Created
January 13, 2017 18:11
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var flee = require('flee'); | |
function checkPath(pos1, pos2) { | |
var path = pos1.findPathTo(pos2); | |
if (!path.length) { | |
return false; | |
} | |
return path[path.length - 1].x == pos2.x && path[path.length - 1].y == pos2.y; | |
} | |
function costCallbackIgnoreRamparts(roomName, cm) { | |
var ramparts = Game.rooms[roomName].find(FIND_STRUCTURES, { | |
filter: i => i.structureType == STRUCTURE_RAMPART || i.structureType == STRUCTURE_WALL | |
}); | |
ramparts.forEach(i => cm.set(i.pos.x, i.pos.y, 0)); | |
} | |
module.exports = function(creep) { | |
if (!creep.getActiveBodyparts(ATTACK) && creep.getActiveBodyparts(RANGED_ATTACK) && flee(creep, 3)) { | |
return; | |
} | |
var target, healers = creep.room.find(FIND_MY_CREEPS, { | |
filter: function(i) { | |
return i.getActiveBodyparts('heal') > 0; | |
} | |
}); | |
if (creep.hits < creep.hitsMax / 2 && healers.length > 0 && !creep.getActiveBodyparts(ATTACK)) { | |
target = creep.pos.findClosestByPath(FIND_MY_CREEPS, { | |
ignoreRoads: true, | |
filter: function(i) { | |
return i.getActiveBodyparts('heal') > 0; | |
} | |
}); | |
if (!target || creep.moveTo(target, { | |
maxRooms: 1, | |
ignoreRoads: true | |
}) != OK) { | |
target = null; | |
} | |
} | |
var nearCreeps = creep.pos.findInRange(FIND_HOSTILE_CREEPS, 1, { | |
filter: function(i) { | |
return i.owner.username != 'Source Keeper' | |
} | |
}); | |
if (nearCreeps) { | |
creep.attack(nearCreeps[0]); | |
} | |
if (!target) { | |
target = creep.pos.findClosestByPath(FIND_HOSTILE_CREEPS, { | |
ignoreRoads: true, | |
ignoreCreeps: true, | |
filter: function(i) { | |
return i.owner.username != 'Source Keeper' | |
} | |
}); | |
if (target && (creep.getActiveBodyparts(ATTACK) || !creep.pos.inRangeTo(target, 3))) { | |
creep.moveTo(target, { | |
maxRooms: 1, | |
ignoreRoads: true, | |
ignoreCreeps: true | |
}); | |
} | |
} | |
if (!target) { | |
target = creep.pos.findClosestByPath(FIND_HOSTILE_CREEPS, { | |
ignoreRoads: true, | |
filter: function(i) { | |
return i.owner.username != 'Source Keeper' | |
}, | |
costCallback: costCallbackIgnoreRamparts | |
}); | |
if (target && (creep.getActiveBodyparts(ATTACK) || !creep.pos.inRangeTo(target, 3))) { | |
creep.moveTo(target, { | |
maxRooms: 1, | |
ignoreRoads: true, | |
costCallback: costCallbackIgnoreRamparts | |
}); | |
} | |
} | |
if (!target) { | |
target = creep.pos.findClosestByPath(FIND_HOSTILE_CREEPS, { | |
ignoreDestructibleStructures: true, | |
ignoreRoads: true, | |
filter: function(i) { | |
return i.owner.username != 'Source Keeper' | |
} | |
}); | |
if (target && (creep.getActiveBodyparts(ATTACK) || !creep.pos.inRangeTo(target, 3))) { | |
creep.moveTo(target, { | |
ignoreDestructibleStructures: true, | |
maxRooms: 1, | |
ignoreRoads: true | |
}); | |
} | |
} | |
if (!target) { | |
if (creep.room.controller && creep.room.controller.level > 0 && !creep.room.find(FIND_HOSTILE_CREEPS).length) { | |
var spawns = _.filter(creep.room.find(FIND_HOSTILE_SPAWNS), spawn => !checkPath(creep.pos, spawn.pos)); | |
if (!spawns.length) { | |
creep.suicide(); | |
return; | |
} | |
target = spawns[0]; | |
if (target) { | |
creep.moveTo(target, { | |
ignoreDestructibleStructures: true, | |
maxRooms: 1, | |
ignoreRoads: true | |
}); | |
} | |
} | |
return; | |
} | |
creep.attack(target); | |
if (creep.getActiveBodyparts(WORK) > 0 && creep.memory._move && creep.memory._move.path) { | |
var path = Room.deserializePath(creep.memory._move.path); | |
if (path.length && creep.pos.isNearTo(path[0].x, path[0].y)) { | |
var structures = creep.room.lookForAt('structure', path[0].x, path[0].y); | |
if (structures.length > 0) { | |
creep.dismantle(structures[0]); | |
} | |
} | |
} | |
} |
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