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@PoignardAzur
Created October 18, 2019 12:21
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Ideas for a stealth system

Inspired by the board game "Scotland Yard".

The player is invisible, but leaves clues/breadcrumbs that let NPCs guess its path.

The IA can follow simple patterns (eg straigt lines, the player disappearing next to a ventilation duct) to anticipate the player and lay ambushes.

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