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July 28, 2021 02:30
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Two Worlds (PuzzleScript Script)
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title Two Worlds | |
| author nebu soku | |
| homepage www.puzzlescript.net | |
| run_rules_on_level_start | |
| realtime_interval 0.1 | |
| again_interval 0.05 | |
| background_color #282818 | |
| text_color #c8c8a8 | |
| flickscreen 19x16 | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| #282818 | |
| OutLine | |
| #282818 | |
| BGBlue | |
| #c8c8a8 #c1e4f0 | |
| BGPink | |
| #282818 #f8cefd | |
| Target | |
| #a0a088 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| .000. | |
| ..0.. | |
| GhostTarget | |
| #a0a088 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| .000. | |
| ..0.. | |
| Wall | |
| #a0a088 #686850 #282818 | |
| 01000 | |
| 02010 | |
| 00020 | |
| 00000 | |
| 11111 | |
| WallAbove | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| WallBelow | |
| #686850 | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ZonePurple | |
| #282818 #a0a088 #3d1e7e | |
| 00000 | |
| 00000 | |
| 00100 | |
| 00000 | |
| 00000 | |
| ZonePurpleBelow | |
| #686850 #a0a088 | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ZonePink | |
| #c8c8a8 #ef90e3 | |
| PlayerBlueRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 #54b4d5 | |
| .0000 | |
| .0000 | |
| .0121 | |
| 5.33. | |
| ..34. | |
| WalkAnimBR1 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850(#4fbbdf #608b8c #d5f5f6 #1d7788 #1a6978 #53aecc) | |
| .0000 | |
| .0000 | |
| .0121 | |
| 5.33. | |
| ..... | |
| WalkAnimBR2 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| .0000 | |
| .0000 | |
| .0121 | |
| 5.33. | |
| .4..3 | |
| WalkAnimBR3 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| .0000 | |
| .0000 | |
| .0121 | |
| 5.33. | |
| ..3.. | |
| PlayerBlueLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| 0000. | |
| 0000. | |
| 1210. | |
| .33.5 | |
| .43.. | |
| WalkAnimBL1 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| 0000. | |
| 0000. | |
| 1210. | |
| .33.5 | |
| ..... | |
| WalkAnimBL2 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| 0000. | |
| 0000. | |
| 1210. | |
| .33.5 | |
| 3..4. | |
| WalkAnimBL3 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| 0000. | |
| 0000. | |
| 1210. | |
| .33.5 | |
| ..3.. | |
| StayBlueRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| .0000 | |
| .0000 | |
| .0121 | |
| 5.33. | |
| ..34. | |
| StayBlueLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #686850 | |
| 0000. | |
| 0000. | |
| 1210. | |
| .33.5 | |
| .43.. | |
| PlayerPinkRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818(#de4fdd #8a608b #f6d4f5 #871d86 #741978 #cc52c9 #d153d5) | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| ..34. | |
| WalkAnimPR1 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| ..... | |
| WalkAnimPR2 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| .4..3 | |
| WalkAnimPR3 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| ..3.. | |
| PlayerPinkLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| .43.. | |
| WalkAnimPL1 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| ..... | |
| WalkAnimPL2 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| 3..4. | |
| WalkAnimPL3 | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| ..3.. | |
| StayPinkRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| ..34. | |
| StayPinkLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| .43.. | |
| FallRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| .4..3 | |
| FallLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| 3..4. | |
| ClimbRight | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| .5000 | |
| .0000 | |
| .0121 | |
| ..33. | |
| .4..3 | |
| ClimbLeft | |
| #686850 #a0a088 #c8c8a8 #686850 #282818 #282818 | |
| 0005. | |
| 0000. | |
| 1210. | |
| .33.. | |
| 3..4. | |
| GhostPlayer | |
| #c8c8a8 #686850 | |
| .000. | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| GhostPlayerAbove | |
| #c8c8a8 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| .000. | |
| GhostPlayerAnim1 | |
| #c8c8a8 #686850 | |
| .000. | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| GhostPlayerAnim2 | |
| #c8c8a8 #686850 | |
| .000. | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| GhostPlayerAnim3 | |
| #c8c8a8 #686850 | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| ..... | |
| GhostPlayerAnim4 | |
| #c8c8a8 #686850 | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| ..... | |
| GhostPlayerAnim5 | |
| #c8c8a8 #686850 | |
| .010. | |
| .000. | |
| .111. | |
| ..... | |
| ..... | |
| StuckRigid | |
| black | |
| StuckCursor | |
| #282818 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 00000 | |
| ..... | |
| StuckCursorAbove | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| Crate | |
| #a0a088 #686850 #282818 #c8c8a8 | |
| 01110 | |
| 02220 | |
| 02020 | |
| 00000 | |
| 11111 | |
| CrateAbove | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| CrateBelow | |
| #686850 | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| CrateLine | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| ..... | |
| RigidCrate | |
| #a0a088 #282818 | |
| 11111 | |
| 11111 | |
| 11011 | |
| 11111 | |
| 11111 | |
| RigidU | |
| #686850 | |
| 00000 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| RigidUL | |
| #686850 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| RigidUR | |
| #686850 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| RigidD | |
| #a0a088 #686850 | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| 11111 | |
| RigidL | |
| #a0a088 | |
| 0.... | |
| 0.... | |
| 0.... | |
| 0.... | |
| 0.... | |
