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Prototype particle settings for leaves falling of trees
class particle_emitter_0: Default
{
interval = 0.5;
circleRadius = 0;
circleVelocity[] = {0,0,0};
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 1;
angleVar = 0;
particleShape = ""\A3\Plants_F\_Leafs\leaf_damage_big_green.p3d"";
particleType = ""SpaceObject"";
timerPeriod = 1;
lifeTime = 15;
moveVelocity[] = {-1,-1,-1};
rotationVelocity = 0;
weight = 1.383;
volume = 1;
rubbing = 0.5;
size[] = {1,1};
color[] = {{<null><null><null><null><null><null><null>}};
animationSpeed[] = {1};
randomDirectionPeriod = 0;
randomDirectionIntensity = 0;
onTimerScript = """";
beforeDestroyScript = """";
lifeTimeVar = 0;
positionVar[] = {3,2,2};
moveVelocityVar[] = {3,3,3};
rotationVelocityVar = 3;
sizeVar = 0.2;
colorVar[] = {0,0,0,0};
randomDirectionPeriodVar = 2;
randomDirectionIntensityVar = 2;
coreIntensity = 0;
coreDistance = 0;
damageTime = 0;
damageType = """";
angle = 0;
position[] = {1,1,1};
};
{
interval = 0.5;
circleRadius = 0;
circleVelocity[] = {0,0,0};
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 1;
angleVar = 0;
particleShape = ""\A3\Plants_F\_Leafs\leaf_NeriumOleander_D.p3d"";
particleType = ""SpaceObject"";
timerPeriod = 1;
lifeTime = 15;
moveVelocity[] = {-1,-1,-1};
rotationVelocity = 0;
weight = 1.383;
volume = 1;
rubbing = 0.5;
size[] = {1,1};
color[] = {{<null><null><null><null><null><null><null>}};
animationSpeed[] = {1};
randomDirectionPeriod = 0;
randomDirectionIntensity = 0;
onTimerScript = """";
beforeDestroyScript = """";
lifeTimeVar = 0;
positionVar[] = {3,2,2};
moveVelocityVar[] = {3,3,3};
rotationVelocityVar = 3;
sizeVar = 0.2;
colorVar[] = {0,0,0,0};
randomDirectionPeriodVar = 2;
randomDirectionIntensityVar = 2;
coreIntensity = 0;
coreDistance = 0;
damageTime = 0;
damageType = """";
angle = 0;
position[] = {1,1,1};
};
class particle_emitter_0: Default
{
interval = 0.5;
circleRadius = 0;
circleVelocity[] = {0,0,0};
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 1;
angleVar = 0;
particleShape = "\A3\Plants_F\_Leafs\leaf_damage_small_green.p3d";
particleType = "SpaceObject";
timerPeriod = 1;
lifeTime = 15;
moveVelocity[] = {-1,-1,-1};
rotationVelocity = 0;
weight = 1.383;
volume = 1;
rubbing = 0.5;
size[] = {1,1};
color[] = {{<null><null><null><null><null><null><null>}};
animationSpeed[] = {1};
randomDirectionPeriod = 0;
randomDirectionIntensity = 0;
onTimerScript = "";
beforeDestroyScript = "";
lifeTimeVar = 0;
positionVar[] = {3,2,2};
moveVelocityVar[] = {3,3,3};
rotationVelocityVar = 3;
sizeVar = 0.2;
colorVar[] = {0,0,0,0};
randomDirectionPeriodVar = 2;
randomDirectionIntensityVar = 2;
coreIntensity = 0;
coreDistance = 0;
damageTime = 0;
damageType = "";
angle = 0;
position[] = {1,1,1};
};
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