_spellAura = 0x54959E3480 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x54959E3488 | |
SpellInfo* m_spellInfo = 0x54F44BEF50 | |
ObjectGuid m_casterGuid = 0x54959E34A0 | |
ObjectGuid m_castItemGuid = 0x54959E34B0 | |
int m_applyTime = 0x54CA5701 | |
WorldObject* m_owner = 0x54ECCD9040 | |
int m_maxDuration = 0xFFFFFFFF | |
int m_duration = 0xFFFFFFFF | |
int m_timeCla = 0x0 | |
int m_updateTargetMapInterval = 0x1F4 | |
unsigned int m_casterLevel = 0x64 | |
unsigned int m_procCharges = 0x0 | |
unsigned int m_stackAmount = 0x1 | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x54959E34E8 | |
bool m_isRemoved = 0x0 | |
bool m_isSingleTarget = 0x0 | |
bool m_isUsingCharges = 0x0 | |
ChargeDropEvent* m_dropEvent = NULL | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x54959E3508 | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x54959E3518 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x54959E3530 | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = NULL | |
int m_damage = 0x0 | |
int m_healing = 0x0 | |
unsigned int m_procAttacker = 0x0 | |
unsigned int m_procVictim = 0x0 | |
unsigned int m_procEx = 0x4000000 | |
TargetInfo | |
ObjectGuid targetGUID | |
unsigned int _low = 0x54F44BEF50 | |
unsigned int _high = 0x0 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x0 | |
int reflectResult = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
std::list<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > m_UniqueTargetInfo | |
std::_List_buy<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::TargetInfo,std::allocator<Spell::TargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::TargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x5496921E80 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x96572CF0 | |
int reflectResult = 0x96572CF0 | |
unsigned int effectMask = 0x54 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
std::_List_node<Spell::TargetInfo,void *>* _Myhead = 0x5496572B70 | |
unsigned int _Mysize = 0x1 | |
value_type | |
<user defined> targetGUID = 0x5496921E80 | |
unsigned int timeDelay = 0x0 | |
int missCondition = 0x96572CF0 | |
int reflectResult = 0x96572CF0 | |
unsigned int effectMask = 0x54 | |
bool processed = 0x0 | |
bool alive = 0x0 | |
bool crit = 0x0 | |
bool scaleAura = 0x0 | |
int damage = 0x0 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x5496921C80 | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo | |
std::_List_buy<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::GOTargetInfo> > | |
value_type | |
ObjectGuid targetGUID = 0x5496921E98 | |
unsigned int timeDelay = 0x5496913A10 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
std::_List_node<Spell::GOTargetInfo,void *>* _Myhead = 0x5496572CF0 | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> targetGUID = 0x5496921E98 | |
unsigned int timeDelay = 0x5496913A10 | |
unsigned int effectMask = 0x0 | |
bool processed = 0x0 | |
ItemTargetInfo | |
Item* item = 0x54F44BEF50 | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0xC0 <Unable to read memory> | |
unsigned int* m_uint32Values = 0xC0 <Unable to read memory> | |
float* m_floatValues = 0xC0 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = NULL | |
UpdateMask _changesMask = 0x54F44BEF78 | |
UpdateMask _dynamicChangesMask = 0x54F44BEF88 | |
UpdateMask* _dynamicChangesArrayMask = 0x20000 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x54F44BEFA8 | |
Loot loot = 0x54F44BEFE8 | |
bool m_lootGenerated = 0x0 | |
BonusData _bonusData = 0x54F44BF0E4 | |
std::string m_text = "..." | |
unsigned int m_slot = 0x0 | |
Bag* m_container = NULL | |
int uState = 0x0 | |
int uQueuePos = 0x0 | |
bool mb_in_trade = 0x0 | |
int m_lastPlayedTimeUpdate = 0x0 | |
ObjectGuid m_refundRecipient = 0x54F44BF1E0 | |
unsigned int m_paidMoney = 0x0 | |
unsigned int m_paidExtendedCost = 0x10000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x54F44BF1F8 | |
unsigned int[9] _modifiers | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo | |
std::_List_buy<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > | |
std::_List_alloc<0,std::_List_base_types<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > > | |
std::_List_val<std::_List_simple_types<Spell::ItemTargetInfo> > | |
value_type | |
Item* item = 0x5496913A10 | |
unsigned int effectMask = 0x0 | |
std::_List_node<Spell::ItemTargetInfo,void *>* _Myhead = 0x5496913A10 | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> item = 0x5496913A10 | |
unsigned int effectMask = 0x0 | |
SpellDestination[32] m_destTargets | |
[0] = 0x5496921EB8 | |
[1] = 0x5496921EEC | |
[2] = 0x5496921F20 | |
[3] = 0x5496921F54 | |
[4] = 0x5496921F88 | |
[5] = 0x5496921FBC | |
[6] = 0x5496921FF0 | |
[7] = 0x5496922024 | |
[8] = 0x5496922058 | |
[9] = 0x549692208C | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts | |
std::_List_buy<SpellScript *,std::allocator<SpellScript *> > | |
std::_List_alloc<0,std::_List_base_types<SpellScript *,std::allocator<SpellScript *> > > | |
std::_List_val<std::_List_simple_types<SpellScript *> > | |
std::_List_node<SpellScript *,void *>* _Myhead = 0x54848FCEA0 | |
unsigned int _Mysize = 0x0 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x54F44BEF50 | |
SpellInfo* triggeredByAura = NULL | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells | |
std::_List_buy<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > | |
std::_List_alloc<0,std::_List_base_types<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > > | |
std::_List_val<std::_List_simple_types<Spell::HitTriggerSpell> > | |
value_type | |
SpellInfo* triggeredSpell = 0x5496913B60 | |
SpellInfo* triggeredByAura = NULL | |
int chance = 0x1 | |
std::_List_node<Spell::HitTriggerSpell,void *>* _Myhead = 0x5496913B60 | |
unsigned int _Mysize = 0x0 | |
value_type | |
<user defined> triggeredSpell = 0x5496913B60 | |
<user defined> triggeredByAura = 0x0 | |
int chance = 0x1 | |
unsigned int m_spellState = 0x1 | |
int m_timer = 0x0 | |
int _triggeredCastFlags = 0xFFFFFFFF | |
SpellInfo* m_triggeredByAuraSpell = NULL | |
bool m_skipCheck = 0x0 | |
unsigned int m_auraScaleMask = 0x0 | |
PathGenerator m_preGeneratedPath | |
unsigned int[74] _pathPolyRefs | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int _polyLength = 0x0 | |
std::vector<G3D::Vector3,std::allocator<G3D::Vector3> > _pathPoints | |
std::_Vector_alloc<0,std::_Vec_base_types<G3D::Vector3,std::allocator<G3D::Vector3> > > | |
std::_Vector_val<std::_Simple_types<G3D::Vector3> > | |
G3D::Vector3* _Myfirst = NULL | |
G3D::Vector3* _Mylast = NULL | |
G3D::Vector3* _Myend = NULL | |
int _type = 0x0 | |
bool _useStraightPath = 0x0 | |
bool _forceDestination = 0x0 | |
unsigned int _pointPathLimit = 0x4A | |
bool _straightLine = 0x0 | |
G3D::Vector3 _startPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
G3D::Vector3 _endPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
G3D::Vector3 _actualEndPosition | |
float x = 0.000000 | |
float y = 0.000000 | |
float z = 0.000000 | |
Unit* _sourceUnit = 0x54ECCD9040 | |
dtNavMesh* _navMesh = NULL | |
dtNavMeshQuery* _navMeshQuery = NULL | |
dtQueryFilter _filter | |
float[64] m_areaCost | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
[9] = 1.000000 | |
unsigned int m_includeFlags = 0xF | |
unsigned int m_excludeFlags = 0x0 | |
ByteBuffer*[32] m_effectExecuteData | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _effects | |
std::_Vector_alloc<0,std::_Vec_base_types<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > | |
std::_Vector_val<std::_Simple_types<SpellEffectInfo const *> > | |
SpellEffectInfo** _Myfirst = 0x54F44341A0 | |
SpellEffectInfo** _Mylast = 0x80001800BA134D04 | |
<user defined>* _Myend = 0x80001800BA134D04 | |
Parameter SpellCastTargets* targets = 0x54D19AEED0 | |
unsigned int m_targetMask = 0x0 | |
WorldObject* m_objectTarget = NULL | |
Item* m_itemTarget = 0xFFFFFFFFFFFFFFFE | |
Object | |
unsigned int m_objectType = 0x6 <Unable to read memory> | |
int m_objectTypeId = 0xA <Unable to read memory> | |
unsigned int m_updateFlag = 0xE <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x26 | |
UpdateMask _dynamicChangesMask = 0x36 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x4E <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x50 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x52 <Unable to read memory> | |
bool m_objectUpdated = 0x54 <Unable to read memory> | |
bool m_inWorld = 0x55 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x56 | |
Loot loot = 0x96 | |
bool m_lootGenerated = 0x18E <Unable to read memory> | |
BonusData _bonusData = 0x192 | |
std::string m_text = 0x24E <Unable to read memory> | |
unsigned int m_slot = 0x26E <Unable to read memory> | |
Bag* m_container = <Unable to read memory> | |
int uState = 0x27E <Unable to read memory> | |
int uQueuePos = 0x282 <Unable to read memory> | |
bool mb_in_trade = 0x284 <Unable to read memory> | |
int m_lastPlayedTimeUpdate = 0x286 <Unable to read memory> | |
ObjectGuid m_refundRecipient = 0x28E | |
unsigned int m_paidMoney = 0x29E <Unable to read memory> | |
unsigned int m_paidExtendedCost = 0x2A2 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > allowedGUIDs = 0x2A6 | |
unsigned int[9] _modifiers | |
[0] = 0x2B6 <Unable to read memory> | |
[1] = 0x2BA <Unable to read memory> | |
[2] = 0x2BE <Unable to read memory> | |
[3] = 0x2C2 <Unable to read memory> | |
[4] = 0x2C6 <Unable to read memory> | |
[5] = 0x2CA <Unable to read memory> | |
[6] = 0x2CE <Unable to read memory> | |
[7] = 0x2D2 <Unable to read memory> | |
[8] = 0x2D6 <Unable to read memory> | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0x1 | |
unsigned int _high = 0x5400000002 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x54ECCD9040 | |
unsigned int _high = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
unsigned int m_itemTargetEntry = 0x2 | |
SpellDestination m_src | |
WorldLocation _position | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
ObjectGuid _transportGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
Position _transportOffset | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = -1.#QNAN0 | |
SpellDestination m_dst | |
WorldLocation _position | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
ObjectGuid _transportGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
Position _transportOffset | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = -1.#QNAN0 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
Parameter AuraEffect* triggeredByAura = 0x54F23D9600 | |
Aura* m_base = 0x505B203A00000004 | |
std::list<AuraScript *,std::allocator<AuraScript *> > m_loadedScripts = 0x505B203A0000000C | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
ObjectGuid m_casterGuid = 0x505B203A00000024 | |
ObjectGuid m_castItemGuid = 0x505B203A00000034 | |
int m_applyTime = 0x505B203A00000044 <Unable to read memory> | |
WorldObject* m_owner = <Unable to read memory> | |
int m_maxDuration = 0x505B203A00000054 <Unable to read memory> | |
int m_duration = 0x505B203A00000058 <Unable to read memory> | |
int m_timeCla = 0x505B203A0000005C <Unable to read memory> | |
int m_updateTargetMapInterval = 0x505B203A00000060 <Unable to read memory> | |
unsigned int m_casterLevel = 0x505B203A00000064 <Unable to read memory> | |
unsigned int m_procCharges = 0x505B203A00000065 <Unable to read memory> | |
unsigned int m_stackAmount = 0x505B203A00000066 <Unable to read memory> | |
std::map<ObjectGuid,AuraApplication *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,AuraApplication *> > > m_applications = 0x505B203A0000006C | |
bool m_isRemoved = 0x505B203A0000007C <Unable to read memory> | |
bool m_isSingleTarget = 0x505B203A0000007C <Unable to read memory> | |
bool m_isUsingCharges = 0x505B203A0000007C <Unable to read memory> | |
ChargeDropEvent* m_dropEvent = <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_removedApplications = 0x505B203A0000008C | |
std::vector<AuraEffect *,std::allocator<AuraEffect *> > _effects = 0x505B203A0000009C | |
std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > _spelEffectInfos = 0x505B203A000000B4 | |
SpellInfo* m_spellInfo = 0x4E203A726579616C | |
unsigned int Id = 0x4E203A726579616C <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x4E203A726579617C <Unable to read memory> | |
unsigned int Mechanic = 0x4E203A7265796180 <Unable to read memory> | |
unsigned int Attributes = 0x4E203A7265796184 <Unable to read memory> | |
unsigned int AttributesEx = 0x4E203A7265796188 <Unable to read memory> | |
unsigned int AttributesEx2 = 0x4E203A726579618C <Unable to read memory> | |
unsigned int AttributesEx3 = 0x4E203A7265796190 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x4E203A7265796194 <Unable to read memory> | |
unsigned int AttributesEx5 = 0x4E203A7265796198 <Unable to read memory> | |
unsigned int AttributesEx6 = 0x4E203A726579619C <Unable to read memory> | |
unsigned int AttributesEx7 = 0x4E203A72657961A0 <Unable to read memory> | |
unsigned int AttributesEx8 = 0x4E203A72657961A4 <Unable to read memory> | |
unsigned int AttributesEx9 = 0x4E203A72657961A8 <Unable to read memory> | |
unsigned int AttributesEx10 = 0x4E203A72657961AC <Unable to read memory> | |
unsigned int AttributesEx11 = 0x4E203A72657961B0 <Unable to read memory> | |
unsigned int AttributesEx12 = 0x4E203A72657961B4 <Unable to read memory> | |
unsigned int AttributesEx13 = 0x4E203A72657961B8 <Unable to read memory> | |
unsigned int AttributesCu = 0x4E203A72657961BC <Unable to read memory> | |
unsigned int Stances = 0x4E203A72657961C0 <Unable to read memory> | |
unsigned int StancesNot = 0x4E203A72657961C4 <Unable to read memory> | |
unsigned int Targets = 0x4E203A72657961C8 <Unable to read memory> | |
unsigned int TargetCreatureType = 0x4E203A72657961CC <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x4E203A72657961D0 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x4E203A72657961D4 <Unable to read memory> | |
unsigned int CasterAuraState = 0x4E203A72657961D8 <Unable to read memory> | |
unsigned int TargetAuraState = 0x4E203A72657961DC <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x4E203A72657961E0 <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x4E203A72657961E4 <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x4E203A72657961E8 <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x4E203A72657961EC <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x4E203A72657961F0 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x4E203A72657961F4 <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x4E203A7265796204 <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x4E203A7265796208 <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0x4E203A726579620C <Unable to read memory> | |
unsigned int StartRecoveryTime = 0x4E203A7265796210 <Unable to read memory> | |
unsigned int InterruptFlags = 0x4E203A7265796214 <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0x4E203A7265796218 <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0x4E203A726579621C <Unable to read memory> | |
unsigned int ProcFlags = 0x4E203A7265796220 <Unable to read memory> | |
unsigned int ProcChance = 0x4E203A7265796224 <Unable to read memory> | |
unsigned int ProcCharges = 0x4E203A7265796228 <Unable to read memory> | |
unsigned int MaxLevel = 0x4E203A726579622C <Unable to read memory> | |
unsigned int BaseLevel = 0x4E203A7265796230 <Unable to read memory> | |
unsigned int SpellLevel = 0x4E203A7265796234 <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0x4E203A7265796244 <Unable to read memory> | |
unsigned int ManaCost = 0x4E203A7265796248 <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0x4E203A726579624C <Unable to read memory> | |
unsigned int ManaPerSecond = 0x4E203A7265796250 <Unable to read memory> | |
unsigned int ManaCostPercentage = 0x4E203A7265796254 <Unable to read memory> | |
unsigned int RuneCostID = 0x4E203A7265796258 <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0x4E203A7265796264 <Unable to read memory> | |
unsigned int StackAmount = 0x4E203A7265796268 <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x4E203A726579626C <Unable to read memory> | |
[1] = 0x4E203A7265796270 <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x4E203A7265796274 <Unable to read memory> | |
[1] = 0x4E203A7265796278 <Unable to read memory> | |
