This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors | |
of this software dedicate any and all copyright interest in the |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Moxibyte CLA (Adapted from SAP Individual Contributor License Agreement) | |
Thank you for your interest in contributing to open source software projects (“Projects”) made available by Moxibyte GmbH or its affiliates (“Moxibyte”). This Individual Contributor License Agreement (“Agreement”) sets out the terms governing any source code, object code, bug fixes, configuration changes, tools, specifications, documentation, data, materials, feedback, information or other works of authorship that you submit or have submitted, in any form and in any manner, to Moxibyte in respect of any of the Projects (collectively “Contributions”). If you have any questions respecting this Agreement, please contact [email protected]. | |
You agree that the following terms apply to all of your past, present and future Contributions. Except for the licenses granted in this Agreement, you retain all of your right, title and interest in and to your Contributions. | |
**Copyright License.** You hereby grant, and agree to grant, to Moxiby |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
""" | |
Simple python script for using conan Debug and Release configurations | |
simultaniously. Take the normal (non generator) create conanbuildinfo.txt | |
and converts it to a proper premake5 lua file. Invokes conan twice with | |
build_type=Debug and build_type=Release | |
!IMPORTANT! | |
This Script is not compatible with conan >= 2.0.0 | |
If you are looking for a conan >= 2.0.0 solution for premake5, consider | |
this PR: https://github.com/conan-io/conan/pull/13390 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Runtime.InteropServices; | |
namespace CsCode | |
{ | |
public static class CsMain | |
{ | |
[UnmanagedCallersOnly] | |
public static int Test(IntPtr str) | |
{ | |
int result = 0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors | |
of this software dedicate any and all copyright interest in the |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#if defined(UNICODE) && !defined(_UNICODE) | |
#define _UNICODE | |
#elif defined(_UNICODE) && !defined(UNICODE) | |
#define UNICODE | |
#endif | |
#define _WIN32_WINNT 0x0A00 | |
#define NOMINMAX | |
#include <windows.h> | |
#include <cmath> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <Windows.h> | |
#include <avrt.h> | |
#include <string> | |
#include <sstream> | |
#include <initguid.h> | |
#include <Mmdeviceapi.h> | |
#include <audioclient.h> |