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Programming

Nicolas Chicunque NicolasChicunque

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Programming
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using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using static System.IO.Directory;
using static System.IO.Path;
using static UnityEditor.AssetDatabase;
public class ProjectFoldersCreator
{
[MenuItem("Genial Studios/Create Default Folders")]
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NicolasChicunque / MainToolbarButtons.cs
Last active June 5, 2026 22:59 — forked from adammyhre/MainToolbarButtons.cs
Unity 6.3 Custom Main Toolbar
using UnityEditor;
using UnityEditor.Toolbars;
using UnityEngine;
using UnityEngine.UIElements;
public class MainToolbarButtons
{
[MainToolbarElement("Project/Open Project Settings", defaultDockPosition = MainToolbarDockPosition.Middle)]
public static MainToolbarElement ProjectSettingsButton()
{