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/*! | |
* The MIT License (MIT) | |
* | |
* Copyright (c) 2016 by Blake Bowen (http://codepen.io/osublake/pen/OyPGEo) | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in all | |
* copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
* SOFTWARE. | |
**/ | |
var CubicBezier = (function () { | |
function CubicBezier(p1x, p1y, p2x, p2y) { | |
if (p1x === void 0) { p1x = 0; } | |
if (p1y === void 0) { p1y = 0; } | |
if (p2x === void 0) { p2x = 1; } | |
if (p2y === void 0) { p2y = 1; } | |
this.p1x = p1x; | |
this.p1y = p1y; | |
this.p2x = p2x; | |
this.p2y = p2y; | |
this.cx = 3.0 * this.p1x; | |
this.cy = 3.0 * this.p1y; | |
this.bx = 3.0 * (this.p2x - this.p1x) - this.cx; | |
this.by = 3.0 * (this.p2y - this.p1y) - this.cy; | |
this.ax = 1.0 - this.cx - this.bx; | |
this.ay = 1.0 - this.cy - this.by; | |
this.ease = this.ease.bind(this); | |
} | |
CubicBezier.create = function (name, p1x, p1y, p2x, p2y) { | |
if (p1x === void 0) { p1x = 0; } | |
if (p1y === void 0) { p1y = 0; } | |
if (p2x === void 0) { p2x = 1; } | |
if (p2y === void 0) { p2y = 1; } | |
var easing = new CubicBezier(p1x, p1y, p2x, p2y); | |
if (typeof name === "string") | |
CubicBezier.easings[name] = easing; | |
return easing.ease; | |
}; | |
CubicBezier.config = function (p1x, p1y, p2x, p2y) { | |
if (p1x === void 0) { p1x = 0; } | |
if (p1y === void 0) { p1y = 0; } | |
if (p2x === void 0) { p2x = 1; } | |
if (p2y === void 0) { p2y = 1; } | |
return new CubicBezier(p1x, p1y, p2x, p2y).ease; | |
}; | |
CubicBezier.get = function (name) { | |
return CubicBezier.easings[name].ease; | |
}; | |
CubicBezier.prototype.getEpsilon = function (duration) { | |
if (duration === void 0) { duration = 400; } | |
return 1 / (200 * duration); | |
}; | |
CubicBezier.prototype.ease = function (time, start, change, duration) { | |
return this.solve(time, this.getEpsilon(duration)); | |
}; | |
CubicBezier.prototype.solve = function (x, epsilon) { | |
return this.sampleCurveY(this.solveCurveX(x, epsilon)); | |
}; | |
CubicBezier.prototype.sampleCurveX = function (t) { | |
return ((this.ax * t + this.bx) * t + this.cx) * t; | |
}; | |
CubicBezier.prototype.sampleCurveY = function (t) { | |
return ((this.ay * t + this.by) * t + this.cy) * t; | |
}; | |
CubicBezier.prototype.sampleDerivX = function (t) { | |
return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx; | |
}; | |
CubicBezier.prototype.solveCurveX = function (x, epsilon) { | |
var t0; | |
var t1; | |
var t2; | |
var x2; | |
var d2; | |
for (var i = 0, t2 = x; i < 8; i++) { | |
x2 = this.sampleCurveX(t2) - x; | |
if (Math.abs(x2) < epsilon) | |
return t2; | |
d2 = this.sampleDerivX(t2); | |
if (Math.abs(d2) < epsilon) | |
break; | |
t2 = t2 - x2 / d2; | |
} | |
t0 = 0.0; | |
t1 = 1.0; | |
t2 = x; | |
if (t2 < t0) | |
return t0; | |
if (t2 > t1) | |
return t1; | |
while (t0 < t1) { | |
x2 = this.sampleCurveX(t2); | |
if (Math.abs(x2 - x) < epsilon) | |
return t2; | |
if (x > x2) | |
t0 = t2; | |
else | |
t1 = t2; | |
t2 = (t1 - t0) * 0.5 + t0; | |
} | |
return t2; | |
}; | |
CubicBezier.easings = {}; | |
return CubicBezier; | |
})(); |
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/*! | |
* The MIT License (MIT) | |
* | |
* Copyright (c) 2016 by Blake Bowen (http://codepen.io/osublake/pen/OyPGEo) | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in all | |
* copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
* SOFTWARE. | |
**/ | |
interface Dictionary<T> { | |
[index: string]: T; | |
} | |
class CubicBezier { | |
static easings: Dictionary<CubicBezier> = {}; | |
name: string; | |
cx: number = 3.0 * this.p1x; | |
cy: number = 3.0 * this.p1y; | |
bx: number = 3.0 * (this.p2x - this.p1x) - this.cx; | |
by: number = 3.0 * (this.p2y - this.p1y) - this.cy; | |
ax: number = 1.0 - this.cx - this.bx; | |
ay: number = 1.0 - this.cy - this.by; | |
constructor( | |
public p1x: number = 0, | |
public p1y: number = 0, | |
public p2x: number = 1, | |
public p2y: number = 1 | |
) { | |
this.ease = this.ease.bind(this); | |
} | |
static create(name: string, p1x: number = 0, p1y: number = 0, p2x: number = 1, p2y: number = 1): Function { | |
var easing = new CubicBezier(p1x, p1y, p2x, p2y); | |
if (typeof name === "string") CubicBezier.easings[name] = easing; | |
return easing.ease; | |
} | |
static config(p1x: number = 0, p1y: number = 0, p2x: number = 1, p2y: number = 1): Function { | |
return new CubicBezier(p1x, p1y, p2x, p2y).ease; | |
} | |
static get(name: string): Function { | |
return CubicBezier.easings[name].ease; | |
} | |
getEpsilon(duration: number = 400): number { | |
return 1 / (200 * duration); | |
} | |
ease(time: number, start: number, change: number, duration: number): number { | |
return this.solve(time, this.getEpsilon(duration)); | |
} | |
solve(x: number, epsilon: number): number { | |
return this.sampleCurveY(this.solveCurveX(x, epsilon)); | |
} | |
sampleCurveX(t: number): number { | |
return ((this.ax * t + this.bx) * t + this.cx) * t; | |
} | |
sampleCurveY(t: number): number { | |
return ((this.ay * t + this.by) * t + this.cy) * t; | |
} | |
sampleDerivX(t: number): number { | |
return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx; | |
} | |
solveCurveX(x: number, epsilon: number): number { | |
var t0: number; | |
var t1: number; | |
var t2: number; | |
var x2: number; | |
var d2: number; | |
for (var i = 0, t2 = x; i < 8; i++) { | |
x2 = this.sampleCurveX(t2) - x; | |
if (Math.abs (x2) < epsilon) return t2; | |
d2 = this.sampleDerivX(t2); | |
if (Math.abs(d2) < epsilon) break; | |
t2 = t2 - x2 / d2; | |
} | |
t0 = 0.0; | |
t1 = 1.0; | |
t2 = x; | |
if (t2 < t0) return t0; | |
if (t2 > t1) return t1; | |
while (t0 < t1) { | |
x2 = this.sampleCurveX(t2); | |
if (Math.abs(x2 - x) < epsilon) return t2; | |
if (x > x2) t0 = t2; | |
else t1 = t2; | |
t2 = (t1 - t0) * 0.5 + t0; | |
} | |
return t2; | |
} | |
} |
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