[2] = 0x4E203A726579627C <Unable to read memory> | |
[3] = 0x4E203A7265796280 <Unable to read memory> | |
[4] = 0x4E203A7265796284 <Unable to read memory> | |
[5] = 0x4E203A7265796288 <Unable to read memory> | |
[6] = 0x4E203A726579628C <Unable to read memory> | |
[7] = 0x4E203A7265796290 <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x4E203A7265796294 <Unable to read memory> | |
[1] = 0x4E203A7265796298 <Unable to read memory> | |
[2] = 0x4E203A726579629C <Unable to read memory> | |
[3] = 0x4E203A72657962A0 <Unable to read memory> | |
[4] = 0x4E203A72657962A4 <Unable to read memory> | |
[5] = 0x4E203A72657962A8 <Unable to read memory> | |
[6] = 0x4E203A72657962AC <Unable to read memory> | |
[7] = 0x4E203A72657962B0 <Unable to read memory> | |
int EquippedItemClass = 0x4E203A72657962B4 <Unable to read memory> | |
int EquippedItemSubClassMask = 0x4E203A72657962B8 <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x4E203A72657962BC <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x4E203A72657962C0 <Unable to read memory> | |
[1] = 0x4E203A72657962C4 <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x4E203A72657962C8 <Unable to read memory> | |
[1] = 0x4E203A72657962CC <Unable to read memory> | |
unsigned int SpellIconID = 0x4E203A72657962D0 <Unable to read memory> | |
unsigned int ActiveIconID = 0x4E203A72657962D4 <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x4E203A72657962EC <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x4E203A72657962F0 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x4E203A72657962F4 <Unable to read memory> | |
flag<4> SpellFamilyFlags = 0x4E203A72657962F8 | |
unsigned int DmgClass = 0x4E203A7265796308 <Unable to read memory> | |
unsigned int PreventionType = 0x4E203A726579630C <Unable to read memory> | |
int RequiredAreasID = 0x4E203A7265796310 <Unable to read memory> | |
unsigned int SchoolMask = 0x4E203A7265796314 <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x4E203A7265796318 <Unable to read memory> | |
unsigned int SpellScalingId = 0x4E203A726579631C <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x4E203A7265796320 <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x4E203A7265796324 <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x4E203A7265796328 <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x4E203A726579632C <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x4E203A7265796330 <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x4E203A7265796334 <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x4E203A7265796338 <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x4E203A726579633C <Unable to read memory> | |
unsigned int SpellLevelsId = 0x4E203A7265796340 <Unable to read memory> | |
unsigned int SpellReagentsId = 0x4E203A7265796344 <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x4E203A7265796348 <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x4E203A726579634C <Unable to read memory> | |
unsigned int SpellTotemsId = 0x4E203A7265796350 <Unable to read memory> | |
unsigned int SpellMiscId = 0x4E203A7265796354 <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x4E203A726579616C <Unable to read memory> | |
int CastTimeMax = 0x4E203A7265796170 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x4E203A7265796174 <Unable to read memory> | |
int Class = 0x4E203A7265796178 <Unable to read memory> | |
float NerfFactor = 0x4E203A726579617C <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x4E203A7265796180 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x4E203A7265796184 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x4E203A7265796188 <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling = 0x4E203A7265796358 | |
unsigned int ExplicitTargetMask = 0x4E203A7265796378 <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects = 0x4E203A7265796384 | |
SpellEffectInfo* _effectInfo = 0x55472820736F6961 | |
SpellInfo* _spellInfo = <Unable to read memory> | |
unsigned int EffectIndex = 0x55472820736F6969 <Unable to read memory> | |
unsigned int Effect = 0x55472820736F696D <Unable to read memory> | |
unsigned int ApplyAuraName = 0x55472820736F6971 <Unable to read memory> | |
unsigned int ApplyAuraPeriod = 0x55472820736F6975 <Unable to read memory> | |
int DieSides = 0x55472820736F6979 <Unable to read memory> | |
float RealPointsPerLevel = 0x55472820736F697D <Unable to read memory> | |
int BasePoints = 0x55472820736F6981 <Unable to read memory> | |
float PointsPerResource = 0x55472820736F6985 <Unable to read memory> | |
float Amplitude = 0x55472820736F6989 <Unable to read memory> | |
float ChainAmplitude = 0x55472820736F698D <Unable to read memory> | |
float BonusCoefficient = 0x55472820736F6991 <Unable to read memory> | |
int MiscValue = 0x55472820736F6995 <Unable to read memory> | |
int MiscValueB = 0x55472820736F6999 <Unable to read memory> | |
int Mechanic = 0x55472820736F699D <Unable to read memory> | |
float PositionFacing = 0x55472820736F69A1 <Unable to read memory> | |
SpellImplicitTargetInfo TargetA = 0x55472820736F69A5 <Unable to read memory> | |
SpellImplicitTargetInfo TargetB = 0x55472820736F69A9 <Unable to read memory> | |
SpellRadiusEntry* RadiusEntry = <Unable to read memory> | |
SpellRadiusEntry* MaxRadiusEntry = <Unable to read memory> | |
unsigned int ChainTargets = 0x55472820736F69C1 <Unable to read memory> | |
unsigned int ItemType = 0x55472820736F69C5 <Unable to read memory> | |
unsigned int TriggerSpell = 0x55472820736F69C9 <Unable to read memory> | |
flag<4> SpellClassMask = 0x55472820736F69CD | |
float BonusCoefficientFromAP = 0x55472820736F69DD <Unable to read memory> | |
std::list<Condition *,std::allocator<Condition *> >* ImplicitTargetConditions = <Unable to read memory> | |
ScalingInfo | |
float Coefficient = 0x55472820736F6961 <Unable to read memory> | |
float Variance = 0x55472820736F6965 <Unable to read memory> | |
float ResourceCoefficient = 0x55472820736F6969 <Unable to read memory> | |
SpellEffectInfo::ScalingInfo Scaling = 0x55472820736F69E9 | |
StaticData | |
int ImplicitTargetType = 0x55472820736F6961 <Unable to read memory> | |
int UsedTargetObjectType = 0x55472820736F6965 <Unable to read memory> | |
int m_baseAmount = 0x46204449 | |
int m_amount = 0x3A6C6C75 | |
int m_damage = 0x30783020 | |
float m_critChance = 0.000000 | |
float m_donePct = 0.000000 | |
SpellModifier* m_spellmod = 0x6570795420323030 | |
int op = 0x6570795420323030 <Unable to read memory> | |
int type = 0x6570795420323030 <Unable to read memory> | |
int charges = 0x6570795420323034 <Unable to read memory> | |
int value = 0x6570795420323038 <Unable to read memory> | |
flag<4> mask = 0x657079542032303C | |
unsigned int spellId = 0x657079542032304C <Unable to read memory> | |
Aura* ownerAura = <Unable to read memory> | |
int m_periodicTimer = 0x6C50203A | |
int m_period = 0x72657961 | |
unsigned int m_tickNumber = 0x746E4520 | |
unsigned int m_effIndex = 0x72 | |
bool m_canBeRecalculated = 0x79 | |
bool m_isPeriodic = 0x3A | |
00007FF7FD62366E 00000054D19AEE80 Unit::CastSpell+25E c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 867 | |
Local Unit* this = 0x54D19AF060 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x7D8071EB | |
unsigned int* m_uint32Values = 0x7D8071EB | |
float* m_floatValues = 21341584921467566000000000000000000000.000000 | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x54DDE17FF0 | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = 0xE0 | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x0 | |
unsigned int _blockCount = 0x0 | |
unsigned int* _bits = NULL | |
UpdateMask* _dynamicChangesArrayMask = NULL | |
unsigned int m_valuesCount = 0xF0D0 | |
unsigned int _dynamicValuesCount = 0xD19A | |
unsigned int _fieldNotifyFlags = 0x54 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x54D19AF0B8 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x7FF7FD2B9372 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x7FF7FD2B9372 | |
float m_positionX = -14253972944507503000000000000000000000.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x95A04F20 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x54 | |
[1] = 0x1 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xF44BEF50 | |
[1] = 0x54 | |
unsigned int m_flags = 0xD19AF1A0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x54 | |
[1] = 0xFD6AC96E | |
[2] = 0x7FF7 | |
[3] = 0x84E412C0 | |
[4] = 0x54 | |
[5] = 0x1C369 | |
[6] = 0x54 | |
[7] = 0x2 | |
[8] = 0x0 | |
[9] = 0xDDE17FF0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0xECCD9040 | |
[1] = 0x54 | |
[2] = 0xE7D69730 | |
[3] = 0x54 | |
[4] = 0xD19AF279 | |
[5] = 0x54 | |
[6] = 0xFD4D1EFB | |
[7] = 0x7FF7 | |
[8] = 0x84E412C0 | |
[9] = 0x54 | |
unsigned int m_flags = 0xFFFFFFFE | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0xFFFFFFFF | |
[1] = 0xFFFFFFFE | |
unsigned int m_flags = 0xFFFFFFFF | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0xFD937D11 | |
[1] = 0x7FF7 | |
unsigned int m_flags = 0xFFFFFFFE | |
unsigned int LastUsedScriptID = 0xFFFFFFFF | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x54D19AF278 | |
unsigned int flags = 0x15 | |
unsigned int flags2 = 0x0 | |
Position pos = 0x54D19AF290 | |
unsigned int time = 0xE7D69730 | |
TransportInfo | |
ObjectGuid guid = 0x54D19AF278 | |
Position pos = 0x54D19AF288 | |
int seat = 0x6A | |
unsigned int time = 0x7307 | |
unsigned int prevTime = 0xE7D69730 | |
unsigned int vehicleId = 0x54 | |
MovementInfo::TransportInfo transport = 0x54D19AF2A4 | |
float pitch = 0.000000 | |
JumpInfo | |
unsigned int fallTime = 0x96913F20 | |
float zspeed = 0.000000 | |
float sinAngle = -450482.312500 | |
float cosAngle = 0.000000 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0x54D19AF2D8 | |
float splineElevation = 0.000000 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0xD0 | |
bool m_isWorldObject = 0xA3 | |
ZoneScript* m_zoneScript = 0x7FF844898A07 | |
Transport* m_transport = 0x71857279FF02 | |
GameObject | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x71857279FF0A <Unable to read memory> | |
int m_objectTypeId = 0x71857279FF0E <Unable to read memory> | |
unsigned int m_updateFlag = 0x71857279FF12 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x71857279FF2A | |
UpdateMask _dynamicChangesMask = 0x71857279FF3A | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x71857279FF52 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x71857279FF54 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x71857279FF56 <Unable to read memory> | |
bool m_objectUpdated = 0x71857279FF58 <Unable to read memory> | |
bool m_inWorld = 0x71857279FF59 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x71857279FF5A | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x71857279FF9A <Unable to read memory> | |
float m_positionX = 0x71857279FF9A <Unable to read memory> | |
float m_positionY = 0x71857279FF9E <Unable to read memory> | |
float m_positionZ = 0x71857279FFA2 <Unable to read memory> | |
float _orientation = 0x71857279FFA6 <Unable to read memory> | |
unsigned int m_mapId = 0x71857279FFAA <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x71857279FFAE | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x71857279FFBA | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x71857279FFC6 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x7185727A0062 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7185727A00FE | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7185727A010A | |
unsigned int LastUsedScriptID = 0x7185727A0116 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x7185727A011A | |
std::string m_name = 0x7185727A0192 <Unable to read memory> | |
bool m_isActive = 0x7185727A01B2 <Unable to read memory> | |
bool m_isWorldObject = 0x7185727A01B3 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7185727A01D2 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7185727A01D6 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x7185727A01DA | |
unsigned int m_notifyflags = 0x7185727A01EA <Unable to read memory> | |
unsigned int m_executed_notifies = 0x7185727A01EC <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0x7185727A01FA | |
MapObject | |
Cell _currentCell = 0x7185727A0222 <Unable to read memory> | |
int _moveState = 0x7185727A0226 <Unable to read memory> | |
Position _newPosition = 0x7185727A022A | |
Loot loot = 0x7185727A023A | |
unsigned int m_groupLootTimer = 0x7185727A0332 <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0x7185727A0336 | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0x7185727A0352 <Unable to read memory> | |
int m_respawnTime = 0x7185727A035A <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0x7185727A0362 <Unable to read memory> | |
int m_lootState = 0x7185727A0366 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0x7185727A036A | |
bool m_spawnedByDefault = 0x7185727A037A <Unable to read memory> | |
int m_cooldownTime = 0x7185727A0382 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0x7185727A038A | |
ObjectGuid m_ritualOwnerGUID = 0x7185727A039A | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0x7185727A03AA | |
unsigned int m_usetimes = 0x7185727A03BA <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0x7185727A03C2 | |
unsigned int m_DBTableGuid = 0x7185727A03D2 <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0x7185727A03EA | |
unsigned int m_rotation = 0x7185727A0412 <Unable to read memory> | |
Position m_stationaryPosition = 0x7185727A041A | |
ObjectGuid m_lootRecipient = 0x7185727A042A | |
ObjectGuid m_lootRecipientGroup = 0x7185727A043A | |
unsigned int m_LootMode = 0x7185727A044A <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
TransportTemplate* _transportInfo = <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _currentFrame = 0x7185727A046A <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _nextFrame = 0x7185727A0472 <Unable to read memory> | |
TimeTrackerSmall _positionChangeTimer = 0x7185727A047A <Unable to read memory> | |
bool _isMoving = 0x7185727A047E <Unable to read memory> | |
bool _pendingStop = 0x7185727A047F <Unable to read memory> | |
bool _triggeredArrivalEvent = 0x7185727A0480 <Unable to read memory> | |
bool _triggeredDepartureEvent = 0x7185727A0481 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0x7185727A0482 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > _passengerTeleportItr = 0x7185727A0492 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _staticPassengers = 0x7185727A049A | |
bool _delayedAddModel = 0x7185727A04AA <Unable to read memory> | |
Map* m_currMap = 0x7FF8262922D0 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0x7FF8262922D8 | |
LinkedListElement iLast = 0x7FF8262922F0 | |
unsigned int iSize = 0x48018B48 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x75C08548 | |
<user defined> iterator = 0x75C08548 | |
<user defined> iterator = 0x7FF8262922D0 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x182EE80575C08548 | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0x7FF826292310 | |
bool _creatureToMoveLock = 0xF7 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x7FF826292328 | |
bool _gameObjectsToMoveLock = 0x85 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x7FF826292348 | |
bool _dynamicObjectsToMoveLock = 0xD | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x7FF826292368 | |
std::mutex _mapLock = 0x4828C48348018B48 | |
std::mutex _gridLock = 0x8348FFC8831060FF | |
MapEntry* i_mapEntry = 0x28EC8348CCC328C4 | |
unsigned int i_spawnMode = 0xE8 | |
unsigned int i_InstanceId = 0xC88B48FF | |
unsigned int m_unloadTimer = 0x48108B48 | |
float m_VisibleDistance = 172818.046875 | |
DynamicMapTree _dynamicTree = 0x28EC8348CC3062FF | |
MapRefManager m_mapRefManager = 0x7FF8262923B0 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0xFE760D8B14748000 | |
int m_VisibilityNotifyPeriod = 0x15FF000D | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x7FF826292400 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x4828C48348018B48 | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x7FF826292418 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0xFE3E0D8B0E748000 | |
int i_gridExpiry = 0xA5E6015FF000D | |
Map* m_parentMap = 0x74C08548C03302EB | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0xC9854860488B4834 | |
[1] = 0x1CF8C108418B2B74 | |
[2] = 0x28C48348097401A8 | |
[3] = 0x818B4800019CBFE9 | |
