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November 2, 2024 15:20
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std::function type erasure example
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#include <stdlib.h> | |
#include <cstdint> | |
#include <string> | |
#include <vector> | |
#include <map> | |
#include <iostream> | |
#include <functional> | |
#include <utility> | |
#include <memory> | |
struct Addition { | |
static int operator() (int x, int y) { | |
return x + y; | |
} | |
}; | |
struct ModAddition { | |
int mod; | |
int operator() (int x, int y) { | |
return (x + y) % mod; | |
} | |
}; | |
template <typename RetVal, typename... Args> | |
struct MyFunction { | |
public: | |
RetVal operator () (Args... args) { | |
return (*impl_)(args...); | |
} | |
template <typename F> | |
MyFunction(F&& func) : impl_ { | |
[&]() { | |
struct FunctionImpl final : public FunctionBase { | |
std::decay_t<F> impl_; | |
FunctionImpl(decltype(func) init) : impl_{std::forward<decltype(init)>(init)} {} | |
RetVal operator()(Args... args) override { | |
return impl_(args...); | |
} | |
}; | |
return std::make_unique<FunctionImpl>(std::forward<F>(func)); | |
}() | |
}{} | |
private: | |
struct FunctionBase { | |
virtual ~FunctionBase() = default; | |
virtual RetVal operator()(Args...) = 0; | |
}; | |
std::unique_ptr<FunctionBase> impl_; | |
}; | |
int main() { | |
// { | |
// std::function<int(int, int)> operation = Addition {}; | |
// std::cout << operation(5, 10) << "\n"; | |
// operation = ModAddition { 10 }; | |
// std::cout << operation(6, 6) << "\n"; | |
// } | |
// // std::cout << "----------\n"; | |
{ | |
MyFunction<int, int, int> operation = Addition {}; | |
std::cout << operation(5, 10) << "\n"; | |
operation = ModAddition { 10 }; | |
std::cout << operation(6, 6); | |
} | |
} | |
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