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September 24, 2018 15:12
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A script for generating mazes
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| #!/usr/bin/env python3 | |
| # -*- coding: UTF-8 -*- | |
| # from https://gist.github.com/Nircek/7e1ee37e0bbc30f7ab554c633209a8d4/ | |
| from random import random | |
| from os import system, name | |
| # ----| code from https://github.com/Nircek/minesweeper-solver/blob/master/getch.py | |
| # inspired by http://code.activestate.com/recipes/134892/ | |
| try: | |
| import msvcrt | |
| getch = msvcrt.getch | |
| except ImportError: | |
| import sys, tty, termios | |
| def getch(): | |
| fd = sys.stdin.fileno() | |
| old_settings = termios.tcgetattr(fd) | |
| try: | |
| tty.setraw(sys.stdin.fileno()) | |
| ch = sys.stdin.read(1) | |
| finally: | |
| termios.tcsetattr(fd, termios.TCSADRAIN, old_settings) | |
| return ch | |
| # /----| | |
| # ----/ from https://github.com/Nircek/minesweeper-solver/blob/886a7ffde222c6960e61822f2059d59c88e06631/solver.py#L32 | |
| def clear(): | |
| # src: https://www.geeksforgeeks.org/clear-screen-python/ | |
| if name == 'nt': | |
| system('cls') | |
| else: | |
| system('clear') | |
| # ----/ | |
| class Map: | |
| def __init__(self,W,H): | |
| self.W=W | |
| self.H=H | |
| self.X = -1 | |
| self.Y = -1 | |
| self.m = [] | |
| for i in range(self.H): | |
| self.m += [[]] | |
| for j in range(self.W): | |
| self.m[i] += ['█'] | |
| def view(self): | |
| for i in range(self.W+2): | |
| print('█',end='') | |
| print() | |
| for i in range(self.H): | |
| print('█',end='') | |
| for j in range(self.W): | |
| print(self.m[i][j],end='') | |
| print('█') | |
| for i in range(self.W+2): | |
| print('█',end='') | |
| print() | |
| def get(self,x,y): | |
| if x in range(self.W) and y in range(self.H): | |
| return self.m[x][y] | |
| else: | |
| return '█' | |
| def set(self,x,y,z): | |
| if x in range(self.W) and y in range(self.H): | |
| self.m[x][y] = z | |
| def randp(self): | |
| x = int(random()*self.H*self.W) | |
| y = x // self.W | |
| x %= self.W | |
| return x, y | |
| def gen(self): | |
| self.X, self.Y = m.randp() | |
| self.set(self.X,self.Y,' ') | |
| it = 0 | |
| while 1: | |
| x, y = self.randp() | |
| n = 0 | |
| ni = 0 | |
| for dx in [-1, 0, 1]: | |
| for dy in [-1, 0, 1]: | |
| if dx == 0 and dy == 0: | |
| continue | |
| if self.get(x+dx,y+dy) == ' ': | |
| n += 1 | |
| if dx == 0 or dy == 0: | |
| ni += 1 | |
| if ni == 1 and n < 3: | |
| if self.get(x,y) != ' ': | |
| it = 0 | |
| self.set(x,y,' ') | |
| else: | |
| it += 1 | |
| if it == self.W*self.H*3: | |
| break | |
| s = int(input()) | |
| while 1: | |
| m = Map(s, s) | |
| m.gen() | |
| x, y = m.randp() | |
| m.set(x,y,'O') | |
| win = False | |
| while not win: | |
| clear() | |
| m.set(m.X,m.Y,'@') | |
| m.view() | |
| m.set(m.X,m.Y,' ') | |
| g = str(getch()) | |
| if g == 'w' or g == 'W': | |
| dy = 0 | |
| dx = -1 | |
| elif g == 'a' or g == 'A': | |
| dy = -1 | |
| dx = 0 | |
| elif g == 's' or g == 'S': | |
| dy = 0 | |
| dx = 1 | |
| elif g == 'd' or g == 'D': | |
| dy = 1 | |
| dx = 0 | |
| elif g == 'q' or g == 'Q': | |
| exit() | |
| else: | |
| continue | |
| if m.get(m.X+dx,m.Y+dy) == '█': | |
| continue | |
| elif m.get(m.X+dx,m.Y+dy) == 'O': | |
| print('You win!') | |
| win = True | |
| input() | |
| m.X += dx | |
| m.Y += dy |
Author
Author
That "@" is your player. You can move him by W, A, S and D keys. You must achieve 'O' by him.
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Example of generated maze