Created
April 12, 2012 11:13
-
-
Save PhDP/2366579 to your computer and use it in GitHub Desktop.
Random numbers with gsl
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//: clang -DHAVE_INLINE -O3 randgsl.c -o randgsl -lgsl -lgslcblas | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <time.h> | |
#include <gsl/gsl_rng.h> | |
#include <gsl/gsl_randist.h> | |
int main(int argc, const char *argv[]) | |
{ | |
int i; | |
// GSL's Taus generator: | |
gsl_rng *rng = gsl_rng_alloc(gsl_rng_taus2); | |
// Initialize the GSL generator with time: | |
gsl_rng_set(rng, time(NULL)); // Seed with time | |
// Get uniform numbers | |
printf("Uniform random numbers:\n "); | |
for (i = 0; i < 10; ++i) | |
{ | |
printf("%.4f ", gsl_rng_uniform(rng)); | |
} | |
printf("\n"); | |
// Get binomial: | |
printf("Binomial with n = 100 and p = 0.1:\n "); | |
for (i = 0; i < 10; ++i) | |
{ | |
printf("%u ", gsl_ran_binomial(rng, 0.1, 100)); | |
} | |
printf("\n"); | |
gsl_rng_free(rng); | |
return EXIT_SUCCESS; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment