This is a drag 'n drop Godot 3 example.
You found 4 pieces of paper and now you have to arrange them in order to read the message on it.
- Add a scene with a
Node2Delement. - Connect
ShapeMinigame.gdscript to it. - Add multiple
KinematicBody2Delements with a RectangularCollisionShape2Dand, if you want, aSprite. - Connect
DragElement.gdscript to it. - Set
targetPositionperKinematicBody2Delement. - Create a
SuccessLabel, which will be shown as soon as all elements have reached target position. - Have fun!