Created
June 3, 2018 15:19
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A demonstration of delta timing on Arduboy
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#include <Arduboy2.h> | |
Arduboy2 arduboy; | |
unsigned long previousTime = 0; | |
uint8_t frameRate = 60; | |
void setup() | |
{ | |
arduboy.begin(); | |
arduboy.setFrameRate(frameRate); | |
previousTime = millis(); | |
} | |
float x = WIDTH * 0.5f; | |
float y = HEIGHT * 0.5f; | |
constexpr uint8_t pixelsPerSecond = 15; | |
bool displayInfo = true; | |
void loop() | |
{ | |
if(!arduboy.nextFrame()) | |
return; | |
unsigned long currentTime = millis(); | |
unsigned long deltaTime = currentTime - previousTime; | |
previousTime = currentTime; | |
float deltaSeconds = deltaTime * (1.0f / 1000.0f); | |
arduboy.pollButtons(); | |
if(arduboy.pressed(A_BUTTON)) | |
{ | |
if(arduboy.justPressed(UP_BUTTON)) | |
if(frameRate < 255) | |
{ | |
frameRate += 15; | |
arduboy.setFrameRate(frameRate); | |
} | |
if(arduboy.justPressed(DOWN_BUTTON)) | |
if(frameRate > 0) | |
{ | |
frameRate -= 15; | |
arduboy.setFrameRate(frameRate); | |
} | |
} | |
else | |
{ | |
if(arduboy.pressed(RIGHT_BUTTON)) | |
x += (pixelsPerSecond * deltaSeconds); | |
if(arduboy.pressed(LEFT_BUTTON)) | |
x -= (pixelsPerSecond * deltaSeconds); | |
if(arduboy.pressed(DOWN_BUTTON)) | |
y += (pixelsPerSecond * deltaSeconds); | |
if(arduboy.pressed(UP_BUTTON)) | |
y -= (pixelsPerSecond * deltaSeconds); | |
} | |
if(arduboy.justPressed(B_BUTTON)) | |
displayInfo = !displayInfo; | |
arduboy.clear(); | |
if(displayInfo) | |
{ | |
arduboy.println(frameRate); | |
arduboy.println(deltaTime); | |
arduboy.println(deltaSeconds, 4); | |
arduboy.println(x, 4); | |
arduboy.println(y, 4); | |
} | |
arduboy.setCursor(static_cast<uint8_t>(x), static_cast<uint8_t>(y)); | |
arduboy.print('@'); | |
arduboy.display(); | |
} |
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