| RigidR | |
| #a0a088 | |
| ....0 | |
| ....0 | |
| ....0 | |
| ....0 | |
| ....0 | |
| RigidLR | |
| #a0a088 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| AboveRigidL | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| 0.... | |
| AboveRigidR | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| ....0 | |
| AboveRigidLR | |
| #a0a088 | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| 0...0 | |
| AboveRigidLRwithR | |
| #a0a088 | |
| ....0 | |
| ....0 | |
| ....0 | |
| 0...0 | |
| 0...0 | |
| AboveRigidLRwithL | |
| #a0a088 | |
| 0.... | |
| 0.... | |
| 0.... | |
| 0...0 | |
| 0...0 | |
| rigid1 | |
| black | |
| rigid2 | |
| black | |
| Block | |
| #c8c8a8 #a0a088 #686850 | |
| 12222 | |
| 21112 | |
| 21112 | |
| 21112 | |
| 22221 | |
| GhostBlock | |
| #c8c8a8 #686850 | |
| ..... | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| GhostBlockAnim1 | |
| #c8c8a8 #686850 | |
| ..... | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| GhostBlockAnim2 | |
| #c8c8a8 #686850 | |
| ..... | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| GhostBlockAnim3 | |
| #c8c8a8 #686850 | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| ..... | |
| GhostBlockAnim4 | |
| #c8c8a8 #686850 | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| ..... | |
| GhostBlockAnim5 | |
| #c8c8a8 #686850 | |
| ..0.. | |
| ..1.. | |
| ..... | |
| ..... | |
| ..... | |
| Climbable | |
| pink | |
| ColBGPink | |
| black | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| FallBlock | |
| black | |
| Winable | |
| black | |
| AddPinkLUD | |
| #c8c8a8 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| AddPinkLU | |
| #c8c8a8 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| AddPinkLD | |
| #c8c8a8 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| AddPinkRUD | |
| #c8c8a8 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| AddPinkRU | |
| #c8c8a8 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| AddPinkRD | |
| #c8c8a8 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| RemovePinkLUD | |
| #282818 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| RemovePinkLU | |
| #282818 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| RemovePinkLD | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| RemovePinkRUD | |
| #282818 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| RemovePinkRU | |
| #282818 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| RemovePinkRD | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| Transition1 | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| Transition2 | |
| #282818 | |
| ..0.. | |
| ..... | |
| ..... | |
| 0...0 | |
| 00.00 | |
| Transition3 | |
| #282818 | |
| 00000 | |
| 0.0.0 | |
| 0...0 | |
| 00.00 | |
| 00000 | |
| Transition4 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| Transition5 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| Transition6 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| Transition7 | |
| #282818 | |
| 00000 | |
| 0.0.0 | |
| 0...0 | |
| 00.00 | |
| 00000 | |
| Transition8 | |
| #282818 | |
| ..0.. | |
| ..... | |
| ..... | |
| 0...0 | |
| 00.00 | |
| Transition9 | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| TransitionR1 | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| TransitionR2 | |
| #282818 | |
| ..0.. | |
| ..... | |
| ..... | |
| 0...0 | |
| 00.00 | |
| TransitionR3 | |
| #282818 | |
| 00000 | |
| 0.0.0 | |
| 0...0 | |
| 00.00 | |
| 00000 | |
| TransitionR4 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| TransitionR5 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| TransitionR6 | |
| #282818 | |
| 00000 | |
| 00000 | |
| 00.00 | |
| 00000 | |
| 00000 | |
| TransitionR7 | |
| #282818 | |
| 00000 | |
| 0.0.0 | |
| 0...0 | |
| 00.00 | |
| 00000 | |
| TransitionR8 | |
| #282818 | |
| ..0.. | |
| ..... | |
| ..... | |
| 0...0 | |
| 00.00 | |
| TransitionR9 | |
| #282818 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 0...0 | |
| Hide | |
| #c8c8a8 | |
| WinAnim1 | |
| #c8c8a8 | |
| ..... | |
| .0... | |
| ..... | |
| ..... | |
| ..... | |
| WinAnim2 | |
| #c8c8a8 | |
| ..... | |
| .0... | |
| ..... | |
| ..... | |
| ..... | |
| WinAnim3 | |
| #c8c8a8 | |
| .0... | |
| 000.. | |
| .0... | |
| ...0. | |
| ..... | |
| WinAnim4 | |
| #c8c8a8 | |
| ..... | |
| .0... | |
| ...0. | |
| ..000 | |
| ...0. | |
| WinAnim5 | |
| #c8c8a8 | |
| ..... | |
| ..... | |
| ..... | |
| ...0. | |
| ..... | |
| WinAnim6 | |
| #c8c8a8 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| LevelStart | |
| #282818 | |
| PressX | |
| #686850 #282818 | |
| 0.0.0 | |
| 0.0.0 | |
| 00.00 | |
| 0.0.0 | |
| 0.0.0 | |
| TCount1 | |
| black | |
| TCount2 | |
| black | |
| TCount3 | |
| black | |
| TCount4 | |
| black | |
| TCount5 | |
| black | |
| ======= | |
| LEGEND | |
| ======= | |
| BlueRight = PlayerBlueRight or WalkAnimBR1 or WalkAnimBR2 or WalkAnimBR3 | |
| BlueLeft = PlayerBlueLeft or WalkAnimBL1 or WalkAnimBL2 or WalkAnimBL3 | |
| PlayerBlue = BlueRight or BlueLeft | |
| PinkRight = PlayerPinkRight or WalkAnimPR1 or WalkAnimPR2 or WalkAnimPR3 | |
| PinkLeft = PlayerPinkLeft or WalkAnimPL1 or WalkAnimPL2 or WalkAnimPL3 | |
| PlayerPink = PinkRight or PinkLeft | |
| PlayerFall = PlayerPink or FallRight or FallLeft | |
| Player = PlayerBlue or PlayerPink or ClimbRight or ClimbLeft | |
| PlayerMove = PlayerBlue or PlayerPink | |
| GBlock = GhostBlock or GhostBlockAnim1 or GhostBlockAnim2 or GhostBlockAnim3 or GhostBlockAnim4 or GhostBlockAnim5 | |
| GPlayer = GhostPlayer or GhostPlayerAnim1 or GhostPlayerAnim2 or GhostPlayerAnim3 or GhostPlayerAnim4 or GhostPlayerAnim5 | |
| GPAboveAnim = GhostPlayerAnim3 or GhostPlayerAnim4 or GhostPlayerAnim5 | |
| Ridable = BGPink or Block or ColBGPink | |
| Rigids = rigid1 or rigid2 | |
| AboveDeco = AboveRigidL or AboveRigidR or RigidL or RigidR or RigidLR | |
| RigidDeco = RigidU or AboveDeco or RigidD or AboveRigidLR or AboveRigidLRwithR or AboveRigidLRwithL or RigidUL or RigidUR | |
| AddPinkL = AddPinkLUD or AddPinkLU or AddPinkLD | |
| AddPinkR = AddPinkRUD or AddPinkRU or AddPinkRD | |
| RemovePinkL = RemovePinkLUD or RemovePinkLU or RemovePinkLD | |
| RemovePinkR = RemovePinkRUD or RemovePinkRU or RemovePinkRD | |
| Transition = Transition1 or Transition2 or Transition3 or Transition4 or Transition5 or Transition6 or Transition7 or Transition8 or Transition9 | |
| TransitionR = TransitionR1 or TransitionR2 or TransitionR3 or TransitionR4 or TransitionR5 or TransitionR6 or TransitionR7 or TransitionR8 or TransitionR9 | |
| WinAnim = WinAnim1 or WinAnim2 or WinAnim3 or WinAnim4 or WinAnim5 or WinAnim6 | |
| TCount = TCount1 or TCount2 or TCount3 or TCount4 | |
| . = Background | |
| , = BGBlue | |
| ' = BGPink | |
| # = Wall and BGBlue | |
| B = PlayerBlueRight and BGBlue | |
| P = PlayerPinkRight and ZonePink | |
| * = Crate and BGBlue | |
| @ = RigidCrate and rigid1 and BGBlue | |
| 2 = RigidCrate and rigid2 and BGBlue | |
| O = GhostTarget and ZonePurple | |
| x = ZonePurple and BGBlue | |
| + = ZonePink | |
| " = GhostBlock and ZonePurple and BGBlue | |
| ! = GhostPlayer and ZonePurple and BGBlue | |
| ($ = StayBlueRight and BGBlue) | |
| % = StayPinkRight and ZonePink | |
| 石 = Block and ZonePink | |
| 文 = PressX and BGBlue | |
| ======= | |
| SOUNDS | |
| ======= | |
| PlayerMove move 15203103 | |
| Crate move 80987507 | |
| RigidCrate move 80987507 | |
| Block action 70814309 | |
| StuckCursor action 20002502 (boo) | |
| ZonePurple move 95712903 | |
| ZonePink action 52706103 | |
| Transition1 action 54782309 | |
| TransitionR1 action 54782309 | |
| sfx0 30806303 | |
| sfx1 91797700 (fall) | |
| sfx2 99718300 | |
| sfx3 65480100 | |
| sfx4 80396503 (jump1) | |
| sfx5 80987507 (block) | |
| sfx6 45846907 | |
| sfx7 28015305 (jump2) | |
| sfx8 10636903 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| PressX | |
| TCount, TCount5 | |
| LevelStart | |
| Climbable | |
| FallBlock | |
| Winable | |
| rigids | |
| StuckRigid | |
| BGBlue | |
| ZonePink | |
| BGPink | |
| WallBelow | |
| Target | |
| Hide | |
| CrateBelow, ZonePurpleBelow | |
| Player, Wall, Crate, ZonePurple, StayBlueRight, StayBlueLeft, StayPinkRight, StayPinkLeft, FallRight, FallLeft, ClimbRight, ClimbLeft, Block, ColBGPink, RigidCrate | |
| RemovePinkL | |
| RemovePinkR | |
| GhostTarget | |
| RigidU, RigidUL, RigidUR | |
| GPlayer | |
| AboveRigidL, AboveRigidR, RigidL, RigidR, RigidLR | |
| RigidD, AboveRigidLR, AboveRigidLRwithR, AboveRigidLRwithL | |
| CrateAbove | |
| StuckCursorAbove | |
| WallAbove | |
| GBlock | |
| GhostPlayerAbove | |
| CrateLine | |
| StuckCursor | |
| AddPinkL | |
| AddPinkR | |
| OutLine | |
| WinAnim | |
| Transition, TransitionR | |
| ====== | |
| RULES | |
| ====== | |
| [ > Player ] [ FallBlock ] -> cancel (bug?) | |
| (int) | |
| [ > Player Transition ] -> [ Player Transition ] | |
| [ ColBGPink ] -> [ ] | |
| [ BGPink ] -> [ BGPink ColBGPink ] | |
| [ Background no BGBlue no BGPink no ZonePurple no ZonePink ] -> [ Background OutLine ColBGPink ] | |
| right [ GhostTarget | | | | | | | | | | | | | | | | | | | ] -> [ GhostTarget | | | | | | | | | | | | | | | | | | | Target ] | |
| down [ ZonePurple | no ZonePurple ] -> [ ZonePurple | ZonePurpleBelow ] | |
| up [ Wall | ] -> [ Wall | WallAbove ] | |
| down [ Wall | ] -> [ Wall | WallBelow ] | |
| (Crate-ZonePink) | |
| [ CrateAbove ] -> [ ] | |
| [ CrateBelow ] -> [ ] | |
| [ CrateLine ] -> [ ] | |
| late up [ | Crate | ] -> [ CrateBelow | Crate CrateLine | CrateAbove ] | |
| (late down [ Crate | ] -> [ Crate | CrateBelow ]) | |
| late right [ no Crate no ZonePurple no RigidCrate | | | | | | | | | | | | | | | | | | | ZonePink ] -> [ | | | | | | | | | | | | | | | | | | | BGPink ] | |
| late right [ PlayerPink ] [ Crate | | | | | | | | | | | | | | | | | | | BGPink ] -> [ PlayerPink ] [ Crate | | | | | | | | | | | | | | | | | | | ZonePink ] | |
| late right [ PlayerPink ] [ RigidCrate | | | | | | | | | | | | | | | | | | | BGPink ] -> [ PlayerPink ] [ RigidCrate | | | | | | | | | | | | | | | | | | | ZonePink ] | |
| (Block-GhostBlock) | |
| [ PlayerPink ] [ GBlock ] -> [ PlayerPink ] [ ] | |
| right [ PlayerPink ] [ | | | | | | | | | | | | | | | | | | | Block ] -> [ PlayerPink ] [ GhostBlock | | | | | | | | | | | | | | | | | | | Block ] | |
| [ PlayerBlue ] [ Block ] -> [ PlayerBlue ] [ ] | |
| right [ PlayerBlue ] [ GBlock | | | | | | | | | | | | | | | | | | | ] -> [ PlayerBlue ] [ GBlock | | | | | | | | | | | | | | | | | | | Block ] | |
| (Player-GhostPlayer) | |
| [ PlayerPink ] [ GPlayer ] -> [ PlayerPink ] [ ] | |
| right [ PlayerPink ] [ | | | | | | | | | | | | | | | | | | | PlayerPink ] -> [ PlayerPink ] [ GhostPlayer | | | | | | | | | | | | | | | | | | | PlayerPink ] | |
| (Switch) | |
| [ Target LevelStart ] [ action BlueRight ] [ StayPinkRight ] [ Background ] -> [ Target LevelStart ] [ BlueRight ] [ StayPinkRight ] [ Background action Transition1 ] | |
| [ Target LevelStart ] [ BlueRight ] [ StayPinkRight ] [ Transition6 ] -> [ Target LevelStart ] [ StayBlueRight ] [ PlayerPinkRight ] [ Transition6 ] | |
| [ Target LevelStart ] [ action BlueRight ] [ StayPinkLeft ] [ Background ] -> [ Target LevelStart ] [ BlueRight ] [ StayPinkLeft ] [ Background action Transition1 ] | |
| [ Target LevelStart ] [ BlueRight ] [ StayPinkLeft ] [ Transition6 ] -> [ Target LevelStart ] [ StayBlueRight ] [ PlayerPinkLeft ] [ Transition6 ] | |
| [ Target LevelStart ] [ action BlueLeft ] [ StayPinkRight ] [ Background ] -> [ Target LevelStart ] [ BlueLeft ] [ StayPinkRight ] [ Background action Transition1 ] | |
| [ Target LevelStart ] [ BlueLeft ] [ StayPinkRight ] [ Transition6 ] -> [ Target LevelStart ] [ StayBlueLeft ] [ PlayerPinkRight ] [ Transition6 ] | |
| [ Target LevelStart ] [ action BlueLeft ] [ StayPinkLeft ] [ Background ] -> [ Target LevelStart ] [ BlueLeft ] [ StayPinkLeft ] [ Background action Transition1 ] | |
| [ Target LevelStart ] [ BlueLeft ] [ StayPinkLeft ] [ Transition6 ] -> [ Target LevelStart ] [ StayBlueLeft ] [ PlayerPinkLeft ] [ Transition6 ] | |
| [ action PlayerPinkRight no FallBlock ] [ StayBlueRight ] [ Background ] -> [ PlayerPinkRight ] [ StayBlueRight ] [ Background action TransitionR1 ] | |
| [ PlayerPinkRight ] [ StayBlueRight ] [ TransitionR6 ] -> [ StayPinkRight ] [ PlayerBlueRight ] [ TransitionR6 ] | |
| [ action PlayerPinkRight no FallBlock ] [ StayBlueLeft ] [ Background ] -> [ PlayerPinkRight ] [ StayBlueLeft ] [ Background action TransitionR1 ] | |
| [ PlayerPinkRight ] [ StayBlueLeft ] [ TransitionR6 ] -> [ StayPinkRight ] [ PlayerBlueLeft ] [ TransitionR6 ] | |
| [ action PlayerPinkLeft no FallBlock ] [ StayBlueRight ] [ Background ] -> [ PlayerPinkLeft ] [ StayBlueRight ] [ Background action TransitionR1 ] | |
| [ PlayerPinkLeft ] [ StayBlueRight ] [ TransitionR6 ] -> [ StayPinkLeft ] [ PlayerBlueRight ] [ TransitionR6 ] | |
| [ action PlayerPinkLeft no FallBlock ] [ StayBlueLeft ] [ Background ] -> [ PlayerPinkLeft ] [ StayBlueLeft ] [ Background action TransitionR1 ] | |
| [ PlayerPinkLeft ] [ StayBlueLeft ] [ TransitionR6 ] -> [ StayPinkLeft ] [ PlayerBlueLeft ] [ TransitionR6 ] | |
| (Climb) | |
| [ Climbable ] -> [ ] | |
| horizontal [ BGPink | ZonePink ] -> [ BGPink Climbable | ZonePink ] | |
| horizontal [ BGPink | Block ] -> [ BGPink | Block Climbable ] | |
| horizontal [ Block | Block ] -> [ Block Climbable | Block Climbable ] | |
| down [ ClimbRight | BGPink ] -> [ PlayerPinkRight | BGPink ] | |
| down [ ClimbRight | Block ] -> [ PlayerPinkRight | Block ] | |
| right [ ClimbRight | ZonePink ] -> [ > ClimbRight | ZonePink ] | |
| right [ ClimbRight | Climbable ] -> [ FallRight | Climbable ] | |
| right [ > PinkRight no FallBlock | Climbable ] -> [ up ClimbRight | Climbable ] sfx7 | |
| down [ ClimbLeft | BGPink ] -> [ PlayerPinkLeft | BGPink ] | |
| down [ ClimbLeft | Block ] -> [ PlayerPinkLeft | Block ] | |
| left [ ClimbLeft | ZonePink ] -> [ > ClimbLeft | ZonePink ] | |
| left [ ClimbLeft | Climbable ] -> [ FallLeft | Climbable ] | |
| left [ > PinkLeft no FallBlock | Climbable ] -> [ up ClimbLeft | Climbable ] sfx7 | |
| (Push) | |
| [ > Player | Crate no GPlayer no PressX no TCount ] -> [ > Player | > Crate ] | |
| [ > Player no FallBlock | Block ] -> [ > Player | > Block ] sfx5 | |
| [ > Player | GBlock no rigids no ZonePurple | no Wall no ZonePurple no OutLine ] -> [ > Player | > GBlock | ] | |
| [ StuckCursor ] -> [ ] (Stuck effect) | |
| [ StuckCursorAbove ] -> [ ] | |
| late up [ StuckCursor | ] -> [ StuckCursor | StuckCursorAbove ] | |
| [ > PlayerBlueRight | GPlayer Crate ] -> [ WalkAnimBR1 | GPlayer action StuckCursor Crate ] | |
| [ > PlayerBlueLeft | GPlayer Crate ] -> [ WalkAnimBL1 | GPlayer action StuckCursor Crate ] | |
| [ > PlayerBlueRight | StuckRigid ] [ GPlayer ] -> [ WalkAnimBR1 | StuckRigid ] [ GPlayer action StuckCursor ] | |
| [ > PlayerBlueLeft | StuckRigid ] [ GPlayer ] -> [ WalkAnimBL1 | StuckRigid ] [ GPlayer action StuckCursor ] | |
| [ StuckRigid ] -> [ ] | |
| [ Rigid1 GPlayer ] [ Rigid1 ] -> [ Rigid1 GPlayer StuckRigid ] [ Rigid1 StuckRigid ] | |
| [ Rigid2 GPlayer ] [ Rigid2 ] -> [ Rigid2 GPlayer StuckRigid ] [ Rigid2 StuckRigid ] | |
| rigid [ > Player | RigidCrate rigid1 no StuckRigid ] -> [ > Player | > RigidCrate > rigid1 ] | |
| + rigid [ moving RigidCrate rigid1 | RigidCrate rigid1 ] -> [ moving RigidCrate moving rigid1 | moving RigidCrate moving rigid1 ] | |
| + rigid [ moving rigid1 | GBlock rigid1 ] -> [ moving rigid1 | moving GBlock moving rigid1 ] | |
| rigid [ > Player | RigidCrate rigid2 no StuckRigid ] -> [ > Player | > RigidCrate > rigid2 ] | |
| + rigid [ moving RigidCrate rigid2 | RigidCrate rigid2 ] -> [ moving RigidCrate moving rigid2 | moving RigidCrate moving rigid2 ] | |
| + rigid [ moving rigid2 | GBlock rigid2 ] -> [ moving rigid2 | moving GBlock moving rigid2 ] | |
| (RigidCrate) | |
| [ RigidDeco ] -> [ ] | |
| late down [ rigid1 | no rigid1 ] -> [ rigid1 RigidD | CrateBelow ] | |
| late up [ rigid1 | no rigid1 ] -> [ rigid1 | CrateAbove ] | |
| late left [ rigid1 | no rigid1 ] -> [ rigid1 RigidL | ] | |
| late right [ rigid1 RigidL | no rigid1 ] -> [ rigid1 RigidLR | ] | |
| late right [ rigid1 no AboveDeco | no rigid1 ] -> [ rigid1 RigidR | ] | |
| late up [ RigidL rigid1 | rigid1 no AboveDeco ] -> [ RigidL rigid1 | rigid1 AboveRigidL ] | |
| late up [ RigidR rigid1 | rigid1 no AboveDeco ] -> [ RigidR rigid1 | rigid1 AboveRigidR ] | |
| late up [ RigidLR rigid1 | rigid1 ] -> [ RigidLR rigid1 | rigid1 AboveRigidLR ] | |
| late up [ RigidL rigid1 | rigid1 RigidR ] -> [ RigidL rigid1 | rigid1 AboveRigidLRwithR ] | |
| late up [ RigidR rigid1 | rigid1 RigidL ] -> [ RigidR rigid1 | rigid1 AboveRigidLRwithL ] | |
| late up [ rigid1 | CrateAbove ] -> [ rigid1 RigidU | CrateAbove ] | |
| late left [ rigid1 RigidU | rigid1 no RigidU ] -> [ rigid1 RigidU | rigid1 RigidUL ] | |
| late right [ rigid1 RigidU | rigid1 no RigidU ] -> [ rigid1 RigidU | rigid1 RigidUR ] | |
| late down [ rigid2 | no rigid2 ] -> [ rigid2 RigidD | CrateBelow ] | |
| late up [ rigid2 | no rigid2 ] -> [ rigid2 | CrateAbove ] | |
| late left [ rigid2 | no rigid2 ] -> [ rigid2 RigidL | ] | |
| late right [ rigid2 RigidL | no rigid2 ] -> [ rigid2 RigidLR | ] | |
| late right [ rigid2 no AboveDeco | no rigid2 ] -> [ rigid2 RigidR | ] | |
