Created
April 7, 2017 20:02
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// Konstruktor klasy CGame (Game.hpp) | |
// Tekstury beda dostepne do pobrania w linku na koncu artykulu. | |
CTextureManager::Load("Player_Stand_01", "Data/Textures/BlueMage/Mage_Stand_01.png"); | |
CTextureManager::Load("Enemy_Stand_01", "Data/Textures/OrangeMage/Mage_Stand_01.png"); |
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