[4] = 0x74C13B48000000A8 | |
[5] = 0x28C48348C88B4803 | |
[6] = 0x48C0320001B4A3E9 | |
[7] = 0xFFFE33E9C328C483 | |
[8] = 0x83485340CCCCCCFF | |
[9] = 0xDC6EC05F720EC | |
[0] = 0x7FF826292440 | |
[1] = 0x7FF826292640 | |
[2] = 0x7FF826292840 | |
[3] = 0x7FF826292A40 | |
[4] = 0x7FF826292C40 | |
[5] = 0x7FF826292E40 | |
[6] = 0x7FF826293040 | |
[7] = 0x7FF826293240 | |
[8] = 0x7FF826293440 | |
[9] = 0x7FF826293640 | |
GridMap*[64] GridMaps | |
[0] = 0xCC00054A69E82024 | |
[1] = 0x74894808245C8948 | |
[2] = 0x5710245489481824 | |
[3] = 0x8D48F18B40EC8348 | |
[4] = 0xC515FF000B6BCB0D | |
[5] = 0x6C2E158D480009DB | |
[6] = 0xC515FFC88B48000B | |
[7] = 0x8548F88B480009DB | |
[8] = 0x7D9E058D4C5874C0 | |
[9] = 0xD7FFCE8BD233000D | |
[0] = 0x7FF82629A440 | |
[1] = 0x7FF82629A640 | |
[2] = 0x7FF82629A840 | |
[3] = 0x7FF82629AA40 | |
[4] = 0x7FF82629AC40 | |
[5] = 0x7FF82629AE40 | |
[6] = 0x7FF82629B040 | |
[7] = 0x7FF82629B240 | |
[8] = 0x7FF82629B440 | |
[9] = 0x7FF82629B640 | |
std::bitset<262144> marked_cells = 0x7FF8262A2440 | |
bool i_scriptLock = 0x82 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x7FF8262AA448 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x7FF8262AA458 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x7FF8262AA468 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x7FF8262AA478 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0x7FF8262AA488 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0x7FF8262AA4C8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x7FF8262AA508 | |
unsigned int _defaultLight = 0x49C68B4D | |
unsigned int m_InstanceId = 0xFFFFFFFE | |
unsigned int m_phaseMask = 0xFFFFFFFF | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0x6B726F7774656E | |
unsigned int _Mysize = 0x0 | |
unsigned int m_notifyflags = 0x7 | |
unsigned int m_executed_notifies = 0x0 | |
unsigned int m_extraAttacks = 0xF | |
bool m_canDualWield = 0x0 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x7307C8DBF6BA | |
unsigned int _Mysize = 0x0 | |
Player* m_movedPlayer = 0x54D19AF718 | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x2740 | |
int m_objectTypeId = 0x54 | |
unsigned int m_updateFlag = 0x262AE9F0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x144 | |
UpdateMask _changesMask = 0x54D19AF740 | |
UpdateMask _dynamicChangesMask = 0x54D19AF750 | |
UpdateMask* _dynamicChangesArrayMask = 0x7518 | |
unsigned int m_valuesCount = 0x32 | |
unsigned int _dynamicValuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x54D19AF770 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x74E5 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x74E5 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -10774288526338816000000000000000000000.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0xFFFFFFFE | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x54D19AF7C4 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x54D19AF7D0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x54D19AF7DC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x54D19AF878 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x54D19AF914 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x54D19AF920 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x54D19AF930 | |
std::string m_name = "°ì" | |
bool m_isActive = 0xD8 | |
bool m_isWorldObject = 0x69 | |
ZoneScript* m_zoneScript = 0x10 | |
Transport* m_transport = 0x1F | |
Map* m_currMap = 0x200 | |
unsigned int m_InstanceId = 0xFDF06218 | |
unsigned int m_phaseMask = 0x7FF7 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x54D19AF9F0 | |
unsigned int m_notifyflags = 0x2200 | |
unsigned int m_executed_notifies = 0xFF00 | |
unsigned int m_extraAttacks = 0x262FE005 | |
bool m_canDualWield = 0xF8 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x54D19AFA10 | |
Player* m_movedPlayer = 0x7FF7FE408D00 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54D19AFA28 | |
[1] = 0x54D19AFA38 | |
[2] = 0x54D19AFA48 | |
[3] = 0x54D19AFA58 | |
[4] = 0x54D19AFA68 | |
[5] = 0x54D19AFA78 | |
[6] = 0x54D19AFA88 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54D19AFA98 | |
[1] = 0x54D19AFAA8 | |
[2] = 0x54D19AFAB8 | |
[3] = 0x54D19AFAC8 | |
float m_modMeleeHitChance = -29666466984370788000000000000000000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -39858098927073702000000000000000000000.000000 | |
int m_baseSpellCritChance = 0x7FF7 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = -39940506357293339000000000000000000000.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -29666829532442453000000000000000000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x54D19AFB10 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54D19AFB30 | |
[1] = 0x54D19AFB40 | |
[2] = 0x54D19AFB50 | |
[3] = 0x54D19AFB60 | |
[4] = 0x54D19AFB70 | |
[5] = 0x54D19AFB80 | |
[6] = 0x54D19AFB90 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x54D19AFBA8 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID = 0x54D19AFBBA | |
bool m_ControlledByPlayer = 0x8D | |
Movement::MoveSpline* movespline = 0x7FF8423A13B0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
bool m_AutoRepeatFirstCast = 0x0 | |
unsigned int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 22.763092 | |
[1] = 0.000000 | |
[2] = -83129008128.000000 | |
[3] = 0.000000 | |
[4] = -83129008128.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x54D19AFC10 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x54D19AFC30 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x54D19AFC40 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x54D19AFC78 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x54D19AFC88 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x54D19AFC98 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x0 | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54D19AFCB8 | |
[1] = 0x54D19AFCC8 | |
[2] = 0x54D19AFCD8 | |
[3] = 0x54D19AFCE8 | |
[4] = 0x54D19AFCF8 | |
[5] = 0x54D19AFD08 | |
[6] = 0x54D19AFD18 | |
[7] = 0x54D19AFD28 | |
[8] = 0x54D19AFD38 | |
[9] = 0x54D19AFD48 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x54D19B1AA8 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x54D19B1AB8 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x54D19B1AC8 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x54D19B1ADC | |
[1] = 0x54D19B1AEC | |
[2] = 0x54D19B1AFC | |
[3] = 0x54D19B1B0C | |
[4] = 0x54D19B1B1C | |
[5] = 0x54D19B1B2C | |
[6] = 0x54D19B1B3C | |
[7] = 0x54D19B1B4C | |
[8] = 0x54D19B1B5C | |
[9] = 0x54D19B1B6C | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x56000003B4 | |
[1] = 0x6DC3F6FD00000004 | |
[2] = 0x1E0000040C | |
bool m_canModifyStats = 0x2C | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x54D19B1CC8 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 1693310957169823200000.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x5702A615CFF | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x54D19B1D08 | |
MotionMaster* i_motionMaster = 0x5F051913E59 | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x16 | |
[1] = 0x608 | |
[2] = 0x4A | |
unsigned int m_regenTimer = 0x4 | |
ThreatManager m_ThreatManager = 0x54D19B1D30 | |
Vehicle* m_vehicle = 0x7A09CD5B65F | |
Vehicle* m_vehicleKit = 0x7C00000001C | |
unsigned int m_unitTypeMask = 0x50 | |
LiquidTypeEntry* _lastLiquid = 0x810B1612216 | |
unsigned int m_movementCounter = 0x10 | |
unsigned int m_state = 0x824 | |
unsigned int m_CombatTimer = 0x44 | |
TimeTrackerSmall m_movesplineTimer = 0x4 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x54D19B1DA8 | |
HostileRefManager m_HostileRefManager = 0x54D19B1DB8 | |
FollowerRefManager m_FollowingRefManager = 0x54D19B1E00 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x54D19B1E40 | |
RedirectThreatInfo _redirectThreadInfo = 0x54D19B1E50 | |
bool m_cleanupDone = 0x4 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x8CF964DA | |
bool _isWalkingBeforeCharm = 0x70 | |
int _lastDamagedTime = 0xB8C0000001A | |
unsigned int _aiAnimKitId = 0x4E | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x4 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x54D19B1E88 | |
std::string autoReplyMsg = 0x54D19B1EB0 <Unable to read memory> | |
PlayerTaxi m_taxi = 0x54D19B1ED0 | |
int m_logintime = 0x42006F0062006D | |
int m_Last_tick = 0x7800450078006F | |
unsigned int[2] m_Played_time | |
[0] = 0x320033 | |
[1] = 0x0 | |
unsigned int m_stableSlots = 0x18 | |
bool m_mailsLoaded = 0x0 | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0x1800000018 | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0x54D19B1F98 | |
PvPInfo pvpInfo = 0x54D19B1FD8 | |
DuelInfo* duel = 0x610062006B0063 | |
PlayerMenu* PlayerTalkClass = 0x3200330072 | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x54D19B1FF8 | |
Unit* m_mover = 0x7400630073006D | |
WorldObject* m_seer = 0x74005F0073006C | |
unsigned int m_recallMap = 0x610072 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = 0.000000 | |
unsigned int m_homebindMapId = 0x6F0063 | |
unsigned int m_homebindAreaId = 0x6D | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x54D19B2048 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x6C | |
[1] = 0x0 | |
[2] = 0x73 | |
[3] = 0x0 | |
[4] = 0x5F | |
[5] = 0x0 | |
[6] = 0x75 | |
[7] = 0x0 | |
[8] = 0x70 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x54D19B2068 | |
unsigned int m_HomebindTimer = 0x1E | |
bool m_InstanceValid = 0x18 | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0x54D19B2080 | |
[1] = 0x54D19B20C0 | |
[2] = 0x54D19B2100 | |
[3] = 0x54D19B2140 | |
[4] = 0x54D19B2180 | |
[5] = 0x54D19B21C0 | |
[6] = 0x54D19B2200 | |
[7] = 0x54D19B2240 | |
[8] = 0x54D19B2280 | |
[9] = 0x54D19B22C0 | |
Spell* m_spellModTakingSpell = 0x78006F0062 | |
bool isDebugAreaTriggers = 0x18 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x54D19B25D0 | |
unsigned int m_regenTimerCount = 0x69004C | |
unsigned int m_holyPowerRegenTimerCount = 0x740073 | |
unsigned int m_focusRegenTimerCount = 0x6F0062 | |
float[5] m_powerFraction | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x64002E | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0xFDF13828 | |
unsigned int invitedToInstance = 0x7FF7 | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0x6C006C | |
[1] = 0x6F007200630053 | |
BGData m_bgData = 0x54D19B2618 | |
bool m_IsBGRandomWinner = 0x5F | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x54D19B2680 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x54D19B2690 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x54D19B26A0 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0x54D19B26B0 | |
ObjectGuid m_divider = 0x54D19B26F0 | |
unsigned int m_ingametime = 0x0 | |
int m_lastHonorUpdateTime = 0x1800000018 | |
ObjectGuid m_lootGuid = 0x54D19B2710 | |
unsigned int m_team = 0x69004C | |
unsigned int m_nextSave = 0x740073 | |
int m_speakTime = 0x78006F0042 | |
unsigned int m_speakCount = 0x6F0063 | |
int m_dungeonDifficulty = 0x63006D | |
int m_raidDifficulty = 0x6C0074 | |
int m_legacyRaidDifficulty = 0x320033 | |
int m_raidMapDifficulty = 0x64002E | |
unsigned int m_atLoginFlags = 0x6C006C | |
Item*[184] m_items | |
[0] = 0x79005300000000 | |
[1] = 0x69006E00410073 | |
[2] = 0x6500740061006D | |
[3] = 0x320033 | |
[4] = 0x18 | |
[5] = 0x1800000018 | |
[6] = 0xB5600000018 | |
[7] = 0x41007300790053 | |
[8] = 0x61006D0069006E | |
[9] = 0x32003300650074 | |
unsigned int m_currentBuybackSlot = 0x16 | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0x54D19B2D10 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0x4A3B6A0FFBB05E01 | |
[1] = 0x1DA01717B5D82598 | |
[2] = 0x4A8D6DC385BB4477 | |
[3] = 0x8BAF1AFAA086D684 | |
[4] = 0x432934A05E0598D8 | |
[5] = 0x54155C5C169DBDBD | |
[6] = 0x4000000012 | |
[7] = 0x7800000034 | |
[8] = 0x0 | |
[9] = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x54D19B2FD0 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0xC | |
ObjectGuid m_comboTarget = 0x54D19B2FF0 | |
int m_comboPoints = 0x6F | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x54D19B3008 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0x54D19B3018 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x54D19B3028 | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0x54D19B3038 | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = NULL | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x54D19B3050 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x54D19B30A0 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x54D19B30C8 | |
unsigned int m_lastPotionId = 0x0 | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x54D19B3110 | |
PlayerTalentInfo* _talentMgr = NULL | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x54D19B3158 | |
float[2] m_auraBaseMod | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int[26] m_baseRatingValue | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_baseSpellPower = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0x0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x54D19B31D0 | |
[1] = 0x54D19B31E0 | |
[2] = 0x54D19B31F0 | |
[3] = 0x54D19B3200 | |
[4] = 0x54D19B3210 | |
[5] = 0x54D19B3220 | |
[6] = 0x54D19B3230 | |
[7] = 0x54D19B3240 | |
[8] = 0x54D19B3250 | |
[9] = 0x54D19B3260 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x54D19B33D0 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x54D19B33E0 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x54D19B33F0 | |
ResurrectionData* _resurrectionData = NULL | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x54D19B3410 | |
unsigned int m_cinematic = 0x0 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0x0 | |
bool m_WeeklyQuestChanged = 0x0 | |
bool m_MonthlyQuestChanged = 0x0 | |
bool m_SeasonalQuestChanged = 0x0 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x0 | |
unsigned int m_deathTimer = 0x0 | |
int m_deathExpireTime = 0x0 | |
unsigned int m_restTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x0 | |
unsigned int m_ArmorProficiency = 0x0 | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
int time_inn_enter = 0x0 | |
unsigned int inn_pos_mapid = 0x0 | |
float inn_pos_x = 0.000000 | |
float inn_pos_y = 0.000000 | |
float inn_pos_z = 0.000000 | |
float m_rest_bonus = 0.000000 | |
int rest_type = 0x0 | |
PlayerSocial* m_social = NULL | |
GroupReference m_group = 0x54D19B3498 | |
GroupReference m_originalGroup = 0x54D19B34C8 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x0 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSetInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSetInfo> > > _equipmentSets = 0x54D19B3540 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needsZoneUpdate = 0x0 | |
CUFProfile*[5] _CUFProfiles | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x54D19B3580 | |
MapReference m_mapRef = 0x54D19B3590 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
unsigned int[6] m_runeGraceCooldown | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
unsigned int[6] m_lastRuneGraceTimers | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
WorldLocation m_teleport_dest = 0x54D19B3600 | |
unsigned int m_teleport_options = 0x0 | |
bool mSemaphoreTeleport_Near = 0x0 | |
bool mSemaphoreTeleport_Far = 0x0 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bCanDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr<Player>* m_achievementMgr = NULL | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x54D19B3640 | |
unsigned int m_ChampioningFaction = 0x0 | |
std::queue<unsigned int,std::deque<unsigned int,std::allocator<unsigned int> > > m_timeSyncQueue = 0x54D19B3658 | |
unsigned int m_timeSyncTimer = 0x0 | |
unsigned int m_timeSyncClient = 0x0 | |
unsigned int m_timeSyncServer = 0x0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x54D19B3690 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x0 | |
unsigned int _maxPersonalArenaRate = 0x0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x54D19AF370 | |
[1] = 0x54D19AF380 | |
[2] = 0x54D19AF390 | |
[3] = 0x54D19AF3A0 | |
[4] = 0x54D19AF3B0 | |
[5] = 0x54D19AF3C0 | |
[6] = 0x54D19AF3D0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x54D19AF3E0 | |
[1] = 0x54D19AF3F0 | |
[2] = 0x54D19AF400 | |
[3] = 0x54D19AF410 | |
float m_modMeleeHitChance = -978682927573811480000000.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = -978682927573811480000000.000000 | |
