| Action | Cursor | Rider | Description |
|---|---|---|---|
| Quick Open | Ctrl + P |
Ctrl + Shift + N |
Open file by name |
| Command Palette | Ctrl + Shift + P |
Ctrl + Shift + A |
Show all commands |
| Go to Definition | F12 |
Ctrl + B |
Navigate to definition of current field/method/class |
| Find All Usages | Shift + F12 |
Ctrl + B |
Find all usages |
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| Shader "Custom/URP_Fresnel" | |
| { | |
| Properties | |
| { | |
| [Header(Base Settings)] | |
| _BaseColor ("Base Color", Color) = (0.1, 0.1, 0.15, 1.0) | |
| [Header(Fresnel Glow Settings)] | |
| [HDR] _GlowColor ("Glow Color", Color) = (0.0, 0.75, 1.0, 1.0) | |
| _FresnelPower ("Fresnel Power", Range(0.1, 10.0)) = 3.0 |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| #endif | |
| public class #SCRIPTNAME# : MonoBehaviour | |
| { | |
| #region MonoBehaviour Methods |