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February 9, 2017 18:02
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IP6: fe80::ecd8:8dff:feb1:703f%awdl0 | |
IP6: fe80::9e41:1a5:84e3:7c96%utun0 | |
IP6: fe80::a299:9bff:fe09:18c3%ipsec0 | |
IP6: 2607:fb90:5c0:1ec6:f41f:e13f:4d6f:d2d0 | |
IP6: fe80::2a39:cdcc:c2d1:b4db%utun1 | |
Opening IP6 socket: [::]:27960 | |
Opening IP socket: 0.0.0.0:27960 | |
tty console mode disabled | |
]/condump | |
usage: condump <filename> | |
]/condump test.txt | |
Dumped console text to test.txt. | |
Scanning for servers on the local network... | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
Sys_SendPacket: No route to host | |
------ Server Initialization ------ | |
Server: Q3DM1 | |
RE_Shutdown( 0 ) | |
------- FBO_Shutdown ------- | |
------- R_ShutdownVaos ------- | |
------- GLSL_ShutdownGPUShaders ------- | |
Hunk_Clear: reset the hunk ok | |
NET_JoinMulticast6: Couldn't join multicast group: Can't assign requested | |
address | |
----- FS_Startup ----- | |
We are looking in the current search path: | |
/Users/Piotr/Library/Application Support/Quake3/baseq3 | |
/Applications/Games/Quake 3/ioquake3.app/Contents/MacOS/baseq3 | |
/Applications/Games/Quake 3/baseq3 | |
/Applications/Games/Quake 3/baseq3/xcsv_bq3hi-res.pk3 (1204 files) | |
/Applications/Games/Quake 3/baseq3/wep3-fancyshotgun.pk3 (15 files) | |
/Applications/Games/Quake 3/baseq3/svr_wb.pk3 (27 files) | |
/Applications/Games/Quake 3/baseq3/pak9hqq35.pk3 (598 files) | |
/Applications/Games/Quake 3/baseq3/pak8.pk3 (9 files) | |
/Applications/Games/Quake 3/baseq3/pak7.pk3 (4 files) | |
/Applications/Games/Quake 3/baseq3/pak6.pk3 (64 files) | |
/Applications/Games/Quake 3/baseq3/pak5.pk3 (7 files) | |
/Applications/Games/Quake 3/baseq3/pak4.pk3 (272 files) | |
/Applications/Games/Quake 3/baseq3/pak3.pk3 (4 files) | |
/Applications/Games/Quake 3/baseq3/pak2.pk3 (148 files) | |
/Applications/Games/Quake 3/baseq3/pak1.pk3 (26 files) | |
/Applications/Games/Quake 3/baseq3/pak0.pk3 (3539 files) | |
/Applications/Games/Quake 3/baseq3/md3-xenomorph.pk3 (47 files) | |
/Applications/Games/Quake 3/baseq3/md3-vadr.pk3 (52 files) | |
/Applications/Games/Quake 3/baseq3/md3-tux.pk3 (36 files) | |
/Applications/Games/Quake 3/baseq3/md3-supermario.pk3 (120 files) | |
/Applications/Games/Quake 3/baseq3/md3-stormtrooper.pk3 (53 files) | |
/Applications/Games/Quake 3/baseq3/md3-spitfire.pk3 (26 files) | |
/Applications/Games/Quake 3/baseq3/md3-snoopy.pk3 (41 files) | |
/Applications/Games/Quake 3/baseq3/md3-slig.pk3 (41 files) | |
/Applications/Games/Quake 3/baseq3/md3-scurvy.pk3 (72 files) | |
/Applications/Games/Quake 3/baseq3/md3-rabbit.pk3 (28 files) | |
/Applications/Games/Quake 3/baseq3/md3-r2d2.pk3 (94 files) | |
/Applications/Games/Quake 3/baseq3/md3-q3a-PillsburyDoughboy2005.pk3 (39 | |
files) | |
/Applications/Games/Quake 3/baseq3/md3-mrbunny.pk3 (47 files) | |
/Applications/Games/Quake 3/baseq3/md3-megatron.pk3 (66 files) | |
/Applications/Games/Quake 3/baseq3/md3-llama.pk3 (108 files) | |
/Applications/Games/Quake 3/baseq3/md3-legoman.pk3 (169 files) | |
/Applications/Games/Quake 3/baseq3/md3-lego gibs.pk3 (13 files) | |
/Applications/Games/Quake 3/baseq3/md3-krusty2.pk3 (49 files) | |
/Applications/Games/Quake 3/baseq3/md3-kangoo.pk3 (38 files) | |
/Applications/Games/Quake 3/baseq3/md3-joker.pk3 (61 files) | |
/Applications/Games/Quake 3/baseq3/md3-homer3d.pk3 (37 files) | |
/Applications/Games/Quake 3/baseq3/md3-homer.pk3 (67 files) | |
/Applications/Games/Quake 3/baseq3/md3-HK01.pk3 (46 files) | |
/Applications/Games/Quake 3/baseq3/md3-fuchikoma_ctf.pk3 (13 files) | |
/Applications/Games/Quake 3/baseq3/md3-fuchikoma.pk3 (40 files) | |
/Applications/Games/Quake 3/baseq3/md3-elmer.pk3 (20 files) | |
/Applications/Games/Quake 3/baseq3/md3-duck.pk3 (42 files) | |
/Applications/Games/Quake 3/baseq3/md3-cow.pk3 (15 files) | |
/Applications/Games/Quake 3/baseq3/md3-bobafett.pk3 (58 files) | |
/Applications/Games/Quake 3/baseq3/md3-batman.pk3 (43 files) | |
/Applications/Games/Quake 3/baseq3/md3-attorney.pk3 (50 files) | |
/Applications/Games/Quake 3/baseq3/md3-animal.pk3 (46 files) | |
/Applications/Games/Quake 3/baseq3/md3-alien.pk3 (107 files) | |
/Applications/Games/Quake 3/baseq3/map-zpdm01.pk3 (36 files) | |
/Applications/Games/Quake 3/baseq3/map-zih_weirdf.pk3 (192 files) | |
/Applications/Games/Quake 3/baseq3/map-zih_roof.pk3 (109 files) | |
/Applications/Games/Quake 3/baseq3/map-wvwq3dm2.pk3 (56 files) | |
/Applications/Games/Quake 3/baseq3/map-simple-ctf2.pk3 (14 files) | |
/Applications/Games/Quake 3/baseq3/map-SCORN - Orichalciane.pk3 (46 files) | |
/Applications/Games/Quake 3/baseq3/map-Rustgrad.pk3 (122 files) | |
/Applications/Games/Quake 3/baseq3/map-qxdm4_v2.pk3 (69 files) | |
/Applications/Games/Quake 3/baseq3/map-qvisions.pk3 (128 files) | |
/Applications/Games/Quake 3/baseq3/map-quake_ballet.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/map-q3wctf.pk3 (95 files) | |
/Applications/Games/Quake 3/baseq3/map-q3towerod.pk3 (21 files) | |
/Applications/Games/Quake 3/baseq3/map-q3scamp20b-spaceinvaders.pk3 (47 | |
files) | |
/Applications/Games/Quake 3/baseq3/map-q3gwdm2.pk3 (220 files) | |
/Applications/Games/Quake 3/baseq3/map-phantq3dm6_mc.pk3 (132 files) | |
/Applications/Games/Quake 3/baseq3/map-phantq3dm4.pk3 (65 files) | |
/Applications/Games/Quake 3/baseq3/map-phantq3dm3_rev.pk3 (124 files) | |
/Applications/Games/Quake 3/baseq3/map-phantq3dm1_rev.pk3 (15 files) | |
/Applications/Games/Quake 3/baseq3/map-phantq3ctf1_rev.pk3 (100 files) | |
/Applications/Games/Quake 3/baseq3/map-nor3ctf1.pk3 (154 files) | |
/Applications/Games/Quake 3/baseq3/map-man0man.pk3 (31 files) | |
/Applications/Games/Quake 3/baseq3/map-lun3_20b1.pk3 (45 files) | |
/Applications/Games/Quake 3/baseq3/map-lun3dm5.pk3 (69 files) | |
/Applications/Games/Quake 3/baseq3/map-lun3dm1.pk3 (30 files) | |
/Applications/Games/Quake 3/baseq3/map-losttemple.pk3 (19 files) | |
/Applications/Games/Quake 3/baseq3/map-chartres.pk3 (39 files) | |
/Applications/Games/Quake 3/baseq3/map-burning1.pk3 (8 files) | |
/Applications/Games/Quake 3/baseq3/map-Bounce.pk3 (9 files) | |
/Applications/Games/Quake 3/baseq3/map-aesculpt.pk3 (24 files) | |
/Applications/Games/Quake 3/baseq3/map-aeneon1-bots.pk3 (114 files) | |
/Applications/Games/Quake 3/baseq3/map-aeneon.pk3 (33 files) | |
/Applications/Games/Quake 3/baseq3/map-aearena.pk3 (18 files) | |
/Applications/Games/Quake 3/baseq3/map-13dawn.pk3 (37 files) | |
/Applications/Games/Quake 3/baseq3/klcurves.pk3 (54 files) | |
/Applications/Games/Quake 3/baseq3/focal_p132.pk3 (66 files) | |
/Applications/Games/Quake 3/baseq3/curry.pk3 (4 files) | |
/Applications/Games/Quake 3/baseq3/CTF-pirates.pk3 (16 files) | |
/Applications/Games/Quake 3/baseq3/crow.pk3 (23 files) | |
/Applications/Games/Quake 3/baseq3/common-spog.pk3 (29 files) | |
/Applications/Games/Quake 3/baseq3/common-q3map2.pk3 (14 files) | |
/Applications/Games/Quake 3/baseq3/cht2.pk3 (18 files) | |
/Applications/Games/Quake 3/baseq3/bubctf1.pk3 (72 files) | |
/Applications/Games/Quake 3/baseq3/bot-vadr.pk3 (6 files) | |
/Applications/Games/Quake 3/baseq3/bot-snoopy.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/bot-slig.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/bot-rabbit.pk3 (2 files) | |
/Applications/Games/Quake 3/baseq3/bot-r2d2.pk3 (6 files) | |
/Applications/Games/Quake 3/baseq3/bot-mrbunny.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/bot-legoman.pk3 (12 files) | |
/Applications/Games/Quake 3/baseq3/bot-joker.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/bot-bobafett.pk3 (5 files) | |
/Applications/Games/Quake 3/baseq3/bot-alien.pk3 (40 files) | |
---------------------- | |
10314 files in pk3 files | |
Loading vm file vm/qagame.qvm... | |
File "vm/qagame.qvm" found in "/Applications/Games/Quake 3/baseq3/pak8.pk3" | |
VM file qagame compiled to 1823543 bytes of code | |
qagame loaded in 3270528 bytes on the hunk | |
------- Game Initialization ------- | |
gamename: baseq3 | |
gamedate: Sep 30 2002 | |
0 teams with 0 entities | |
12 items registered | |
----------------------------------- | |
------- BotLib Initialization ------- | |
loaded weapons.c | |
loaded items.c | |
loaded syn.c | |
loaded rnd.c | |
loaded match.c | |
loaded rchat.c | |
------------ Map Loading ------------ | |
trying to load maps/Q3DM1.aas | |
loaded maps/Q3DM1.aas | |
found 18 level items | |
------------------------------------- | |