int m_baseSpellCritChance = 0x54 | |
float[7] m_threatModifier | |
[0] = -40079985952836451000000000000000000000.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = -1.#QNAN0 | |
[5] = -1.#QNAN0 | |
[6] = -0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -101642445289855170000000000.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x7FF7FD4933E3 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = 0x5496A2D620 | |
unsigned int _Mysize = 0x5495A11720 | |
<user defined> value_compare = 0x54D19AF460 | |
<user defined> value_compare = 0x96A2D620 | |
bool m_aborting = 0x20 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x54D19AF478 | |
[1] = 0x54D19AF488 | |
[2] = 0x54D19AF498 | |
[3] = 0x54D19AF4A8 | |
[4] = 0x54D19AF4B8 | |
[5] = 0x54D19AF4C8 | |
[6] = 0x54D19AF4D8 | |
unsigned int m_lastSanctuaryTime = 0xFFFFFFFE | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = 0x54EA8DEE60 | |
unsigned int _Mysize = 0x0 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x29F7000000000000 | |
unsigned int _high = 0x7FF84488 | |
bool m_ControlledByPlayer = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
UnitAI* i_AI = 0x548FF75F00 | |
Unit* me = 0x150600000008261 | |
UnitAI* i_disabledAI = 0x7FF844991208 | |
Unit* me = NULL | |
bool m_AutoRepeatFirstCast = 0x4B | |
unsigned int[3] m_attackTimer | |
[0] = 0x346DC5D6 | |
[1] = 0x448823F0 | |
[2] = 0x7FF8 | |
float[5] m_createStats | |
[0] = 1089.123047 | |
[1] = 0.000000 | |
[2] = 1089.488159 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x7FF844991208 | |
unsigned int _Mysize = 0x548FF75FB0 | |
Unit* m_attacking = 0x7FF844883A53 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xF052 | |
int m_objectTypeId = 0x247C8B20 | |
unsigned int m_updateFlag = 0x4848EB44 | |
int* m_int32Values = 0x9000011ABEE80010 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x9000011ABEE80010 <Unable to read memory> | |
float* m_floatValues = 0x9000011ABEE80010 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x4800000080838D48 | |
UpdateMask _changesMask = 0x7FF844883A7B | |
UpdateMask _dynamicChangesMask = 0x7FF844883A8B | |
UpdateMask* _dynamicChangesArrayMask = 0xA623058948018948 | |
unsigned int m_valuesCount = 0x10 | |
unsigned int _dynamicValuesCount = 0x8D48 | |
unsigned int _fieldNotifyFlags = 0x9C0D | |
bool m_objectUpdated = 0xEC | |
bool m_inWorld = 0x10 | |
PackedGuid m_PackGUID = 0x7FF844883AAB | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x61834800268348C3 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x61834800268348C3 | |
float m_positionX = 0.000000 | |
float m_positionY = 302713952553335260000.000000 | |
float m_positionZ = -0.000000 | |
float _orientation = 131169.515625 | |
unsigned int m_mapId = 0x206183 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x7FF844883AFF | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x7FF844883B0B | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x7FF844883B17 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x7FF844883BB3 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x7FF844883C4F | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x7FF844883C5B | |
unsigned int LastUsedScriptID = 0x46840FDB | |
MovementInfo m_movementInfo = 0x7FF844883C6B | |
std::string m_name = 0x7FF844883CE3 <Unable to read memory> | |
bool m_isActive = 0xC4 | |
bool m_isWorldObject = 0x11 | |
ZoneScript* m_zoneScript = 0x8548D0458948D88B | |
Transport* m_transport = 0xE9CA7589662A74C0 | |
Map* m_currMap = 0x74DB8548FFFFFEF8 | |
unsigned int m_InstanceId = 0x4D8D4809 | |
unsigned int m_phaseMask = 0xE303E8C8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0x7FF844883D2B | |
unsigned int m_notifyflags = 0x5E5F | |
unsigned int m_executed_notifies = 0x5D5B | |
unsigned int m_extraAttacks = 0xD8EBC000 | |
bool m_canDualWield = 0xBF | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x7FF844883D4B | |
Player* m_movedPlayer = 0xEC8348CCCCCCCCCC | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FF844883D63 | |
[1] = 0x7FF844883D73 | |
[2] = 0x7FF844883D83 | |
[3] = 0x7FF844883D93 | |
[4] = 0x7FF844883DA3 | |
[5] = 0x7FF844883DB3 | |
[6] = 0x7FF844883DC3 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x7FF844883DD3 | |
[1] = 0x7FF844883DE3 | |
[2] = 0x7FF844883DF3 | |
[3] = 0x7FF844883E03 | |
float m_modMeleeHitChance = -0.000000 | |
float m_modRangedHitChance = -0.000000 | |
float m_modSpellHitChance = 547834251775990760000000.000000 | |
int m_baseSpellCritChance = 0xFFFFFFFF | |
float[7] m_threatModifier | |
[0] = 185988198244867480000000.000000 | |
[1] = -0.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
[4] = 1946232192.000000 | |
[5] = 524287.968750 | |
[6] = -988.211731 | |
float[3] m_modAttackSpeedPct | |
[0] = -0.000000 | |
[1] = 180369.437500 | |
[2] = 11584528177526997000.000000 | |
EventProcessor m_Events = 0x7FF844883E4B | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x7FF844883E6B | |
[1] = 0x7FF844883E7B | |
[2] = 0x7FF844883E8B | |
[3] = 0x7FF844883E9B | |
[4] = 0x7FF844883EAB | |
[5] = 0x7FF844883EBB | |
[6] = 0x7FF844883ECB | |
unsigned int m_lastSanctuaryTime = 0x80EC8148 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x7FF844883EE3 | |
bool IsAIEnabled = 0x42 | |
bool NeedChangeAI = 0x60 | |
ObjectGuid LastCharmerGUID = 0x7FF844883EF5 | |
bool m_ControlledByPlayer = 0xDC | |
Movement::MoveSpline* movespline = 0x834800C465834075 | |
UnitAI* i_AI = 0x202474894C00D065 | |
UnitAI* i_disabledAI = 0xFC085000014E0E8 | |
bool m_AutoRepeatFirstCast = 0x88 | |
unsigned int[3] m_attackTimer | |
[0] = 0xDC658300 | |
[1] = 0xF0658300 | |
[2] = 0x4D8D4C00 | |
float[5] m_createStats | |
[0] = 4521.601563 | |
[1] = 19417958187008.000000 | |
[2] = 296294656.000000 | |
[3] = -869848452169728.000000 | |
[4] = 0.000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0x7FF844883F4B | |
Unit* m_attacking = 0x8BF417D7228FE | |
int m_deathState = 0x8B48C015 | |
int m_procDeep = 0x3F81C87D | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x7FF844883F6B | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0x7FF844883F7B | |
unsigned int m_transform = 0x75C73B41 | |
Spell*[4] m_currentSpells | |
[0] = 0x558D48C4458D4CD0 | |
[1] = 0x1063E8D84D8D48C8 | |
[2] = 0x13D2B79C0850000 | |
[3] = 0xC78B410375C01500 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x7FF844883FB3 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x7FF844883FC3 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x7FF844883FD3 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x308B883480008 | |
unsigned int m_removedAurasCount = 0x850F0000 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x7FF844883FF3 | |
[1] = 0x7FF844884003 | |
[2] = 0x7FF844884013 | |
[3] = 0x7FF844884023 | |
[4] = 0x7FF844884033 | |
[5] = 0x7FF844884043 | |
[6] = 0x7FF844884053 | |
[7] = 0x7FF844884063 | |
[8] = 0x7FF844884073 | |
[9] = 0x7FF844884083 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x7FF844885DE3 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x7FF844885DF3 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x7FF844885E03 | |
unsigned int m_interruptMask = 0x8D480F78 | |
float[4] m_auraModifiersGroup | |
[0] = -3024992785691774600000000.000000 | |
[1] = 0.000000 | |
[2] = 0.000094 | |
[3] = -464716390343459050000000000.000000 | |
[0] = 0x7FF844885E17 | |
[1] = 0x7FF844885E27 | |
[2] = 0x7FF844885E37 | |
[3] = 0x7FF844885E47 | |
[4] = 0x7FF844885E57 | |
[5] = 0x7FF844885E67 | |
[6] = 0x7FF844885E77 | |
[7] = 0x7FF844885E87 | |
[8] = 0x7FF844885E97 | |
[9] = 0x7FF844885EA7 | |
float[2] m_weaponDamage | |
[0] = 105486888.000000 | |
[1] = -0.000000 | |
[0] = 0x8948C1034CC93345 | |
[1] = 0x8B48CF8B49282444 | |
[2] = 0x2EE82024748944D3 | |
bool m_canModifyStats = 0xA | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x7FF844886003 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 4716947832832.000000 | |
[2] = -0.000000 | |
[3] = 87233690432054463000000000000000000000.000000 | |
[4] = -0.000000 | |
[5] = 0.000000 | |
[6] = -0.000000 | |
[7] = 134217728.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x41000000ED850F09 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x7FF844886043 | |
MotionMaster* i_motionMaster = 0x74FF1C7E8341328B | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xFF41F00B | |
[1] = 0x840F1C4E | |
[2] = 0x80821 | |
unsigned int m_regenTimer = 0xFF68548 | |
ThreatManager m_ThreatManager = 0x7FF84488606B | |
Vehicle* m_vehicle = 0xF38753944000000 | |
Vehicle* m_vehicleKit = 0x4B8B480000019385 | |
unsigned int m_unitTypeMask = 0x538D4830 | |
LiquidTypeEntry* _lastLiquid = 0xFFFFF639E8000014 | |
unsigned int m_movementCounter = 0x98838B48 | |
unsigned int m_state = 0x49000000 | |
unsigned int m_CombatTimer = 0xC7084F8D | |
TimeTrackerSmall m_movesplineTimer = 0x43840 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x7FF8448860E3 | |
HostileRefManager m_HostileRefManager = 0x7FF8448860F3 | |
FollowerRefManager m_FollowingRefManager = 0x7FF84488613B | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0x7FF84488617B | |
RedirectThreatInfo _redirectThreadInfo = 0x7FF84488618B | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x48 | |
unsigned int _oldFactionId = 0x304E8949 | |
bool _isWalkingBeforeCharm = 0x49 | |
int _lastDamagedTime = 0xFFFF7D2DE8186E89 | |
unsigned int _aiAnimKitId = 0x8B48 | |
unsigned int _movementAnimKitId = 0x2454 | |
unsigned int _meleeAnimKitId = 0xE930 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x54 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = 0x7FF844991208 | |
unsigned int _Mysize = 0x548FF75FB0 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = 0x548FF76028 | |
unsigned int _Mysize = 0x54D19AF5B8 | |
unsigned int m_transform = 0x448826A9 | |
Spell*[4] m_currentSpells | |
[0] = 0x0 | |
[1] = 0x7FF84489B17C | |
[2] = 0x548FF75FB0 | |
[3] = 0x0 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x7FF800000000 | |
<user defined> value_compare = 0x54D19AF5C0 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = NULL | |
unsigned int _Mysize = 0x7FF7FD095182 | |
<user defined> value_compare = 0x54D19AF5D0 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x548FF760D0 | |
unsigned int _Mysize = 0x7FF8448827DC | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x548FF75FB0 | |
unsigned int m_removedAurasCount = 0x8FF75FB0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x54D19AF600 | |
[1] = 0x54D19AF610 | |
[2] = 0x54D19AF620 | |
[3] = 0x54D19AF630 | |
[4] = 0x54D19AF640 | |
[5] = 0x54D19AF650 | |
[6] = 0x54D19AF660 | |
[7] = 0x54D19AF670 | |
[8] = 0x54D19AF680 | |
[9] = 0x54D19AF690 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = 0x100000000 | |
unsigned int _Mysize = 0x0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = 0xCC00000000 | |
unsigned int _Mysize = 0x1502 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = 0x15D00000000A | |
unsigned int _Mysize = 0x0 | |
<user defined> value_compare = 0x54D19B1410 | |
<user defined> value_compare = 0x15D00000000A | |
unsigned int m_interruptMask = 0x69004D | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x54D19B1424 | |
[1] = 0x54D19B1434 | |
[2] = 0x54D19B1444 | |
[3] = 0x54D19B1454 | |
[4] = 0x54D19B1464 | |
[5] = 0x54D19B1474 | |
[6] = 0x54D19B1484 | |
[7] = 0x54D19B1494 | |
[8] = 0x54D19B14A4 | |
[9] = 0x54D19B14B4 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x5F007300650063 | |
[1] = 0x35003900350036 | |
[2] = 0x31003400360062 | |
bool m_canModifyStats = 0x34 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = 0x31006600630063 | |
unsigned int _Mysize = 0x35005F00660064 | |
<user defined> value_compare = 0x54D19B1610 | |
<user defined> value_compare = 0x31006600630063 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x6300310061005F | |
Unit* _unit = <Unable to read memory> | |
UnitActionBarEntry[10] PetActionBar | |
[0] = 0x63003100610067 <Unable to read memory> | |
[1] = 0x6300310061006B <Unable to read memory> | |
[2] = 0x6300310061006F <Unable to read memory> | |
[3] = 0x63003100610073 <Unable to read memory> | |
[4] = 0x63003100610077 <Unable to read memory> | |
[5] = 0x6300310061007B <Unable to read memory> | |
[6] = 0x6300310061007F <Unable to read memory> | |
[7] = 0x63003100610083 <Unable to read memory> | |
[8] = 0x63003100610087 <Unable to read memory> | |
[9] = 0x6300310061008B <Unable to read memory> | |
UnitActionBarEntry[4] _charmspells | |
[0] = 0x6300310061008F <Unable to read memory> | |
[1] = 0x63003100610093 <Unable to read memory> | |
[2] = 0x63003100610097 <Unable to read memory> | |
[3] = 0x6300310061009B <Unable to read memory> | |
int _CommandState = 0x6300310061009F <Unable to read memory> | |
unsigned int _petnumber = 0x630031006100A3 <Unable to read memory> | |
int _oldReactState = 0x630031006100A7 <Unable to read memory> | |
bool _isCommandAttack = 0x630031006100AB <Unable to read memory> | |
bool _isCommandFollow = 0x630031006100AC <Unable to read memory> | |
bool _isAtStay = 0x630031006100AD <Unable to read memory> | |
bool _isFollowing = 0x630031006100AE <Unable to read memory> | |
bool _isReturning = 0x630031006100AF <Unable to read memory> | |
float _stayX = 0x630031006100B3 <Unable to read memory> | |
float _stayY = 0x630031006100B7 <Unable to read memory> | |
float _stayZ = 0x630031006100BB <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x630031006100BF | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = 0x37003400300033 | |
unsigned int _Mysize = 0x35003300640062 | |
MotionMaster* i_motionMaster = 0x31006400330038 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = <Unable to read memory> | |
MovementGenerator*[3] Impl | |
[0] = 0x31006400330040 <Unable to read memory> | |
[1] = 0x31006400330048 <Unable to read memory> | |
[2] = 0x31006400330050 <Unable to read memory> | |
int _top = 0x31006400330058 <Unable to read memory> | |
Unit* _owner = <Unable to read memory> | |
bool[3] _needInit | |
[0] = 0x31006400330068 <Unable to read memory> | |
[1] = 0x31006400330069 <Unable to read memory> | |
[2] = 0x3100640033006A <Unable to read memory> | |
unsigned int _cleanFlag = 0x3100640033006B <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x2E0032 | |
[1] = 0x61006D | |
[2] = 0x69006E | |
unsigned int m_regenTimer = 0x650066 | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = 0x61000000740073 | |
Unit* iOwner = 0x3400360064006D | |
unsigned int iUpdateTimer = 0x6D005F | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54D19B1690 | |
bool iDirty = 0x69 | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x54D19B16A8 | |
bool iDirty = 0x6F | |
Vehicle* m_vehicle = 0x2E0073006C006F | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x2E0073006C0077 | |
unsigned int UsableSeatNum = 0x2E0073006C0087 <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x2E0073006C009F | |
unsigned int _creatureEntry = 0x2E0073006C00AF <Unable to read memory> | |
int _status = 0x2E0073006C00B3 <Unable to read memory> | |
Position _lastShootPos = 0x2E0073006C00B7 | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x2E0073006C00C7 | |
Vehicle* m_vehicleKit = 0x6F007300650072 | |
std::map<signed char,VehicleSeat,std::less<signed char>,std::allocator<std::pair<signed char const ,VehicleSeat> > > Seats = 0x6F00730065007A | |
unsigned int UsableSeatNum = 0x6F00730065008A <Unable to read memory> | |
Unit* _me = <Unable to read memory> | |
VehicleEntry* _vehicleInfo = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > vehiclePlayers = 0x6F0073006500A2 | |
unsigned int _creatureEntry = 0x6F0073006500B2 <Unable to read memory> | |
int _status = 0x6F0073006500B6 <Unable to read memory> | |
Position _lastShootPos = 0x6F0073006500BA | |
std::list<VehicleJoinEvent *,std::allocator<VehicleJoinEvent *> > _pendingJoinEvents = 0x6F0073006500CA | |
unsigned int m_unitTypeMask = 0x720075 | |
LiquidTypeEntry* _lastLiquid = 0x350036005F0073 | |
unsigned int ID = 0x350036005F0073 <Unable to read memory> | |
unsigned int Type = 0x350036005F0077 <Unable to read memory> | |
unsigned int SpellID = 0x350036005F007B <Unable to read memory> | |
unsigned int m_movementCounter = 0x350039 | |
unsigned int m_state = 0x360062 | |
unsigned int m_CombatTimer = 0x310034 | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x340034 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = 0x31006600630063 | |
