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using System; | |
using System.Collections.Generic; | |
namespace OperatorTest { | |
public interface ICalculator { } | |
public interface ICalculator<T> : ICalculator { | |
T Add(T a, T b); | |
T Divide(T a, T b); | |
T Multiply(T a, T b); |
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#version 150 | |
uniform sampler2D uTexture; | |
in VertexData { | |
noperspective vec3 distance; | |
vec4 color; | |
vec2 texcoord; | |
} vVertexIn; |