104 bots parsed | |
78 arenas parsed | |
AAS initialized. | |
----------------------------------- | |
RE_Shutdown( 0 ) | |
----- R_Init ----- | |
------- FBO_Init ------- | |
------- GLSL_InitGPUShaders ------- | |
loaded 108 GLSL shaders (32 gen 56 light 20 etc) in 1.09 seconds | |
------- R_InitVaos ------- | |
Initializing Shaders | |
GL_VENDOR: ATI Technologies Inc. | |
GL_RENDERER: AMD Radeon R9 M370X OpenGL Engine | |
GL_VERSION: 2.1 ATI-1.48.21 | |
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float | |
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers | |
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced | |
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader | |
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel | |
GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays | |
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query | |
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite | |
GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects | |
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow | |
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp | |
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc | |
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine | |
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float | |
GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two | |
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix | |
GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object | |
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr | |
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color | |
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax | |
GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label | |
GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 | |
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit | |
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object | |
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters | |
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil | |
GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal | |
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs | |
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array | |
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc | |
GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp | |
GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB | |
GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback | |
GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage | |
GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels | |
GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable | |
GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 | |
GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range | |
GL_APPLE_transform_hint GL_APPLE_vertex_array_object | |
GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size | |
GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 | |
GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax | |
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc | |
GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once | |
GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render | |
GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent | |
GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix | |
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod | |
GL_MAX_TEXTURE_SIZE: 16384 | |
GL_MAX_TEXTURE_UNITS_ARB: 8 | |
PIXELFORMAT: color(24-bits) Z(32-bit) stencil(0-bits) | |
MODE: -2, 3440 x 1440 fullscreen hz:60 | |
GAMMA: hardware w/ 1 overbright bits | |
texturemode: GL_LINEAR_MIPMAP_LINEAR | |
picmip: 0 | |
texture bits: 32 | |
multitexture: enabled | |
compiled vertex arrays: disabled | |
texenv add: enabled | |
compressed textures: disabled | |
----- finished R_Init ----- | |
Loading vm file vm/ui.qvm... | |
File "vm/ui.qvm" found in "/Applications/Games/Quake 3/baseq3/pak8.pk3" | |
VM file ui compiled to 991377 bytes of code | |
ui loaded in 1688544 bytes on the hunk | |
78 arenas parsed | |
104 bots parsed | |
Loading vm file vm/cgame.qvm... | |
File "vm/cgame.qvm" found in "/Applications/Games/Quake 3/baseq3/pak8.pk3" | |
VM file cgame compiled to 1247940 bytes of code | |
