Created
August 2, 2020 17:59
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チェスト関連でいろいろしたやつ
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<?php | |
/** | |
* Copyright (c) 2020 PJZ9n. | |
* | |
* This file is part of NewChestShop. | |
* | |
* NewChestShop is free software: you can redistribute it and/or modify | |
* it under the terms of the GNU General Public License as published by | |
* the Free Software Foundation, either version 3 of the License, or | |
* (at your option) any later version. | |
* | |
* NewChestShop is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
* GNU General Public License for more details. | |
* | |
* You should have received a copy of the GNU General Public License | |
* along with NewChestShop. If not, see <http://www.gnu.org/licenses/>. | |
*/ | |
declare(strict_types=1); | |
namespace pjz9n\newchestshop; | |
use pocketmine\command\Command; | |
use pocketmine\command\CommandSender; | |
use pocketmine\event\Event; | |
use pocketmine\event\inventory\InventoryTransactionEvent; | |
use pocketmine\event\Listener; | |
use pocketmine\inventory\ChestInventory; | |
use pocketmine\inventory\PlayerCursorInventory; | |
use pocketmine\inventory\transaction\action\SlotChangeAction; | |
use pocketmine\inventory\transaction\TransactionValidationException; | |
use pocketmine\item\Item; | |
use pocketmine\item\ItemIds; | |
use pocketmine\lang\BaseLang; | |
use pocketmine\network\mcpe\convert\RuntimeBlockMapping; | |
use pocketmine\network\mcpe\protocol\SetPlayerGameTypePacket; | |
use pocketmine\network\mcpe\protocol\UpdateBlockPacket; | |
use pocketmine\Player; | |
use pocketmine\plugin\EventExecutor; | |
use pocketmine\plugin\PluginBase; | |
use pocketmine\scheduler\ClosureTask; | |
use pocketmine\tile\Chest; | |
class Main extends PluginBase implements Listener, EventExecutor | |
{ | |
/** @var BaseLang */ | |
private $lang; | |
public function onEnable(): void | |
{ | |
var_dump($this->getFile()); | |
$this->saveDefaultConfig(); | |
$configLanguage = (string)$this->getConfig()->get("language", "default"); | |
$language = $configLanguage === "def" ? $this->getServer()->getLanguage()->getLang() : $configLanguage; | |
$localePath = $this->getFile() . "resources/locale/"; | |
$this->lang = new BaseLang($language, $localePath, "jpn"); | |
$this->getLogger()->info($this->lang->translateString("language.selected", [$this->lang->getName()])); | |
$this->getServer()->getPluginManager()->registerEvents($this, $this); | |
//$this->getServer()->getPluginManager()->registerEvent(Event::class, $this, EventPriority::NORMAL, $this, $this); | |
} | |
public function execute(Listener $listener, Event $event) | |
{ | |
var_dump($event->getEventName()); | |
} | |
public function onCommand(CommandSender $sender, Command $command, string $label, array $args): bool | |
{ | |
switch ($command->getName()) { | |
case "newchestshop": | |
if ($sender instanceof Player) { | |
$pk = new SetPlayerGameTypePacket(); | |
$pk->gamemode = Player::getClientFriendlyGamemode(1); | |
$sender->dataPacket($pk); | |
$sender->sendMessage("ok"); | |
} | |
return true; | |
} | |
return false; | |
} | |
public function onInventoryTransaction(InventoryTransactionEvent $event): void | |
{ | |
$tra = $event->getTransaction(); | |
try { | |
$tra->validate();//TODO | |
} catch (TransactionValidationException $exception) { | |
return; | |
} | |
if (count($tra->getActions()) !== 2) { | |
//TODO | |
return; | |
} | |
//プレイヤーの取得 | |
$player = null; | |