| late up [ RigidL rigid2 | rigid2 no AboveDeco ] -> [ RigidL rigid2 | rigid2 AboveRigidL ] | |
| late up [ RigidR rigid2 | rigid2 no AboveDeco ] -> [ RigidR rigid2 | rigid2 AboveRigidR ] | |
| late up [ RigidLR rigid2 | rigid2 ] -> [ RigidLR rigid2 | rigid2 AboveRigidLR ] | |
| late up [ RigidL rigid2 | rigid2 RigidR ] -> [ RigidL rigid2 | rigid2 AboveRigidLRwithR ] | |
| late up [ RigidR rigid2 | rigid2 RigidL ] -> [ RigidR rigid2 | rigid2 AboveRigidLRwithL ] | |
| late up [ rigid2 | CrateAbove ] -> [ rigid2 RigidU | CrateAbove ] | |
| late left [ rigid2 RigidU | rigid2 no RigidU ] -> [ rigid2 RigidU | rigid2 RigidUL ] | |
| late right [ rigid2 RigidU | rigid2 no RigidU ] -> [ rigid2 RigidU | rigid2 RigidUR ] | |
| (Fall) | |
| down [ FallRight | Ridable ] -> [ PlayerPinkRight | Ridable ] | |
| down [ FallRight no Transition | no Ridable ] -> [ > FallRight | ] | |
| down [ PinkRight no Transition | no Ridable ] -> [ > FallRight | ] sfx7 | |
| down [ FallLeft | BGPink ] -> [ PlayerPinkLeft | BGPink ] | |
| down [ FallLeft | Block ] -> [ PlayerPinkLeft | Block ] | |
| down [ FallLeft no Transition | no Ridable ] -> [ > FallLeft | ] | |
| down [ PinkLeft no Transition | no Ridable ] -> [ > FallLeft | ] sfx7 | |
| [ FallBlock ] -> [ ] | |
| down [ Block no Transition | no ColBGPink no Block no Player ] [ PlayerFall ] -> [ > Block | ] [ PlayerFall FallBlock ] sfx1 | |
| (ZonePink border) | |
| [ AddPinkL ] -> [ ] | |
| [ RemovePinkL ] -> [ ] | |
| [ AddPinkR ] -> [ ] | |
| [ RemovePinkR ] -> [ ] | |
| late left [ no ZonePink no AddPinkL | ZonePink ] -> [ AddPinkLUD | ZonePink ] | |
| late right [ no ZonePink no AddPinkR | ZonePink ] -> [ AddPinkRUD | ZonePink ] | |
| late up [ AddPinkLUD | no ZonePink ] -> [ AddPinkLD | ] | |
| late up [ AddPinkRUD | no ZonePink ] -> [ AddPinkRD | ] | |
| late down [ AddPinkLUD | no ZonePink ] -> [ AddPinkLU | ] | |
| late down [ AddPinkRUD | no ZonePink ] -> [ AddPinkRU | ] | |
| late down [ AddPinkLD | no ZonePink ] -> [ | ] | |
| late down [ AddPinkRD | no ZonePink ] -> [ | ] | |
| late left [ ZonePink no RemovePinkL | no ZonePink ] -> [ ZonePink RemovePinkLUD | ] | |
| late right [ ZonePink no RemovePinkR | no ZonePink ] -> [ ZonePink RemovePinkRUD | ] | |
| late up [ RemovePinkLUD | ZonePink ] -> [ RemovePinkLD | ZonePink ] | |
| late up [ RemovePinkRUD | ZonePink ] -> [ RemovePinkRD | ZonePink ] | |
| late down [ RemovePinkLUD | ZonePink ] -> [ RemovePinkLU | ZonePink ] | |
| late down [ RemovePinkRUD | ZonePink ] -> [ RemovePinkRU | ZonePink ] | |
| late down [ RemovePinkLD | ZonePink ] -> [ | ZonePink ] | |
| late down [ RemovePinkRD | ZonePink ] -> [ | ZonePink ] | |
| late right [ RemovePinkRU | AddPinkLU ] -> [ RemovePinkRU | ] | |
| late right [ RemovePinkRD | AddPinkLD ] -> [ RemovePinkRD | ] | |
| late right [ RemovePinkRUD | AddPinkLU ] -> [ RemovePinkRUD | ] | |
| late right [ RemovePinkRUD | AddPinkLD ] -> [ RemovePinkRUD | ] | |
| late left [ RemovePinkLU | AddPinkRU ] -> [ RemovePinkLU | ] | |
| late left [ RemovePinkLD | AddPinkRD ] -> [ RemovePinkLD | ] | |
| late left [ RemovePinkLUD | AddPinkRU ] -> [ RemovePinkLUD | ] | |
| late left [ RemovePinkLUD | AddPinkRD ] -> [ RemovePinkLUD | ] | |
| late left [ AddPinkLUD | RemovePinkRUD ] -> [ | RemovePinkRUD ] | |
| late right [ AddPinkRUD | RemovePinkLUD ] -> [ | RemovePinkLUD ] | |
| late left [ AddPinkLUD | RemovePinkRU ] -> [ AddPinkLD | RemovePinkRU ] | |
| late right [ AddPinkRUD | RemovePinkLU ] -> [ AddPinkRD | RemovePinkLU ] | |
| late left [ AddPinkLUD | RemovePinkRD ] -> [ AddPinkLU | RemovePinkRD ] | |
| late right [ AddPinkRUD | RemovePinkLD ] -> [ AddPinkRU | RemovePinkLD ] | |
| late left [ AddPinkLU | RemovePinkRU ] -> [ | RemovePinkRU ] | |
| late right [ AddPinkRU | RemovePinkLU ] -> [ | RemovePinkLU ] | |
| late left [ AddPinkLD | RemovePinkRD ] -> [ | RemovePinkRD ] | |
| late right [ AddPinkRD | RemovePinkLD ] -> [ | RemovePinkLD ] | |
| (Animation) | |
| right [ > PlayerBlueLeft ] -> [ > PlayerBlueRight ] | |
| right [ > WalkAnimBL1 ] -> [ > WalkAnimBR1 ] | |
| right [ > WalkAnimBL2 ] -> [ > WalkAnimBR2 ] | |
| right [ > WalkAnimBL3 ] -> [ > WalkAnimBR3 ] | |
| left [ > PlayerBlueRight ] -> [ > PlayerBlueLeft ] | |
| left [ > WalkAnimBR1 ] -> [ > WalkAnimBL1 ] | |
| left [ > WalkAnimBR2 ] -> [ > WalkAnimBL2 ] | |
| left [ > WalkAnimBR3 ] -> [ > WalkAnimBL3 ] | |
| [ WalkAnimBR3 ] -> [ PlayerBlueRight ] | |
| [ WalkAnimBR2 ] -> [ WalkAnimBR3 ] | |
| [ WalkAnimBR1 ] -> [ WalkAnimBR2 ] | |
| [ > PlayerBlueRight ] -> [ > WalkAnimBR1 ] | |
| [ WalkAnimBL3 ] -> [ PlayerBlueLeft ] | |
| [ WalkAnimBL2 ] -> [ WalkAnimBL3 ] | |
| [ WalkAnimBL1 ] -> [ WalkAnimBL2 ] | |
| [ > PlayerBlueLeft ] -> [ > WalkAnimBL1 ] | |
| right [ > PlayerPinkLeft ] -> [ > PlayerPinkRight ] | |
| right [ > WalkAnimPL1 ] -> [ > WalkAnimPR1 ] | |
| right [ > WalkAnimPL2 ] -> [ > WalkAnimPR2 ] | |
| right [ > WalkAnimPL3 ] -> [ > WalkAnimPR3 ] | |
| left [ > PlayerPinkRight ] -> [ > PlayerPinkLeft ] | |
| left [ > WalkAnimPR1 ] -> [ > WalkAnimPL1 ] | |
| left [ > WalkAnimPR2 ] -> [ > WalkAnimPL2 ] | |
| left [ > WalkAnimPR3 ] -> [ > WalkAnimPL3 ] | |
| [ WalkAnimPR3 ] -> [ PlayerPinkRight ] | |
| [ WalkAnimPR2 ] -> [ WalkAnimPR3 ] | |
| [ WalkAnimPR1 ] -> [ WalkAnimPR2 ] | |
| [ > PlayerPinkRight ] -> [ > WalkAnimPR1 ] | |
| [ WalkAnimPL3 ] -> [ PlayerPinkLeft ] | |
| [ WalkAnimPL2 ] -> [ WalkAnimPL3 ] | |
| [ WalkAnimPL1 ] -> [ WalkAnimPL2 ] | |
| [ > PlayerPinkLeft ] -> [ > WalkAnimPL1 ] | |
| [ stationary Player ] [ stationary GhostBlockAnim5 ] -> [ Player ] [ action GhostBlock ] | |
| [ stationary Player ] [ stationary GhostBlockAnim4 ] -> [ Player ] [ action GhostBlockAnim5 ] | |
| [ stationary Player ] [ stationary GhostBlockAnim3 ] -> [ Player ] [ action GhostBlockAnim4 ] | |