cgame loaded in 4993536 bytes on the hunk | |
stitched 0 LoD cracks | |
...loaded 1942 faces, 113 meshes, 42 trisurfs, 0 flares | |
...calculating world VAO 0 ( 32865 verts 43132 tris ) | |
Processed 2075 mergeable surfaces into 404 merged, 796 unmerged | |
world VAOs calculation time = 0.01 seconds | |
WARNING: Failed to load sound sound/player/hk/death1.wav! | |
WARNING: Using default sound for sound/player/hk/death1.wav | |
WARNING: Failed to load sound sound/player/hk/death2.wav! | |
WARNING: Using default sound for sound/player/hk/death2.wav | |
WARNING: Failed to load sound sound/player/hk/death3.wav! | |
WARNING: Using default sound for sound/player/hk/death3.wav | |
WARNING: Failed to load sound sound/player/hk/jump1.wav! | |
WARNING: Using default sound for sound/player/hk/jump1.wav | |
WARNING: Failed to load sound sound/player/hk/pain25_1.wav! | |
WARNING: Using default sound for sound/player/hk/pain25_1.wav | |
WARNING: Failed to load sound sound/player/hk/pain50_1.wav! | |
WARNING: Using default sound for sound/player/hk/pain50_1.wav | |
WARNING: Failed to load sound sound/player/hk/pain75_1.wav! | |
WARNING: Using default sound for sound/player/hk/pain75_1.wav | |
WARNING: Failed to load sound sound/player/hk/pain100_1.wav! | |
WARNING: Using default sound for sound/player/hk/pain100_1.wav | |
WARNING: Failed to load sound sound/player/hk/falling1.wav! | |
WARNING: Using default sound for sound/player/hk/falling1.wav | |
WARNING: Failed to load sound sound/player/hk/gasp.wav! | |
WARNING: Using default sound for sound/player/hk/gasp.wav | |
WARNING: Failed to load sound sound/player/hk/drown.wav! | |
WARNING: Using default sound for sound/player/hk/drown.wav | |
WARNING: Failed to load sound sound/player/hk/fall1.wav! | |
WARNING: Using default sound for sound/player/hk/fall1.wav | |
WARNING: Failed to load sound sound/player/hk/taunt.wav! | |
WARNING: Using default sound for sound/player/hk/taunt.wav | |
CL_InitCGame: 12.19 seconds | |
81 msec to draw all images | |
Com_TouchMemory: 1 msec | |
Pe8er entered the game | |
]/r_ssao 1;vid_restart | |
r_ssao will be changed upon restarting. | |
RE_Shutdown( 1 ) | |
------- FBO_Shutdown ------- | |
------- R_ShutdownVaos ------- | |
------- GLSL_ShutdownGPUShaders ------- | |
----- Initializing Renderer ---- | |
Trying to load "renderer_opengl2_x86_64.dylib" from | |
"/Applications/Games/Quake 3/ioquake3.app/Contents/MacOS"... | |
------------------------------- | |
----- R_Init ----- | |
SDL using driver "cocoa" | |
Initializing OpenGL display | |
Display aspect: 2.389 | |
...setting mode -2: 3440 1440 | |
Using 24 color bits, 32 depth, 0 stencil display. | |
Available modes: '1280x536 1600x670 1720x720 1920x804 3440x1440 1344x562 | |
2048x858 2560x1080 1280x720 1920x1080 720x480 640x480 800x600 1024x768 | |
1280x960 1344x1008 1600x1200 1280x1024 1720x1440' | |
GL_RENDERER: AMD Radeon R9 M370X OpenGL Engine | |
Initializing OpenGL extensions | |
...ignoring GL_EXT_texture_compression_s3tc | |
...GL_S3_s3tc not found | |
...using GL_EXT_texture_env_add | |
...using GL_ARB_multitexture | |
...GL_EXT_compiled_vertex_array not found | |
...using GL_EXT_texture_filter_anisotropic (max: 16) | |
...using OpenGL 2.1 ATI-1.48.21 | |
...using glDrawRangeElements() | |
...using glMultiDrawElements() | |
...using GLSL version 1.20 | |
...GL_NVX_gpu_memory_info not found | |
...GL_ATI_meminfo not found | |
...using GL_ARB_texture_float | |
...using GL_EXT_framebuffer_object | |
...using GL_EXT_framebuffer_blit | |
...using GL_EXT_framebuffer_multisample | |
...ignoring GL_ARB_texture_compression_rgtc | |
...GL_ARB_texture_compression_bptc not found | |
...using GL_ARB_depth_clamp | |
...ignoring GL_ARB_seamless_cube_map | |
...GL_ARB_vertex_array_object not found | |
...GL_EXT_direct_state_access not found | |
------- FBO_Init ------- | |
R_CheckFBO: (_hdrDepth) Unsupported framebuffer format | |
------- GLSL_InitGPUShaders ------- | |
loaded 108 GLSL shaders (32 gen 56 light 20 etc) in 1.11 seconds | |
------- R_InitVaos ------- | |
Initializing Shaders | |
GL_VENDOR: ATI Technologies Inc. | |
GL_RENDERER: AMD Radeon R9 M370X OpenGL Engine | |
GL_VERSION: 2.1 ATI-1.48.21 | |
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float | |
