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unity3d Email script
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/* | |
For more details, please follow the links below: | |
https://msdn.microsoft.com/en-us/library/System.Net.Mail.MailMessage(v=vs.110).aspx | |
https://msdn.microsoft.com/en-us/library/system.net.mail.smtpclient(v=vs.110).aspx | |
*/ | |
using UnityEngine; | |
using System; | |
using System.Collections; | |
using System.Net; | |
using System.Net.Mail; | |
using System.Net.Security; | |
using System.Security.Cryptography.X509Certificates; | |
public class MailSender | |
{ | |
public MailSender (string smtpServer, int port, string from, string fromName, string password, string username, | |
string mailto, string subject, string message) | |
{ | |
SmtpClient _smtpServer = new SmtpClient(smtpServer); | |
MailMessage _message = new MailMessage(); | |
_message.From = new MailAddress(from, fromName); | |
_message.To.Add(mailto); | |
_message.Subject = subject; | |
_message.Body = message; | |
_smtpServer.Port = port; | |
_smtpServer.Credentials = new System.Net.NetworkCredential(username, password) as ICredentialsByHost; | |
_smtpServer.EnableSsl = true; | |
ServicePointManager.ServerCertificateValidationCallback = | |
delegate(object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) | |
{ return true; }; | |
_smtpServer.Send(_message); | |
_message.Dispose(); | |
Debug.Log("Success"); | |
} | |
} |
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/* | |
Example: | |
1. Create two inputFields (one for the title and one for the message). | |
2. Create a button that will be responsible for sending a message. | |
3. Attach the UIScript to any GameObject on the scene. | |
4. Fill out all the required fields. | |
5. Go to the submit button, click plus icon under OnClick() event, | |
select GameObject with attached UIScript, then select the OnClick() method in UIScript. | |
(or use eventSystems + public void OnPointerClick(EventSystems.PointerEventData eventData)) | |
-- smtpServer - smtp.gmail.com | |
-- port - 587 | |
-- from - yourmail.gmail.com | |
-- fromName - sender name | |
-- password - yourMailPassword | |
-- username - yourmail(username, or full mail address) | |
-- mailto - receiverMail.mailhoting.com | |
-- subject - title of your message | |
-- message - message(lol) | |
*/ | |
using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
public class UIScript : MonoBehaviour { | |
public InputField TitleField, Messagefield; | |
public string smtpServer,from, fromName, mailto, username, password; | |
public int port; // 587 | |
public void OnClick() | |
{ | |
MailSender mail = new MailSender(smtpServer, port, from, fromName, password, username, mailto, TitleField.text, Messagefield.text); | |
} | |
} |
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