| [ stationary Player ] [ stationary GhostBlockAnim2 ] -> [ Player ] [ action GhostBlockAnim3 ] | |
| [ stationary Player ] [ stationary GhostBlockAnim1 ] -> [ Player ] [ action GhostBlockAnim2 ] | |
| [ stationary Player ] [ stationary GhostBlock ] -> [ Player ] [ action GhostBlockAnim1 ] | |
| [ GhostPlayerAbove ] -> [ ] | |
| late up [ GPAboveAnim | ] -> [ GPAboveAnim | GhostPlayerAbove ] | |
| [ stationary Player ] [ stationary GhostPlayerAnim5 ] -> [ Player ] [ action GhostPlayer ] | |
| [ stationary Player ] [ stationary GhostPlayerAnim4 ] -> [ Player ] [ action GhostPlayerAnim5 ] | |
| [ stationary Player ] [ stationary GhostPlayerAnim3 ] -> [ Player ] [ action GhostPlayerAnim4 ] | |
| [ stationary Player ] [ stationary GhostPlayerAnim2 ] -> [ Player ] [ action GhostPlayerAnim3 ] | |
| [ stationary Player ] [ stationary GhostPlayerAnim1 ] -> [ Player ] [ action GhostPlayerAnim2 ] | |
| [ stationary Player ] [ stationary GhostPlayer ] -> [ Player ] [ action GhostPlayerAnim1 ] | |
| [ Background Transition1 ] [ Background no Transition1 ] -> [ Background Transition1 ] [ Background Transition1 ] | |
| [ stationary Transition9 ] -> [ ] again | |
| [ stationary Transition8 ] -> [ action Transition9 ] again | |
| [ stationary Transition7 ] -> [ action Transition8 ] again | |
| [ stationary Transition6 ] -> [ action Transition7 ] again | |
| [ stationary Transition5 ] -> [ action Transition6 ] again | |
| [ stationary Transition4 ] -> [ action Transition5 ] again | |
| [ stationary Transition3 ] -> [ action Transition4 ] again | |
| [ stationary Transition2 ] -> [ action Transition3 ] again | |
| [ stationary Transition1 ] -> [ action Transition2 ] again | |
| [ Background TransitionR1 ] [ Background no TransitionR1 ] -> [ Background TransitionR1 ] [ Background TransitionR1 ] | |
| [ stationary TransitionR9 ] -> [ ] again | |
| [ stationary TransitionR8 ] -> [ action TransitionR9 ] again | |
| [ stationary TransitionR7 ] -> [ action TransitionR8 ] again | |
| [ stationary TransitionR6 ] -> [ action TransitionR7 ] again | |
| [ stationary TransitionR5 ] -> [ action TransitionR6 ] again | |
| [ stationary TransitionR4 ] -> [ action TransitionR5 ] again | |
| [ stationary TransitionR3 ] -> [ action TransitionR4 ] again | |
| [ stationary TransitionR2 ] -> [ action TransitionR3 ] again | |
| [ stationary TransitionR1 ] -> [ action TransitionR2 ] again | |
| (Level start) | |
| [ Target no LevelStart ] [ Background no Transition ] -> [ Target ] [ Background Transition5 ] | |
| [ Target Transition9 no LevelStart ] -> [ Target LevelStart ] | |
| (Win) | |
| down [ PlayerPink no WinAnim Target no FallBlock | Ridable ]-> [ PlayerPink WinAnim1 Target | Ridable ] sfx8 | |
| [ WinAnim6 ] [ Background no Transition ] -> [ WinAnim6 ] [ Background Transition1 ] | |
| [ WinAnim5 ] -> [ WinAnim6 ] | |
| [ WinAnim4 ] -> [ WinAnim5 ] | |
| [ WinAnim3 ] -> [ WinAnim4 ] | |
| [ WinAnim2 ] -> [ WinAnim3 ] | |
| [ WinAnim1 ] -> [ WinAnim2 ] | |
| [ > Player WinAnim ] -> cancel | |
| [ action Player WinAnim ] -> cancel | |
| [ Target WinAnim6 Transition5 ] -> [ Target WinAnim6 Transition5 Winable ] | |
| (tutorial) | |
| [ Crate PressX no TCount ] [ PressX ] -> [ Crate TCount1 ] [ ] | |
| [ TCount5 ] -> [ ] | |
| [ TCount4 ] -> [ TCount5 ] message X or spacebar to switch characters. | |
| [ TCount3 ] -> [ TCount4 ] | |
| [ TCount2 ] -> [ TCount3 ] | |
| [ TCount1 ] -> [ TCount2 ] | |
| [ > Player ] [ Crate PressX ] -> [ Player ] [ Crate PressX ] | |
| [ > Player ] [ Crate TCount ] -> [ Player ] [ Crate TCount ] | |
| [ PlayerPink ] [ PressX ] -> [ PlayerPink ] [ ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| All Target on Winable | |
| ======= | |
| LEVELS | |
| ======= | |
| (Tutorial) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,xxxxxxxxxxx,,,..'''+++++++++++'''. | |
| .,,,!xxxxxxxxxo,,,..'''p++++++++++'''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxxxxx,,,,,,..'''''++++++''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,xxxxxxxxxxx,,,..'''+++++++++++'''. | |
| .,,,xxxx"xxxxxx,,,..'''p+①+①++++++'''. | |
| .,,,,,,x,xxxoxx,,,..''''''+'++++++'''. | |
| .,,,xxxxxxxx,xx,,,..'''++++++++'++'''. | |
| .,,,xxxxxxxxxxx,,,..'''+++①+++++++'''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,!xxxxxxxx,,,,..''''p++++++++''''. | |
| .,,,,,,,xxxxxx,,,,..'''''''++++++''''. | |
| .,,,,,,xxxxxox,,,,..''''''+++++++''''. | |
| .,,,,xxxxxx",x,,,,..''''++++++①'+''''. | |
| .,,,,xx"xxx"xx,,,,..''''++①+++①++''''. | |
| .,,,,xx"x,,,,,,,,,..''''++①+'''''''''. | |
| .,,,,,,,x,,,,,,,,,..'''''''+'''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xxxx!xxxx,,,,..''''++++p++++''''. | |
| .,,,,xxxx"xxxx,,,,..''''++++①++++''''. | |
| .,,,,x,,,,,,,x,,,,..''''+'''''''+''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxx"xxx,,,,..''''+++++①+++''''. | |
| .,,,,xxx"o,"xx,,,,..''''+++①+'①++''''. | |
| .,,,,xx",xx"xx,,,,..''''++①'++①++''''. | |
| .,,,,xx"xx,,,,,,,,..''''++①++''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,xxxxx"xxxxx,,,..'''+++++①+++++'''. | |
| .,,,xxxxx"xxxxx,,,..'''+++++①+++++'''. | |
| .,,,xxxxx"xxxxx,,,..'''+++++①+++++'''. | |
| .,,,xxxxx"xxxxx,,,..'''+++++①+++++'''. | |
| .,,,xxxxx"xxxox,,,..'''+++++①+++++'''. | |
| .,,,xxxxx"xx,,,,,,..'''+++++①++''''''. | |
| .,,,xxxxx"xx,,,,,,..'''+++++①++''''''. | |
| .,,,xxxxx"xx,,,,,,..'''+++++①++''''''. | |
| .,,,xx!xx"xx,,,,,,..'''++p++①++''''''. | |
| .,,,,,,,,,,,,$,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (二つでスタックのチュートリアル) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,xxxxxxxxxxx,,,..'''+++++++++++'''. | |
| .,,,xxx!xxxoxxx,,,..'''+++%+++++++'''. | |
| .,,,,xx"x"xxxx,,,,..''''+++++++++''''. | |
| .,,,,#########,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,b,*,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .xxxxxxxxxxxxxxxxx..+++++++++++++++++. | |
| .x,,,,,,,,,,,,,,,x..+'''''''''''''''+. | |
| .x,,,,,,b,*,,,,,,x..+''''''''+''''''+. | |
| .x,,xxxxxxxxxxx,,x..+''+++++++++++''+. | |
| .x,,xxx!xxxoxxx,,x..+''+++%+++++++''+. | |
| .x,,,xx"x"xxxx,,,x..+'''+++++++++'''+. | |
| .x,,,,,,,,,,,,,,,x..+'''''''''''''''+. | |
| .xxxxxxxxxxxxxxxxx..+++++++++++++++++. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (一個なら押しのけて登れる) | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,xxxxxx,,,,,..''''''++++++'''''. | |
| .,,,,,,x",x"x,,,,,..''''''++'+++'''''. | |
| .,,,,,,,!,,,x,,,,,..'''''''%'''+'''''. | |
| .,,,,#b,,,*,x,,,,,..'''''''''''+'''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,oxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,,,,xxxxxx,,,,..'''''''++++++''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| message Reach the heart to win. | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,x!xxxxxox,,,,..''''+p+++++++''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message You can climb one square. | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxxxxox,,,,..''''+石+++++++''''. | |
| .,,,,,!,,,,,,,,,,,..'''''p'''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message You can only push one block at a time. | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xxxxxxxxx,,,,..''''+++++++++''''. | |
| .,,,,xxxxxxxox,,,,..''''+++++++++''''. | |
| .,,,,x!"xxxx"x,,,,..''''+p石++++石+''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 1. Two Worlds | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,!xxx,b,xxxxxo,,..''%+++'''++++++''. | |
| .,,,xxx,,,xxxx,,,,..'''+++'''++++''''. | |
| .,,,xxx,,,xxxx,,,,..'''+++'''++++''''. | |
| .,,,xxx,,,xxx,,,,,..'''+++'''+++'''''. | |
| .,,,xxxx*x"xx,,,,,..'''++++'++++'''''. | |
| .,,,xxx,,,,,,,,,,,..'''+++'''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,b,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,文,,,,,,,,..'''''''''''''''''. | |
| .,,,!xxx,,,xxxo,,,..'''%+++'''++++'''. | |
| .,,,,xxxx*xxx,,,,,..''''++++'+++'''''. | |
| .,,,,xxx,,,xx,,,,,..''''+++'''++'''''. | |
| .,,,,,,,,文,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 2. Delivery | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,oxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,,xxxxxx,,,,,..''''''++++++'''''. | |
| .,,,,,,x!x"xx,,,,,..''''''+%++++'''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,b*,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 3. One-way Tickets | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xx,,,,,,,,,,,..''''++'''''''''''. | |
| .,,,,x",,,b*,,,,,,..''''++'''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xx########,,,..''''++'''''''''''. | |
| .,,,,xxxxxxxxxx,,,..''''++++++++++'''. | |
| .,,,,xxxxxxxxxx,,,..''''++++++++++'''. | |
| .,,,,xxx!xxxoxx,,,..''''+++%++++++'''. | |
| .,,,,#xx"x"xxxx,,,..'''''+++++++++'''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| (message Brain training | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,b*,,x"x,,,,,,,..'''''''+++'''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,xxx!xxxxxxx,,,..'''+++%+++++++'''. | |
| .,,,xxx,,,,,xxx,,,..'''+++'''''+++'''. | |
| .,,,xxxxxxxxxxx,,,..'''+++++++++++'''. | |
| .,,,xxxxxx"xxxx,,,..'''+++++++++++'''. | |
| .,,,xxxx"o,"xxx,,,..'''++++++'++++'''. | |
| .,,,xxx",xx"xx,,,,..'''++++'+++++''''. | |
| .,,,,xx"xx####,,,,..''''+++++''''''''. | |
| .,,,,######,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| (message 2 x 3 | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,##,,,,,##,,,,..'''''''''''''''''. | |
| .,,,,#,,,,,,,#,,,,..'''''''''''''''''. | |
| .,,,,#,"x"x",#,,,,..''''''+++++''''''. | |
| .,,,,#,,b,*,,#,,,,..'''''''''''''''''. | |
| .,,,,,,xxxxx,,,,,,..''''''+++++''''''. | |
| .,,,,,,xxxxo,,,,,,..''''''+++++''''''. | |
| .,,,,,,xxxxx,,,,,,..''''''+++++''''''. | |
| .,,,,,,xx!xx,,,,,,..''''''++%++''''''. | |
| .,,,,#,,,,,,,#,,,,..'''''''''''''''''. | |
| .,,,,##,,,,,##,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| message 4. 3 x 6 | |
| ...................................... | |
| .,,,,,,,,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,b*,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,,,",,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxxxxxo,,,,,..'''''+++++++'''''. | |
| .,,,,,xxxxxx,,,,,,..'''''++++++''''''. | |
| .,,,,,xxxxxx,,,,,,..'''''++++++''''''. | |
| .,,,,,!xxxxx,,,,,,..'''''%+++++''''''. | |
| .,,,,,,xxxxx,,,,,,..''''''+++++''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,##########,,,,..'''''''''''''''''. | |
| .,,,#,,,,,,,,#,,,,..'''''''''''''''''. | |
| .,,,#,"!"x"x,#,,,,..'''''+p++++''''''. | |
| .,,,#b,,,*,,,#,,,,..'''''''''''''''''. | |
| .,,,#,xxxxxx##,,,,..'''''++++++''''''. | |
| .,,,#,*,,,,,,o,,,,..''''''''''''+''''. | |
| .,,,#,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,#,xxxxxx,#,,,,..'''''++++++''''''. | |
| .,,,#,xxxxxx,#,,,,..'''''++++++''''''. | |
| .,,,#,xxxxxx,#,,,,..'''''++++++''''''. | |
| .,,,#,,,,,,,,#,,,,..'''''''''''''''''. | |
| .,,,##########,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| message 5. Too Small to Climb | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,ox"#,,,,,,..'''''''+++'''''''. | |
| .,,,,,,,,,"#,,,,,,..'''''''''+'''''''. | |
| .,,,,,,,x,"#,,,,,,..'''''''+'+'''''''. | |
| .,,,,,,,x,,,,,,,,,..'''''''+'''''''''. | |
| .,,,,,,,x,,,,,,,,,..'''''''+'''''''''. | |
| .,,,,,,,!b*,,,,,,,..'''''''%'''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,",,,,,,,,..''''''''+''''''''. | |
| .,,,,,,,,",,,,,,,,..''''''''+''''''''. | |
| .,,,,,,,,",,,,,,,,..''''''''+''''''''. | |
