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How I Pimpl
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struct Data | |
{ | |
Data() | |
{ | |
} | |
~Data() | |
{ | |
} | |
// NO methods - this is a pure data type | |
// List of properties | |
int x; | |
void* resource; | |
}; | |
// Local static for all implementation details | |
namespace | |
{ | |
// This would normally have to be in your class private section | |
void Detail(PrivateImplementation* data) | |
{ | |
} | |
} | |
// Limited boiler-plate | |
API::API() | |
{ | |
data = new Data(); | |
} | |
API::~API() | |
{ | |
delete data; | |
} | |
void API::DoStuff() | |
{ | |
// Write most of the implementation in here, branching out to local statics | |
// for any further detail implementations | |
data->resource; | |
data->x; | |
// Chain to other functions | |
Detail(data); | |
} |
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class API | |
{ | |
public: | |
// Use new/delete to control lifetime | |
API(); | |
~API(); | |
void DoStuff(); | |
private: | |
struct Data* data; | |
}; |
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