unsigned int _Mysize = 0x35005F00660064 | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54D19B1708 | |
LinkedListElement iLast = 0x54D19B1720 | |
unsigned int iSize = 0x640062 | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x38002E | |
<user defined> iterator = 0x38002E | |
<user defined> iterator = 0x54D19B1700 | |
Unit* iOwner = 0x31006400330038 | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x54D19B1750 | |
LinkedListElement iLast = 0x54D19B1768 | |
unsigned int iSize = 0xBC | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x32 | |
<user defined> iterator = 0x32 | |
<user defined> iterator = 0x54D19B1748 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = 0x104000000EC | |
unsigned int _Mysize = 0x2C64487353 | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x100000001 | |
unsigned int _high = 0xC00000001 | |
unsigned int _threatPct = 0x2C | |
bool m_cleanupDone = 0x1 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x464 | |
bool _isWalkingBeforeCharm = 0x0 | |
int _lastDamagedTime = 0x8410DD1600000000 | |
unsigned int _aiAnimKitId = 0x14C | |
unsigned int _movementAnimKitId = 0x0 | |
unsigned int _meleeAnimKitId = 0x12 | |
Parameter SpellCastTargets& targets = 0x54F44BEF50 | |
unsigned int m_targetMask = 0x286F5 | |
WorldObject* m_objectTarget = NULL | |
Item* m_itemTarget = NULL | |
ObjectGuid m_origObjectTargetGUID | |
unsigned int _low = 0xC0 | |
unsigned int _high = 0x0 | |
ObjectGuid m_objectTargetGUID | |
unsigned int _low = 0x10000 | |
unsigned int _high = 0x0 | |
ObjectGuid m_itemTargetGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x1000000000000 | |
unsigned int m_itemTargetEntry = 0x20000 | |
SpellDestination m_src | |
WorldLocation _position | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
ObjectGuid _transportGUID | |
unsigned int _low = 0x0 | |
unsigned int _high = 0x0 | |
Position _transportOffset | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
SpellDestination m_dst | |
WorldLocation _position | |
Position | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
unsigned int m_mapId = 0xD443EC40 | |
ObjectGuid _transportGUID | |
unsigned int _low = 0x54 | |
unsigned int _high = 0x0 | |
Position _transportOffset | |
PositionXYZStreamer | |
Position* Pos = NULL | |
PositionXYZOStreamer | |
<user defined> Pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float _orientation = 0.000000 | |
float m_elevation = 0.000000 | |
float m_speed = 0.000000 | |
std::string m_strTarget = "" | |
Parameter SpellInfo* spellInfo = 0x2 | |
unsigned int Id = 0x2 <Unable to read memory> | |
SpellCategoryEntry* CategoryEntry = <Unable to read memory> | |
unsigned int Dispel = 0x12 <Unable to read memory> | |
unsigned int Mechanic = 0x16 <Unable to read memory> | |
unsigned int Attributes = 0x1A <Unable to read memory> | |
unsigned int AttributesEx = 0x1E <Unable to read memory> | |
unsigned int AttributesEx2 = 0x22 <Unable to read memory> | |
unsigned int AttributesEx3 = 0x26 <Unable to read memory> | |
unsigned int AttributesEx4 = 0x2A <Unable to read memory> | |
unsigned int AttributesEx5 = 0x2E <Unable to read memory> | |
unsigned int AttributesEx6 = 0x32 <Unable to read memory> | |
unsigned int AttributesEx7 = 0x36 <Unable to read memory> | |
unsigned int AttributesEx8 = 0x3A <Unable to read memory> | |
unsigned int AttributesEx9 = 0x3E <Unable to read memory> | |
unsigned int AttributesEx10 = 0x42 <Unable to read memory> | |
unsigned int AttributesEx11 = 0x46 <Unable to read memory> | |
unsigned int AttributesEx12 = 0x4A <Unable to read memory> | |
unsigned int AttributesEx13 = 0x4E <Unable to read memory> | |
unsigned int AttributesCu = 0x52 <Unable to read memory> | |
unsigned int Stances = 0x56 <Unable to read memory> | |
unsigned int StancesNot = 0x5A <Unable to read memory> | |
unsigned int Targets = 0x5E <Unable to read memory> | |
unsigned int TargetCreatureType = 0x62 <Unable to read memory> | |
unsigned int RequiresSpellFocus = 0x66 <Unable to read memory> | |
unsigned int FacingCasterFlags = 0x6A <Unable to read memory> | |
unsigned int CasterAuraState = 0x6E <Unable to read memory> | |
unsigned int TargetAuraState = 0x72 <Unable to read memory> | |
unsigned int ExcludeCasterAuraState = 0x76 <Unable to read memory> | |
unsigned int ExcludeTargetAuraState = 0x7A <Unable to read memory> | |
unsigned int CasterAuraSpell = 0x7E <Unable to read memory> | |
unsigned int TargetAuraSpell = 0x82 <Unable to read memory> | |
unsigned int ExcludeCasterAuraSpell = 0x86 <Unable to read memory> | |
unsigned int ExcludeTargetAuraSpell = 0x8A <Unable to read memory> | |
SpellCastTimesEntry* CastTimeEntry = <Unable to read memory> | |
unsigned int RecoveryTime = 0x9A <Unable to read memory> | |
unsigned int CategoryRecoveryTime = 0x9E <Unable to read memory> | |
unsigned int StartRecoveryCategory = 0xA2 <Unable to read memory> | |
unsigned int StartRecoveryTime = 0xA6 <Unable to read memory> | |
unsigned int InterruptFlags = 0xAA <Unable to read memory> | |
unsigned int AuraInterruptFlags = 0xAE <Unable to read memory> | |
unsigned int ChannelInterruptFlags = 0xB2 <Unable to read memory> | |
unsigned int ProcFlags = 0xB6 <Unable to read memory> | |
unsigned int ProcChance = 0xBA <Unable to read memory> | |
unsigned int ProcCharges = 0xBE <Unable to read memory> | |
unsigned int MaxLevel = 0xC2 <Unable to read memory> | |
unsigned int BaseLevel = 0xC6 <Unable to read memory> | |
unsigned int SpellLevel = 0xCA <Unable to read memory> | |
SpellDurationEntry* DurationEntry = <Unable to read memory> | |
unsigned int PowerType = 0xDA <Unable to read memory> | |
unsigned int ManaCost = 0xDE <Unable to read memory> | |
unsigned int ManaCostPerlevel = 0xE2 <Unable to read memory> | |
unsigned int ManaPerSecond = 0xE6 <Unable to read memory> | |
unsigned int ManaCostPercentage = 0xEA <Unable to read memory> | |
unsigned int RuneCostID = 0xEE <Unable to read memory> | |
SpellRangeEntry* RangeEntry = <Unable to read memory> | |
float Speed = 0xFA <Unable to read memory> | |
unsigned int StackAmount = 0xFE <Unable to read memory> | |
unsigned int[2] Totem | |
[0] = 0x102 <Unable to read memory> | |
[1] = 0x106 <Unable to read memory> | |
int[8] Reagent | |
[0] = 0x10A <Unable to read memory> | |
[1] = 0x10E <Unable to read memory> | |
[2] = 0x112 <Unable to read memory> | |
[3] = 0x116 <Unable to read memory> | |
[4] = 0x11A <Unable to read memory> | |
[5] = 0x11E <Unable to read memory> | |
[6] = 0x122 <Unable to read memory> | |
[7] = 0x126 <Unable to read memory> | |
unsigned int[8] ReagentCount | |
[0] = 0x12A <Unable to read memory> | |
[1] = 0x12E <Unable to read memory> | |
[2] = 0x132 <Unable to read memory> | |
[3] = 0x136 <Unable to read memory> | |
[4] = 0x13A <Unable to read memory> | |
[5] = 0x13E <Unable to read memory> | |
[6] = 0x142 <Unable to read memory> | |
[7] = 0x146 <Unable to read memory> | |
int EquippedItemClass = 0x14A <Unable to read memory> | |
int EquippedItemSubClassMask = 0x14E <Unable to read memory> | |
int EquippedItemInventoryTypeMask = 0x152 <Unable to read memory> | |
unsigned int[2] TotemCategory | |
[0] = 0x156 <Unable to read memory> | |
[1] = 0x15A <Unable to read memory> | |
unsigned int[2] SpellVisual | |
[0] = 0x15E <Unable to read memory> | |
[1] = 0x162 <Unable to read memory> | |
unsigned int SpellIconID = 0x166 <Unable to read memory> | |
unsigned int ActiveIconID = 0x16A <Unable to read memory> | |
char* SpellName = <Unable to read memory> | |
char* Rank = <Unable to read memory> | |
unsigned int MaxTargetLevel = 0x182 <Unable to read memory> | |
unsigned int MaxAffectedTargets = 0x186 <Unable to read memory> | |
unsigned int SpellFamilyName = 0x18A <Unable to read memory> | |
flag<4> SpellFamilyFlags | |
unsigned int[4] part | |
[0] = 0x18E <Unable to read memory> | |
[1] = 0x192 <Unable to read memory> | |
[2] = 0x196 <Unable to read memory> | |
[3] = 0x19A <Unable to read memory> | |
unsigned int DmgClass = 0x19E <Unable to read memory> | |
unsigned int PreventionType = 0x1A2 <Unable to read memory> | |
int RequiredAreasID = 0x1A6 <Unable to read memory> | |
unsigned int SchoolMask = 0x1AA <Unable to read memory> | |
unsigned int SpellDifficultyId = 0x1AE <Unable to read memory> | |
unsigned int SpellScalingId = 0x1B2 <Unable to read memory> | |
unsigned int SpellAuraOptionsId = 0x1B6 <Unable to read memory> | |
unsigned int SpellAuraRestrictionsId = 0x1BA <Unable to read memory> | |
unsigned int SpellCastingRequirementsId = 0x1BE <Unable to read memory> | |
unsigned int SpellCategoriesId = 0x1C2 <Unable to read memory> | |
unsigned int SpellClassOptionsId = 0x1C6 <Unable to read memory> | |
unsigned int SpellCooldownsId = 0x1CA <Unable to read memory> | |
unsigned int SpellEquippedItemsId = 0x1CE <Unable to read memory> | |
unsigned int SpellInterruptsId = 0x1D2 <Unable to read memory> | |
unsigned int SpellLevelsId = 0x1D6 <Unable to read memory> | |
unsigned int SpellReagentsId = 0x1DA <Unable to read memory> | |
unsigned int SpellShapeshiftId = 0x1DE <Unable to read memory> | |
unsigned int SpellTargetRestrictionsId = 0x1E2 <Unable to read memory> | |
unsigned int SpellTotemsId = 0x1E6 <Unable to read memory> | |
unsigned int SpellMiscId = 0x1EA <Unable to read memory> | |
ScalingInfo | |
int CastTimeMin = 0x2 <Unable to read memory> | |
int CastTimeMax = 0x6 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0xA <Unable to read memory> | |
int Class = 0xE <Unable to read memory> | |
float NerfFactor = 0x12 <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x16 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x1A <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x1E <Unable to read memory> | |
SpellInfo::ScalingInfo Scaling | |
int CastTimeMin = 0x1EE <Unable to read memory> | |
int CastTimeMax = 0x1F2 <Unable to read memory> | |
unsigned int CastTimeMaxLevel = 0x1F6 <Unable to read memory> | |
int Class = 0x1FA <Unable to read memory> | |
float NerfFactor = 0x1FE <Unable to read memory> | |
unsigned int NerfMaxLevel = 0x202 <Unable to read memory> | |
unsigned int MaxScalingLevel = 0x206 <Unable to read memory> | |
unsigned int ScalesFromItemLevel = 0x20A <Unable to read memory> | |
unsigned int ExplicitTargetMask = 0x20E <Unable to read memory> | |
SpellChainNode* ChainEntry = <Unable to read memory> | |
std::unordered_map<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int _effects | |
std::_Hash<std::_Umap_traits<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned | |
std::_Umap_traits<unsigned int,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std | |
std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> > | |
<user defined> value_compare = 0x21A | |
<user defined> value_compare = 0x21A | |
std::list<std::pair<unsigned int const ,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > >,std::allocator<std::pair<unsigned int const ,std::vector<SpellEffectInfo const _List = 0x21A | |
std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::vector<SpellEffectInfo const *,std::allocator<SpellEffectInfo const *> > > > > >,st _Vec = 0x22A | |
unsigned int _Mask = 0x242 <Unable to read memory> | |
unsigned int _Maxidx = 0x24A <Unable to read memory> | |
float _Max_bucket_size = 0x252 <Unable to read memory> | |
Parameter CustomSpellValues* value = 0x54D19AF060 | |
std::vector<std::pair<enum SpellValueMod,int>,std::allocator<std::pair<enum SpellValueMod,int> > > storage_ | |
std::_Vector_alloc<0,std::_Vec_base_types<std::pair<enum SpellValueMod,int>,std::allocator<std::pair<enum SpellValueMod,int> > > > | |
std::_Vector_val<std::_Simple_types<std::pair<enum SpellValueMod,int> > > | |
std::pair<enum SpellValueMod,int>* _Myfirst = NULL | |
std::pair<enum SpellValueMod,int>* _Mylast = NULL | |
std::pair<enum SpellValueMod,int>* _Myend = NULL | |
Parameter TriggerCastFlags triggerFlags = 0xFFFFFFFF | |
Parameter Item* castItem = NULL | |
Parameter AuraEffect* triggeredByAura = NULL | |
Parameter ObjectGuid originalCaster | |
unsigned int _low = 0x54D19AEED0 | |
unsigned int _high = 0x0 | |
00007FF7FD623CBA 00000054D19AF010 Unit::CastSpell+9A c:\source\trinitycore\src\server\game\entities\unit\unit.cpp line 895 | |
Local Unit* this = 0x7365697469746E65 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0x7365697469746E6D <Unable to read memory> | |
int m_objectTypeId = 0x7365697469746E71 <Unable to read memory> | |
unsigned int m_updateFlag = 0x7365697469746E75 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x7365697469746E8D <Unable to read memory> | |
unsigned int _blockCount = 0x7365697469746E91 <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0x7365697469746E9D <Unable to read memory> | |
unsigned int _blockCount = 0x7365697469746EA1 <Unable to read memory> | |
unsigned int* _bits = <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0x7365697469746EB5 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0x7365697469746EB7 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x7365697469746EB9 <Unable to read memory> | |
bool m_objectUpdated = 0x7365697469746EBB <Unable to read memory> | |
bool m_inWorld = 0x7365697469746EBC <Unable to read memory> | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x7365697469746EBD | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0x7365697469746EFD <Unable to read memory> | |
float m_positionX = 0x7365697469746EFD <Unable to read memory> | |
float m_positionY = 0x7365697469746F01 <Unable to read memory> | |
float m_positionZ = 0x7365697469746F05 <Unable to read memory> | |
float _orientation = 0x7365697469746F09 <Unable to read memory> | |
unsigned int m_mapId = 0x7365697469746F0D <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x7365697469746F11 <Unable to read memory> | |
[1] = 0x7365697469746F15 <Unable to read memory> | |
unsigned int m_flags = 0x7365697469746F19 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x7365697469746F1D <Unable to read memory> | |
[1] = 0x7365697469746F21 <Unable to read memory> | |
unsigned int m_flags = 0x7365697469746F25 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x7365697469746F29 <Unable to read memory> | |
[1] = 0x7365697469746F2D <Unable to read memory> | |
[2] = 0x7365697469746F31 <Unable to read memory> | |
[3] = 0x7365697469746F35 <Unable to read memory> | |
[4] = 0x7365697469746F39 <Unable to read memory> | |
[5] = 0x7365697469746F3D <Unable to read memory> | |
[6] = 0x7365697469746F41 <Unable to read memory> | |
[7] = 0x7365697469746F45 <Unable to read memory> | |
[8] = 0x7365697469746F49 <Unable to read memory> | |
[9] = 0x7365697469746F4D <Unable to read memory> | |
unsigned int m_flags = 0x7365697469746FC1 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x7365697469746FC5 <Unable to read memory> | |
[1] = 0x7365697469746FC9 <Unable to read memory> | |
[2] = 0x7365697469746FCD <Unable to read memory> | |
[3] = 0x7365697469746FD1 <Unable to read memory> | |
[4] = 0x7365697469746FD5 <Unable to read memory> | |
[5] = 0x7365697469746FD9 <Unable to read memory> | |
[6] = 0x7365697469746FDD <Unable to read memory> | |
[7] = 0x7365697469746FE1 <Unable to read memory> | |
[8] = 0x7365697469746FE5 <Unable to read memory> | |
[9] = 0x7365697469746FE9 <Unable to read memory> | |
unsigned int m_flags = 0x736569746974705D <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x7365697469747061 <Unable to read memory> | |
[1] = 0x7365697469747065 <Unable to read memory> | |
unsigned int m_flags = 0x7365697469747069 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x736569746974706D <Unable to read memory> | |
[1] = 0x7365697469747071 <Unable to read memory> | |
unsigned int m_flags = 0x7365697469747075 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0x7365697469747079 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x736569746974707D | |
unsigned int flags = 0x736569746974708D <Unable to read memory> | |
unsigned int flags2 = 0x7365697469747091 <Unable to read memory> | |
Position pos = 0x7365697469747095 | |
unsigned int time = 0x73656974697470A5 <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0x736569746974707D | |
Position pos = 0x736569746974708D | |
int seat = 0x736569746974709D <Unable to read memory> | |
unsigned int time = 0x73656974697470A1 <Unable to read memory> | |
unsigned int prevTime = 0x73656974697470A5 <Unable to read memory> | |
