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July 14, 2016 16:59
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Custom git ignore file in cocos2d-x 3.x projects.
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# Ignore cocos2d game engine remember we need the cocos2dx game engine in order to compile | |
cocos2d/ | |
# Ignore thumbnails created by windows | |
Thumbs.db | |
# Ignore files build by Visual Studio | |
*.obj | |
*.exe | |
*.pdb | |
*.aps | |
*.vcproj.*.user | |
*.vcxproj.user | |
*.csproj.user | |
*.vspscc | |
*_i.c | |
*.i | |
*.icf | |
*_p.c | |
*.ncb | |
*.suo | |
*.tlb | |
*.tlh | |
*.bak | |
*.cache | |
*.ilk | |
*.log | |
*VC.db | |
*VC.opendb | |
[Bb]in | |
[Dd]ebug/ | |
[Dd]ebug.win32/ | |
*.sbr | |
*.sdf | |
obj/ | |
[Rr]elease/ | |
[Rr]elease.win32/ | |
_ReSharper*/ | |
[Tt]est[Rr]esult* | |
ipch/ | |
*.opensdf | |
SubmissionInfo | |
Generated Files | |
AppPackages | |
.vs/ | |
# Ignore files build by ndk and eclipse | |
libs/ | |
bin/ | |
obj/ | |
gen/ | |
assets/ | |
local.properties | |
# Ignore python compiled files | |
*.pyc | |
# Ignore files build by airplay and marmalade | |
build_*_xcode/ | |
build_*_vc10/ | |
# Ignore files build by xcode | |
*.mode*v* | |
*.pbxuser | |
*.xcbkptlist | |
*.xcworkspacedata | |
*.xcuserstate | |
*.xccheckout | |
xcschememanagement.plist | |
.DS_Store | |
._.* | |
xcuserdata/ | |
DerivedData/ | |
# Ignore files built by AppCode | |
.idea/ | |
# Ignore files built by bada | |
.Simulator-Debug/ | |
.Target-Debug/ | |
.Target-Release/ | |
# Ignore files built by blackberry | |
Simulator/ | |
Device-Debug/ | |
Device-Release/ | |
# Ignore vim swaps | |
*.swp | |
*.swo | |
# Ignore files created by create_project.py | |
projects/ | |
# Ignore config files in javascript bindings generator | |
tools/tojs/user.cfg | |
# ... userconf.ini generated if running from tools/tojs | |
tools/tojs/userconf.ini | |
tools/tolua/userconf.ini | |
# ... userconf.ini generated if running from tools/jenkins_scripts/mac/android/ | |
tools/jenkins_scripts/mac/android/userconf.ini | |
# CTags | |
tags | |
# ignore files, created with make-all-linux-project script | |
/lib | |
/build/linux-build | |
# Cmake files | |
CMakeCache.txt | |
CMakeFiles | |
Makefile | |
cmake_install.cmake | |
CMakeLists.txt.user | |
# Ignore files generated by console | |
build/build/ | |
cocos/scripting/lua-bindings/proj.ios_mac/build/ | |
tests/*/runtime/ | |
tests/*/publish/ | |
tests/*/project/proj.android-studio/app/build.xml | |
tests/*/project/proj.android-studio/app/proguard-project.txt | |
tests/*/proj.android-studio/app/build.xml | |
tests/*/proj.android-studio/app/proguard-project.txt | |
# Android | |
project.properties | |
*.iml | |
# Ignore prebuilt libraries folder | |
/external/* | |
!/external/config.json | |
/templates/lua-template-runtime/runtime | |
/v*-deps-*.zip | |
/v*-lua-runtime-*.zip | |
/v*-console-*.zip | |
/tools/fbx-conv/ | |
tests/cpp-tests/Resources/audio | |
/tests/lua-empty-test/src/cocos/ | |
/tests/lua-game-controller-test/src/cocos/ | |
/tests/lua-tests/src/cocos/ | |
/tests/js-tests/res/ | |
/tools/framework-compile/bin/proj_modifier/plutil-win32/ | |
!/tools/framework-compile/bin/ | |
# generated by framework-compile | |
/templates/*-template-binary/ | |
/prebuilt/ | |
/*/prebuilt-mk/Android.mk | |
/*/*/prebuilt-mk/Android.mk | |
/*/*/*/prebuilt-mk/Android.mk | |
/*/*/*/*/prebuilt-mk/Android.mk | |
-#Track files assets for windows universal projects desktop | |
-!proj.win8.1-universal/app.windowsphone/ | |
- | |
-proj.win8.1-universal/app.windowsphone/* | |
-!proj.win8.1-universal/app.windowsphone/assets/ | |
-!proj.win8.1-universal/app.windows/ | |
-proj.win8.1-universal/app.windows/* | |
-!proj.win8.1-universal/app.windows/assets/ | |
#track files .obj in the resource folder because that are 3D files | |
*.obj | |
!Resources/*.obj |
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