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@nbibler
nbibler / gist:5307941
Last active August 26, 2024 20:44
A .powrc file which works with RVM's .rvmrc or .ruby-version (+ .ruby-gemset) configuration files.
if [ -f "$rvm_path/scripts/rvm" ]; then
source "$rvm_path/scripts/rvm"
if [ -f ".rvmrc" ]; then
source ".rvmrc"
fi
if [ -f ".ruby-version" ]; then
rvm use `cat .ruby-version`
fi
@quidmonkey
quidmonkey / NotificationManager.js
Created July 5, 2011 15:28
NotificationManager for ImpactJS
/*
* Impact Plugin
* NotificationManager
* Written by Abraham Walters
* July 2011
* Jxyzzy Dev Company
* jxyzzy.com
*
* This plugin extends the Font class and allows you to pop-up a
* text Notification (spawnNote()), move it (this.pos) and have
# These are my notes from the PragProg book on CoffeeScript of things that either
# aren't in the main CS language reference or I didn't pick them up there. I wrote
# them down before I forgot, and put it here for others but mainly as a reference for
# myself.
# assign arguments in constructor to properties of the same name:
class Thingie
constructor: (@name, @url) ->
# is the same as:
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n