unsigned int vehicleId = 0x73656974697470A9 <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0x73656974697470A9 | |
float pitch = 0x73656974697470D9 <Unable to read memory> | |
JumpInfo | |
unsigned int fallTime = 0x736569746974707D <Unable to read memory> | |
float zspeed = 0x7365697469747081 <Unable to read memory> | |
float sinAngle = 0x7365697469747085 <Unable to read memory> | |
float cosAngle = 0x7365697469747089 <Unable to read memory> | |
float xyspeed = 0x736569746974708D <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0x73656974697470DD | |
float splineElevation = 0x73656974697470F1 <Unable to read memory> | |
std::string m_name = 0x73656974697470F5 <Unable to read memory> | |
bool m_isActive = 0x7365697469747115 <Unable to read memory> | |
bool m_isWorldObject = 0x7365697469747116 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x7365697469747135 <Unable to read memory> | |
unsigned int m_phaseMask = 0x7365697469747139 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469747145 <Unable to read memory> | |
unsigned int m_notifyflags = 0x736569746974714D <Unable to read memory> | |
unsigned int m_executed_notifies = 0x736569746974714F <Unable to read memory> | |
unsigned int m_extraAttacks = 0x7365697469747155 <Unable to read memory> | |
bool m_canDualWield = 0x7365697469747159 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469747165 <Unable to read memory> | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7365697469747175 | |
[1] = 0x7365697469747185 | |
[2] = 0x7365697469747195 | |
[3] = 0x73656974697471A5 | |
[4] = 0x73656974697471B5 | |
[5] = 0x73656974697471C5 | |
[6] = 0x73656974697471D5 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x73656974697471E5 | |
[1] = 0x73656974697471F5 | |
[2] = 0x7365697469747205 | |
[3] = 0x7365697469747215 | |
float m_modMeleeHitChance = 0x7365697469747225 <Unable to read memory> | |
float m_modRangedHitChance = 0x7365697469747229 <Unable to read memory> | |
float m_modSpellHitChance = 0x736569746974722D <Unable to read memory> | |
int m_baseSpellCritChance = 0x7365697469747231 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x7365697469747235 <Unable to read memory> | |
[1] = 0x7365697469747239 <Unable to read memory> | |
[2] = 0x736569746974723D <Unable to read memory> | |
[3] = 0x7365697469747241 <Unable to read memory> | |
[4] = 0x7365697469747245 <Unable to read memory> | |
[5] = 0x7365697469747249 <Unable to read memory> | |
[6] = 0x736569746974724D <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x7365697469747251 <Unable to read memory> | |
[1] = 0x7365697469747255 <Unable to read memory> | |
[2] = 0x7365697469747259 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x736569746974725D <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
std::_Tree_buy<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned __int64 const ,BasicEvent *>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > > | |
std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x736569746974726D <Unable to read memory> | |
<user defined> value_compare = 0x7365697469747265 | |
<user defined> value_compare = 0x7365697469747265 | |
bool m_aborting = 0x7365697469747275 <Unable to read memory> | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0x736569746974727D | |
[1] = 0x736569746974728D | |
[2] = 0x736569746974729D | |
[3] = 0x73656974697472AD | |
[4] = 0x73656974697472BD | |
[5] = 0x73656974697472CD | |
[6] = 0x73656974697472DD | |
unsigned int m_lastSanctuaryTime = 0x73656974697472ED <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Tree_buy<PetAura const *,std::allocator<PetAura const *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<PetAura const *,std::allocator<PetAura const *> > > | |
std::_Tree_val<std::_Tree_simple_types<PetAura const *> > | |
std::_Tree_node<PetAura const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697472FD <Unable to read memory> | |
bool IsAIEnabled = 0x7365697469747305 <Unable to read memory> | |
bool NeedChangeAI = 0x7365697469747306 <Unable to read memory> | |
ObjectGuid LastCharmerGUID | |
unsigned int _low = 0x7365697469747307 <Unable to read memory> | |
unsigned int _high = 0x736569746974730F <Unable to read memory> | |
bool m_ControlledByPlayer = 0x7365697469747317 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x7365697469747335 <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0x7365697469747339 <Unable to read memory> | |
[1] = 0x736569746974733D <Unable to read memory> | |
[2] = 0x7365697469747341 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x7365697469747345 <Unable to read memory> | |
[1] = 0x7365697469747349 <Unable to read memory> | |
[2] = 0x736569746974734D <Unable to read memory> | |
[3] = 0x7365697469747351 <Unable to read memory> | |
[4] = 0x7365697469747355 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469747365 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x7365697469747375 <Unable to read memory> | |
int m_procDeep = 0x7365697469747379 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> > | |
std::_List_alloc<0,std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > > | |
std::_List_val<std::_List_simple_types<DynamicObject *> > | |
std::_List_node<DynamicObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469747385 <Unable to read memory> | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj | |
std::_List_buy<GameObject *,std::allocator<GameObject *> > | |
std::_List_alloc<0,std::_List_base_types<GameObject *,std::allocator<GameObject *> > > | |
std::_List_val<std::_List_simple_types<GameObject *> > | |
std::_List_node<GameObject *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469747395 <Unable to read memory> | |
unsigned int m_transform = 0x736569746974739D <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0x73656974697473A5 <Unable to read memory> | |
[1] = 0x73656974697473AD <Unable to read memory> | |
[2] = 0x73656974697473B5 <Unable to read memory> | |
[3] = 0x73656974697473BD <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,Aura *>,std::allocator<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697473CD <Unable to read memory> | |
<user defined> value_compare = 0x73656974697473C5 | |
<user defined> value_compare = 0x73656974697473C5 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,AuraApplication *>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697473DD <Unable to read memory> | |
<user defined> value_compare = 0x73656974697473D5 | |
<user defined> value_compare = 0x73656974697473D5 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697473ED <Unable to read memory> | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Aura *>,__int64,std::pair<unsigned int const ,Aura *> const *,std::pair<unsigned int const ,Aura *> const &,std::_Itera | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x73656974697473FD <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0x7365697469747405 | |
[1] = 0x7365697469747415 | |
[2] = 0x7365697469747425 | |
[3] = 0x7365697469747435 | |
[4] = 0x7365697469747445 | |
[5] = 0x7365697469747455 | |
[6] = 0x7365697469747465 | |
[7] = 0x7365697469747475 | |
[8] = 0x7365697469747485 | |
[9] = 0x7365697469747495 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
std::_List_buy<Aura *,std::allocator<Aura *> > | |
std::_List_alloc<0,std::_List_base_types<Aura *,std::allocator<Aura *> > > | |
std::_List_val<std::_List_simple_types<Aura *> > | |
std::_List_node<Aura *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697491FD <Unable to read memory> | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> > | |
std::_List_alloc<0,std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > > | |
std::_List_val<std::_List_simple_types<AuraApplication *> > | |
std::_List_node<AuraApplication *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x736569746974920D <Unable to read memory> | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_comp<0,std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
std::_Tree_buy<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<enum AuraStateType const ,AuraApplication *>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x736569746974921D <Unable to read memory> | |
<user defined> value_compare = 0x7365697469749215 | |
<user defined> value_compare = 0x7365697469749215 <Unable to read memory> | |
unsigned int m_interruptMask = 0x7365697469749225 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x7365697469749229 <Unable to read memory> | |
[1] = 0x736569746974922D <Unable to read memory> | |
[2] = 0x7365697469749231 <Unable to read memory> | |
[3] = 0x7365697469749235 <Unable to read memory> | |
[0] = 0x7365697469749229 | |
[1] = 0x7365697469749239 | |
[2] = 0x7365697469749249 | |
[3] = 0x7365697469749259 | |
[4] = 0x7365697469749269 | |
[5] = 0x7365697469749279 | |
[6] = 0x7365697469749289 | |
[7] = 0x7365697469749299 | |
[8] = 0x73656974697492A9 | |
[9] = 0x73656974697492B9 | |
float[2] m_weaponDamage | |
[0] = 0x73656974697493F9 <Unable to read memory> | |
[1] = 0x73656974697493FD <Unable to read memory> | |
[0] = 0x73656974697493F9 <Unable to read memory> | |
[1] = 0x7365697469749401 <Unable to read memory> | |
[2] = 0x7365697469749409 <Unable to read memory> | |
bool m_canModifyStats = 0x7365697469749411 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_comp<0,std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
std::_Tree_buy<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,AuraApplication *>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > > | |
std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > > | |
std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x736569746974941D <Unable to read memory> | |
<user defined> value_compare = 0x7365697469749415 | |
<user defined> value_compare = 0x7365697469749415 <Unable to read memory> | |
float[9] m_speed_rate | |
[0] = 0x7365697469749425 <Unable to read memory> | |
[1] = 0x7365697469749429 <Unable to read memory> | |
[2] = 0x736569746974942D <Unable to read memory> | |
[3] = 0x7365697469749431 <Unable to read memory> | |
[4] = 0x7365697469749435 <Unable to read memory> | |
[5] = 0x7365697469749439 <Unable to read memory> | |
[6] = 0x736569746974943D <Unable to read memory> | |
[7] = 0x7365697469749441 <Unable to read memory> | |
[8] = 0x7365697469749445 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
std::_List_buy<Player *,std::allocator<Player *> > | |
std::_List_alloc<0,std::_List_base_types<Player *,std::allocator<Player *> > > | |
std::_List_val<std::_List_simple_types<Player *> > | |
std::_List_node<Player *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x736569746974945D <Unable to read memory> | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0x736569746974946D <Unable to read memory> | |
[1] = 0x7365697469749471 <Unable to read memory> | |
[2] = 0x7365697469749475 <Unable to read memory> | |
unsigned int m_regenTimer = 0x7365697469749479 <Unable to read memory> | |
ThreatManager m_ThreatManager | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x736569746974948D <Unable to read memory> | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x7365697469749495 | |
bool iDirty = 0x73656974697494A5 <Unable to read memory> | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0x73656974697494AD | |
bool iDirty = 0x73656974697494BD <Unable to read memory> | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x73656974697494D5 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0x73656974697494E5 <Unable to read memory> | |
unsigned int m_state = 0x73656974697494E9 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x73656974697494ED <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer | |
int i_expiryTime = 0x73656974697494F1 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
std::_List_buy<DiminishingReturn,std::allocator<DiminishingReturn> > | |
std::_List_alloc<0,std::_List_base_types<DiminishingReturn,std::allocator<DiminishingReturn> > > | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > | |
std::_List_node<DiminishingReturn,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x73656974697494FD <Unable to read memory> | |
HostileRefManager m_HostileRefManager | |
RefManager<Unit,ThreatManager> | |
LinkedListHead | |
LinkedListElement iFirst = 0x736569746974950D | |
LinkedListElement iLast = 0x7365697469749525 | |
unsigned int iSize = 0x736569746974953D <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x7365697469749505 <Unable to read memory> | |
<user defined> iterator = 0x7365697469749505 <Unable to read memory> | |
<user defined> iterator = 0x7365697469749505 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefManager m_FollowingRefManager | |
RefManager<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x7365697469749555 | |
LinkedListElement iLast = 0x736569746974956D | |
unsigned int iSize = 0x7365697469749585 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0x736569746974954D <Unable to read memory> | |
<user defined> iterator = 0x736569746974954D <Unable to read memory> | |
<user defined> iterator = 0x736569746974954D | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Tree_buy<ObjectGuid,std::allocator<ObjectGuid> > | |
std::_Tree_alloc<0,std::_Tree_base_types<ObjectGuid,std::allocator<ObjectGuid> > > | |
std::_Tree_val<std::_Tree_simple_types<ObjectGuid> > | |
std::_Tree_node<ObjectGuid,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x7365697469749595 <Unable to read memory> | |
RedirectThreatInfo _redirectThreadInfo | |
ObjectGuid _targetGUID | |
unsigned int _low = 0x736569746974959D <Unable to read memory> | |
unsigned int _high = 0x73656974697495A5 <Unable to read memory> | |
unsigned int _threatPct = 0x73656974697495AD <Unable to read memory> | |
bool m_cleanupDone = 0x73656974697495B1 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x73656974697495B2 <Unable to read memory> | |
unsigned int _oldFactionId = 0x73656974697495B5 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x73656974697495B9 <Unable to read memory> | |
int _lastDamagedTime = 0x73656974697495BD <Unable to read memory> | |
unsigned int _aiAnimKitId = 0x73656974697495C5 <Unable to read memory> | |
unsigned int _movementAnimKitId = 0x73656974697495C7 <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0x73656974697495C9 <Unable to read memory> | |
Parameter Unit* victim = 0x7FF7FD01E900 | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xC2E8 | |
int m_objectTypeId = 0xB94190FF | |
unsigned int m_updateFlag = 0x1 | |
int* m_int32Values = 0x4800EE97E9158D48 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x4800EE97E9158D48 <Unable to read memory> | |
float* m_floatValues = 0x4800EE97E9158D48 <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = 0x48FFFC5E60E8CF8B | |
UpdateMask _changesMask | |
unsigned int _fieldCount = 0x74FFF883 | |
unsigned int _blockCount = 0xC88B4C68 | |
unsigned int* _bits = 0x5024548D48C03345 <Unable to read memory> | |
UpdateMask _dynamicChangesMask | |
unsigned int _fieldCount = 0xE8CF8B48 | |
unsigned int _blockCount = 0xFFFC728D | |
unsigned int* _bits = 0x3024448D48D88B48 <Unable to read memory> | |
UpdateMask* _dynamicChangesArrayMask = 0x7C83483674C33B48 | |
unsigned int m_valuesCount = 0x4824 | |
unsigned int _dynamicValuesCount = 0x7210 | |
unsigned int _fieldNotifyFlags = 0x480A | |
bool m_objectUpdated = 0x8B | |
bool m_inWorld = 0x4C | |
PackedGuid m_PackGUID | |
ByteBuffer _packedGuid = 0x7FF7FD01E958 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = 0x57E6E8CE8B483024 | |
PositionXYZOStreamer | |
<user defined> Pos = 0x57E6E8CE8B483024 | |
float m_positionX = -0.000000 | |
float m_positionY = 507775125815296.000000 | |
float m_positionZ = -0.000000 | |
float _orientation = 5453346681941027400000000000000000000.000000 | |
unsigned int m_mapId = 0x72104824 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x4C8B480A | |
[1] = 0x37E83024 | |
unsigned int m_flags = 0x4800B0A2 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x8B48C38B | |
[1] = 0x4870244C | |
unsigned int m_flags = 0x19E8CC33 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility | |
int[38] m_values | |
[0] = 0x4C00B0A5 | |
[1] = 0x80249C8D | |
[2] = 0x49000000 | |
[3] = 0x49205B8B | |
[4] = 0x4928738B | |
[5] = 0xC35FE38B | |
[6] = 0xCCCCCCCC | |
[7] = 0xCCCCCCCC | |
[8] = 0xCCCCCCCC | |
[9] = 0xCCCCCCCC | |
