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@PoetaKodu
Created April 7, 2017 20:02
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// Konstruktor klasy CGame (Game.hpp)
// Tekstury beda dostepne do pobrania w linku na koncu artykulu.
CTextureManager::Load("Player_Stand_01", "Data/Textures/BlueMage/Mage_Stand_01.png");
CTextureManager::Load("Enemy_Stand_01", "Data/Textures/OrangeMage/Mage_Stand_01.png");
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