- Bluenoise in the game INSIDE (dithering, raymarching, reflections)
- Dithering, Ray marching, shadows etc
- A Survery of Blue Noise and Its Applications
- Moments In Graphics (void-and-cluster)
- Bart Wronski Implementation of Solid Angle algorithm
var gulp = require('gulp'); | |
var gulpIf = require('gulp-if'); | |
var gutil = require('gutil'); | |
var notifier = require('node-notifier'); | |
var sourceMaps = require('gulp-sourcemaps'); | |
var sourceStream = require('vinyl-source-stream'); | |
var buffer = require('vinyl-buffer'); | |
var uglify = require('gulp-uglify'); |
README | |
URXVT integration | |
Change the url-select script for urxvt like below | |
~/.urxvt/ext$ diff url-select urxvt-perls/url-select | |
137,140c137 | |
< } elsif ($char eq 's' || $char eq 'd') { | |
< $self->exec_async( "streampy.py", ${$self->{found}[$self->{n}]}[4], "&" ); |
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# whatever [...] | |
[[ -f ~/.tmux-bootstrap.sh ]] && source ~/.tmux-bootstrap.sh |
#!/bin/bash | |
function actual_path() { | |
if [ [ -z "$1" ] -a [ -d $1 ] ]; then | |
echo $(cd $1 && test `pwd` = `pwd -P`) | |
return 0 | |
else | |
return 1 | |
fi | |
} |