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December 15, 2015 06:59
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Blender 2.66 mesh bug
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| """ | |
| Blender 2.66 mesh bug | |
| EDIT: bug fixed on rev. r55483. by Dalai Felinto: | |
| http://projects.blender.org/tracker/?func=detail&atid=306&aid=34550&group_id=9 | |
| This scipt gives: | |
| mat 0 vert 9 | |
| in Blender versions <= 2.65a | |
| while with Blender versions >= 2.66 | |
| mat 0 vert 16 | |
| """ | |
| import bpy | |
| script = """ | |
| from bge import logic | |
| cont = logic.getCurrentController() | |
| object = cont.owner | |
| for mesh in object.meshes: | |
| for m_index in range(len(mesh.materials)): | |
| print("mat %i vert %i"%(m_index, mesh.getVertexArrayLength(m_index))) | |
| for v_index in range(mesh.getVertexArrayLength(m_index)): | |
| vertex = mesh.getVertex(m_index, v_index) | |
| # Do something with vertex here... | |
| # ... eg: color the vertex red. | |
| vertex.color = [1.0, 0.1*v_index, 0.0, 1.0] | |
| """ | |
| # delete all objects | |
| bpy.ops.object.select_all(action='SELECT') | |
| bpy.ops.object.delete() | |
| # Create new script | |
| bpy.ops.text.new() | |
| text = bpy.data.texts[-1] | |
| text.name = "dbg.py" | |
| text.write(script) | |
| # Add a new Plane object in Edit mode | |
| bpy.ops.mesh.primitive_plane_add(enter_editmode = True) | |
| # Subdivide it | |
| bpy.ops.mesh.subdivide() | |
| # Add logic | |
| bpy.ops.logic.sensor_add(type='ALWAYS') | |
| sensor = bpy.context.object.game.sensors[-1] | |
| bpy.ops.logic.controller_add(type='PYTHON') | |
| controller = bpy.context.object.game.controllers[-1] | |
| controller.text = text | |
| controller.link(sensor = sensor) | |
| # check poll() to avoid exception. | |
| if bpy.ops.object.mode_set.poll(): | |
| # Exit Edit mode (Tab) | |
| bpy.ops.object.mode_set(mode='OBJECT', toggle=False) | |
| # Run the Game Engine | |
| bpy.context.scene.game_settings.use_auto_start = True | |
| # blender -P blend_mesh.py |
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