foreach ($tra->getActions() as $act) { | |
if ($act instanceof SlotChangeAction) { | |
$pinv = $act->getInventory(); | |
if ($pinv instanceof PlayerCursorInventory) { | |
$player = $pinv->getHolder(); | |
break; | |
} | |
} | |
} | |
//インベントリから取ったアイテムを取得 | |
if ($player !== null) { | |
foreach ($tra->getActions() as $act) { | |
if ($act instanceof SlotChangeAction) { | |
$inv = $act->getInventory(); | |
if ($inv instanceof ChestInventory) { | |
$calledEvent = new PlayerChestInventoryChangeEvent($pinv, $inv, $act->getSourceItem(), $act->getTargetItem()); | |
$calledEvent->call(); | |
$event->setCancelled($calledEvent->isCancelled()); | |
break; | |
} | |
} | |
} | |
} | |
} | |
/*public function onEvent(Event $event): void | |
{ | |
var_dump($event->getEventName()); | |
}*/ | |
public function onPlayerChestInventoryChange(PlayerChestInventoryChangeEvent $event): void | |
{ | |
var_dump($event->getEventName()); | |
/*var_dump(get_class($event->getSource())); | |
var_dump(get_class($event->getTarget())); | |
if ($event->getTarget() instanceof Air) { | |
return; | |
}*/ | |
if ($event->getTarget()->getId() === Item::AIR) { | |
return; | |
} | |
$player = $event->getPlayerCursorInventory()->getHolder(); | |
$inventory = $event->getChestInventory(); | |
$chestBlock = $inventory->getHolder()->getBlock(); | |
$chestPos = $chestBlock->asPosition(); | |
/*$old = clone $player->asLocation(); | |
$player->teleport(new Vector3(2555, 255, 2555)); | |
$player->teleport($old);*/ | |
$pk = new UpdateBlockPacket(); | |
$pk->x = $chestBlock->x; | |
$pk->y = $chestBlock->y; | |
$pk->z = $chestBlock->z; | |
$pk->blockRuntimeId = RuntimeBlockMapping::toStaticRuntimeId(ItemIds::AIR); | |
$pk->flags = UpdateBlockPacket::FLAG_NONE; | |
$player->sendDataPacket($pk); | |
//if ($inventory->getHolder()->isPaired()) { | |
$pair = $inventory->getHolder()->getPair(); | |
//} | |
$this->getScheduler()->scheduleDelayedTask(new ClosureTask(function (int $currentTick) use ($inventory, $chestBlock, $player, $pair): void { | |
$pk = new UpdateBlockPacket(); | |
$pk->x = $chestBlock->x; | |
$pk->y = $chestBlock->y; | |
$pk->z = $chestBlock->z; | |
$pk->blockRuntimeId = RuntimeBlockMapping::toStaticRuntimeId($chestBlock->getId(), $chestBlock->getDamage()); | |
$pk->flags = UpdateBlockPacket::FLAG_NONE; | |
$player->sendDataPacket($pk); | |
if ($pair instanceof Chest) { | |
$inventory->getHolder()->unpair(); | |
$inventory->getHolder()->pairWith($pair); | |
} | |
}), 2); | |
/*$pk = new UpdateBlockPacket(); | |
$pk->x = $chestPos->x; | |
$pk->y = $chestPos->y; | |
$pk->z = $chestPos->z; | |
$pk->blockRuntimeId = RuntimeBlockMapping::toStaticRuntimeId($chestBlock->getBlock()->getItemId()); | |
$pk->flags = UpdateBlockPacket::FLAG_NONE; | |
$player->sendDataPacket($pk);*/ | |
/*$chunkX = $chestPos->getX() >> 4; | |
$chunkZ = $chestPos->getZ() >> 4; | |
$nc = $player->getLevel()->getChunk($chunkX, $chunkZ)->networkSerialize(); | |
$player->sendChunk($chunkX, $chunkZ, $nc);*/ | |
//$player->removeWindow($inventory); | |
/*$p = new ContainerClosePacket(); | |
$p->windowId = 0; | |
$player->sendDataPacket($p);*/ | |
/*foreach ($inventory->getViewers() as $viewer) { | |
var_dump($viewer->getName()); | |
} | |
$this->getScheduler()->scheduleDelayedTask(new ClosureTask(function (int $currentTick) use ($player, $inventory): void { | |
$inventory->close($player); | |
}), 20);*/ | |
//$event->setCancelled(true); | |
} | |
} |
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