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using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
using UnityEngine.SceneManagement; | |
public class ScreenFader : MonoBehaviour | |
{ | |
public Image FadeImg; | |
public float fadeSpeed = 1.5f; | |
public bool sceneStarting = true; |
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/* | |
For more details, please follow the links below: | |
https://msdn.microsoft.com/en-us/library/System.Net.Mail.MailMessage(v=vs.110).aspx | |
https://msdn.microsoft.com/en-us/library/system.net.mail.smtpclient(v=vs.110).aspx | |
*/ | |
using UnityEngine; | |
using System; | |
using System.Collections; | |
using System.Net; |
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/* | |
For more details, please follow the link below: | |
https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html | |
*/ | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using System.Collections; | |
public class SceneRestart : MonoBehaviour { | |
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/* | |
Tutorial (russian): | |
http://nodejso-tribar.rhcloud.com/collison-without-physics/ | |
*/ | |
using UnityEngine; | |
using System.Collections; | |
public class BoundsCollider : DrawBoxCollider { |
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# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and Webstorm | |
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839 | |
.idea/ | |
## Ignore Visual Studio temporary files, build results, and | |
## files generated by popular Visual Studio add-ons. | |
# User-specific files | |
*.suo | |
*.user |
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# Common settings | |
BasedOnStyle: WebKit | |
TabWidth: 4 | |
IndentWidth: 4 | |
UseTab: Never | |
ColumnLimit: 100 | |
--- | |
Language: Cpp |