unsigned int m_flags = 0x8BFFFFFF | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect | |
int[38] m_values | |
[0] = 0x28B9DA | |
[1] = 0x7DE80000 | |
[2] = 0x4800B0A1 | |
[3] = 0x50244489 | |
[4] = 0x74C08548 | |
[5] = 0x48D38B0D | |
[6] = 0x71E8C88B | |
[7] = 0x9000920B | |
[8] = 0xC03302EB | |
[9] = 0x30C48348 | |
unsigned int m_flags = 0x48E7458D | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x8917558D | |
[1] = 0x8D482F45 | |
unsigned int m_flags = 0xC748C745 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x1CE745 | |
[1] = 0x89480000 | |
unsigned int m_flags = 0xE8202444 | |
unsigned int LastUsedScriptID = 0xFFFC61F1 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x7FF7FD01EB18 | |
unsigned int flags = 0x48F74589 | |
unsigned int flags2 = 0x4589 | |
Position pos = 0x7FF7FD01EB30 | |
unsigned int time = 0xF2174510 | |
TransportInfo | |
ObjectGuid guid = 0x7FF7FD01EB18 | |
Position pos = 0x7FF7FD01EB28 | |
int seat = 0x0 | |
unsigned int time = 0xF000000 | |
unsigned int prevTime = 0xF2174510 | |
unsigned int vehicleId = 0x274D100F | |
MovementInfo::TransportInfo transport = 0x7FF7FD01EB44 | |
float pitch = -0.000000 | |
JumpInfo | |
unsigned int fallTime = 0x1574C085 | |
float zspeed = 1189091712.000000 | |
float sinAngle = 439384.062500 | |
float cosAngle = 490028.281250 | |
float xyspeed = 506412.281250 | |
MovementInfo::JumpInfo jump = 0x7FF7FD01EB78 | |
float splineElevation = 0.000000 | |
std::string m_name = 0x7FF7FD01EB90 <Unable to read memory> | |
bool m_isActive = 0xC7 | |
bool m_isWorldObject = 0x48 | |
ZoneScript* m_zoneScript = 0x9C8B4800B0A323E8 | |
Transport* m_transport = 0xC48148000000E024 | |
GameObject | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xC48148000000E02C <Unable to read memory> | |
int m_objectTypeId = 0xC48148000000E030 <Unable to read memory> | |
unsigned int m_updateFlag = 0xC48148000000E034 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC48148000000E04C | |
UpdateMask _dynamicChangesMask = 0xC48148000000E05C | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0xC48148000000E074 <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0xC48148000000E076 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xC48148000000E078 <Unable to read memory> | |
bool m_objectUpdated = 0xC48148000000E07A <Unable to read memory> | |
bool m_inWorld = 0xC48148000000E07B <Unable to read memory> | |
PackedGuid m_PackGUID = 0xC48148000000E07C | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xC48148000000E0BC <Unable to read memory> | |
float m_positionX = 0xC48148000000E0BC <Unable to read memory> | |
float m_positionY = 0xC48148000000E0C0 <Unable to read memory> | |
float m_positionZ = 0xC48148000000E0C4 <Unable to read memory> | |
float _orientation = 0xC48148000000E0C8 <Unable to read memory> | |
unsigned int m_mapId = 0xC48148000000E0CC <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xC48148000000E0D0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xC48148000000E0DC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0xC48148000000E0E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0xC48148000000E184 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xC48148000000E220 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xC48148000000E22C | |
unsigned int LastUsedScriptID = 0xC48148000000E238 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xC48148000000E23C | |
std::string m_name = 0xC48148000000E2B4 <Unable to read memory> | |
bool m_isActive = 0xC48148000000E2D4 <Unable to read memory> | |
bool m_isWorldObject = 0xC48148000000E2D5 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xC48148000000E2F4 <Unable to read memory> | |
unsigned int m_phaseMask = 0xC48148000000E2F8 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0xC48148000000E2FC | |
unsigned int m_notifyflags = 0xC48148000000E30C <Unable to read memory> | |
unsigned int m_executed_notifies = 0xC48148000000E30E <Unable to read memory> | |
GridObject<GameObject> | |
GridReference<GameObject> _gridRef = 0xC48148000000E31C | |
MapObject | |
Cell _currentCell = 0xC48148000000E344 <Unable to read memory> | |
int _moveState = 0xC48148000000E348 <Unable to read memory> | |
Position _newPosition = 0xC48148000000E34C | |
Loot loot = 0xC48148000000E35C | |
unsigned int m_groupLootTimer = 0xC48148000000E454 <Unable to read memory> | |
ObjectGuid lootingGroupLowGUID = 0xC48148000000E458 | |
GameObjectModel* m_model = <Unable to read memory> | |
unsigned int m_spellId = 0xC48148000000E474 <Unable to read memory> | |
int m_respawnTime = 0xC48148000000E47C <Unable to read memory> | |
unsigned int m_respawnDelayTime = 0xC48148000000E484 <Unable to read memory> | |
int m_lootState = 0xC48148000000E488 <Unable to read memory> | |
ObjectGuid m_lootStateUnitGUID = 0xC48148000000E48C | |
bool m_spawnedByDefault = 0xC48148000000E49C <Unable to read memory> | |
int m_cooldownTime = 0xC48148000000E4A4 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_SkillupList = 0xC48148000000E4AC | |
ObjectGuid m_ritualOwnerGUID = 0xC48148000000E4BC | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_unique_users = 0xC48148000000E4CC | |
unsigned int m_usetimes = 0xC48148000000E4DC <Unable to read memory> | |
std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > ChairListSlots = 0xC48148000000E4E4 | |
unsigned int m_DBTableGuid = 0xC48148000000E4F4 <Unable to read memory> | |
GameObjectTemplate* m_goInfo = <Unable to read memory> | |
GameObjectData* m_goData = <Unable to read memory> | |
GameObjectValue m_goValue = 0xC48148000000E50C | |
unsigned int m_rotation = 0xC48148000000E534 <Unable to read memory> | |
Position m_stationaryPosition = 0xC48148000000E53C | |
ObjectGuid m_lootRecipient = 0xC48148000000E54C | |
ObjectGuid m_lootRecipientGroup = 0xC48148000000E55C | |
unsigned int m_LootMode = 0xC48148000000E56C <Unable to read memory> | |
GameObjectAI* m_AI = <Unable to read memory> | |
TransportTemplate* _transportInfo = <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _currentFrame = 0xC48148000000E58C <Unable to read memory> | |
std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<KeyFrame> > > _nextFrame = 0xC48148000000E594 <Unable to read memory> | |
TimeTrackerSmall _positionChangeTimer = 0xC48148000000E59C <Unable to read memory> | |
bool _isMoving = 0xC48148000000E5A0 <Unable to read memory> | |
bool _pendingStop = 0xC48148000000E5A1 <Unable to read memory> | |
bool _triggeredArrivalEvent = 0xC48148000000E5A2 <Unable to read memory> | |
bool _triggeredDepartureEvent = 0xC48148000000E5A3 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _passengers = 0xC48148000000E5A4 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > _passengerTeleportItr = 0xC48148000000E5B4 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > _staticPassengers = 0xC48148000000E5BC | |
bool _delayedAddModel = 0xC48148000000E5CC <Unable to read memory> | |
Map* m_currMap = 0xC35D5E5F000000B0 | |
GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ | |
RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList | |
LinkedListHead | |
LinkedListElement iFirst = 0xC35D5E5F000000B8 | |
LinkedListElement iLast = 0xC35D5E5F000000D0 | |
unsigned int iSize = 0xC35D5E5F000000E8 <Unable to read memory> | |
<user defined> ?$Iterator@VLinkedListElement@@ = 0xC35D5E5F000000B0 <Unable to read memory> | |
<user defined> iterator = 0xC35D5E5F000000B0 <Unable to read memory> | |
<user defined> iterator = 0xC35D5E5F000000B0 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory> | |
std::map<unsigned __int64,CreatureGroup *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,CreatureGroup *> > > CreatureGroupHolder = 0xC35D5E5F000000F0 | |
bool _creatureToMoveLock = 0xC35D5E5F00000100 <Unable to read memory> | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0xC35D5E5F00000108 | |
bool _gameObjectsToMoveLock = 0xC35D5E5F00000120 <Unable to read memory> | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0xC35D5E5F00000128 | |
bool _dynamicObjectsToMoveLock = 0xC35D5E5F00000140 <Unable to read memory> | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0xC35D5E5F00000148 | |
std::mutex _mapLock = 0xC35D5E5F00000160 <Unable to read memory> | |
std::mutex _gridLock = 0xC35D5E5F00000168 <Unable to read memory> | |
MapEntry* i_mapEntry = <Unable to read memory> | |
unsigned int i_spawnMode = 0xC35D5E5F00000178 <Unable to read memory> | |
unsigned int i_InstanceId = 0xC35D5E5F0000017C <Unable to read memory> | |
unsigned int m_unloadTimer = 0xC35D5E5F00000180 <Unable to read memory> | |
float m_VisibleDistance = 0xC35D5E5F00000184 <Unable to read memory> | |
DynamicMapTree _dynamicTree = 0xC35D5E5F00000188 <Unable to read memory> | |
MapRefManager m_mapRefManager = 0xC35D5E5F00000190 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0xC35D5E5F000001D0 <Unable to read memory> | |
int m_VisibilityNotifyPeriod = 0xC35D5E5F000001D8 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0xC35D5E5F000001E0 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0xC35D5E5F000001F0 <Unable to read memory> | |
std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0xC35D5E5F000001F8 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0xC35D5E5F00000208 <Unable to read memory> | |
int i_gridExpiry = 0xC35D5E5F00000210 <Unable to read memory> | |
Map* m_parentMap = <Unable to read memory> | |
NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigg*[64] i_grids | |
[0] = 0xC35D5E5F00000220 <Unable to read memory> | |
[1] = 0xC35D5E5F00000228 <Unable to read memory> | |
[2] = 0xC35D5E5F00000230 <Unable to read memory> | |
[3] = 0xC35D5E5F00000238 <Unable to read memory> | |
[4] = 0xC35D5E5F00000240 <Unable to read memory> | |
[5] = 0xC35D5E5F00000248 <Unable to read memory> | |
[6] = 0xC35D5E5F00000250 <Unable to read memory> | |
[7] = 0xC35D5E5F00000258 <Unable to read memory> | |
[8] = 0xC35D5E5F00000260 <Unable to read memory> | |
[9] = 0xC35D5E5F00000268 <Unable to read memory> | |
[0] = 0xC35D5E5F00000220 | |
[1] = 0xC35D5E5F00000420 | |
[2] = 0xC35D5E5F00000620 | |
[3] = 0xC35D5E5F00000820 | |
[4] = 0xC35D5E5F00000A20 | |
[5] = 0xC35D5E5F00000C20 | |
[6] = 0xC35D5E5F00000E20 | |
[7] = 0xC35D5E5F00001020 | |
[8] = 0xC35D5E5F00001220 | |
[9] = 0xC35D5E5F00001420 | |
GridMap*[64] GridMaps | |
[0] = 0xC35D5E5F00008220 <Unable to read memory> | |
[1] = 0xC35D5E5F00008228 <Unable to read memory> | |
[2] = 0xC35D5E5F00008230 <Unable to read memory> | |
[3] = 0xC35D5E5F00008238 <Unable to read memory> | |
[4] = 0xC35D5E5F00008240 <Unable to read memory> | |
[5] = 0xC35D5E5F00008248 <Unable to read memory> | |
[6] = 0xC35D5E5F00008250 <Unable to read memory> | |
[7] = 0xC35D5E5F00008258 <Unable to read memory> | |
[8] = 0xC35D5E5F00008260 <Unable to read memory> | |
[9] = 0xC35D5E5F00008268 <Unable to read memory> | |
[0] = 0xC35D5E5F00008220 | |
[1] = 0xC35D5E5F00008420 | |
[2] = 0xC35D5E5F00008620 | |
[3] = 0xC35D5E5F00008820 | |
[4] = 0xC35D5E5F00008A20 | |
[5] = 0xC35D5E5F00008C20 | |
[6] = 0xC35D5E5F00008E20 | |
[7] = 0xC35D5E5F00009020 | |
[8] = 0xC35D5E5F00009220 | |
[9] = 0xC35D5E5F00009420 | |
std::bitset<262144> marked_cells = 0xC35D5E5F00010220 | |
bool i_scriptLock = 0xC35D5E5F00018220 <Unable to read memory> | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0xC35D5E5F00018228 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0xC35D5E5F00018238 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0xC35D5E5F00018248 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0xC35D5E5F00018258 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _creatureRespawnTimes = 0xC35D5E5F00018268 | |
std::unordered_map<unsigned __int64,__int64,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,__int64> > > _goRespawnTimes = 0xC35D5E5F000182A8 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0xC35D5E5F000182E8 | |
unsigned int _defaultLight = 0xC35D5E5F00018328 <Unable to read memory> | |
unsigned int m_InstanceId = 0x26C745C7 | |
unsigned int m_phaseMask = 0xE8000027 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Tree_buy<unsigned int,std::allocator<unsigned int> > | |
std::_Tree_alloc<0,std::_Tree_base_types<unsigned int,std::allocator<unsigned int> > > | |
std::_Tree_val<std::_Tree_simple_types<unsigned int> > | |
std::_Tree_node<unsigned int,void *>* _Myhead = 0xC74D8D4800ADF114 | |
unsigned int _Mysize = 0xC745280FCF458948 | |
unsigned int m_notifyflags = 0xF66 | |
unsigned int m_executed_notifies = 0x457F | |
unsigned int m_extraAttacks = 0x48CCFFFC | |
bool m_canDualWield = 0x8D | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_comp<0,std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Tree_buy<Unit *,std::allocator<Unit *> > | |
std::_Tree_alloc<0,std::_Tree_base_types<Unit *,std::allocator<Unit *> > > | |
std::_Tree_val<std::_Tree_simple_types<Unit *> > | |
std::_Tree_node<Unit *,void *>* _Myhead = 0x3FE8C74D8D4800EE | |
unsigned int _Mysize = 0xCCCCCCCCCCFFFC55 | |
Player* m_movedPlayer = 0xCCCCCCCCCCCCCCCC | |
Unit | |
WorldObject | |
Object | |
unsigned int m_objectType = 0xCCCCCCCCCCCCCCD4 <Unable to read memory> | |
int m_objectTypeId = 0xCCCCCCCCCCCCCCD8 <Unable to read memory> | |
unsigned int m_updateFlag = 0xCCCCCCCCCCCCCCDC <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
std::vector<unsigned int,std::allocator<unsigned int> >* _dynamicValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCCCCCCCCCCCCCCF4 | |
UpdateMask _dynamicChangesMask = 0xCCCCCCCCCCCCCD04 | |
UpdateMask* _dynamicChangesArrayMask = <Unable to read memory> | |
unsigned int m_valuesCount = 0xCCCCCCCCCCCCCD1C <Unable to read memory> | |
unsigned int _dynamicValuesCount = 0xCCCCCCCCCCCCCD1E <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCCCCCCCCCCCCCD20 <Unable to read memory> | |
bool m_objectUpdated = 0xCCCCCCCCCCCCCD22 <Unable to read memory> | |
bool m_inWorld = 0xCCCCCCCCCCCCCD23 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCCCCCCCCCCCCCD24 | |
WorldLocation | |
Position | |
PositionXYZStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> Pos = 0xCCCCCCCCCCCCCD64 <Unable to read memory> | |
float m_positionX = 0xCCCCCCCCCCCCCD64 <Unable to read memory> | |
float m_positionY = 0xCCCCCCCCCCCCCD68 <Unable to read memory> | |
float m_positionZ = 0xCCCCCCCCCCCCCD6C <Unable to read memory> | |
float _orientation = 0xCCCCCCCCCCCCCD70 <Unable to read memory> | |
unsigned int m_mapId = 0xCCCCCCCCCCCCCD74 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xCCCCCCCCCCCCCD78 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCCCCCCCCCCCCCD84 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0xCCCCCCCCCCCCCD90 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0xCCCCCCCCCCCCCE2C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xCCCCCCCCCCCCCEC8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xCCCCCCCCCCCCCED4 | |
unsigned int LastUsedScriptID = 0xCCCCCCCCCCCCCEE0 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xCCCCCCCCCCCCCEE4 | |
std::string m_name = 0xCCCCCCCCCCCCCF5C <Unable to read memory> | |
bool m_isActive = 0xCCCCCCCCCCCCCF7C <Unable to read memory> | |
bool m_isWorldObject = 0xCCCCCCCCCCCCCF7D <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCCCCCCCCCCCCCF9C <Unable to read memory> | |
unsigned int m_phaseMask = 0xCCCCCCCCCCCCCFA0 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > _phases = 0xCCCCCCCCCCCCCFA4 | |
unsigned int m_notifyflags = 0xCCCCCCCCCCCCCFB4 <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCCCCCCCCCCCCCFB6 <Unable to read memory> | |
unsigned int m_extraAttacks = 0xCCCCCCCCCCCCCFBC <Unable to read memory> | |
bool m_canDualWield = 0xCCCCCCCCCCCCCFC0 <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xCCCCCCCCCCCCCFC4 | |
Player* m_movedPlayer = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCCCCCCCCCCCCCFDC | |
[1] = 0xCCCCCCCCCCCCCFEC | |
[2] = 0xCCCCCCCCCCCCCFFC | |
[3] = 0xCCCCCCCCCCCCD00C | |
[4] = 0xCCCCCCCCCCCCD01C | |
[5] = 0xCCCCCCCCCCCCD02C | |
[6] = 0xCCCCCCCCCCCCD03C | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCCCCCCCCCCCCD04C | |
[1] = 0xCCCCCCCCCCCCD05C | |
[2] = 0xCCCCCCCCCCCCD06C | |
[3] = 0xCCCCCCCCCCCCD07C | |
float m_modMeleeHitChance = 0xCCCCCCCCCCCCD08C <Unable to read memory> | |
float m_modRangedHitChance = 0xCCCCCCCCCCCCD090 <Unable to read memory> | |
float m_modSpellHitChance = 0xCCCCCCCCCCCCD094 <Unable to read memory> | |
