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@Pe8er
Created February 8, 2017 23:33
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// GAMEPLAY
set g_speed "666"
// KEYBOARD
bind w "+forward"
bind s "+back"
// GRAPHICS
// http://wiki.ioquake3.org/Players_Guide
set cl_renderer "opengl2"
set r_ext_framebuffer_multisample "16"
set r_forceSun "1"
set r_sunlightMode "2"
set r_shadowFilter "2"
set r_shadowMapSize "2048"
set r_ssao "0"
set r_genNormalMaps "1"
set r_baseSpecular "0.04"
set r_baseGloss "1"
set r_parallaxMapping "2"
set r_deluxeMapping "1"
set r_specularMapping "1"
set r_normalMapping "1"
set r_dlightMode "1"
set r_imageUpsample "1"
set r_imageUpsampleMaxSize "4096"
seta r_imageUpsampleType "2"
set r_mode "-2"
set r_fullscreen "1"
set r_gamma "0.9"
set cg_fov "100"
set cg_zoomfov "22.5"
set cg_gibs "1"
set r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
set r_texturebits "32"
set r_detailtextures "1"
set r_ext_texture_env_add "1"
set r_ext_compressed_textures "0"
set r_ext_compiled_vertex_array "1"
set r_ext_multitexture "1"
set r_fullbright "0"
set r_finish "0"
set r_dlightBacks "1"
set r_dynamiclight "1"
set r_lightningSegmentLength "32"
set r_drawSun "1"
set r_drawWorld "1"
set r_drawEntities "1"
set r_drawStrips "0"
set r_fastsky "0"
set r_facePlaneCull "1"
set r_ignoreGLErrors "1"
set r_flares "1"
set r_flareFade "1"
set r_flareSize "150"
set r_lodbias "-2"
set r_lodscale "1"
set r_lodCurveError "10000"
set r_showsky "1"
set r_displayRefresh "60"
set r_preloadTextures "1"
set r_allowSoftwareGL "0"
set r_railcorewidth "32"
set r_railSegmentLength "16"
set r_railWidth "128"
set r_nocull "0"
set r_nocurves "0"
set r_noportals "0"
set r_greyscale "0"
set r_maxpolyverts "8192"
set r_maxpolys "8192"
set r_ignoreFastPath "1"
set r_smp "0"
set r_subdivisions "1"
set r_fixtjunctions "1"
set r_vertexLight "0"
set r_lightmap "0"
set r_simpleMipMaps "1"
set r_depthbits "32"
set r_stencilbits "32"
set r_colorbits "32"
set r_roundImagesDown "1"
set r_ambientScale "0.6"
set r_directedscale "0.6"
set r_picmip "0"
set r_ext_max_anisotropy "16"
set r_ext_texture_filter_anisotropic "16"
set r_allowExtensions "1"
set com_blood "1"
set com_hunkMegs "256"
set com_zoneMegs "256"
set gl_texsort "1"
set cg_brassTime "4000"
set cg_marks "1"
set r_clear "0"
set r_swapInterval "1"
set com_maxfps "60"
// SOUND
set s_khz "44"
set s_reflect "1"
set s_occlude "1"
set s_geometry "1"
set s_geom_reverb "1"
set s_volume "1"
set s_musicvolume "0.0"
// MISC
seta com_introplayed "0"
set cg_trueLightning "0.5" // Lightning Gun
set cg_oldPlasma "0"
set cg_oldRocket "0"
set cg_oldRail "0"
seta com_standalone "1"
seta sv_cheats "1"
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