To create an initial tmux instance:
tmux
With a session name:
[ | |
// Fix End of line | |
{ "keys": ["super+right"], "command": "move_to", "args": {"to": "hardeol", "extend": false} } | |
// Fix Beginning of line | |
,{ "keys": ["super+left"], "command": "move_to", "args": {"to": "hardbol", "extend": false} } | |
// Fix end of line + select | |
,{ "keys": ["super+shift+right"], "command": "move_to", "args": {"to": "hardeol", "extend": true} } | |
// Fix beginning of line + select | |
,{ "keys": ["super+shift+left"], "command": "move_to", "args": {"to": "hardbol", "extend": true} } | |
// Home goes to beginning of line |
# looks for missing file in //branch and force syncs them. | |
p4 diff -sd //branch | p4 -x -sync -f | |
# run from a folder, tells you what the current changelist is. | |
p4 changes -m1 #have |
// The question is - which makes more sense in a general case: | |
// early outs or single entry/exit. | |
// Note mystringcopy() returns the number of characters actually copied. mystringcopy() | |
// should also be considered functionally irrelevant - this question is more about | |
// early outs vs single entry/exit. | |
const unsigned int fixedlength = 255; | |
bool destTest01(const char *const valueA, | |
const char *const valueB) | |
{ |
namespace metrics; | |
enum Type : byte { | |
INT = 0, | |
DOUBLE, | |
STRING, | |
} | |
table Metric { | |
timestamp:ulong; |
public class BezierCurve | |
{ | |
float[] sampledLengths; | |
Vector3[] points; | |
public BezierCurve(Vector3[] points) | |
{ | |
this.points = points; | |
GenerateSamples(); |
// Fill out your copyright notice in the Description page of Project Settings. | |
#include "StaticMeshSpawner.h" | |
#include "UObject/ConstructorHelpers.h" | |
#include "Engine/StaticMesh.h" | |
#include "Engine/CollisionProfile.h" | |
#include "Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h" | |
// Sets default values | |
AStaticMeshSpawner::AStaticMeshSpawner() |
// cr3convert.cpp : This file contains the 'main' function. Program execution begins and ends there. | |
// | |
#include <iostream> | |
#include <unordered_map> | |
#include <vector> | |
#include <string> | |
#include <EDSDK.h> | |
#include "utils.h" |