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Quaternion Julia with Houdini VEX

Check it on ArtStation : Quaternion Julia.

Quaternion Julia is a type of 3D fractals created using 4D vectors called quaternions. These 4D vectors have a complex structure with one real value and three imaginary values. For more info about it, check this nice article from Paul Bourke.

For the project setup, I used the same one as in the Mandelbox with VEX project but with different code in the VolumeWrangler.

The main idea here is to use quaternions to change each voxel's position during the iterations. We will use a for loop to compute the terms of the