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Dynamic general tree class implementation in C++
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#include <bits/stdc++.h> | |
using namespace std; | |
typedef long long ll; | |
template <typename T> | |
class general_tree { | |
private: | |
T root; | |
bool modified = false; | |
unordered_map<T, vector<T>> graph; | |
unordered_map<T, T> parent; | |
unordered_map<T, ll> subtree_size, depth; | |
void pre_calc_size(ll cur_node) { | |
subtree_size[cur_node] = 1; | |
for (T i : graph[cur_node]) { | |
if (i == parent[cur_node]) continue; | |
depth[cur_node]++; | |
pre_calc_size(i); | |
subtree_size[cur_node] += subtree_size[i]; | |
} | |
} | |
public: | |
general_tree(T tree_root) { | |
root = tree_root; | |
} | |
void connect(T parent_node, T children_node) { | |
parent[children_node] = parent_node; | |
graph[parent_node].push_back(children_node); | |
graph[children_node].push_back(parent_node); | |
modified = true; | |
} | |
ll size(T node) { | |
if (modified) { | |
pre_calc_size(root); | |
subtree_size.clear(); | |
depth.clear(); | |
modified = false; | |
} | |
return subtree_size[node]; | |
} | |
}; | |
int main() { | |
ll n; | |
cin >> n; | |
general_tree<ll> tree(1); | |
for (ll i = 2; i <= n; i++) { | |
ll x; | |
cin >> x; | |
tree.connect(x, i); | |
} | |
for (ll i = 1; i <= n; i++) { | |
cout << tree.size(i) - 1 << ' '; | |
} | |
} |
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