Skip to content

Instantly share code, notes, and snippets.

@NickyBobby
Last active June 12, 2016 02:54
Show Gist options
  • Save NickyBobby/5eba6300086134414b3bf1dfb0a82bfb to your computer and use it in GitHub Desktop.
Save NickyBobby/5eba6300086134414b3bf1dfb0a82bfb to your computer and use it in GitHub Desktop.

Blog #1

Nokogiri VS Feedjira

What is Nokogiri?

  • Uses for Nokogiri
  • Nokogiri is an HTML, XML, SAX, and Reader parser. The main feature of Nokogiri is the ability to search documents via XPath or CSS3 selectors.
  • Pros of using Nokogiri
  • The pros would be that you can parse multiple types of documents using one parser.
  • Cons with using Nokogiri
  • Examples of Nokogiri code

What is Feedjira?

  • Uses for Feedjira
  • Pros of using Feedjira
  • Cons of using Feedjira
  • Example of Feedjira code

Why would you want to use one over the other?

  • Use cases where Feedjira is a better option than Nokogiri
  • Use cases where Nokogiri is a better option than Feedjira

Conclusions

  • Overall summarization of both tools

Blog #2

Building a Game in JS and the Maths Involved

Explanation of the Game

  • Inspirations for making the game
  • how our game is different than the original
  • how to play the game

Learning Woes

  • challenges with getting the cannon barrel to rotate around a center pivot point
  • challenges with getting the cannon ball to have a realistic trajectory
  • More in depth as to how we got the cannon ball to render smoothly
  • challenges with getting the toggle bar and targets to move back and forth

How We Solved the Challenges

  • Explain the math involved with getting cannon barrel to rotate correctly
  • Explain math involved with getting cannon ball to fly realistically
  • explain math behind getting the toggle bar and targets to move properly

End Result

  • Show finalized refactored code
  • Show how we tested for every function
  • Show game play
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment