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This script makes using Unity3D EditorGUI icons simple. It should work in any version of the Editor, because it scans the editor for icons rather than hard-coding them. Drop the script in your project, and then navigate to the menu "Tools > EditorGUI Icons > Explore". The UI will show you the icons, let you regex search them, and if you click th…
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.Experimental;
using UnityEngine;
public static class EditorGUIIconGenerator
{
public const string compileFlag = "EDITOR_ICONS_GENERATED";
private const string generatedEnumFileName = "EditorGUIIcons";
private const string defaultGeneratedEnumRelativeFilePath = "Assets/" + generatedEnumFileName + ".cs";
#region Template Strings
private const string resetContent = @"
using System.Collections.Generic;
using UnityEngine;
public static class EditorGUIIcons
{
public const string BUILD_VERSION = ""0"";
public const int VALUE_COUNT = 1;
public const string VALUE_COUNT_STRING = ""1"";
public enum Enum
{
None = 0
}
internal enum SortEnum
{
None = 0
}
public static GUIContent GetIconContent(string iconName)
{
return GUIContent.none;
}
public static GUIContent GetIconContent(string iconName, string tooltip)
{
return GUIContent.none;
}
public static GUIContent GetIconContent(Enum icon)
{
return GUIContent.none;
}
public static GUIContent GetIconContent(Enum icon, string tooltip)
{
return GUIContent.none;
}
public static string GetIconName(Enum icon)
{
return null;
}
[RuntimeInitializeOnLoadMethod]
public static void RemoveScriptingDefine()
{
EditorGUIIconGenerator.RemoveScriptingDefine();
}
}
";
private const string generatorString = @"
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
public static class EditorGUIIcons
{
public const string BUILD_VERSION = ""###VERSION###"";
public const int VALUE_COUNT = ###COUNT###;
public const string VALUE_COUNT_STRING = ""###COUNT###"";
#region Enumerations
public enum Enum
{
None = 0,
###ENUM###
}
internal enum SortEnum
{
None = 0,
###SORTENUM###
}
#endregion
#region Constants
###LIST###
#endregion
#region Initialization
#if UNITY_EDITOR
public static readonly Dictionary<Enum, string> _iconLookup;
public static readonly Dictionary<string, Enum> _reverseIconLookup;
static EditorGUIIcons()
{
_iconLookup = new Dictionary<Enum, string>();
_reverseIconLookup = new Dictionary<string, Enum>();
_iconLookup.Add(Enum.None, ""None"");
_reverseIconLookup.Add(""None"", Enum.None);
###LOOKUP###
}
#endif
#endregion
#region Methods
public static GUIContent GetIconContent(Enum icon)
{
#if UNITY_EDITOR
return UnityEditor.EditorGUIUtility.IconContent(_iconLookup[icon]);
#else
return GUIContent.none;
#endif
}
public static GUIContent GetIconContent(Enum icon, string tooltip)
{
#if UNITY_EDITOR
return UnityEditor.EditorGUIUtility.IconContent(_iconLookup[icon], tooltip);
#else
return GUIContent.none;
#endif
}
public static GUIContent GetIconContent(string iconName)
{
#if UNITY_EDITOR
return UnityEditor.EditorGUIUtility.IconContent(iconName);
#else
return GUIContent.none;
#endif
}
public static GUIContent GetIconContent(string iconName, string tooltip)
{
#if UNITY_EDITOR
return UnityEditor.EditorGUIUtility.IconContent(iconName, tooltip);
#else
return GUIContent.none;
#endif
}
public static string GetIconName(Enum icon)
{
#if UNITY_EDITOR
return _iconLookup[icon];
#else
return null;
#endif
}
public static Enum GetIconEnum(string name)
{
#if UNITY_EDITOR
return _reverseIconLookup[name];
#else
return default;
#endif
}
#endregion
#region UI
###EDITOR###
#endregion
}
";
private const string editorString = @"
#if UNITY_EDITOR
public class EditorGUIIconViewer : EditorWindow
{
#region UI Constants
private const string _headerText = ""EditorGUI Icons"";
private const string _subheaderText = ""Build Version: "" +
BUILD_VERSION +
"" | Icon Count: "" +
VALUE_COUNT_STRING;
private const string _settingsText = ""Display Settings"";
private const string _searchText = ""Search (RegEx)"";
private const string _selectedIconText = ""Selected Icon Name"";
private const string _buttonTextPadding = "" "";
private static readonly Color lineColor = new(.22f, .22f, .22f, 1f);
private const int _defaultIconSize = 32;
private const int _iconPadding = 1;
private const float _paddingMultiplier = 3f;
private const int _reservedSpace = 15;
private const float _verticalSpacer = 8f;
private const float _horizontalSpacer = 4f;
private const float _selectionSize = 1f;
private const int _buttonIconSize = 16;
private const float _iconSizeLabelSize = 60f;
private const float _iconBackgroundLabelSize = 110f;
private const float _iconSelectedBackgroundLabelSize = 120f;
private const float _searchLabelSize = 120f;
private const float _regexLabelSize = 18f;
private const float _selectedIconLabelSize = 130f;
#endregion
#region Icons
private const string _regenerateButtonIconName = ""sceneviewtools on"";
private const string _resetButtonIconName = ""grid.erasertool"";
private const string _searchIconName = ""searchoverlay"";
private const string _settingsIconName = ""settings"";
private const string _regexValidIconName = ""p4_checkoutremote"";
private const string _regexInvalidIconName = ""p4_deletedlocal"";
private const string _regexMissingIconName = ""testignored"";
#endregion
#region State
private static Enum[] _enums;
private static string[] _iconNames;
private static GUIContent[] _icons;
#endregion
#region UI State
private string _searchFilter = """";
private Color _backgroundColor = new(0.1647059f, 0.1647059f, 0.1647059f, 1f);
private Color _selectedBackgroundColor = new(0f, 1f, 0f, .7f);
private int _iconSize = _defaultIconSize;
private bool _showSettings;
private RegexState _regexState;
private Vector2 _scrollPosition;
private Color _lastBackgroundColor;
private int _lastIconSize;
private string _lastSelection = """";
private GUIContent _lastSelectionContent;
#endregion
#region Layout
#region Fields
private static readonly GUILayoutOption[] _expandWidth = {GUILayout.ExpandWidth(true)};
private GUILayoutOption[] _iconLayout = {GUILayout.Width(_defaultIconSize)};
private GUILayoutOption[] _iconSizeLabelLayout = {GUILayout.Width(_iconSizeLabelSize)};
private GUILayoutOption[] _regexIconLayout = {GUILayout.Width(_regexLabelSize)};
private GUILayoutOption[] _searchLabelLayout = {GUILayout.Width(_searchLabelSize)};
private GUILayoutOption[] _iconBackgroundLabelLayout =
{
GUILayout.Width(_iconBackgroundLabelSize)
};
private GUILayoutOption[] _iconSelectedBackgroundLabelLayout =
{
GUILayout.Width(_iconSelectedBackgroundLabelSize)
};
private GUILayoutOption[] _selectedIconLabelLayout =
{
GUILayout.Width(_selectedIconLabelSize)
};
#endregion
#region Properties
private GUILayoutOption[] iconSizeLabelLayout
{
get
{
if (_iconSizeLabelLayout == null)
{
_iconSizeLabelLayout = new[] {GUILayout.Width(_iconSizeLabelSize)};
}
return _iconSizeLabelLayout;
}
}
private GUILayoutOption[] iconBackgroundLabelLayout
{
get
{
if (_iconBackgroundLabelLayout == null)
{
_iconBackgroundLabelLayout = new[] {GUILayout.Width(_iconBackgroundLabelSize)};
}
return _iconBackgroundLabelLayout;
}
}
private GUILayoutOption[] iconSelectedBackgroundLabelLayout
{
get
{
if (_iconSelectedBackgroundLabelLayout == null)
{
_iconSelectedBackgroundLabelLayout = new[]
{
GUILayout.Width(_iconSelectedBackgroundLabelSize)
};
}
return _iconSelectedBackgroundLabelLayout;
}
}
private GUILayoutOption[] searchLabelLayout
{
get
{
if (_searchLabelLayout == null)
{
_searchLabelLayout = new[] {GUILayout.Width(_searchLabelSize)};
}
return _searchLabelLayout;
}
}
private GUILayoutOption[] regexIconLayout
{
get
{
if (_regexIconLayout == null)
{
_regexIconLayout = new[] {GUILayout.Width(_regexLabelSize)};
}
return _regexIconLayout;
}
}
private GUILayoutOption[] selectedIconLabelLayout
{
get
{
if (_selectedIconLabelLayout == null)
{
_selectedIconLabelLayout = new[] {GUILayout.Width(_selectedIconLabelSize)};
}
return _selectedIconLabelLayout;
}
}
#endregion
#endregion
#region Style
#region Fields
private GUIStyle _scrollViewStyle;
private GUIStyle _iconStyle;
private GUIStyle _regexIconStyle;
#endregion
#region Properties
private GUIStyle scrollViewStyle
{
get
{
if (_scrollViewStyle == null)
{
_scrollViewStyle = new GUIStyle(GUI.skin.scrollView)
{
};
_scrollViewStyle.normal.background = MakeTex(1, 1, _backgroundColor);
}
return _scrollViewStyle;
}
}
private GUIStyle iconStyle
{
get
{
if (_iconStyle == null)
{
_iconStyle = new GUIStyle
{
fixedWidth = _iconSize,
padding = new RectOffset(
_iconPadding,
_iconPadding,
_iconPadding,
_iconPadding
),
border = new RectOffset(0, 0, 0, 0)
};
}
return _iconStyle;
}
}
private GUIStyle regexIconStyle
{
get
{
if (_regexIconStyle == null)
{
_regexIconStyle = new GUIStyle
{
fixedWidth = _regexLabelSize,
padding = new RectOffset(
_iconPadding,
_iconPadding,
_iconPadding,
_iconPadding
),
border = new RectOffset(0, 0, 0, 0)
};
}
return _regexIconStyle;
}
}
#endregion
#endregion
#region Content
#region Fields
private GUIContent _regenerateButtonContent;
private GUIContent _resetButtonContent;
private GUIContent _settingsLabel;
private GUIContent _searchLabel;
private GUIContent _regexInvalidLabel;
private GUIContent _regexMissingLabel;
private GUIContent _regexValidLabel;
private GUIContent _selectedIconLabel;
#endregion
#region Properties
private GUIContent regenerateButtonContent
{
get
{
if (_regenerateButtonContent == null)
{
var regenerateButtonIcon = GetIconEnum(_regenerateButtonIconName);
_regenerateButtonContent = GetIconContent(regenerateButtonIcon);
_regenerateButtonContent.text = _buttonTextPadding +
EditorGUIIconGenerator.regenerateButtonText;
}
return _regenerateButtonContent;
}
}
private GUIContent resetButtonContent
{
get
{
if (_resetButtonContent == null)
{
var resetButtonIcon = GetIconEnum(_resetButtonIconName);
_resetButtonContent = GetIconContent(resetButtonIcon);
_resetButtonContent.text =
_buttonTextPadding + EditorGUIIconGenerator.resetButtonText;
}
return _resetButtonContent;
}
}
public GUIContent settingsLabel
{
get
{
if (_settingsLabel == null)
{
var settingsButtonIcon = GetIconEnum(_settingsIconName);
_settingsLabel = GetIconContent(settingsButtonIcon);
_settingsLabel.text = _buttonTextPadding + _settingsText;
}
return _settingsLabel;
}
}
public GUIContent searchLabel
{
get
{
if (_searchLabel == null)
{
var searchButtonIcon = GetIconEnum(_searchIconName);
_searchLabel = GetIconContent(searchButtonIcon);
_searchLabel.text = _buttonTextPadding + _searchText;
}
return _searchLabel;
}
}
public GUIContent regexValidLabel
{
get
{
if (_regexValidLabel == null)
{
_regexValidLabel = new GUIContent(GetIconContent(_regexValidIconName));
}
return _regexValidLabel;
}
}
public GUIContent regexInvalidLabel
{
get
{
if (_regexInvalidLabel == null)
{
_regexInvalidLabel = new GUIContent(GetIconContent(_regexInvalidIconName));
}
return _regexInvalidLabel;
}
}
public GUIContent regexMissingLabel
{
get
{
if (_regexMissingLabel == null)
{
_regexMissingLabel = new GUIContent(GetIconContent(_regexMissingIconName));
}
return _regexMissingLabel;
}
}
public GUIContent selectedIconLabel
{
get
{
if (_selectedIconLabel == null)
{
_selectedIconLabel = new GUIContent(_selectedIconText);
}
return _selectedIconLabel;
}
}
public GUIContent lastSelectionContent
{
get
{
if (_lastSelectionContent == null)
{
_lastSelectionContent = new GUIContent(string.Empty);
}
return _lastSelectionContent;
}
}
#endregion
#endregion
#region Editor Window API
private void OnEnable()
{
if ((Application.unityVersion != BUILD_VERSION) || (VALUE_COUNT == 0))
{
EditorGUIIconGenerator.RegenerateIconUtilities(true);
return;
}
_lastIconSize = 0;
_lastBackgroundColor = new Color();
minSize = new Vector2(640, 640);
var sortEnumValues = System.Enum.GetValues(typeof(SortEnum));
var sortEnumEnumerable = sortEnumValues.Cast<SortEnum>();
var sortEnumArray = sortEnumEnumerable.ToArray();
var sortEnums = sortEnumArray.ToDictionary(e => e.ToString());
_enums = System.Enum.GetValues(typeof(Enum)).Cast<Enum>().ToArray();
Array.Sort(
_enums,
(a, b) => sortEnums[a.ToString()].CompareTo(sortEnums[b.ToString()])
);
_icons = new GUIContent[_enums.Length];
_iconNames = new string[_enums.Length];
for (var i = 0; i < _enums.Length; i++)
{
var e = _enums[i];
var iconName = GetIconName(e);
_iconNames[i] = iconName;
var content = GetIconContent(e, iconName);
content.tooltip = iconName;
_icons[i] = content;
}
}
private void OnGUI()
{
Action drawButtons = () =>
{
if (GUILayout.Button(regenerateButtonContent))
{
EditorGUIIconGenerator.RegenerateIconUtilities(true);
}
if (GUILayout.Button(resetButtonContent))
{
EditorGUIIconGenerator.ResetGeneratedIconUtilities();
}
EditorGUILayout.Space(_horizontalSpacer * 4, false);
};
DrawHeader(_headerText, _subheaderText, drawButtons);
DrawSettings();
EditorGUILayout.Space(_verticalSpacer, false);
using (new EditorGUI.IndentLevelScope())
{
DrawSearch();
DrawResult();
EditorGUILayout.Space(_verticalSpacer, false);
DrawIcons();
}
EditorGUILayout.Space(_verticalSpacer, false);
if (GUILayout.Button(""Close""))
{
CloseWindow();
}
}
private void CloseWindow()
{
Close();
GUIUtility.ExitGUI();
}
#endregion
#region UI Menu Items
[MenuItem(""Tools/EditorGUI Icons/Explore"", false, 22)]
internal static void ExploreEditorGUIIcons()
{
GetWindow<EditorGUIIconViewer>(false, ""EditorGUI Icons"", true);
}
#endregion
#region UI Parts
private void DrawHeader(string text, string subheader, Action additional)
{
EditorGUILayout.LabelField(text, EditorStyles.whiteLargeLabel);
using (new GUILayout.HorizontalScope())
{
EditorGUILayout.LabelField(subheader, EditorStyles.whiteMiniLabel);
if (additional != null)
{
additional();
}
}
HorizontalLineSeparator(lineColor, 4);
}
private void DrawSettings()
{
_showSettings = EditorGUILayout.Foldout(_showSettings, settingsLabel);
if (_showSettings)
{
using (new EditorGUILayout.HorizontalScope())
using (new EditorGUI.IndentLevelScope())
{
EditorGUILayout.LabelField(""Icon Size"", iconSizeLabelLayout);
_iconSize = EditorGUILayout.IntSlider(_iconSize, 8, 64);
EditorGUILayout.Space(6f, false);
EditorGUILayout.LabelField(""Icon Background"", iconBackgroundLabelLayout);
_backgroundColor = EditorGUILayout.ColorField(_backgroundColor);
EditorGUILayout.Space(6f, false);
EditorGUILayout.LabelField(
""Selected Outline"",
iconSelectedBackgroundLabelLayout
);
_selectedBackgroundColor = EditorGUILayout.ColorField(_selectedBackgroundColor);
}
}
if (_lastIconSize != _iconSize)
{
_iconStyle = new GUIStyle(iconStyle) {fixedWidth = _iconSize};
_iconLayout = new[] {GUILayout.Width(_iconSize)};
_lastIconSize = _iconSize;
}
if (_lastBackgroundColor != _backgroundColor)
{
PaintTex(scrollViewStyle.normal.background, _backgroundColor);
_lastBackgroundColor = _backgroundColor;
}
}
private void DrawSearch()
{
CheckRegexEnumState();
using (new EditorGUILayout.HorizontalScope())
{
EditorGUILayout.LabelField(searchLabel, searchLabelLayout);
_searchFilter = EditorGUILayout.TextField(_searchFilter);
var regexStatusLabel = _regexState == RegexState.Valid
? regexValidLabel
: _regexState == RegexState.Invalid
? regexInvalidLabel
: regexMissingLabel;
EditorGUILayout.LabelField(regexStatusLabel, regexIconStyle, regexIconLayout);
EditorGUILayout.Space(_horizontalSpacer * 10, false);
}
CheckRegexEnumState();
}
private void DrawResult()
{
using (new EditorGUILayout.HorizontalScope())
{
EditorGUILayout.LabelField(selectedIconLabel, selectedIconLabelLayout);
EditorGUILayout.LabelField(lastSelectionContent);
}
}
private void DrawIcons()
{
if ((_enums == null) || (_enums.Length == 0))
{
return;
}
var indentOffset = EditorGUI.indentLevel * 15f;
var width = position.width - _reservedSpace - indentOffset;
var iconWidth = _iconSize + (_paddingMultiplier * _iconPadding);
var columnCount = (int) (width / iconWidth);
var iconIndex = 0;
var columnIndex = 0;
using (var scroll = new EditorGUILayout.ScrollViewScope(
_scrollPosition, scrollViewStyle))
{
scroll.handleScrollWheel = true;
_scrollPosition = scroll.scrollPosition;
var scope = new EditorGUILayout.HorizontalScope();
try
{
while (iconIndex < _enums.Length)
{
var iconName = _iconNames[iconIndex];
var regexMatch = true;
if (_regexState == RegexState.Valid)
{
regexMatch = Regex.IsMatch(iconName, _searchFilter);
}
if (!string.IsNullOrWhiteSpace(_searchFilter) && !regexMatch)
{
iconIndex += 1;
continue;
}
if (columnIndex >= columnCount)
{
columnIndex = 0;
scope.Dispose();
scope = new EditorGUILayout.HorizontalScope();
}
var icon = _icons[iconIndex];
var style = iconStyle;
//var style = _lastSelection == icon.tooltip ? selectedIconStyle : iconStyle;
EditorGUILayout.LabelField(icon, style, _iconLayout);
var lastRectSize = GUILayoutUtility.GetLastRect();
lastRectSize.x += EditorGUI.indentLevel * 15f;
if (icon.tooltip == _lastSelection)
{
DrawUIBox(lastRectSize, _selectedBackgroundColor, _selectionSize);
}
if (GUI.Button(lastRectSize, string.Empty, GUIStyle.none))
{
_lastSelection = icon.tooltip;
EditorGUIUtility.systemCopyBuffer = _lastSelection;
var lastSelectionEnum = GetIconEnum(_lastSelection);
_lastSelectionContent =
new GUIContent(GetIconContent(lastSelectionEnum))
{
text = _buttonTextPadding + _lastSelection
};
}
columnIndex += 1;
iconIndex += 1;
}
}
finally
{
scope.Dispose();
}
}
}
#endregion
#region UI Helper Methods
private Texture2D MakeTex(int width, int height, Color col)
{
var result = new Texture2D(width, height);
return PaintTex(result, col);
}
private Texture2D PaintTex(Texture2D texture, Color col)
{
if (texture == null)
{
texture = new Texture2D(1, 1);
}
var pix = texture.GetPixels();
for (var i = 0; i < pix.Length; i++)
{
pix[i] = col;
}
texture.SetPixels(pix);
texture.Apply();
return texture;
}
private void CheckRegexEnumState()
{
if (!string.IsNullOrWhiteSpace(_searchFilter))
{
try
{
Regex.Match("""", _searchFilter);
_regexState = RegexState.Valid;
}
catch (Exception ex)
{
_regexState = RegexState.Invalid;
}
}
else
{
_regexState = RegexState.Missing;
}
}
public static void HorizontalLineSeparator(Color color, int lineWidth = 1)
{
DrawSolidRect(GUILayoutUtility.GetRect(lineWidth, lineWidth, _expandWidth), color);
}
public static void DrawUIBox(Rect rect, Color borderColor, float size = 1.5f)
{
var left = new Rect(rect.xMin - size, rect.yMin - size, size, rect.height + (2 * size));
var right = new Rect(rect.xMax, rect.yMin - size, size, rect.height + (2 * size));
var top = new Rect(rect.xMin - size, rect.yMin - size, rect.width + (2 * size), size);
var bottom = new Rect(rect.xMin - size, rect.yMax, rect.width + (2 * size), size);
EditorGUI.DrawRect(left, borderColor);
EditorGUI.DrawRect(right, borderColor);
EditorGUI.DrawRect(top, borderColor);
EditorGUI.DrawRect(bottom, borderColor);
}
public static void DrawSolidRect(Rect rect, Color color, bool usePlaymodeTint = true)
{
if (Event.current.type != EventType.Repaint)
{
return;
}
if (usePlaymodeTint)
{
EditorGUI.DrawRect(rect, color);
}
else
{
var oldColor = GUI.color;
GUI.color = color;
GUI.DrawTexture(rect, EditorGUIUtility.whiteTexture);
GUI.color = oldColor;
}
}
private enum RegexState
{
Valid,
Invalid,
Missing
}
#endregion
}
#endif
";
#endregion
private const string TOKEN_VERSION = "###VERSION###";
private const string TOKEN_COUNT = "###COUNT###";
private const string TOKEN_LOOKUP = "###LOOKUP###";
private const string TOKEN_ENUM = "###ENUM###";
private const string TOKEN_SORTENUM = "###SORTENUM###";
private const string TOKEN_LIST = "###LIST###";
private const string TOKEN_EDITOR = "###EDITOR###";
private const string REPLACEMENT_LOOKUP = " _iconLookup.Add(Enum.$2, $2);";
private const string REPLACEMENT_LOOKUP2 = " _reverseIconLookup.Add($2, Enum.$2);";
private const string REPLACEMENT_ENUM = " $2 = $3,";
private const string REPLACEMENT_SORTENUM = " $2 = $4,";
private const string REPLACEMENT_LIST = " public const string $2 = \"$1\";";
public const string regenerateButtonText = "Regenerate";
public const string resetButtonText = "Reset To Default";
private static StringBuilder _lookupBuilder;
private static StringBuilder _enumBuilder;
private static StringBuilder _sortEnumBuilder;
private static StringBuilder _listBuilder;
private static bool NeedToGenerateEditorIcons()
{
#if !EDITOR_ICONS_GENERATED
return true;
#else
return false;
#endif
}
[InitializeOnLoadMethod]
public static void CheckForInitializationNeed()
{
if (NeedToGenerateEditorIcons())
{
EditorApplication.delayCall += () => RegenerateIconUtilities(true);
}
}
private static void Initialize()
{
if (_lookupBuilder == null)
{
_lookupBuilder = new StringBuilder();
}
if (_enumBuilder == null)
{
_enumBuilder = new StringBuilder();
}
if (_sortEnumBuilder == null)
{
_sortEnumBuilder = new StringBuilder();
}
if (_listBuilder == null)
{
_listBuilder = new StringBuilder();
}
_lookupBuilder.Clear();
_enumBuilder.Clear();
_sortEnumBuilder.Clear();
_listBuilder.Clear();
}
[MenuItem("Tools/EditorGUI Icons/" + resetButtonText, false, 15000)]
public static void ResetGeneratedIconUtilities()
{
WriteGeneratedIconFile(resetContent);
}
[MenuItem("Tools/EditorGUI Icons/" + regenerateButtonText, false, 15001)]
public static void RegenerateIconUtilities()
{
RegenerateIconUtilities(true);
}
public static void RegenerateIconUtilities(bool force = false)
{
Initialize();
var bundle = GetEditorAssetBundle();
var iconsPath = GetIconsPath();
var processedIcons = new Dictionary<string, IconMetadata>();
var versionString = GetEditorVersion();
foreach (var iconPath in EnumerateIcons(bundle, iconsPath))
{
var iconMetadata = new IconMetadata(iconPath);
if (!iconMetadata.shouldInclude)
{
continue;
}
if (processedIcons.ContainsKey(iconMetadata.cleanIconName))
{
continue;
}
processedIcons.Add(iconMetadata.cleanIconName, iconMetadata);
}
if (!(force || NeedToGenerateEditorIcons()))
{
return;
}
var sortedValues = processedIcons.Values.ToList();
sortedValues.Sort(
(a, b) => string.Compare(a.iconPath, b.iconPath, StringComparison.Ordinal)
);
for (var index = 0; index < sortedValues.Count; index++)
{
var iconMetadata = sortedValues[index];
iconMetadata.sortIndex = index+1;
var lookupValue = ReplaceTokens(REPLACEMENT_LOOKUP, iconMetadata);
var lookupValue2 = ReplaceTokens(REPLACEMENT_LOOKUP2, iconMetadata);
var enumValue = ReplaceTokens(REPLACEMENT_ENUM, iconMetadata);
var sortEnumValue = ReplaceTokens(REPLACEMENT_SORTENUM, iconMetadata);
var listValue = ReplaceTokens(REPLACEMENT_LIST, iconMetadata);
_lookupBuilder.AppendLine(lookupValue);
_lookupBuilder.AppendLine(lookupValue2);
_enumBuilder.AppendLine(enumValue);
_sortEnumBuilder.AppendLine(sortEnumValue);
_listBuilder.AppendLine(listValue);
}
var newContent = generatorString.Replace(TOKEN_VERSION, versionString)
.Replace(TOKEN_COUNT, processedIcons.Count.ToString())
.Replace(TOKEN_LOOKUP, _lookupBuilder.ToString())
.Replace(TOKEN_ENUM, _enumBuilder.ToString())
.Replace(TOKEN_SORTENUM, _sortEnumBuilder.ToString())
.Replace(TOKEN_LIST, _listBuilder.ToString())
.Replace(TOKEN_EDITOR, editorString)
;
WriteGeneratedIconFile(newContent);
}
private static void WriteGeneratedIconFile(string newContent)
{
var assetSearchString = "t:MonoScript " + generatedEnumFileName;
var foundGuids = AssetDatabase.FindAssets(assetSearchString);
var realGeneratedEnumRelativePath = defaultGeneratedEnumRelativeFilePath;
if (foundGuids != null && foundGuids.Length > 0)
{
realGeneratedEnumRelativePath = AssetDatabase.GUIDToAssetPath(foundGuids[0]);
}
var realGeneratedEnumAbsolutePath = new FileInfo(realGeneratedEnumRelativePath).FullName;
using (var fs = File.Open(realGeneratedEnumAbsolutePath, FileMode.OpenOrCreate))
using(var sr = new StreamReader(fs))
{
var currentContent = sr.ReadToEnd();
if (currentContent == newContent)
{
return;
}
}
using (var fs = File.Open(realGeneratedEnumAbsolutePath, FileMode.Truncate))
using(var sr = new StreamWriter(fs))
{
sr.Write(newContent);
}
AssetDatabase.Refresh();
AddScriptingDefine();
}
private static void AddScriptingDefine()
{
PlayerSettings.GetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup, out var scriptingDefines
);
var scriptingDefinesLookup = new HashSet<string>(scriptingDefines);
scriptingDefinesLookup.Add(compileFlag);
PlayerSettings.SetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup,
scriptingDefinesLookup.ToArray()
);
}
public static void RemoveScriptingDefine()
{
PlayerSettings.GetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup, out var scriptingDefines
);
var scriptingDefinesLookup = new HashSet<string>(scriptingDefines);
scriptingDefinesLookup.Remove(compileFlag);
PlayerSettings.SetScriptingDefineSymbolsForGroup(
EditorUserBuildSettings.selectedBuildTargetGroup,
scriptingDefinesLookup.ToArray()
);
}
private static string ReplaceTokens(string baseString, IconMetadata iconMetadata)
{
return baseString.Replace("$1", iconMetadata.iconName)
.Replace("$2", iconMetadata.cleanIconName)
.Replace("$3", iconMetadata.nameHash.ToString())
.Replace("$4", iconMetadata.sortIndex.ToString());
}
private static IEnumerable<string> EnumerateIcons(
AssetBundle editorAssetBundle,
string iconsPath)
{
foreach (var assetName in editorAssetBundle.GetAllAssetNames())
{
if (assetName.StartsWith(iconsPath, StringComparison.OrdinalIgnoreCase) == false)
{
continue;
}
if ((assetName.EndsWith(".png", StringComparison.OrdinalIgnoreCase) == false) &&
(assetName.EndsWith(".asset", StringComparison.OrdinalIgnoreCase) == false))
{
continue;
}
yield return assetName;
}
}
private static string GetEditorVersion()
{
return Application.unityVersion;
}
private static AssetBundle GetEditorAssetBundle()
{
var editorGUIUtility = typeof(EditorGUIUtility);
var getEditorAssetBundle = editorGUIUtility.GetMethod(
"GetEditorAssetBundle",
BindingFlags.NonPublic | BindingFlags.Static
);
return (AssetBundle) getEditorAssetBundle.Invoke(null, new object[] { });
}
private static string GetIconsPath()
{
#if UNITY_2018_3_OR_NEWER
return EditorResources.iconsPath;
#else
var assembly = typeof(EditorGUIUtility).Assembly;
var editorResourcesUtility =
assembly.GetType("UnityEditorInternal.EditorResourcesUtility");
var iconsPathProperty = editorResourcesUtility.GetProperty(
"iconsPath",
BindingFlags.Static | BindingFlags.Public);
return (string)iconsPathProperty.GetValue(null, new object[] { });
#endif
}
private class IconMetadata
{
public readonly string cleanIconName;
public readonly string iconName;
public readonly string iconPath;
public readonly int nameHash;
public readonly bool shouldInclude;
public int sortIndex;
public IconMetadata(string iconPath)
{
this.iconPath = iconPath;
iconName = Path.GetFileNameWithoutExtension(iconPath);
cleanIconName = CleanIconName(iconName);
shouldInclude = !iconName.Contains("@");
nameHash = cleanIconName.GetHashCode();
if (nameHash < 0)
{
nameHash *= -1;
}
}
private static string CleanIconName(string iconName)
{
return Regex.Replace(iconName, @"[\., \\\/-]+", "_");
}
}
}
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