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pico_rgb_game.py
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import picokeypad as keypad | |
import random | |
import time | |
debug = 0 | |
keypad.init() | |
keypad.set_brightness(1.0) | |
guess = random.randint(0, 15) | |
guess_bit_mask = 1 << guess | |
# keypad.clear() | |
for button in range(0, 16): | |
keypad.illuminate(button, 0x0, 0x0, 0x0) | |
while True: | |
button_states = keypad.get_button_states() | |
if debug > 0: | |
keypad.illuminate(guess, 0, 0, 0xff) | |
print(button_states & guess_bit_mask) | |
if button_states > 0: | |
if button_states == 0b1001: | |
for button in range(0, 16): | |
keypad.illuminate(button, 0x0, 0x0, 0x0) | |
guess = random.randint(0, 15) | |
guess_bit_mask = 1 << guess | |
continue | |
if button_states & guess_bit_mask > 0: | |
keypad.illuminate(guess, 0x0, 0xff, 0x0) | |
else: | |
for pressed_button in range(0, 16): | |
if 1 << pressed_button & button_states: | |
keypad.illuminate(pressed_button, 0xff, 0x0, 0x0) | |
keypad.update() | |
time.sleep(0.1) |
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