int m_baseSpellCritChance = 0xCCCCCCCCCCCCD098 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCCCCCCCCCCCCD09C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD0A0 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD0A4 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD0A8 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCD0AC <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCD0B0 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCD0B4 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCCCCCCCCCCCCD0B8 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD0BC <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD0C0 <Unable to read memory> | |
EventProcessor m_Events = 0xCCCCCCCCCCCCD0C4 | |
std::list<SpellImmune,std::allocator<SpellImmune> >[7] m_spellImmune | |
[0] = 0xCCCCCCCCCCCCD0E4 | |
[1] = 0xCCCCCCCCCCCCD0F4 | |
[2] = 0xCCCCCCCCCCCCD104 | |
[3] = 0xCCCCCCCCCCCCD114 | |
[4] = 0xCCCCCCCCCCCCD124 | |
[5] = 0xCCCCCCCCCCCCD134 | |
[6] = 0xCCCCCCCCCCCCD144 | |
unsigned int m_lastSanctuaryTime = 0xCCCCCCCCCCCCD154 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xCCCCCCCCCCCCD15C | |
bool IsAIEnabled = 0xCCCCCCCCCCCCD16C <Unable to read memory> | |
bool NeedChangeAI = 0xCCCCCCCCCCCCD16D <Unable to read memory> | |
ObjectGuid LastCharmerGUID = 0xCCCCCCCCCCCCD16E | |
bool m_ControlledByPlayer = 0xCCCCCCCCCCCCD17E <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCCCCCCCCCCCCD19C <Unable to read memory> | |
unsigned int[3] m_attackTimer | |
[0] = 0xCCCCCCCCCCCCD1A0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD1A4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD1A8 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCCCCCCCCCCCCD1AC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD1B0 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD1B4 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD1B8 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCD1BC <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers = 0xCCCCCCCCCCCCD1C4 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xCCCCCCCCCCCCD1DC <Unable to read memory> | |
int m_procDeep = 0xCCCCCCCCCCCCD1E0 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xCCCCCCCCCCCCD1E4 | |
std::list<GameObject *,std::allocator<GameObject *> > m_gameObj = 0xCCCCCCCCCCCCD1F4 | |
unsigned int m_transform = 0xCCCCCCCCCCCCD204 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = 0xCCCCCCCCCCCCD20C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCD214 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCD21C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCD224 <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xCCCCCCCCCCCCD22C | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xCCCCCCCCCCCCD23C | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xCCCCCCCCCCCCD24C | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xCCCCCCCCCCCCD25C <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCCCCCCCCCCCCD264 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[479] m_modAuras | |
[0] = 0xCCCCCCCCCCCCD26C | |
[1] = 0xCCCCCCCCCCCCD27C | |
[2] = 0xCCCCCCCCCCCCD28C | |
[3] = 0xCCCCCCCCCCCCD29C | |
[4] = 0xCCCCCCCCCCCCD2AC | |
[5] = 0xCCCCCCCCCCCCD2BC | |
[6] = 0xCCCCCCCCCCCCD2CC | |
[7] = 0xCCCCCCCCCCCCD2DC | |
[8] = 0xCCCCCCCCCCCCD2EC | |
[9] = 0xCCCCCCCCCCCCD2FC | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xCCCCCCCCCCCCF05C | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xCCCCCCCCCCCCF06C | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xCCCCCCCCCCCCF07C | |
unsigned int m_interruptMask = 0xCCCCCCCCCCCCF08C <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCCCCCCCCCCCCF090 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF094 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF098 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCF09C <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCF090 | |
[1] = 0xCCCCCCCCCCCCF0A0 | |
[2] = 0xCCCCCCCCCCCCF0B0 | |
[3] = 0xCCCCCCCCCCCCF0C0 | |
[4] = 0xCCCCCCCCCCCCF0D0 | |
[5] = 0xCCCCCCCCCCCCF0E0 | |
[6] = 0xCCCCCCCCCCCCF0F0 | |
[7] = 0xCCCCCCCCCCCCF100 | |
[8] = 0xCCCCCCCCCCCCF110 | |
[9] = 0xCCCCCCCCCCCCF120 | |
float[2] m_weaponDamage | |
[0] = 0xCCCCCCCCCCCCF260 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF264 <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCCF260 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF268 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF270 <Unable to read memory> | |
bool m_canModifyStats = 0xCCCCCCCCCCCCF278 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xCCCCCCCCCCCCF27C | |
float[9] m_speed_rate | |
[0] = 0xCCCCCCCCCCCCF28C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF290 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF294 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCF298 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCF29C <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCF2A0 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCF2A4 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCF2A8 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCF2AC <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xCCCCCCCCCCCCF2BC | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[3] m_reactiveTimer | |
[0] = 0xCCCCCCCCCCCCF2D4 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF2D8 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF2DC <Unable to read memory> | |
unsigned int m_regenTimer = 0xCCCCCCCCCCCCF2E0 <Unable to read memory> | |
ThreatManager m_ThreatManager = 0xCCCCCCCCCCCCF2E4 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCCCCCCCCCCCCF33C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
unsigned int m_movementCounter = 0xCCCCCCCCCCCCF34C <Unable to read memory> | |
unsigned int m_state = 0xCCCCCCCCCCCCF350 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCCCCCCCCCCCCF354 <Unable to read memory> | |
TimeTrackerSmall m_movesplineTimer = 0xCCCCCCCCCCCCF358 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xCCCCCCCCCCCCF35C | |
HostileRefManager m_HostileRefManager = 0xCCCCCCCCCCCCF36C | |
FollowerRefManager m_FollowingRefManager = 0xCCCCCCCCCCCCF3B4 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders = 0xCCCCCCCCCCCCF3F4 | |
RedirectThreatInfo _redirectThreadInfo = 0xCCCCCCCCCCCCF404 | |
bool m_cleanupDone = 0xCCCCCCCCCCCCF418 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCCCCCCCCCCCCF419 <Unable to read memory> | |
unsigned int _oldFactionId = 0xCCCCCCCCCCCCF41C <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xCCCCCCCCCCCCF420 <Unable to read memory> | |
int _lastDamagedTime = 0xCCCCCCCCCCCCF424 <Unable to read memory> | |
unsigned int _aiAnimKitId = 0xCCCCCCCCCCCCF42C <Unable to read memory> | |
unsigned int _movementAnimKitId = 0xCCCCCCCCCCCCF42E <Unable to read memory> | |
unsigned int _meleeAnimKitId = 0xCCCCCCCCCCCCF430 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0xCCCCCCCCCCCCF43C | |
std::string autoReplyMsg = 0xCCCCCCCCCCCCF464 <Unable to read memory> | |
PlayerTaxi m_taxi = 0xCCCCCCCCCCCCF484 | |
int m_logintime = 0xCCCCCCCCCCCCF524 <Unable to read memory> | |
int m_Last_tick = 0xCCCCCCCCCCCCF52C <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0xCCCCCCCCCCCCF534 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF538 <Unable to read memory> | |
unsigned int m_stableSlots = 0xCCCCCCCCCCCCF53C <Unable to read memory> | |
bool m_mailsLoaded = 0xCCCCCCCCCCCCF540 <Unable to read memory> | |
bool m_mailsUpdated = 0xCCCCCCCCCCCCF541 <Unable to read memory> | |
unsigned int unReadMails = 0xCCCCCCCCCCCCF542 <Unable to read memory> | |
int m_nextMailDelivereTime = 0xCCCCCCCCCCCCF544 <Unable to read memory> | |
std::unordered_map<unsigned __int64,Item *,std::hash<unsigned __int64>,std::equal_to<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,Item *> > > mMitems = 0xCCCCCCCCCCCCF54C | |
PvPInfo pvpInfo = 0xCCCCCCCCCCCCF58C | |
DuelInfo* duel = <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0xCCCCCCCCCCCCF5AC | |
Unit* m_mover = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
unsigned int m_recallMap = 0xCCCCCCCCCCCCF5D4 <Unable to read memory> | |
float m_recallX = 0xCCCCCCCCCCCCF5D8 <Unable to read memory> | |
float m_recallY = 0xCCCCCCCCCCCCF5DC <Unable to read memory> | |
float m_recallZ = 0xCCCCCCCCCCCCF5E0 <Unable to read memory> | |
float m_recallO = 0xCCCCCCCCCCCCF5E4 <Unable to read memory> | |
unsigned int m_homebindMapId = 0xCCCCCCCCCCCCF5E8 <Unable to read memory> | |
unsigned int m_homebindAreaId = 0xCCCCCCCCCCCCF5EC <Unable to read memory> | |
float m_homebindX = 0xCCCCCCCCCCCCF5F0 <Unable to read memory> | |
float m_homebindY = 0xCCCCCCCCCCCCF5F4 <Unable to read memory> | |
float m_homebindZ = 0xCCCCCCCCCCCCF5F8 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0xCCCCCCCCCCCCF5FC | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xCCCCCCCCCCCCF60C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCF60D <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCF60E <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCF60F <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCF610 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCF611 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCF612 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCF613 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCF614 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0xCCCCCCCCCCCCF61C | |
unsigned int m_HomebindTimer = 0xCCCCCCCCCCCCF62C <Unable to read memory> | |
bool m_InstanceValid = 0xCCCCCCCCCCCCF630 <Unable to read memory> | |
std::unordered_map<unsigned int,InstancePlayerBind,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,InstancePlayerBind> > >[21] m_boundInstances | |
[0] = 0xCCCCCCCCCCCCF634 | |
[1] = 0xCCCCCCCCCCCCF674 | |
[2] = 0xCCCCCCCCCCCCF6B4 | |
[3] = 0xCCCCCCCCCCCCF6F4 | |
[4] = 0xCCCCCCCCCCCCF734 | |
[5] = 0xCCCCCCCCCCCCF774 | |
[6] = 0xCCCCCCCCCCCCF7B4 | |
[7] = 0xCCCCCCCCCCCCF7F4 | |
[8] = 0xCCCCCCCCCCCCF834 | |
[9] = 0xCCCCCCCCCCCCF874 | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0xCCCCCCCCCCCCFB7C <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0xCCCCCCCCCCCCFB84 | |
unsigned int m_regenTimerCount = 0xCCCCCCCCCCCCFB94 <Unable to read memory> | |
unsigned int m_holyPowerRegenTimerCount = 0xCCCCCCCCCCCCFB98 <Unable to read memory> | |
unsigned int m_focusRegenTimerCount = 0xCCCCCCCCCCCCFB9C <Unable to read memory> | |
float[5] m_powerFraction | |
[0] = 0xCCCCCCCCCCCCFBA0 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCFBA4 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCFBA8 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCFBAC <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCFBB0 <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0xCCCCCCCCCCCCFBB4 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
int bgQueueTypeId = 0xCCCCCCCCCCCCCCCC <Unable to read memory> | |
unsigned int invitedToInstance = 0xCCCCCCCCCCCCCCD0 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] m_bgBattlegroundQueueID | |
[0] = 0xCCCCCCCCCCCCFBB8 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCFBC0 <Unable to read memory> | |
BGData m_bgData = 0xCCCCCCCCCCCCFBCC | |
bool m_IsBGRandomWinner = 0xCCCCCCCCCCCCFC2C <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0xCCCCCCCCCCCCFC34 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0xCCCCCCCCCCCCFC44 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0xCCCCCCCCCCCCFC54 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int m_seasonalquests = 0xCCCCCCCCCCCCFC64 | |
ObjectGuid m_divider = 0xCCCCCCCCCCCCFCA4 | |
unsigned int m_ingametime = 0xCCCCCCCCCCCCFCB4 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0xCCCCCCCCCCCCFCBC <Unable to read memory> | |
ObjectGuid m_lootGuid = 0xCCCCCCCCCCCCFCC4 | |
unsigned int m_team = 0xCCCCCCCCCCCCFCD4 <Unable to read memory> | |
unsigned int m_nextSave = 0xCCCCCCCCCCCCFCD8 <Unable to read memory> | |
int m_speakTime = 0xCCCCCCCCCCCCFCDC <Unable to read memory> | |
unsigned int m_speakCount = 0xCCCCCCCCCCCCFCE4 <Unable to read memory> | |
int m_dungeonDifficulty = 0xCCCCCCCCCCCCFCE8 <Unable to read memory> | |
int m_raidDifficulty = 0xCCCCCCCCCCCCFCEC <Unable to read memory> | |
int m_legacyRaidDifficulty = 0xCCCCCCCCCCCCFCF0 <Unable to read memory> | |
int m_raidMapDifficulty = 0xCCCCCCCCCCCCFCF4 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0xCCCCCCCCCCCCFCF8 <Unable to read memory> | |
Item*[184] m_items | |
[0] = 0xCCCCCCCCCCCCFCFC <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCCFD04 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCCFD0C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCCFD14 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCCFD1C <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCCFD24 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCCFD2C <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCCFD34 <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCCFD3C <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCCFD44 <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0xCCCCCCCCCCCD02BC <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerCurrency,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerCurrency> > > _currencyStorage = 0xCCCCCCCCCCCD02C4 | |
VoidStorageItem*[80] _voidStorageItems | |
[0] = 0xCCCCCCCCCCCD0304 <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCD030C <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCD0314 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCD031C <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCD0324 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCD032C <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCD0334 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCD033C <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCD0344 <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCD034C <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0xCCCCCCCCCCCD0584 | |
bool m_itemUpdateQueueBlocked = 0xCCCCCCCCCCCD059C <Unable to read memory> | |
unsigned int m_ExtraFlags = 0xCCCCCCCCCCCD05A0 <Unable to read memory> | |
ObjectGuid m_comboTarget = 0xCCCCCCCCCCCD05A4 | |
int m_comboPoints = 0xCCCCCCCCCCCD05B4 <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0xCCCCCCCCCCCD05BC | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_QuestStatusSave = 0xCCCCCCCCCCCD05CC | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0xCCCCCCCCCCCD05DC | |
std::map<unsigned int,enum QuestSaveType,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,enum QuestSaveType> > > m_RewardedQuestsSave = 0xCCCCCCCCCCCD05EC | |
boost::dynamic_bitset<unsigned char,std::allocator<unsigned char> >* _completedQuestBits = <Unable to read memory> | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0xCCCCCCCCCCCD0604 | |
unsigned int m_GuildIdInvited = 0xCCCCCCCCCCCD0644 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0xCCCCCCCCCCCD064C <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0xCCCCCCCCCCCD0654 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0xCCCCCCCCCCCD067C | |
unsigned int m_lastPotionId = 0xCCCCCCCCCCCD06BC <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0xCCCCCCCCCCCD06C4 | |
PlayerTalentInfo* _talentMgr = <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0xCCCCCCCCCCCD070C | |
float[2] m_auraBaseMod | |
[0] = 0xCCCCCCCCCCCD071C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCD0720 <Unable to read memory> | |
[0] = 0xCCCCCCCCCCCD071C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCD0724 <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCD072C <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCD0734 <Unable to read memory> | |
int[26] m_baseRatingValue | |
[0] = 0xCCCCCCCCCCCD073C <Unable to read memory> | |
[1] = 0xCCCCCCCCCCCD073E <Unable to read memory> | |
[2] = 0xCCCCCCCCCCCD0740 <Unable to read memory> | |
[3] = 0xCCCCCCCCCCCD0742 <Unable to read memory> | |
[4] = 0xCCCCCCCCCCCD0744 <Unable to read memory> | |
[5] = 0xCCCCCCCCCCCD0746 <Unable to read memory> | |
[6] = 0xCCCCCCCCCCCD0748 <Unable to read memory> | |
[7] = 0xCCCCCCCCCCCD074A <Unable to read memory> | |
[8] = 0xCCCCCCCCCCCD074C <Unable to read memory> | |
[9] = 0xCCCCCCCCCCCD074E <Unable to read memory |
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