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Imperial Agents 2k (2000 points) | |
Imperial Agents | |
Strike Force (2000 points) | |
Imperialis Fleet | |
CHARACTERS | |
Callidus Assassin (100 points) |
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Bring Yarrick Back horses, Bullgryns, and tanks (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Cadian Command Squad (65 points) |
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Bring Yarrick Back horses, Bullgryns, and tanks (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Cadian Command Squad (65 points) |
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++ Army Roster (Imperium - Astra Militarum) [1,995pts] ++ | |
+ Configuration + | |
Battle Size: 2. Strike Force (2000 Point limit) | |
Detachment: Combined Regiment |
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Bullgryns and homies (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Gaunt’s Ghosts (100 points) | |
• 1x Ibram Gaunt |
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Bullgryns and homies (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Gaunt’s Ghosts (100 points) | |
• 1x Ibram Gaunt |
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Bullgryns and homies (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Cadian Command Squad (65 points) | |
• 1x Cadian Commander |
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Dumb Dumbs and Fwends (2000 points) | |
Astra Militarum | |
Strike Force (2000 points) | |
Combined Regiment | |
CHARACTERS | |
Cadian Command Squad (65 points) | |
• 1x Cadian Commander |
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mocha.run() | |
.on('test', function (test) { | |
console.log('Test started: ' + test.title); | |
}) | |
.on('test end', function (test) { | |
console.log('Test done: ' + test.title); | |
}) | |
.on('pass', function (test) { | |
console.log('Test passed'); | |
console.log(test); |
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// Return n lines of Pascal's Triangle | |
// Solution Time: 6 minutes. | |
// This is one I've never done before. I just made it however so that the first and last elem in each array group is a 1, and then everything else is just the sum of ([x] + [x - 1]). | |
function pascal (lines) { | |
var arr = [[1],[1,1]]; | |
for (var x = 2; x < lines; x++) { | |
arr[x] = []; | |
for (var y = 0; y < arr[x - 1].length + 1; y++) { | |
if (!arr[x - 1][y - 1] || !arr[x - 1][y]) { | |
arr[x][y] = 1; |
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