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers | |
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced | |
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader | |
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel | |
GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays | |
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query | |
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite | |
GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects | |
GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow | |
GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp | |
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc | |
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine | |
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float | |
GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two | |
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix | |
GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object | |
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr | |
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color | |
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax | |
GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label | |
GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 | |
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit | |
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object | |
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters | |
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil | |
GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal | |
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs | |
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array | |
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc | |
GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp | |
GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB | |
GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback | |
GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage | |
GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels | |
GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable | |
GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 | |
GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range | |
GL_APPLE_transform_hint GL_APPLE_vertex_array_object | |
GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size | |
GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 | |
GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax | |
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc | |
GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once | |
GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render | |
GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent | |
GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix | |
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod | |
GL_MAX_TEXTURE_SIZE: 16384 | |
GL_MAX_TEXTURE_UNITS_ARB: 8 | |
PIXELFORMAT: color(24-bits) Z(32-bit) stencil(0-bits) | |
MODE: -2, 3440 x 1440 fullscreen hz:60 | |
GAMMA: hardware w/ 1 overbright bits | |
texturemode: GL_LINEAR_MIPMAP_LINEAR | |
picmip: 0 | |
texture bits: 32 | |
multitexture: enabled | |
compiled vertex arrays: disabled | |
texenv add: enabled | |
compressed textures: disabled | |
----- finished R_Init ----- | |
Loading vm file vm/ui.qvm... | |
File "vm/ui.qvm" found in "/Applications/Games/Quake 3/baseq3/pak8.pk3" | |
VM file ui compiled to 991377 bytes of code | |
ui loaded in 1688544 bytes on the hunk | |
78 arenas parsed | |
104 bots parsed | |
Loading vm file vm/cgame.qvm... | |
File "vm/cgame.qvm" found in "/Applications/Games/Quake 3/baseq3/pak8.pk3" | |
VM file cgame compiled to 1247940 bytes of code | |
cgame loaded in 4993536 bytes on the hunk | |
stitched 0 LoD cracks | |
...loaded 1942 faces, 113 meshes, 42 trisurfs, 0 flares | |
...calculating world VAO 0 ( 32865 verts 43132 tris ) | |
Processed 2075 mergeable surfaces into 404 merged, 796 unmerged | |
world VAOs calculation time = 0.01 seconds | |
CL_InitCGame: 12.08 seconds | |
85 msec to draw all images | |
Com_TouchMemory: 1 msec | |
]/condump ssao.txt | |
Dumped console text to ssao.txt. | |
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