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Autonomous LumberJack
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var c = document.getElementById('canvas_wrap').children[0]; | |
var gl = c.getContext('webgl', { preserveDrawingBuffer: true }); | |
function getColor(pixels, y) { | |
var color = | |
decimalToHex(pixels[y * 4], 2) + | |
decimalToHex(pixels[y * 4 + 1], 2) + | |
decimalToHex(pixels[y * 4 + 2], 2); | |
return color; | |
} | |
const treeColors = ['886332', '986d35', 'a17438', '7ead4f', '99cc66', 'afdd7f']; | |
function decimalToHex(d, padding) { | |
var hex = Number(d).toString(16); | |
padding = | |
typeof padding === 'undefined' || padding === null | |
? (padding = 2) | |
: padding; | |
while (hex.length < padding) { | |
hex = '0' + hex; | |
} | |
return hex; | |
} | |
function testTree(pixels, i = 0) { | |
// console.log( | |
// '%c #' + getColor(pixels, 211 + i * 50), | |
// `background: ${'#' + getColor(pixels, 211 + i * 50)};`, | |
// ); | |
return treeColors.indexOf(getColor(pixels, 211 + i * 50)) !== -1; | |
} | |
function readPixels() { | |
const height = 600; | |
var left = new Uint8Array(height * 4); | |
gl.readPixels(216, 1, 1, height, gl.RGBA, gl.UNSIGNED_BYTE, left); | |
var right = new Uint8Array(height * 4); | |
gl.readPixels(386, 1, 1, height, gl.RGBA, gl.UNSIGNED_BYTE, right); | |
return { left, right }; | |
} | |
async function sleep(ms) { | |
await new Promise((resolve, reject) => { | |
setTimeout(resolve, ms); | |
}); | |
if ( | |
getComputedStyle(document.getElementById('button_left').children[1]) | |
.display == 'block' | |
) { | |
throw new Error('ddd'); | |
} | |
} | |
function clickLeft() { | |
document.getElementById('button_left').click(); | |
} | |
function clickRight() { | |
document.getElementById('button_right').click(); | |
} | |
function notD(d) { | |
return d === 'left' ? 'right' : 'left'; | |
} | |
async function start(position) { | |
const clicks = { | |
left: clickLeft, | |
right: clickRight, | |
}; | |
const directions = ['left', 'right']; | |
const lookahead = 8; | |
while (true) { | |
await sleep(165); | |
const data = readPixels(); | |
const tests = { | |
left: [], | |
right: [], | |
}; | |
for (var k = 0; k <= lookahead; k++) { | |
for (var d of directions) { | |
tests[d].push(testTree(data[d], k)); | |
} | |
} | |
for (var t of tests[position]) { | |
if (!t) { | |
clicks[position](); | |
await sleep(35); | |
} else { | |
clicks[notD(position)](); | |
position = notD(position); | |
await sleep(35); | |
break; | |
} | |
} | |
} | |
return position; | |
} |
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