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go chan pool
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package main | |
import ( | |
"sync" | |
"time" | |
"runtime" | |
"fmt" | |
) | |
var pv PoolVar | |
type PoolVar struct { | |
maxWorker int | |
queueLen int | |
wg sync.WaitGroup | |
jobQueue chan Job | |
workerPool chan chan Job | |
limiter chan bool //限制goroutine个数 | |
} | |
type ActionListener interface { | |
DoAction() (err error) | |
} | |
// Job represents the job to be run | |
type Job struct { | |
ActionListener | |
} | |
// Worker represents the worker that executes the job | |
type Worker struct { | |
Id int | |
JobChannel chan Job | |
quit chan bool | |
} | |
func NewWorker(i int) Worker { | |
return Worker{ | |
Id: i, | |
JobChannel: make(chan Job), | |
quit: make(chan bool), | |
} | |
} | |
// Start method starts the run loop for the worker, listening for a quit channel in | |
// case we need to stop it | |
func (w Worker) Start() { | |
for { | |
// register the current worker into the worker queue. | |
//w.WorkerPool <- w.JobChannel | |
pv.workerPool <- w.JobChannel | |
select { | |
case job := <-w.JobChannel: | |
pv.limiter <- true | |
fmt.Printf("======worker:%d, get job:%d======\n", w.Id, job.ActionListener) | |
// we have received a work request. | |
go func() { | |
job.DoAction() | |
<-pv.limiter | |
pv.wg.Done() | |
}() | |
case <-w.quit: | |
// we have received a signal to stop | |
return | |
} | |
} | |
} | |
// Stop signals the worker to stop listening for work requests. | |
func (w Worker) Stop() { | |
go func() { | |
w.quit <- true | |
}() | |
} | |
func AddJob(l ActionListener) { | |
pv.wg.Add(1) | |
work := Job{ActionListener: l} | |
pv.jobQueue <- work | |
} | |
func WaitDone() { | |
pv.wg.Wait() | |
close(pv.jobQueue) | |
close(pv.workerPool) | |
} | |
func init() { | |
pv = PoolVar{ | |
wg: sync.WaitGroup{}, | |
maxWorker: runtime.NumCPU(), | |
queueLen: 10, | |
limiter: make(chan bool, 10), | |
} | |
pv.jobQueue = make(chan Job, pv.queueLen) | |
pv.workerPool = make(chan chan Job, pv.maxWorker) | |
for i := 1; i <= pv.maxWorker; i++ { | |
worker := NewWorker(i) | |
go worker.Start() | |
} | |
go dispatch() | |
} | |
func dispatch() { | |
for job := range pv.jobQueue { | |
// try to obtain a worker job channel that is available. | |
// this will block until a worker is idle | |
// then dispatch the job to the worker job channel | |
<-pv.workerPool <- job | |
} | |
} | |
//eg: | |
type A struct { | |
id int | |
} | |
func (a *A) DoAction() (err error) { | |
time.Sleep(time.Second) | |
return | |
} | |
func main() { | |
for i := 1; i <= 100; i++ { | |
a := &A{i} | |
AddJob(a) | |
} | |
WaitDone() | |
} |
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Inspired by handling-1-million-requests-per-minute-with-golang