| .,,,,,,,b@,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,@,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,oxxx,,,,,,,..''''''++++'''''''. | |
| .,,,,,#,xxx,,,,,,,..'''''''+++'''''''. | |
| .,,,,,!,xxx,,,,,,,..'''''%'+++'''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| message 6. I Hope That's Enough | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,xox,,,,,..''''''''++++'''''. | |
| .,,,,,,,,,xxx"xx,,..''''''''+++++++''. | |
| .,,,,,,,,,,,,"xx,,..''''''''''''+++''. | |
| .,,######xxxx"xx,,..''''''''+++++++''. | |
| .,,#,,,!#x",,,,,,,..''''''%'++'''''''. | |
| .,,#,*,,xx"x,*,*,,..'''''''++++''''''. | |
| .,,####,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,##,,,,,,b,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 7. The Larger, the Better | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,#,#,#,#,#,#,..'''''''''''''''''. | |
| .,,,,,xxxxxo,,,,,,..'''''++++++''''''. | |
| .,,,,,xx",,,,,,,,,..'''''+++'''''''''. | |
| .,,,,,xx",,,,,,,,,..'''''+++'''''''''. | |
| .,,,,,!x",@@@@,,,,..'''''%++'''''''''. | |
| .,#,#,#,#,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,b,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 8. Cut the Screen | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,oxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,@@@@@@@,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"x#x,,,,,..'''''+++++'+'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,x!x"xxx,,,,,..'''''+%+++++'''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,b,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ......................................) | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,xxxxxxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,oxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,xxx"xxx,,,,,..'''''+++++++'''''. | |
| .,,,,,2222222,,,,,..'''''''''''''''''. | |
| .,x,,,xxx"xxx,,,,,..'+'''+++++++'''''. | |
| .,,,,,@@@@@@@,,,,,..'''''''''''''''''. | |
| .,,,,,,xxxx!x,,,,,..''''''++++%+'''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,b,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 9. Transfer | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .#################..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,xx,,,2b@@@,,o,,..''++''''''''''+''. | |
| .,,!",222,@,,,,x,,..''%+''''''''''+''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .#################..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 10. Do You Like Math Puzzles? | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
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| .,,,,b,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,@,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,"@,xx#xx#xx#x#..'''+''++++++++'+'. | |
| .,,""@,xxxxxxxxxx#..''++''++++++++++'. | |
| .,,""@,xx,xx,xx,o#..''++''++'++'++'+'. | |
| .,,,,,,!x,xx,xx,x#..''''''%+'++'++'+'. | |
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| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 11. Haste Makes Waste | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
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| .,,!x",,@@@,,xxx,,..''%++'''''''+++''. | |
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| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 12. Neither Road Leads to Rome | |
| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,#############,,,..'''''''''''''''''. | |
| .,#,,,,!"""x"x###,..''''''%+++++++++'. | |
| .,#b@@,,,,,,,,xo#,..'''''''''''''+++'. | |
| .,#,,,,xxxxxx,xx#,..''''''++++++'+++'. | |
| .,#,,,,,,,,,,,###,..'''''''''''''''''. | |
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| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| ...................................... | |
| message 13. This Elevator Will Be Taking no Passengers | |
| (...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,o""""",,,,,,..'''''++++++''''''. | |
| .,,b*,,""""",,,,,,..''''''+++++''''''. | |
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| .,,,,xxx@@@xxx,,,,..''''+++'''+++''''. | |
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| .,,,,xxx,,,xxx,,,,..''''+++'''+++''''. | |
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| ...................................... | |
| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,xx"""""xx,,,,..''''+++++++++''''. | |
| .,b*,xx"""""xx,,,,..''''+++++++++''''. | |
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| .,,,#oxx,,,xxx#,,,..''''+++'''+++''''. | |
| .,,,#,xx@@@xxx#,,,..'''''++'''+++''''. | |
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| .,,,#xxx,,,xxx#,,,..''''+++'''+++''''. | |
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| .,,,,xxxx"""xx,,,,..''''+++++++++''''. | |
| .,,,,xxx""""xx,,,,..''''+++++++++''''. | |
| .,b*,xx,""""xx,,,,..''''++'++++++''''. | |
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| .,,,#xxx,,,xxx#,,,..''''+++'''+++''''. | |
| .,,,#xxx,,,xxx#,,,..''''+++'''+++''''. | |
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| message 14. 3 x 21 | |
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| .,,,,,,,,,,,,,,,,,..'''''''''''''''''. | |
| .,,,,,#,,xxx"""o,,..''''''''+++++++''. | |
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| ...................................... | |
| message Thanks for playing! | |
| (...................................... | |
| .,,,,,#,,,,#,,,,,,..'''''''''''''''''. | |
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| ...................................... | |
| .,,#,,,,,,,,,,#,,,..'''''''''''''''''. | |
| .,,#,,,,,,,,,,#,,,..'''''''''''''''''. | |
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| .,,#,,,,,,,,,,#,,,..'''''''''''''''''. | |
| .,,#,,,,,,,,,,#,,,..'''''''''''''''''. | |
| ......................................) |
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